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authorDan Nicholson <[email protected]>2007-12-26 15:41:24 -0600
committerDan Nicholson <[email protected]>2007-12-26 15:41:24 -0600
commit2b440d54617bf0020171ce765708e7a9b48f2185 (patch)
treef125abe7e2c08ccaee721e895c4adf7f3faac4c2 /src
parentab57cbaccccb30fd743ba3283251430e6bc3a071 (diff)
parentb422e5ad3716d32f2434ca38819f4a877c7eeeeb (diff)
Merge branch 'master' into autoconf2
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.c6
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.h4
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr_fake.c169
-rw-r--r--src/mesa/drivers/dri/common/xmlconfig.c24
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810render.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c8
-rw-r--r--src/mesa/drivers/dri/i915/i915_tex_layout.c16
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c10
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h9
-rw-r--r--src/mesa/drivers/dri/i915/intel_ioctl.c2
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel.c121
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_copy.c383
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_draw.c387
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_state.c26
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c15
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.h15
-rw-r--r--src/mesa/drivers/dri/i965/Makefile6
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c29
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.c35
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c23
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h158
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c26
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c29
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c17
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_state.c24
-rw-r--r--src/mesa/drivers/dri/i965/brw_metaops.c13
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c174
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c41
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c50
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c140
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h89
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c540
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c137
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_pool.c141
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h19
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c30
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c9
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c33
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c62
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c78
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c207
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_blit.c615
-rw-r--r--src/mesa/drivers/dri/i965/intel_blit.h76
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_buffer_objects.c223
-rw-r--r--src/mesa/drivers/dri/i965/intel_buffer_objects.h70
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_buffers.c588
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c111
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.h81
l---------src/mesa/drivers/dri/i965/intel_depthstencil.c1
l---------src/mesa/drivers/dri/i965/intel_fbo.c1
-rw-r--r--src/mesa/drivers/dri/i965/intel_ioctl.c13
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_mipmap_tree.c261
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h166
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_pixel_bitmap.c358
-rw-r--r--src/mesa/drivers/dri/i965/intel_pixel_copy.c2
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_regions.c306
-rw-r--r--src/mesa/drivers/dri/i965/intel_regions.h152
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_screen.c694
-rw-r--r--src/mesa/drivers/dri/i965/intel_screen.h116
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_span.c284
-rw-r--r--src/mesa/drivers/dri/i965/intel_span.h41
-rw-r--r--src/mesa/drivers/dri/i965/intel_state.c13
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_tex.c317
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex.h47
l---------src/mesa/drivers/dri/i965/intel_tex_copy.c1
l---------src/mesa/drivers/dri/i965/intel_tex_image.c1
l---------src/mesa/drivers/dri/i965/intel_tex_subimage.c1
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_tex_validate.c266
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c182
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h12
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c371
-rw-r--r--src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c544
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c163
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h14
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c120
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.h (renamed from src/mesa/drivers/dri/i915/intel_pixel.h)0
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c357
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c382
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c386
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c30
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c49
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c49
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c19
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c26
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c24
-rw-r--r--src/mesa/drivers/dri/mga/mgarender.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_render.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_render.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_screen.c2
-rw-r--r--src/mesa/main/context.h8
-rw-r--r--src/mesa/main/depthstencil.c2
-rw-r--r--src/mesa/main/mipmap.c84
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/shader/shader_api.c58
-rw-r--r--src/mesa/swrast/s_context.c10
-rw-r--r--src/mesa/swrast/s_drawpix.c8
-rw-r--r--src/mesa/swrast/s_readpix.c11
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c4
126 files changed, 3689 insertions, 7528 deletions
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c
index 757a2374948..18b12c63f72 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.c
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.c
@@ -154,3 +154,9 @@ void dri_post_submit(dri_bo *batch_buf, dri_fence **last_fence)
{
batch_buf->bufmgr->post_submit(batch_buf, last_fence);
}
+
+void
+dri_bufmgr_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug)
+{
+ bufmgr->debug = enable_debug;
+}
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h
index d263ad279bf..cdf27b903fb 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.h
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.h
@@ -172,6 +172,8 @@ struct _dri_bufmgr {
void *(*process_relocs)(dri_bo *batch_buf, GLuint *count);
void (*post_submit)(dri_bo *batch_buf, dri_fence **fence);
+
+ GLboolean debug; /**< Enables verbose debugging printouts */
};
dri_bo *dri_bo_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size,
@@ -202,7 +204,7 @@ dri_bufmgr *dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
int (*fence_wait)(void *private,
unsigned int cookie),
void *driver_priv);
-void dri_bufmgr_fake_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug);
+void dri_bufmgr_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug);
void dri_bo_fake_disable_backing_store(dri_bo *bo,
void (*invalidate_cb)(dri_bo *bo,
void *ptr),
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
index 5cd96f0821d..65b2c174d5c 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
+++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c
@@ -42,7 +42,7 @@
#include "imports.h"
#define DBG(...) do { \
- if (bufmgr_fake->debug) \
+ if (bufmgr_fake->bufmgr.debug) \
_mesa_printf(__VA_ARGS__); \
} while (0)
@@ -95,8 +95,6 @@ struct block {
typedef struct _bufmgr_fake {
dri_bufmgr bufmgr;
- _glthread_Mutex mutex; /**< for thread safety */
-
unsigned long low_offset;
unsigned long size;
void *virtual;
@@ -545,32 +543,27 @@ void
dri_bufmgr_fake_contended_lock_take(dri_bufmgr *bufmgr)
{
dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
+ struct block *block, *tmp;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
- {
- struct block *block, *tmp;
+ bufmgr_fake->need_fence = 1;
+ bufmgr_fake->fail = 0;
- bufmgr_fake->need_fence = 1;
- bufmgr_fake->fail = 0;
-
- /* Wait for hardware idle. We don't know where acceleration has been
- * happening, so we'll need to wait anyway before letting anything get
- * put on the card again.
- */
- dri_bufmgr_fake_wait_idle(bufmgr_fake);
+ /* Wait for hardware idle. We don't know where acceleration has been
+ * happening, so we'll need to wait anyway before letting anything get
+ * put on the card again.
+ */
+ dri_bufmgr_fake_wait_idle(bufmgr_fake);
- /* Check that we hadn't released the lock without having fenced the last
- * set of buffers.
- */
- assert(is_empty_list(&bufmgr_fake->fenced));
- assert(is_empty_list(&bufmgr_fake->on_hardware));
+ /* Check that we hadn't released the lock without having fenced the last
+ * set of buffers.
+ */
+ assert(is_empty_list(&bufmgr_fake->fenced));
+ assert(is_empty_list(&bufmgr_fake->on_hardware));
- foreach_s(block, tmp, &bufmgr_fake->lru) {
- assert(_fence_test(bufmgr_fake, block->fence));
- set_dirty(block->bo);
- }
+ foreach_s(block, tmp, &bufmgr_fake->lru) {
+ assert(_fence_test(bufmgr_fake, block->fence));
+ set_dirty(block->bo);
}
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
static dri_bo *
@@ -646,12 +639,9 @@ dri_fake_bo_alloc_static(dri_bufmgr *bufmgr, const char *name,
static void
dri_fake_bo_reference(dri_bo *bo)
{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
bo_fake->refcount++;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
static void
@@ -663,18 +653,16 @@ dri_fake_bo_unreference(dri_bo *bo)
if (!bo)
return;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
if (--bo_fake->refcount == 0) {
+ assert(bo_fake->map_count == 0);
/* No remaining references, so free it */
if (bo_fake->block)
free_block(bufmgr_fake, bo_fake->block);
free_backing_store(bo);
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
free(bo);
DBG("drm_bo_unreference: free %s\n", bo_fake->name);
return;
}
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
/**
@@ -689,8 +677,6 @@ void dri_bo_fake_disable_backing_store(dri_bo *bo,
dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr;
dri_bo_fake *bo_fake = (dri_bo_fake *)bo;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
-
if (bo_fake->backing_store)
free_backing_store(bo);
@@ -707,8 +693,6 @@ void dri_bo_fake_disable_backing_store(dri_bo *bo,
*/
if (invalidate_cb != NULL)
invalidate_cb(bo, ptr);
-
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
/**
@@ -725,12 +709,9 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable)
if (bo_fake->is_static)
return 0;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
/* Allow recursive mapping, which is used internally in relocation. */
- if (bo_fake->map_count++ != 0) {
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ if (bo_fake->map_count++ != 0)
return 0;
- }
/* Clear the relocation cache if unknown data is going to be written in. */
if (!bufmgr_fake->in_relocation && write_enable) {
@@ -750,7 +731,6 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable)
if (!bo_fake->block && !evict_and_alloc_block(bo)) {
DBG("%s: alloc failed\n", __FUNCTION__);
bufmgr_fake->fail = 1;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
return 1;
}
else {
@@ -773,7 +753,7 @@ dri_fake_bo_map(dri_bo *bo, GLboolean write_enable)
bo->virtual = bo_fake->backing_store;
}
}
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+
return 0;
}
@@ -787,20 +767,15 @@ dri_fake_bo_unmap(dri_bo *bo)
if (bo_fake->is_static)
return 0;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
assert(bo_fake->map_count != 0);
- if (--bo_fake->map_count != 0) {
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ if (--bo_fake->map_count != 0)
return 0;
- }
DBG("drm_bo_unmap: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
bo_fake->bo.size / 1024);
bo->virtual = NULL;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
-
return 0;
}
@@ -818,58 +793,52 @@ dri_fake_bo_validate(dri_bo *bo, uint64_t flags)
DBG("drm_bo_validate: (buf %d: %s, %d kb)\n", bo_fake->id, bo_fake->name,
bo_fake->bo.size / 1024);
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
- {
- /* Sanity check: Buffers should be unmapped before being validated.
