diff options
author | Chad Versace <[email protected]> | 2011-01-17 15:28:39 -0800 |
---|---|---|
committer | Chad Versace <[email protected]> | 2011-01-18 14:43:49 -0800 |
commit | 45e8e6c6b1b7f3bc00a578fa6809c9bc719c171a (patch) | |
tree | 59eb59b398e9d348fd328e8158f3115f05e1214c /src | |
parent | 42dbc2530b5a2263012f3fa0e48517a1b8db1c52 (diff) |
glsl: Fix semantic checks on precision qualifiers
The check for
Precision qualifiers only apply to floating point and integer types.
was incomplete. It rejected only type 'bool' and structures.
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index e3164d8c617..477efade814 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2363,7 +2363,7 @@ ast_declarator_list::hir(exec_list *instructions, } - /* Precision qualifiers do not apply to bools and structs. + /* Precision qualifiers only apply to floating point and integer types. * * From section 4.5.2 of the GLSL 1.30 spec: * "Any floating point or any integer declaration can have the type @@ -2372,16 +2372,15 @@ ast_declarator_list::hir(exec_list *instructions, * variables. */ if (this->type->specifier->precision != ast_precision_none - && this->type->specifier->type_specifier == ast_bool) { + && !var->type->is_float() + && !var->type->is_integer() + && !(var->type->is_array() + && (var->type->fields.array->is_float() + || var->type->fields.array->is_integer()))) { _mesa_glsl_error(&loc, state, - "preicion qualifiers do not apply to type bool"); - } - if (this->type->specifier->precision != ast_precision_none - && this->type->specifier->structure != NULL) { - - _mesa_glsl_error(&loc, state, - "precision qualifiers do not apply to structures"); + "precision qualifiers apply only to floating point " + "and integer types"); } /* Process the initializer and add its instructions to a temporary |