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authorBen Skeggs <[email protected]>2006-11-26 13:18:41 +0000
committerBen Skeggs <[email protected]>2006-11-26 13:18:41 +0000
commit2f411b0a8bf9af96d7ef582564d8e462abd0f28d (patch)
treefe51fa9a32a4e6790b76dd66c1e75051ee6c639d /src
parent6ff3d2577ec1099a90cce9292118814c00ab0e6a (diff)
Fix RSQ emulation
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c
index 8b5222d0693..afb889d4213 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0_arb.c
@@ -125,6 +125,7 @@ struct pass0_rec {
int next_temp;
int swzconst_done;
int swzconst_id;
+ nvsRegister const_half;
};
#define X NVS_SWZ_X
@@ -488,6 +489,7 @@ pass0_emulate_instruction(nouveauShader *nvs, struct prog_instruction *inst)
nvsFunc *shader = nvs->func;
nvsRegister src[3], dest, temp;
nvsInstruction *nvsinst;
+ struct pass0_rec *rec = nvs->pass_rec;
unsigned int mask = pass0_make_mask(inst->DstReg.WriteMask);
int i, sat;
@@ -561,11 +563,26 @@ pass0_emulate_instruction(nouveauShader *nvs, struct prog_instruction *inst)
}
break;
case OPCODE_RSQ:
+ if (rec->const_half.file != NVS_FILE_CONST) {
+ GLfloat const_half[4] = { 0.5, 0.0, 0.0, 0.0 };
+ pass0_make_reg(nvs, &rec->const_half, NVS_FILE_CONST,
+ _mesa_add_unnamed_constant(nvs->mesa.vp.Base.Parameters,
+ const_half, 4));
+ COPY_4V(nvs->params[rec->const_half.index].val, const_half);
+ }
pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
pass0_emit(nvs, NVS_OP_LG2, temp, SMASK_X, 0,
- nvsAbs(nvsSwizzle(src[0], X, X, X, X)), nvr_unused, nvr_unused);
+ nvsAbs(nvsSwizzle(src[0], X, X, X, X)),
+ nvr_unused,
+ nvr_unused);
+ pass0_emit(nvs, NVS_OP_MUL, temp, SMASK_X, 0,
+ nvsSwizzle(temp, X, X, X, X),
+ nvsNegate(rec->const_half),
+ nvr_unused);
pass0_emit(nvs, NVS_OP_EX2, dest, mask, sat,
- nvsSwizzle(temp, X, X, X, X), nvr_unused, nvr_unused);
+ nvsSwizzle(temp, X, X, X, X),
+ nvr_unused,
+ nvr_unused);
break;
case OPCODE_SCS:
if (mask & SMASK_X)
@@ -607,7 +624,6 @@ static GLboolean
pass0_translate_instructions(nouveauShader *nvs)
{
struct gl_program *prog = (struct gl_program *)&nvs->mesa.vp;
- struct pass0_rec *rec = nvs->pass_rec;
nvsFunc *shader = nvs->func;
int ipos;