- * This is not so much of a problem for bufmgr_fake, but TTM refuses,
- * and the problem is harder to debug there.
- */
- assert(bo_fake->map_count == 0);
+ /* Sanity check: Buffers should be unmapped before being validated.
+ * This is not so much of a problem for bufmgr_fake, but TTM refuses,
+ * and the problem is harder to debug there.
+ */
+ assert(bo_fake->map_count == 0);
- if (bo_fake->is_static) {
- /* Add it to the needs-fence list */
- bufmgr_fake->need_fence = 1;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
- return 0;
- }
+ if (bo_fake->is_static) {
+ /* Add it to the needs-fence list */
+ bufmgr_fake->need_fence = 1;
+ return 0;
+ }
- /* Allocate the card memory */
- if (!bo_fake->block && !evict_and_alloc_block(bo)) {
- bufmgr_fake->fail = 1;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
- DBG("Failed to validate buf %d:%s\n", bo_fake->id, bo_fake->name);
- return -1;
- }
+ /* Allocate the card memory */
+ if (!bo_fake->block && !evict_and_alloc_block(bo)) {
+ bufmgr_fake->fail = 1;
+ DBG("Failed to validate buf %d:%s\n", bo_fake->id, bo_fake->name);
+ return -1;
+ }
- assert(bo_fake->block);
- assert(bo_fake->block->bo == &bo_fake->bo);
+ assert(bo_fake->block);
+ assert(bo_fake->block->bo == &bo_fake->bo);
- bo->offset = bo_fake->block->mem->ofs;
+ bo->offset = bo_fake->block->mem->ofs;
- /* Upload the buffer contents if necessary */
- if (bo_fake->dirty) {
- DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id,
- bo_fake->name, bo->size, bo_fake->block->mem->ofs);
+ /* Upload the buffer contents if necessary */
+ if (bo_fake->dirty) {
+ DBG("Upload dirty buf %d:%s, sz %d offset 0x%x\n", bo_fake->id,
+ bo_fake->name, bo->size, bo_fake->block->mem->ofs);
- assert(!(bo_fake->flags &
- (BM_NO_BACKING_STORE|BM_PINNED)));
+ assert(!(bo_fake->flags &
+ (BM_NO_BACKING_STORE|BM_PINNED)));
- /* Actually, should be able to just wait for a fence on the memory,
- * which we would be tracking when we free it. Waiting for idle is
- * a sufficiently large hammer for now.
- */
- dri_bufmgr_fake_wait_idle(bufmgr_fake);
+ /* Actually, should be able to just wait for a fence on the memory,
+ * which we would be tracking when we free it. Waiting for idle is
+ * a sufficiently large hammer for now.
+ */
+ dri_bufmgr_fake_wait_idle(bufmgr_fake);
- memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size);
- bo_fake->dirty = 0;
- }
+ memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size);
+ bo_fake->dirty = 0;
+ }
- bo_fake->block->on_hardware = 1;
- move_to_tail(&bufmgr_fake->on_hardware, bo_fake->block);
+ bo_fake->block->on_hardware = 1;
+ move_to_tail(&bufmgr_fake->on_hardware, bo_fake->block);
- bufmgr_fake->need_fence = 1;
- }
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
+ bufmgr_fake->need_fence = 1;
return 0;
}
@@ -891,11 +860,9 @@ dri_fake_fence_validated(dri_bufmgr *bufmgr, const char *name,
fence_fake->flushed = flushed;
fence_fake->fence.bufmgr = bufmgr;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
cookie = _fence_emit_internal(bufmgr_fake);
fence_fake->fence_cookie = cookie;
fence_blocks(bufmgr_fake, cookie);
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
DBG("drm_fence_validated: 0x%08x cookie\n", fence_fake->fence_cookie);
@@ -906,29 +873,22 @@ static void
dri_fake_fence_reference(dri_fence *fence)
{
dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
++fence_fake->refcount;
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
static void
dri_fake_fence_unreference(dri_fence *fence)
{
dri_fence_fake *fence_fake = (dri_fence_fake *)fence;
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)fence->bufmgr;
if (!fence)
return;
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
if (--fence_fake->refcount == 0) {
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
free(fence);
return;
}
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
static void
@@ -939,9 +899,7 @@ dri_fake_fence_wait(dri_fence *fence)
DBG("drm_fence_wait: 0x%08x cookie\n", fence_fake->fence_cookie);
- _glthread_LOCK_MUTEX(bufmgr_fake->mutex);
_fence_wait_internal(bufmgr_fake, fence_fake->fence_cookie);
- _glthread_UNLOCK_MUTEX(bufmgr_fake->mutex);
}
static void
@@ -949,7 +907,6 @@ dri_fake_destroy(dri_bufmgr *bufmgr)
{
dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
- _glthread_DESTROY_MUTEX(bufmgr_fake->mutex);
mmDestroy(bufmgr_fake->heap);
free(bufmgr);
}
@@ -1150,14 +1107,6 @@ dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence)
bufmgr_fake->nr_relocs = 0;
}
-void
-dri_bufmgr_fake_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug)
-{
- dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bufmgr;
-
- bufmgr_fake->debug = enable_debug;
-}
-
dri_bufmgr *
dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
unsigned long size,
@@ -1179,8 +1128,6 @@ dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
bufmgr_fake->size = size;
bufmgr_fake->heap = mmInit(low_offset, size);
- _glthread_INIT_MUTEX(bufmgr_fake->mutex);
-
/* Hook in methods */
bufmgr_fake->bufmgr.bo_alloc = dri_fake_bo_alloc;
bufmgr_fake->bufmgr.bo_alloc_static = dri_fake_bo_alloc_static;
@@ -1195,6 +1142,8 @@ dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual,
bufmgr_fake->bufmgr.emit_reloc = dri_fake_emit_reloc;
bufmgr_fake->bufmgr.process_relocs = dri_fake_process_relocs;
bufmgr_fake->bufmgr.post_submit = dri_fake_post_submit;
+ bufmgr_fake->bufmgr.debug = GL_FALSE;
+
bufmgr_fake->fence_emit = fence_emit;
bufmgr_fake->fence_wait = fence_wait;
bufmgr_fake->driver_priv = driver_priv;
diff --git a/src/mesa/drivers/dri/common/xmlconfig.c b/src/mesa/drivers/dri/common/xmlconfig.c
index b635894fe53..c313d71e803 100644
--- a/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/src/mesa/drivers/dri/common/xmlconfig.c
@@ -403,40 +403,40 @@ static GLboolean checkValue (const driOptionValue *v, const driOptionInfo *info)
/** \brief Output a warning message. */
#define XML_WARNING1(msg) do {\
__driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser)); \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
} while (0)
#define XML_WARNING(msg,args...) do { \
__driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser), \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
args); \
} while (0)
/** \brief Output an error message. */
#define XML_ERROR1(msg) do { \
__driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser)); \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
} while (0)
#define XML_ERROR(msg,args...) do { \
__driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser), \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
args); \
} while (0)
/** \brief Output a fatal error message and abort. */
#define XML_FATAL1(msg) do { \
fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser)); \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
abort();\
} while (0)
#define XML_FATAL(msg,args...) do { \
fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
data->name, \
- XML_GetCurrentLineNumber(data->parser), \
- XML_GetCurrentColumnNumber(data->parser), \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
args); \
abort();\
} while (0)
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 4b462f22525..a8fba499a5a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -193,7 +193,7 @@ static GLboolean gamma_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c
index a31d54236cb..d0225969b66 100644
--- a/src/mesa/drivers/dri/i810/i810render.c
+++ b/src/mesa/drivers/dri/i810/i810render.c
@@ -144,7 +144,7 @@ static GLboolean i810_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index e5d8d279936..21d2fe6289f 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -311,7 +311,7 @@ static void
i915PolygonStipple(GLcontext * ctx, const GLubyte * mask)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
- const GLubyte *m = mask;
+ const GLubyte *m;
GLubyte p[4];
int i, j, k;
int active = (ctx->Polygon.StippleFlag &&
@@ -323,6 +323,12 @@ i915PolygonStipple(GLcontext * ctx, const GLubyte * mask)
i915->state.Stipple[I915_STPREG_ST1] &= ~ST1_ENABLE;
}
+ /* Use the already unpacked stipple data from the context rather than the
+ * uninterpreted mask passed in.
