diff options
author | Francisco Jerez <[email protected]> | 2015-06-03 21:54:54 +0300 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2015-06-09 15:18:33 +0300 |
commit | 31477226ec6cbe956a4bbdcae81cc7ca5ad28cc6 (patch) | |
tree | 6abc151657407bb4f6c4b4d5acce7fabe15195fa /src | |
parent | d3c10ad42729c1fe74a7f7c67465bd2beb7f9e75 (diff) |
i965/fs: Migrate FS interpolation code to the IR builder.
v2: Fix some preexisting trivial codestyle issues.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 66 |
2 files changed, 46 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index bbf3bc27f1a..d023fa9adab 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1130,15 +1130,15 @@ fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer, /* gl_FragCoord.x */ if (pixel_center_integer) { - emit(MOV(wpos, this->pixel_x)); + bld.MOV(wpos, this->pixel_x); } else { - emit(ADD(wpos, this->pixel_x, fs_reg(0.5f))); + bld.ADD(wpos, this->pixel_x, fs_reg(0.5f)); } wpos = offset(wpos, 1); /* gl_FragCoord.y */ if (!flip && pixel_center_integer) { - emit(MOV(wpos, this->pixel_y)); + bld.MOV(wpos, this->pixel_y); } else { fs_reg pixel_y = this->pixel_y; float offset = (pixel_center_integer ? 0.0 : 0.5); @@ -1148,22 +1148,22 @@ fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer, offset += key->drawable_height - 1.0; } - emit(ADD(wpos, pixel_y, fs_reg(offset))); + bld.ADD(wpos, pixel_y, fs_reg(offset)); } wpos = offset(wpos, 1); /* gl_FragCoord.z */ if (devinfo->gen >= 6) { - emit(MOV(wpos, fs_reg(brw_vec8_grf(payload.source_depth_reg, 0)))); + bld.MOV(wpos, fs_reg(brw_vec8_grf(payload.source_depth_reg, 0))); } else { - emit(FS_OPCODE_LINTERP, wpos, + bld.emit(FS_OPCODE_LINTERP, wpos, this->delta_xy[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC], interp_reg(VARYING_SLOT_POS, 2)); } wpos = offset(wpos, 1); /* gl_FragCoord.w: Already set up in emit_interpolation */ - emit(BRW_OPCODE_MOV, wpos, this->wpos_w); + bld.MOV(wpos, this->wpos_w); return reg; } @@ -1198,8 +1198,8 @@ fs_visitor::emit_linterp(const fs_reg &attr, const fs_reg &interp, */ barycoord_mode = BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC; } - return emit(FS_OPCODE_LINTERP, attr, - this->delta_xy[barycoord_mode], interp); + return bld.emit(FS_OPCODE_LINTERP, attr, + this->delta_xy[barycoord_mode], interp); } void @@ -1257,7 +1257,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name, struct brw_reg interp = interp_reg(location, k); interp = suboffset(interp, 3); interp.type = attr.type; - emit(FS_OPCODE_CINTERP, attr, fs_reg(interp)); + bld.emit(FS_OPCODE_CINTERP, attr, fs_reg(interp)); attr = offset(attr, 1); } } else { @@ -1270,7 +1270,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name, * unlit, replace the centroid data with non-centroid * data. */ - emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS); + bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS); fs_inst *inst; inst = emit_linterp(attr, fs_reg(interp), interpolation_mode, @@ -1294,7 +1294,7 @@ fs_visitor::emit_general_interpolation(fs_reg attr, const char *name, mod_sample || key->persample_shading); } if (devinfo->gen < 6 && interpolation_mode == INTERP_QUALIFIER_SMOOTH) { - emit(BRW_OPCODE_MUL, attr, attr, this->pixel_w); + bld.MUL(attr, attr, this->pixel_w); } attr = offset(attr, 1); } @@ -1325,7 +1325,7 @@ fs_visitor::emit_frontfacing_interpolation() fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W)); g0.negate = true; - emit(ASR(*reg, g0, fs_reg(15))); + bld.ASR(*reg, g0, fs_reg(15)); } else { /* Bit 31 of g1.6 is 0 if the polygon is front facing. We want to create * a boolean result from this (1/true or 0/false). @@ -1340,7 +1340,7 @@ fs_visitor::emit_frontfacing_interpolation() fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D)); g1_6.negate = true; - emit(ASR(*reg, g1_6, fs_reg(31))); + bld.ASR(*reg, g1_6, fs_reg(31)); } return reg; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 69fad4e4923..9652e6ba8dd 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1354,19 +1354,19 @@ fs_visitor::emit_interpolation_setup_gen4() { struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW); - this->current_annotation = "compute pixel centers"; + fs_builder abld = bld.annotate("compute pixel centers"); this->pixel_x = vgrf(glsl_type::uint_type); this->pixel_y = vgrf(glsl_type::uint_type); this->pixel_x.type = BRW_REGISTER_TYPE_UW; this->pixel_y.type = BRW_REGISTER_TYPE_UW; - emit(ADD(this->pixel_x, + abld.ADD(this->pixel_x, fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)), - fs_reg(brw_imm_v(0x10101010)))); - emit(ADD(this->pixel_y, + fs_reg(brw_imm_v(0x10101010))); + abld.ADD(this->pixel_y, fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)), - fs_reg(brw_imm_v(0x11001100)))); + fs_reg(brw_imm_v(0x11001100))); - this->current_annotation = "compute pixel deltas from v0"; + abld = bld.annotate("compute pixel deltas from v0"); this->delta_xy[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] = vgrf(glsl_type::vec2_type); @@ -1375,27 +1375,27 @@ fs_visitor::emit_interpolation_setup_gen4() const fs_reg ystart(negate(brw_vec1_grf(1, 1))); if (devinfo->has_pln && dispatch_width == 16) { - emit(ADD(half(offset(delta_xy, 0), 0), half(this->pixel_x, 0), xstart)); - emit(ADD(half(offset(delta_xy, 0), 1), half(this->pixel_y, 0), ystart)); - emit(ADD(half(offset(delta_xy, 1), 0), half(this->pixel_x, 1), xstart)) - ->force_sechalf = true; - emit(ADD(half(offset(delta_xy, 1), 1), half(this->pixel_y, 1), ystart)) - ->force_sechalf = true; + for (unsigned i = 0; i < 2; i++) { + abld.half(i).ADD(half(offset(delta_xy, i), 0), + half(this->pixel_x, i), xstart); + abld.half(i).ADD(half(offset(delta_xy, i), 1), + half(this->pixel_y, i), ystart); + } } else { - emit(ADD(offset(delta_xy, 0), this->pixel_x, xstart)); - emit(ADD(offset(delta_xy, 1), this->pixel_y, ystart)); + abld.ADD(offset(delta_xy, 0), this->pixel_x, xstart); + abld.ADD(offset(delta_xy, 1), this->pixel_y, ystart); } - this->current_annotation = "compute pos.w and 1/pos.w"; + abld = bld.annotate("compute pos.w and 1/pos.w"); /* Compute wpos.w. It's always in our setup, since it's needed to * interpolate the other attributes. */ this->wpos_w = vgrf(glsl_type::float_type); - emit(FS_OPCODE_LINTERP, wpos_w, delta_xy, interp_reg(VARYING_SLOT_POS, 3)); + abld.emit(FS_OPCODE_LINTERP, wpos_w, delta_xy, + interp_reg(VARYING_SLOT_POS, 3)); /* Compute the pixel 1/W value from wpos.w. */ this->pixel_w = vgrf(glsl_type::float_type); - emit_math(SHADER_OPCODE_RCP, this->pixel_w, wpos_w); - this->current_annotation = NULL; + abld.emit(SHADER_OPCODE_RCP, this->pixel_w, wpos_w); } /** Emits the interpolation for the varying inputs. */ @@ -1404,7 +1404,7 @@ fs_visitor::emit_interpolation_setup_gen6() { struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW); - this->current_annotation = "compute pixel centers"; + fs_builder abld = bld.annotate("compute pixel centers"); if (brw->gen >= 8 || dispatch_width == 8) { /* The "Register Region Restrictions" page says for BDW (and newer, * presumably): @@ -1418,15 +1418,15 @@ fs_visitor::emit_interpolation_setup_gen6() */ fs_reg int_pixel_xy(GRF, alloc.allocate(dispatch_width / 8), BRW_REGISTER_TYPE_UW, dispatch_width * 2); - emit(ADD(int_pixel_xy, + abld.exec_all() + .ADD(int_pixel_xy, fs_reg(stride(suboffset(g1_uw, 4), 1, 4, 0)), - fs_reg(brw_imm_v(0x11001010)))) - ->force_writemask_all = true; + fs_reg(brw_imm_v(0x11001010))); this->pixel_x = vgrf(glsl_type::float_type); this->pixel_y = vgrf(glsl_type::float_type); - emit(FS_OPCODE_PIXEL_X, this->pixel_x, int_pixel_xy); - emit(FS_OPCODE_PIXEL_Y, this->pixel_y, int_pixel_xy); + abld.emit(FS_OPCODE_PIXEL_X, this->pixel_x, int_pixel_xy); + abld.emit(FS_OPCODE_PIXEL_Y, this->pixel_y, int_pixel_xy); } else { /* The "Register Region Restrictions" page says for SNB, IVB, HSW: * @@ -1440,12 +1440,12 @@ fs_visitor::emit_interpolation_setup_gen6() fs_reg int_pixel_y = vgrf(glsl_type::uint_type); int_pixel_x.type = BRW_REGISTER_TYPE_UW; int_pixel_y.type = BRW_REGISTER_TYPE_UW; - emit(ADD(int_pixel_x, + abld.ADD(int_pixel_x, fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)), - fs_reg(brw_imm_v(0x10101010)))); - emit(ADD(int_pixel_y, + fs_reg(brw_imm_v(0x10101010))); + abld.ADD(int_pixel_y, fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)), - fs_reg(brw_imm_v(0x11001100)))); + fs_reg(brw_imm_v(0x11001100))); /* As of gen6, we can no longer mix float and int sources. We have * to turn the integer pixel centers into floats for their actual @@ -1453,21 +1453,19 @@ fs_visitor::emit_interpolation_setup_gen6() */ this->pixel_x = vgrf(glsl_type::float_type); this->pixel_y = vgrf(glsl_type::float_type); - emit(MOV(this->pixel_x, int_pixel_x)); - emit(MOV(this->pixel_y, int_pixel_y)); + abld.MOV(this->pixel_x, int_pixel_x); + abld.MOV(this->pixel_y, int_pixel_y); } - this->current_annotation = "compute pos.w"; + abld = bld.annotate("compute pos.w"); this->pixel_w = fs_reg(brw_vec8_grf(payload.source_w_reg, 0)); this->wpos_w = vgrf(glsl_type::float_type); - emit_math(SHADER_OPCODE_RCP, this->wpos_w, this->pixel_w); + abld.emit(SHADER_OPCODE_RCP, this->wpos_w, this->pixel_w); for (int i = 0; i < BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT; ++i) { uint8_t reg = payload.barycentric_coord_reg[i]; this->delta_xy[i] = fs_reg(brw_vec16_grf(reg, 0)); } - - this->current_annotation = NULL; } void |