diff options
author | Topi Pohjolainen <[email protected]> | 2014-05-07 12:16:28 +0300 |
---|---|---|
committer | Topi Pohjolainen <[email protected]> | 2014-05-15 21:39:32 +0300 |
commit | 36caae48b25b29310be1b7cbbafe7461bb51248d (patch) | |
tree | 3768c669145cacccbb11cbbc199620c87db2677f /src | |
parent | 6aefaa4eb23dec764a59f9e28bbe4a7d5036fdbf (diff) |
i965/gen8: Surface state overriding for stencil
v2: Allow hardware to offset accesses to individual layers. Also leave
the mip-level overriding for the creator of the intel renderbuffer
to handle. Merged with "i965/gen8: Allow stencil buffers to be
configured as single sampled"
Ken: I left the "_mesa_problem()" still in place. I think it is clearer
to remove it in a separate patch.
Cc: "10.2" <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_surface_state.c | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c index d564449a7cf..406f68e1987 100644 --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c @@ -292,8 +292,8 @@ gen8_update_renderbuffer_surface(struct brw_context *brw, uint32_t surf_type; bool is_array = false; int depth = MAX2(irb->layer_count, 1); - int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1); - + const int min_array_element = (mt->format == MESA_FORMAT_S_UINT8) ? + irb->mt_layer : (irb->mt_layer / MAX2(mt->num_samples, 1)); GLenum gl_target = rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D; @@ -302,9 +302,6 @@ gen8_update_renderbuffer_surface(struct brw_context *brw, intel_miptree_used_for_rendering(mt); - /* Render targets can't use IMS layout. */ - assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS); - switch (gl_target) { case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_TEXTURE_CUBE_MAP: @@ -322,12 +319,21 @@ gen8_update_renderbuffer_surface(struct brw_context *brw, } /* _NEW_BUFFERS */ - mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); - assert(brw_render_target_supported(brw, rb)); - format = brw->render_target_format[rb_format]; - if (unlikely(!brw->format_supported_as_render_target[rb_format])) { - _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n", - __FUNCTION__, _mesa_get_format_name(rb_format)); + /* Render targets can't use IMS layout. Stencil in turn gets configured as + * single sampled and indexed manually by the program. + */ + if (mt->format == MESA_FORMAT_S_UINT8) { + brw_configure_w_tiled(mt, true, &width, &height, &pitch, + &tiling, &format); + } else { + assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS); + assert(brw_render_target_supported(brw, rb)); + mesa_format rb_format = _mesa_get_render_format(ctx, + intel_rb_format(irb)); + format = brw->render_target_format[rb_format]; + if (unlikely(!brw->format_supported_as_render_target[rb_format])) + _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n", + __FUNCTION__, _mesa_get_format_name(rb_format)); } uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64, @@ -348,10 +354,12 @@ gen8_update_renderbuffer_surface(struct brw_context *brw, surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT | (pitch - 1); /* Surface Pitch */ - surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) | - min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT | + surf[4] = min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT | (depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT; + if (mt->format != MESA_FORMAT_S_UINT8) + surf[4] |= gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout); + surf[5] = irb->mt_level - irb->mt->first_level; surf[6] = 0; /* Nothing of relevance. */ |