+ */
+ mask = (const GLubyte *)ctx->PolygonStipple;
+ m = mask;
+
p[0] = mask[12] & 0xf;
p[0] |= p[0] << 4;
p[1] = mask[8] & 0xf;
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index 7b761a7b221..dfd02112bad 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -54,7 +54,7 @@ static GLint step_offsets[6][2] = { {0, 2},
};
GLboolean
-i915_miptree_layout(struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -67,7 +67,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -107,7 +107,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
/* Calculate the size of a single slice.
*/
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
@@ -150,7 +150,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLuint height = mt->height0;
GLuint img_height;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -180,7 +180,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLboolean
-i945_miptree_layout(struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@@ -197,7 +197,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, dim);
else
mt->pitch = 14 * 8;
@@ -279,7 +279,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -329,7 +329,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(mt);
+ i945_miptree_layout_2d(intel, mt);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 09684e87b4e..1c45fd5dcd5 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -246,7 +246,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_SS2] |=
(SS2_SHADOW_ENABLE |
- intel_translate_compare_func(tObj->CompareFunc));
+ intel_translate_shadow_compare_func(tObj->CompareFunc));
minFilt = FILTER_4X4_FLAT;
magFilt = FILTER_4X4_FLAT;
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index c67d906db06..f407f7ec475 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -202,7 +202,7 @@ const struct dri_extension card_extensions[] = {
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
{"GL_NV_vertex_program1_1", NULL},
-/* { "GL_SGIS_generate_mipmap", NULL }, */
+ { "GL_SGIS_generate_mipmap", NULL },
{NULL, NULL}
};
@@ -544,8 +544,8 @@ intelInitContext(struct intel_context *intel,
#if DO_DEBUG
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
- if (!intel->ttm && (INTEL_DEBUG & DEBUG_BUFMGR))
- dri_bufmgr_fake_set_debug(intel->bufmgr, GL_TRUE);
+ if (INTEL_DEBUG & DEBUG_BUFMGR)
+ dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
#endif
if (getenv("INTEL_NO_RAST")) {
@@ -591,8 +591,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->first_swap_fence = NULL;
}
- dri_bufmgr_destroy(intel->bufmgr);
-
if (release_texture_heaps) {
/* This share group is about to go away, free our private
* texture object data.
@@ -603,6 +601,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
+
+ dri_bufmgr_destroy(intel->bufmgr);
}
}
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index 6f0051ed8b9..528e749c33f 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -112,6 +112,14 @@ struct intel_context
struct intel_region * draw_region,
struct intel_region * depth_region);
+ void (*meta_draw_quad)(struct intel_context *intel,
+ GLfloat x0, GLfloat x1,
+ GLfloat y0, GLfloat y1,
+ GLfloat z,
+ GLuint color, /* ARGB32 */
+ GLfloat s0, GLfloat s1,
+ GLfloat t0, GLfloat t1);
+
void (*meta_color_mask) (struct intel_context * intel, GLboolean);
void (*meta_stencil_replace) (struct intel_context * intel,
@@ -425,6 +433,7 @@ extern void intelInitStateFuncs(struct dd_function_table *functions);
#define BLENDFACT_INV_CONST_ALPHA 0x0f
#define BLENDFACT_MASK 0x0f
+extern int intel_translate_shadow_compare_func(GLenum func);
extern int intel_translate_compare_func(GLenum func);
extern int intel_translate_stencil_op(GLenum op);
extern int intel_translate_blend_factor(GLenum factor);
diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c
index 37704d66ec7..3cd8344b48d 100644
--- a/src/mesa/drivers/dri/i915/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i915/intel_ioctl.c
@@ -157,7 +157,7 @@ intel_exec_ioctl(struct intel_context *intel,
execbuf.batch.DR4 = ((((GLuint) intel->drawX) & 0xffff) |
(((GLuint) intel->drawY) << 16));
- execbuf.ops_list = (unsigned)start; // TODO
+ execbuf.ops_list = (unsigned long)start; // TODO
execbuf.fence_arg.flags = DRM_FENCE_FLAG_SHAREABLE | DRM_I915_FENCE_FLAG_FLUSHED;
if (drmCommandWriteRead(intel->driFd, DRM_I915_EXECBUFFER, &execbuf,
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.c b/src/mesa/drivers/dri/i915/intel_pixel.c
index 9018e3daef4..d733c5e8745 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel.c
@@ -1,120 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "enums.h"
-#include "state.h"
-#include "swrast/swrast.h"
-
-#include "intel_context.h"
-#include "intel_pixel.h"
-#include "intel_regions.h"
-
-
-/**
- * Check if any fragment operations are in effect which might effect
- * glDraw/CopyPixels.
- */
-GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* XXX Note: Scissor could be done with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
-
-GLboolean
-intel_check_meta_tex_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* Some of _ImageTransferState (scale, bias) could be done with
- * fragment programs on i915.
- */
- return !(ctx->_ImageTransferState || ctx->Fog.Enabled || /* not done yet */
- ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled);
-}
-
-/* The intel_region struct doesn't really do enough to capture the
- * format of the pixels in the region. For now this code assumes that
- * the region is a display surface and hence is either ARGB8888 or
- * RGB565.
- * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd
- * know the buffer's pixel format.
- *
- * \param format as given to glDraw/ReadPixels
- * \param type as given to glDraw/ReadPixels
- */
-GLboolean
-intel_check_blit_format(struct intel_region * region,
- GLenum format, GLenum type)
-{
- if (region->cpp == 4 &&
- (type == GL_UNSIGNED_INT_8_8_8_8_REV ||
- type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
- return GL_TRUE;
- }
-
- if (region->cpp == 2 &&
- type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
- return GL_TRUE;
- }
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n",
- __FUNCTION__, region->cpp,
- _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
-
- return GL_FALSE;
-}
-
-
-void
-intelInitPixelFuncs(struct dd_function_table *functions)
-{
- functions->Accum = _swrast_Accum;
- functions->Bitmap = _swrast_Bitmap;
- functions->CopyPixels = intelCopyPixels;
- functions->ReadPixels = intelReadPixels;
- functions->DrawPixels = intelDrawPixels;
-}
+../intel/intel_pixel.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_copy.c b/src/mesa/drivers/dri/i915/intel_pixel_copy.c
index 0bda2d863f3..ee433605904 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_copy.c
@@ -1,382 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "state.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_tris.h"
-#include "intel_pixel.h"
-
-#define FILE_DEBUG_FLAG DEBUG_PIXEL
-
-static struct intel_region *
-copypix_src_region(struct intel_context *intel, GLenum type)
-{
- switch (type) {
- case GL_COLOR:
- return intel_readbuf_region(intel);
- case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
- case GL_STENCIL:
- /* Don't think this is really possible.
- */
- break;
- case GL_DEPTH_STENCIL_EXT:
- /* Does it matter whether it is stencil/depth or depth/stencil?
- */
- return intel->depth_region;
- default:
- break;
- }
-
- return NULL;
-}
-
-
-/**
- * Check if any fragment operations are in effect which might effect
- * glCopyPixels. Differs from intel_check_blit_fragment_ops in that
- * we allow Scissor.
- */
-static GLboolean
-intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- /* Could do logicop with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
-/* Doesn't work for overlapping regions. Could do a double copy or
- * just fallback.
- */
-static GLboolean
-do_texture_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
- GLenum src_format;
- GLenum src_type;
-
- DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
- srcx, srcy, width, height, dstx, dsty);
-
- if (!src || !dst || type != GL_COLOR)
- return GL_FALSE;
-
- /* Can't handle overlapping regions. Don't have sufficient control
- * over rasterization to pull it off in-place. Punt on these for
- * now.
- *
- * XXX: do a copy to a temporary.
- */
- if (src->buffer == dst->buffer) {
- drm_clip_rect_t srcbox;
- drm_clip_rect_t dstbox;
- drm_clip_rect_t tmp;
-
- srcbox.x1 = srcx;
- srcbox.y1 = srcy;
- srcbox.x2 = srcx + width;
- srcbox.y2 = srcy + height;
-
- dstbox.x1 = dstx;
- dstbox.y1 = dsty;
- dstbox.x2 = dstx + width * ctx->Pixel.ZoomX;
- dstbox.y2 = dsty + height * ctx->Pixel.ZoomY;
-
- DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
- DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
- width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
-
- if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
- DBG("%s: regions overlap\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
-
- intelFlush(&intel->ctx);
-
- intel->vtbl.install_meta_state(intel);
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- if (src->cpp == 2) {
- src_format = GL_RGB;
- src_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- src_format = GL_BGRA;
- src_type = GL_UNSIGNED_BYTE;
- }
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0,
- src->pitch,
- src->height, src_format, src_type)) {
- intel->vtbl.leave_meta_state(intel);
- return GL_FALSE;
- }
-
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-
- srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */
-
- srcx += dPriv->x;
- srcy += dPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. XXX: Just set the texcord wrap mode to clamp
- * or similar.
- *
- */
- if (0) {
- GLint orig_x = srcx;
- GLint orig_y = srcy;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx += srcx - orig_x;
- dsty += (srcy - orig_y) * ctx->Pixel.ZoomY;
- }
-
- /* Just use the regular cliprect mechanism... Does this need to
- * even hold the lock???
- */
- intel_meta_draw_quad(intel,
- dstx,
- dstx + width * ctx->Pixel.ZoomX,
- dPriv->h - (dsty + height * ctx->Pixel.ZoomY),
- dPriv->h - (dsty), 0, /* XXX: what z value? */
- 0x00ff00ff,
- srcx, srcx + width, srcy, srcy + height);
-
- out:
- intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-
-
-
-
-/**
- * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
- */
-static GLboolean
-do_blit_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
-
- /* Copypixels can be more than a straight copy. Ensure all the
- * extra operations are disabled:
- */
- if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
- ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
-
- if (!src || !dst)
- return GL_FALSE;
-
-
-
- intelFlush(&intel->ctx);
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
- GLint nbox = dPriv->numClipRects;
- GLint delta_x = 0;
- GLint delta_y = 0;
- GLuint i;
-
- /* Do scissoring in GL coordinates:
- */
- if (ctx->Scissor.Enabled)
- {
- GLint x = ctx->Scissor.X;
- GLint y = ctx->Scissor.Y;
- GLuint w = ctx->Scissor.Width;
- GLuint h = ctx->Scissor.Height;
- GLint dx = dstx - srcx;
- GLint dy = dsty - srcy;
-
- if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
- goto out;
-
- srcx = dstx - dx;
- srcy = dsty - dy;
- }
-
- /* Convert from GL to hardware coordinates:
- */
- dsty = dPriv->h - dsty - height;
- srcy = dPriv->h - srcy - height;
- dstx += dPriv->x;
- dsty += dPriv->y;
- srcx += dPriv->x;
- srcy += dPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. Dst is clipped with cliprects below.
- */
- {
- delta_x = srcx - dstx;
- delta_y = srcy - dsty;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx = srcx - delta_x;
- dsty = srcy - delta_y;
- }
-
- dest_rect.x1 = dstx;
- dest_rect.y1 = dsty;
- dest_rect.x2 = dstx + width;
- dest_rect.y2 = dsty + height;
-
- /* Could do slightly more clipping: Eg, take the intersection of
- * the existing set of cliprects and those cliprects translated
- * by delta_x, delta_y:
- *
- * This code will not overwrite other windows, but will
- * introduce garbage when copying from obscured window regions.
- */
- for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
-
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
-
- intelEmitCopyBlit(intel, dst->cpp,
- src->pitch, src->buffer, 0, src->tiled,
- dst->pitch, dst->buffer, 0, dst->tiled,
- rect.x1 + delta_x,
- rect.y1 + delta_y, /* srcx, srcy */
- rect.x1, rect.y1, /* dstx, dsty */
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
- }
-
- out:
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-
-void
-intelCopyPixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type)
-{
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- DBG("fallback to _swrast_CopyPixels\n");
-
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
-}
+../intel/intel_pixel_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_draw.c b/src/mesa/drivers/dri/i915/intel_pixel_draw.c
index 0fea9a1d01a..8431a24edfc 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_draw.c
@@ -1,386 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "bufferobj.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_regions.h"
-#include "intel_pixel.h"
-#include "intel_buffer_objects.h"
-#include "intel_tris.h"
-
-
-
-static GLboolean
-do_texture_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
- GLuint rowLength = unpack->RowLength ? unpack->RowLength : width;
- GLuint src_offset;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- intelFlush(&intel->ctx);
- intel->vtbl.render_start(intel);
- intel->vtbl.emit_state(intel);
-
- if (!dst)
- return GL_FALSE;
-
- if (src) {
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
- /* PBO only for now:
- */
-/* _mesa_printf("%s - not PBO\n", __FUNCTION__); */
- return GL_FALSE;
- }
-
- /* There are a couple of things we can't do yet, one of which is
- * set the correct state for pixel operations when GL texturing is
- * enabled. That's a pretty rare state and probably not worth the
- * effort. A completely device-independent version of this may do
- * more.
- *
- * Similarly, we make no attempt to merge metaops processing with
- * an enabled fragment program, though it would certainly be
- * possible.
- */
- if (!intel_check_meta_tex_fragment_ops(ctx)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad GL fragment state for metaops texture\n",
- __FUNCTION__);
- return GL_FALSE;
- }
-
- intel->vtbl.install_meta_state(intel);
-
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
- format, type, 0, 0, 0);
-
-
- /* Setup the pbo up as a rectangular texture, if possible.
- *
- * TODO: This is almost always possible if the i915 fragment
- * program is adjusted to correctly swizzle the sampled colors.
- * The major exception is any 24bit texture, like RGB888, for which
- * there is no hardware support.
- */
- if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, src_offset,
- rowLength, height, format, type)) {
- intel->vtbl.leave_meta_state(intel);
- return GL_FALSE;
- }
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- GLint srcx, srcy;
- GLint dstx, dsty;
-
- dstx = x;
- dsty = dPriv->h - (y + height);
-
- srcx = 0; /* skiprows/pixels already done */
- srcy = 0;
-
- if (0) {
- const GLint orig_x = dstx;
- const GLint orig_y = dsty;
-
- if (!_mesa_clip_to_region(0, 0, dst->pitch, dst->height,
- &dstx, &dsty, &width, &height))
- goto out;
-
- srcx += dstx - orig_x;
- srcy += dsty - orig_y;
- }
-
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("draw %d,%d %dx%d\n", dstx, dsty, width, height);
-
- /* Must use the regular cliprect mechanism in order to get the
- * drawing origin set correctly. Otherwise scissor state is in
- * incorrect coordinate space. Does this even need to hold the
- * lock???
- */
- intel_meta_draw_quad(intel,
- dstx, dstx + width * ctx->Pixel.ZoomX,
- dPriv->h - (y + height * ctx->Pixel.ZoomY),
- dPriv->h - (y),
- -ctx->Current.RasterPos[2] * .5,
- 0x00ff00ff,
- srcx, srcx + width, srcy + height, srcy);
- out:
- intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
-}
-
-
-
-
-
-/* Pros:
- * - no waiting for idle before updating framebuffer.
- *
- * Cons:
- * - if upload is by memcpy, this may actually be slower than fallback path.
- * - uploads the whole image even if destination is clipped
- *
- * Need to benchmark.
- *
- * Given the questions about performance, implement for pbo's only.
- * This path is definitely a win if the pbo is already in agp. If it
- * turns out otherwise, we can add the code necessary to upload client
- * data to agp space before performing the blit. (Though it may turn
- * out to be better/simpler just to use the texture engine).
- */
-static GLboolean
-do_blit_drawpixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dest = intel_drawbuf_region(intel);
- struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
- GLuint src_offset;
- GLuint rowLength;
- dri_fence *fence = NULL;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s\n", __FUNCTION__);
-
-
- if (!dest) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - no dest\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (src) {
- /* This validation should be done by core mesa:
- */
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
- /* PBO only for now:
- */
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - not PBO\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!intel_check_blit_format(dest, format, type)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (!intel_check_blit_fragment_ops(ctx)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad GL fragment state for blitter\n",
- __FUNCTION__);
- return GL_FALSE;
- }
-
- if (ctx->Pixel.ZoomX != 1.0F) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomX for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
-
- if (unpack->RowLength > 0)
- rowLength = unpack->RowLength;
- else
- rowLength = width;
-
- if (ctx->Pixel.ZoomY == -1.0F) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
- return GL_FALSE; /* later */
- y -= height;
- }
- else if (ctx->Pixel.ZoomY == 1.0F) {
- rowLength = -rowLength;
- }
- else {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
- format, type, 0, 0, 0);
-
- intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t dest_rect;
- dri_bo *src_buffer = intel_bufferobj_buffer(intel, src, INTEL_READ);
- int i;
-
- dest_rect.x1 = dPriv->x + x;
- dest_rect.y1 = dPriv->y + dPriv->h - (y + height);
- dest_rect.x2 = dest_rect.x1 + width;
- dest_rect.y2 = dest_rect.y1 + height;
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
- intelEmitCopyBlit(intel,
- dest->cpp,
- rowLength, src_buffer, src_offset, GL_FALSE,
- dest->pitch, dest->buffer, 0, dest->tiled,
- rect.x1 - dest_rect.x1,
- rect.y2 - dest_rect.y2,
- rect.x1,
- rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
- }
- intel_batchbuffer_flush(intel->batch);
- fence = intel->batch->last_fence;
- dri_fence_reference(fence);
- }
- UNLOCK_HARDWARE(intel);
-
- if (fence) {
- dri_fence_wait(fence);
- dri_fence_unreference(fence);
- }
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - DONE\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-
-
-void
-intelDrawPixels(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format,
- GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid * pixels)
-{
- if (do_blit_drawpixels(ctx, x, y, width, height, format, type,
- unpack, pixels))
- return;
-
- if (do_texture_drawpixels(ctx, x, y, width, height, format, type,
- unpack, pixels))
- return;
-
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
- /*
- * We don't want the i915 texenv program to be applied to DrawPixels.
- * This is really just a performance optimization (mesa will other-
- * wise happily run the fragment program on each pixel in the image).
- */
- struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
- /* can't just set current frag prog to 0 here as on buffer resize
- we'll get new state checks which will segfault. Remains a hack. */
- ctx->FragmentProgram._Current = NULL;
- ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE;
- ctx->FragmentProgram._Active = GL_FALSE;
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- ctx->FragmentProgram._Current = fpSave;
- ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
- ctx->FragmentProgram._Active = GL_TRUE;
- }
- else {
- _swrast_DrawPixels( ctx, x, y, width, height, format, type,
- unpack, pixels );
- }
-}
+../intel/intel_pixel_draw.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index c8b6d308d96..473ddb8393d 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -216,7 +216,7 @@ intel_run_render(GLcontext * ctx, struct tnl_pipeline_stage *stage)
tnl->Driver.Render.Start(ctx);
for (i = 0; i < VB->PrimitiveCount; i++) {
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c
index 271511037e9..558f068a42c 100644
--- a/src/mesa/drivers/dri/i915/intel_state.c
+++ b/src/mesa/drivers/dri/i915/intel_state.c
@@ -39,6 +39,32 @@
#include "intel_regions.h"
#include "swrast/swrast.h"
+int
+intel_translate_shadow_compare_func( GLenum func )
+{
+ switch(func) {
+ case GL_NEVER:
+ return COMPAREFUNC_ALWAYS;
+ case GL_LESS:
+ return COMPAREFUNC_LEQUAL;
+ case GL_LEQUAL:
+ return COMPAREFUNC_LESS;
+ case GL_GREATER:
+ return COMPAREFUNC_GEQUAL;
+ case GL_GEQUAL:
+ return COMPAREFUNC_GREATER;
+ case GL_NOTEQUAL:
+ return COMPAREFUNC_EQUAL;
+ case GL_EQUAL:
+ return COMPAREFUNC_NOTEQUAL;
+ case GL_ALWAYS:
+ return COMPAREFUNC_NEVER;
+ }
+
+ fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
+ return COMPAREFUNC_NEVER;
+}
+
int
intel_translate_compare_func(GLenum func)
{
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 4b45dc065c6..61b0bb3fd31 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -1066,7 +1066,7 @@ union fi
/**********************************************************************/
/* Used only with the metaops callbacks. */
/**********************************************************************/
-void
+static void
intel_meta_draw_poly(struct intel_context *intel,
GLuint n,
GLfloat xy[][2],
@@ -1074,8 +1074,10 @@ intel_meta_draw_poly(struct intel_context *intel,
{
union fi *vb;
GLint i;
+ GLboolean was_locked = intel->locked;
- LOCK_HARDWARE(intel);
+ if (!was_locked)
+ LOCK_HARDWARE(intel);
/* All 3d primitives should be emitted with INTEL_BATCH_CLIPRECTS,
* otherwise the drawing origin (DR4) might not be set correctly.
@@ -1094,10 +1096,12 @@ intel_meta_draw_poly(struct intel_context *intel,
}
INTEL_FIREVERTICES(intel);
- UNLOCK_HARDWARE(intel);
+
+ if (!was_locked)
+ UNLOCK_HARDWARE(intel);
}
-void
+static void
intel_meta_draw_quad(struct intel_context *intel,
GLfloat x0, GLfloat x1,
GLfloat y0, GLfloat y1,
@@ -1139,6 +1143,7 @@ intel_meta_draw_quad(struct intel_context *intel,
void
intelInitTriFuncs(GLcontext * ctx)
{
+ struct intel_context *intel = intel_context(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;
@@ -1155,4 +1160,6 @@ intelInitTriFuncs(GLcontext * ctx)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
+
+ intel->vtbl.meta_draw_quad = intel_meta_draw_quad;
}
diff --git a/src/mesa/drivers/dri/i915/intel_tris.h b/src/mesa/drivers/dri/i915/intel_tris.h
index b7bae8cd3bc..021e5c64500 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.h
+++ b/src/mesa/drivers/dri/i915/intel_tris.h
@@ -51,19 +51,4 @@ extern void intelWrapInlinePrimitive(struct intel_context *intel);
GLuint *intelExtendInlinePrimitive(struct intel_context *intel,
GLuint dwords);
-
-void intel_meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1);
-
-void intel_meta_draw_poly(struct intel_context *intel,
- GLuint n,
- GLfloat xy[][2],
- GLfloat z, GLuint color, GLfloat tex[][2]);
-
-
-
#endif
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 5b1a83bccc3..a4d125f9262 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -12,6 +12,8 @@ DRIVER_SOURCES = \
intel_bufmgr_ttm.c \
intel_context.c \
intel_decode.c \
+ intel_depthstencil.c \
+ intel_fbo.c \
intel_ioctl.c \
intel_mipmap_tree.c \
intel_regions.c \
@@ -21,8 +23,11 @@ DRIVER_SOURCES = \
intel_pixel_bitmap.c \
intel_state.c \
intel_tex.c \
+ intel_tex_copy.c \
intel_tex_format.c \
+ intel_tex_image.c \
intel_tex_layout.c \
+ intel_tex_subimage.c \
intel_tex_validate.c \
brw_cc.c \
brw_clip.c \
@@ -54,7 +59,6 @@ DRIVER_SOURCES = \
brw_state_batch.c \
brw_state_cache.c \
brw_state_dump.c \
- brw_state_pool.c \
brw_state_upload.c \
brw_tex.c \
brw_tex_layout.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index 8a1d1527db3..357704c5775 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -46,7 +46,8 @@ static void upload_cc_vp( struct brw_context *brw )
ccv.min_depth = 0.0;
ccv.max_depth = 1.0;
- brw->cc.vp_gs_offset = brw_cache_data( &brw->cache[BRW_CC_VP], &ccv );
+ dri_bo_unreference(brw->cc.vp_bo);
+ brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
}
const struct brw_tracked_state brw_cc_vp = {
@@ -76,8 +77,8 @@ static void upload_cc_unit( struct brw_context *brw )
cc.cc1.stencil_write_mask = brw->attribs.Stencil->WriteMask[0];
cc.cc1.stencil_test_mask = brw->attribs.Stencil->ValueMask[0];
- if (brw->attribs.Stencil->TestTwoSide) {
- cc.cc0.bf_stencil_enable = brw->attribs.Stencil->TestTwoSide;
+ if (brw->attribs.Stencil->_TestTwoSide) {
+ cc.cc0.bf_stencil_enable = brw->attribs.Stencil->_TestTwoSide;
cc.cc0.bf_stencil_func = intel_translate_compare_func(brw->attribs.Stencil->Function[1]);
cc.cc0.bf_stencil_fail_op = intel_translate_stencil_op(brw->attribs.Stencil->FailFunc[1]);
cc.cc0.bf_stencil_pass_depth_fail_op = intel_translate_stencil_op(brw->attribs.Stencil->ZFailFunc[1]);
@@ -90,7 +91,8 @@ static void upload_cc_unit( struct brw_context *brw )
/* Not really sure about this:
*/
if (brw->attribs.Stencil->WriteMask[0] ||
- (brw->attribs.Stencil->TestTwoSide && brw->attribs.Stencil->WriteMask[1]))
+ (brw->attribs.Stencil->_TestTwoSide &&
+ brw->attribs.Stencil->WriteMask[1]))
cc.cc0.stencil_write_enable = 1;
}
@@ -152,12 +154,24 @@ static void upload_cc_unit( struct brw_context *brw )
}
/* CACHE_NEW_CC_VP */
- cc.cc4.cc_viewport_state_offset = brw->cc.vp_gs_offset >> 5;
+ cc.cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
if (INTEL_DEBUG & DEBUG_STATS)
cc.cc5.statistics_enable = 1;
- brw->cc.state_gs_offset = brw_cache_data( &brw->cache[BRW_CC_UNIT], &cc );
+ dri_bo_unreference(brw->cc.state_bo);
+ brw->cc.state_bo = brw_cache_data( &brw->cache, BRW_CC_UNIT, &cc,
+ &brw->cc.vp_bo, 1);
+}
+
+static void emit_reloc_cc_unit(struct brw_context *brw)
+{
+ /* Emit CC viewport relocation */
+ dri_emit_reloc(brw->cc.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ 0,
+ offsetof(struct brw_cc_unit_state, cc4),
+ brw->cc.vp_bo);
}
const struct brw_tracked_state brw_cc_unit = {
@@ -166,7 +180,8 @@ const struct brw_tracked_state brw_cc_unit = {
.brw = 0,
.cache = CACHE_NEW_CC_VP
},
- .update = upload_cc_unit
+ .update = upload_cc_unit,
+ .emit_reloc = emit_reloc_cc_unit,
};
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 8287fd9edf3..e6f3f631264 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -119,28 +119,16 @@ static void compile_clip_prog( struct brw_context *brw,
/* Upload
*/
- brw->clip.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_CLIP_PROG],
- &c.key,
- sizeof(c.key),
- program,
- program_size,
- &c.prog_data,
- &brw->clip.prog_data );
+ dri_bo_unreference(brw->clip.prog_bo);
+ brw->clip.prog_bo = brw_upload_cache( &brw->cache,
+ BRW_CLIP_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->clip.prog_data );
}
-
-static GLboolean search_cache( struct brw_context *brw,
- struct brw_clip_prog_key *key )
-{
- return brw_search_cache(&brw->cache[BRW_CLIP_PROG],
- key, sizeof(*key),
- &brw->clip.prog_data,
- &brw->clip.prog_gs_offset);
-}
-
-
-
-
/* Calculate interpolants for triangle and line rasterization.
*/
static void upload_clip_prog( struct brw_context *brw )
@@ -252,7 +240,12 @@ static void upload_clip_prog( struct brw_context *brw )
}
}
- if (!search_cache(brw, &key))
+ dri_bo_unreference(brw->clip.prog_bo);
+ brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->clip.prog_data);
+ if (brw->clip.prog_bo == NULL)
compile_clip_prog( brw, &key );
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index ba2f0edf513..7640a39b452 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -45,7 +45,8 @@ static void upload_clip_unit( struct brw_context *brw )
/* CACHE_NEW_CLIP_PROG */
clip.thread0.grf_reg_count =
ALIGN(brw->clip.prog_data->total_grf, 16) / 16 - 1;
- clip.thread0.kernel_start_pointer = brw->clip.prog_gs_offset >> 6;
+ /* reloc */
+ clip.thread0.kernel_start_pointer = brw->clip.prog_bo->offset >> 6;
clip.thread3.urb_entry_read_length = brw->clip.prog_data->urb_read_length;
clip.thread3.const_urb_entry_read_length = brw->clip.prog_data->curb_read_length;
clip.clip5.clip_mode = brw->clip.prog_data->clip_mode;
@@ -79,9 +80,24 @@ static void upload_clip_unit( struct brw_context *brw )
clip.viewport_ymin = -1;
clip.viewport_ymax = 1;
- brw->clip.state_gs_offset = brw_cache_data( &brw->cache[BRW_CLIP_UNIT], &clip );
+ brw->clip.thread0_delta = clip.thread0.grf_reg_count << 1;
+
+ dri_bo_unreference(brw->clip.state_bo);
+ brw->clip.state_bo = brw_cache_data( &brw->cache, BRW_CLIP_UNIT, &clip,
+ &brw->clip.prog_bo, 1);
}
+static void emit_reloc_clip_unit(struct brw_context *brw)
+{
+ if (!brw->metaops.active) {
+ /* Emit clip program relocation */
+ dri_emit_reloc(brw->clip.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->clip.thread0_delta,
+ offsetof(struct brw_clip_unit_state, thread0),
+ brw->clip.prog_bo);
+ }
+}
const struct brw_tracked_state brw_clip_unit = {
.dirty = {
@@ -90,5 +106,6 @@ const struct brw_tracked_state brw_clip_unit = {
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_CLIP_PROG
},
- .update = upload_clip_unit
+ .update = upload_clip_unit,
+ .emit_reloc = emit_reloc_clip_unit,
};
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 4654ab1ddfe..3c463c3b9a6 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -169,8 +169,6 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
brw->state.dirty.mesa = ~0;
brw->state.dirty.brw = ~0;
- memset(&brw->wm.bind, ~0, sizeof(brw->wm.bind));
-
brw->emit_state_always = 0;
ctx->FragmentProgram._MaintainTexEnvProgram = 1;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 68afea111d5..a5ef058e8ca 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -139,8 +139,13 @@ struct brw_context;
struct brw_state_flags {
+ /** State update flags signalled by mesa internals */
GLuint mesa;
+ /** State update flags signalled by brw_state_cache.c searches */
GLuint cache;
+ /**
+ * State update flags signalled as the result of brw_tracked_state updates
+ */
GLuint brw;
};
@@ -232,30 +237,44 @@ struct brw_vs_ouput_sizes {
#define BRW_MAX_TEX_UNIT 8
#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
-/* Create a fixed sized struct for caching binding tables:
- */
-struct brw_surface_binding_table {
- GLuint surf_ss_offset[BRW_WM_MAX_SURF];
-};
-
-
-struct brw_cache;
-
-struct brw_mem_pool {
- dri_bo *buffer;
-
- GLuint size;
- GLuint offset; /* offset of first free byte */
+enum brw_cache_id {
+ BRW_CC_VP,
+ BRW_CC_UNIT,
+ BRW_WM_PROG,
+ BRW_SAMPLER_DEFAULT_COLOR,
+ BRW_SAMPLER,
+ BRW_WM_UNIT,
+ BRW_SF_PROG,
+ BRW_SF_VP,
+ BRW_SF_UNIT,
+ BRW_VS_UNIT,
+ BRW_VS_PROG,
+ BRW_GS_UNIT,
+ BRW_GS_PROG,
+ BRW_CLIP_VP,
+ BRW_CLIP_UNIT,
+ BRW_CLIP_PROG,
+ BRW_SS_SURFACE,
+ BRW_SS_SURF_BIND,
- struct brw_context *brw;
+ BRW_MAX_CACHE
};
struct brw_cache_item {
+ /**
+ * Effectively part of the key, cache_id identifies what kind of state
+ * buffer is involved, and also which brw->state.dirty.cache flag should
+ * be set when this cache item is chosen.
+ */
+ enum brw_cache_id cache_id;
+ /** 32-bit hash of the key data */
GLuint hash;
GLuint key_size; /* for variable-sized keys */
const void *key;
+ dri_bo **reloc_bufs;
+ GLuint nr_reloc_bufs;
- GLuint offset; /* offset within pool's buffer */
+ dri_bo *bo;
GLuint data_size;
struct brw_cache_item *next;
@@ -264,20 +283,19 @@ struct brw_cache_item {
struct brw_cache {
- GLuint id;
-
- const char *name;
-
struct brw_context *brw;
- struct brw_mem_pool *pool;
struct brw_cache_item **items;
GLuint size, n_items;
-
- GLuint key_size; /* for fixed-size keys */
- GLuint aux_size;
- GLuint last_addr; /* offset of active item */
+ GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
+ GLuint aux_size[BRW_MAX_CACHE];
+ char *name[BRW_MAX_CACHE];
+
+ /* Record of the last BOs chosen for each cache_id. Used to set
+ * brw->state.dirty.cache when a new cache item is chosen.
+ */
+ dri_bo *last_bo[BRW_MAX_CACHE];
};
@@ -314,33 +332,6 @@ struct brw_tracked_state {
GLboolean always_update;
};
-
-enum brw_cache_id {
- BRW_CC_VP,
- BRW_CC_UNIT,
- BRW_WM_PROG,
- BRW_SAMPLER_DEFAULT_COLOR,
- BRW_SAMPLER,
- BRW_WM_UNIT,
- BRW_SF_PROG,
- BRW_SF_VP,
- BRW_SF_UNIT,
- BRW_VS_UNIT,
- BRW_VS_PROG,
- BRW_GS_UNIT,
- BRW_GS_PROG,
- BRW_CLIP_VP,
- BRW_CLIP_UNIT,
- BRW_CLIP_PROG,
-
- /* These two are in the SS pool:
- */
- BRW_SS_SURFACE,
- BRW_SS_SURF_BIND,
-
- BRW_MAX_CACHE
-};
-
/* Flags for brw->state.cache.
*/
#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
@@ -362,16 +353,6 @@ enum brw_cache_id {
#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
-
-
-
-enum brw_mempool_id {
- BRW_GS_POOL,
- BRW_SS_POOL,
- BRW_MAX_POOL
-};
-
-
struct brw_cached_batch_item {
struct header *header;
GLuint sz;
@@ -442,8 +423,7 @@ struct brw_context
} state;
struct brw_state_pointers attribs;
- struct brw_mem_pool pool[BRW_MAX_POOL];
- struct brw_cache cache[BRW_MAX_CACHE];
+ struct brw_cache cache;
struct brw_cached_batch_item *cached_batch_items;
struct {
@@ -551,7 +531,7 @@ struct brw_context
*/
struct brw_tracked_state tracked_state;
- GLuint gs_offset;
+ dri_bo *curbe_bo;
GLfloat *last_buf;
GLuint last_bufsz;
@@ -560,33 +540,38 @@ struct brw_context
struct {
struct brw_vs_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} vs;
struct {
struct brw_gs_prog_data *prog_data;
GLboolean prog_active;
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} gs;
struct {
struct brw_clip_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} clip;
struct {
struct brw_sf_prog_data *prog_data;
- GLuint prog_gs_offset;
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ GLuint sf5_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} sf;
struct {
@@ -599,10 +584,12 @@ struct brw_context
/**
- * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
+ * Array of sampler state uploaded at sampler_bo of BRW_SAMPLER
* cache
*/
struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+ /** Array of surface default colors (texture border color) */
+ dri_bo *sdc_bo[BRW_MAX_TEX_UNIT];
GLuint render_surf;
GLuint nr_surfaces;
@@ -612,19 +599,24 @@ struct brw_context
GLuint scratch_buffer_size;
GLuint sampler_count;
- GLuint sampler_gs_offset;
+ dri_bo *sampler_bo;
- struct brw_surface_binding_table bind;
- GLuint bind_ss_offset;
+ /** Binding table of pointers to surf_bo entries */
+ dri_bo *bind_bo;
+ dri_bo *surf_bo[BRW_WM_MAX_SURF];
- GLuint prog_gs_offset;
- GLuint state_gs_offset;
+ GLuint thread0_delta;
+ GLuint thread2_delta;
+ GLuint wm4_delta;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
} wm;
struct {
- GLuint vp_gs_offset;
- GLuint state_gs_offset;
+ dri_bo *prog_bo;
+ dri_bo *state_bo;
+ dri_bo *vp_bo;
} cc;
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 4007dbf9e9b..5d81703d361 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -188,7 +188,6 @@ static void upload_constant_buffer(struct brw_context *brw)
GLcontext *ctx = &brw->intel.ctx;
struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
- struct brw_mem_pool *pool = &brw->pool[BRW_GS_POOL];
GLuint sz = brw->curbe.total_size;
GLuint bufsz = sz * 16 * sizeof(GLfloat);
GLfloat *buf;
@@ -291,7 +290,6 @@ static void upload_constant_buffer(struct brw_context *brw)
bufsz == brw->curbe.last_bufsz &&
memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
free(buf);
-/* return; */
}
else {
if (brw->curbe.last_buf)
@@ -299,20 +297,16 @@ static void upload_constant_buffer(struct brw_context *brw)
brw->curbe.last_buf = buf;
brw->curbe.last_bufsz = bufsz;
-
- if (!brw_pool_alloc(pool,
- bufsz,
- 1 << 6,
- &brw->curbe.gs_offset)) {
- _mesa_printf("out of GS memory for curbe\n");
- assert(0);
- return;
- }
-
+ dri_bo_unreference(brw->curbe.curbe_bo);
+ brw->curbe.curbe_bo = dri_bo_alloc(brw->intel.bufmgr, "CURBE",
+ bufsz, 1 << 6,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_CACHED |
+ DRM_BO_FLAG_CACHED_MAPPED);
/* Copy data to the buffer:
*/
- dri_bo_subdata(pool->buffer, brw->curbe.gs_offset, bufsz, buf);
+ dri_bo_subdata(brw->curbe.curbe_bo, 0, bufsz, buf);
}
/* Because this provokes an action (ie copy the constants into the
@@ -330,7 +324,8 @@ static void upload_constant_buffer(struct brw_context *brw)
*/
BEGIN_BATCH(2, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
- OUT_BATCH(brw->curbe.gs_offset | (sz - 1));
+ OUT_RELOC(brw->curbe.curbe_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ (sz - 1));
ADVANCE_BATCH();
}
@@ -350,6 +345,7 @@ const struct brw_tracked_state brw_constant_buffer = {
BRW_NEW_CURBE_OFFSETS),
.cache = (CACHE_NEW_WM_PROG)
},
- .update = upload_constant_buffer
+ .update = upload_constant_buffer,
+ .always_update = GL_TRUE, /* Has a relocation in the batchbuffer */
};
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index b2c6aa7dbac..eeba8e0a176 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -476,7 +476,9 @@ void brw_draw_init( struct brw_context *brw )
struct intel_buffer_object *intel_bo =
intel_buffer_object(brw->vb.upload.vbo[i]);
- dri_bo_fake_disable_backing_store(intel_bufferobj_buffer(intel_bo),
+ dri_bo_fake_disable_backing_store(intel_bufferobj_buffer(&brw->intel,
+ intel_bo,
+ INTEL_READ),
NULL, NULL);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c0da290d5c8..b0042a5449d 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -42,7 +42,7 @@
#include "intel_ioctl.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-
+#include "intel_tex.h"
struct brw_array_state {
union header_union header;
@@ -68,9 +68,11 @@ struct brw_array_state {
};
-static dri_bo *array_buffer( const struct gl_client_array *array )
+static dri_bo *array_buffer( struct intel_context *intel,
+ const struct gl_client_array *array )
{
- return intel_bufferobj_buffer(intel_buffer_object(array->BufferObj));
+ return intel_bufferobj_buffer(intel, intel_buffer_object(array->BufferObj),
+ INTEL_WRITE_PART);
}
static GLuint double_types[5] = {
@@ -253,7 +255,7 @@ static void copy_strided_array( GLubyte *dest,
GLuint count )
{
if (size == stride)
- do_memcpy(dest, src, count * size);
+ memcpy(dest, src, count * size);
else {
GLuint i,j;
@@ -525,7 +527,7 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
vbp.vb[i].vb0.bits.access_type = BRW_VERTEXBUFFER_ACCESS_VERTEXDATA;
vbp.vb[i].vb0.bits.vb_index = i;
vbp.vb[i].offset = (GLuint)input->glarray->Ptr;
- vbp.vb[i].buffer = array_buffer(input->glarray);
+ vbp.vb[i].buffer = array_buffer(intel, input->glarray);
vbp.vb[i].max_index = max_index;
}
@@ -555,19 +557,6 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
return GL_TRUE;
}
-
-static GLuint element_size( GLenum type )
-{
- switch(type) {
- case GL_UNSIGNED_INT: return 4;
- case GL_UNSIGNED_SHORT: return 2;
- case GL_UNSIGNED_BYTE: return 1;
- default: assert(0); return 0;
- }
-}
-
-
-
void brw_upload_indices( struct brw_context *brw,
const struct _mesa_index_buffer *index_buffer )
{
@@ -621,7 +610,9 @@ void brw_upload_indices( struct brw_context *brw,
*/
{
struct brw_indexbuffer ib;
- dri_bo *buffer = intel_bufferobj_buffer(intel_buffer_object(bufferobj));
+ dri_bo *buffer = intel_bufferobj_buffer(intel,
+ intel_buffer_object(bufferobj),
+ INTEL_READ);
memset(&ib, 0, sizeof(ib));
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 3925dcf37b8..3c4c60a3eab 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -45,7 +45,8 @@ static GLboolean do_check_fallback(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
-
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
/* BRW_NEW_METAOPS
*/
if (brw->metaops.active)
@@ -58,11 +59,15 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* _NEW_BUFFERS
*/
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_FRONT_LEFT &&
- ctx->DrawBuffer->_ColorDrawBufferMask[0] != BUFFER_BIT_BACK_LEFT) {
- DBG("FALLBACK: draw buffer %d: 0x%08x\n",
- ctx->DrawBuffer->_ColorDrawBufferMask[0]);
- return GL_TRUE;
+ /* We can only handle a single draw buffer at the moment, and only as the
+ * first color buffer.
+ */
+ for (i = 0; i < MAX_DRAW_BUFFERS; i++) {
+ if (fb->_NumColorDrawBuffers[i] > (i == 0 ? 1 : 0)) {
+ DBG("FALLBACK: draw buffer %d: 0x%08x\n",
+ i, ctx->DrawBuffer->_ColorDrawBufferMask[i]);
+ return GL_TRUE;
+ }
}
/* _NEW_RENDERMODE
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 73263a5fff4..5c52212a3b0 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -119,26 +119,15 @@ static void compile_gs_prog( struct brw_context *brw,
/* Upload
*/
- brw->gs.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_GS_PROG],
- &c.key,
- sizeof(c.key),
- program,
- program_size,
- &c.prog_data,
- &brw->gs.prog_data );
+ dri_bo_unreference(brw->gs.prog_bo);
+ brw->gs.prog_bo = brw_upload_cache( &brw->cache, BRW_GS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->gs.prog_data );
}
-
-static GLboolean search_cache( struct brw_context *brw,
- struct brw_gs_prog_key *key )
-{
- return brw_search_cache(&brw->cache[BRW_GS_PROG],
- key, sizeof(*key),
- &brw->gs.prog_data,
- &brw->gs.prog_gs_offset);
-}
-
-
static const GLenum gs_prim[GL_POLYGON+1] = {
GL_POINTS,
GL_LINES,
@@ -187,7 +176,12 @@ static void upload_gs_prog( struct brw_context *brw )
}
if (brw->gs.prog_active) {
- if (!search_cache(brw, &key))
+ dri_bo_unreference(brw->gs.prog_bo);
+ brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->gs.prog_data);
+ if (brw->gs.prog_bo == NULL)
compile_gs_prog( brw, &key );
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index 5db4dd4603b..6bbf11e2533 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -48,7 +48,8 @@ static void upload_gs_unit( struct brw_context *brw )
if (brw->gs.prog_active) {
gs.thread0.grf_reg_count =
ALIGN(brw->gs.prog_data->total_grf, 16) / 16 - 1;
- gs.thread0.kernel_start_pointer = brw->gs.prog_gs_offset >> 6;
+ /* reloc */
+ gs.thread0.kernel_start_pointer = brw->gs.prog_bo->offset >> 6;
gs.thread3.urb_entry_read_length = brw->gs.prog_data->urb_read_length;
}
else {
@@ -73,11 +74,25 @@ static void upload_gs_unit( struct brw_context *brw )
gs.thread3.const_urb_entry_read_offset = 0;
gs.thread3.const_urb_entry_read_length = 0;
gs.thread3.urb_entry_read_offset = 0;
-
- brw->gs.state_gs_offset = brw_cache_data( &brw->cache[BRW_GS_UNIT], &gs );
+ brw->gs.thread0_delta = gs.thread0.grf_reg_count << 1;
+
+ dri_bo_unreference(brw->gs.state_bo);
+ brw->gs.state_bo = brw_cache_data( &brw->cache, BRW_GS_UNIT, &gs,
+ &brw->gs.prog_bo, 1 );
}
+static void emit_reloc_gs_unit(struct brw_context *brw)
+{
+ if (brw->gs.prog_active) {
+ /* Emit GS program relocation */
+ dri_emit_reloc(brw->gs.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->gs.thread0_delta,
+ offsetof(struct brw_gs_unit_state, thread0),
+ brw->gs.prog_bo);
+ }
+}
const struct brw_tracked_state brw_gs_unit = {
.dirty = {
@@ -86,5 +101,6 @@ const struct brw_tracked_state brw_gs_unit = {
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_GS_PROG
},
- .update = upload_gs_unit
+ .update = upload_gs_unit,
+ .emit_reloc = emit_reloc_gs_unit,
};
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c
index 6e030f191ef..87da464f1ba 100644
--- a/src/mesa/drivers/dri/i965/brw_metaops.c
+++ b/src/mesa/drivers/dri/i965/brw_metaops.c
@@ -376,8 +376,7 @@ static void meta_draw_quad(struct intel_context *intel,
GLfloat x0, GLfloat x1,
GLfloat y0, GLfloat y1,
GLfloat z,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha,
+ GLuint color,
GLfloat s0, GLfloat s1,
GLfloat t0, GLfloat t1)
{
@@ -388,7 +387,6 @@ static void meta_draw_quad(struct intel_context *intel,
struct gl_client_array *attribs[VERT_ATTRIB_MAX];
struct _mesa_prim prim[1];
GLfloat pos[4][3];
- GLubyte color[4];
ctx->Driver.BufferData(ctx,
GL_ARRAY_BUFFER_ARB,
@@ -413,7 +411,6 @@ static void meta_draw_quad(struct intel_context *intel,
pos[3][1] = y1;
pos[3][2] = z;
-
ctx->Driver.BufferSubData(ctx,
GL_ARRAY_BUFFER_ARB,
0,
@@ -421,16 +418,14 @@ static void meta_draw_quad(struct intel_context *intel,
pos,
brw->metaops.vbo);
- color[0] = red;
- color[1] = green;
- color[2] = blue;
- color[3] = alpha;
+ /* Convert incoming ARGB to required RGBA */
+ color = (color >> 24) | (color << 8);
ctx->Driver.BufferSubData(ctx,
GL_ARRAY_BUFFER_ARB,
sizeof(pos),
sizeof(color),
- color,
+ &color,
brw->metaops.vbo);
/* Ignoring texture coords.
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 210745c63b0..15e4e612449 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -77,7 +77,6 @@ const struct brw_tracked_state brw_blend_constant_color = {
static void upload_drawing_rect(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
struct brw_drawrect bdr;
int x1, y1;
int x2, y2;
@@ -105,8 +104,8 @@ static void upload_drawing_rect(struct brw_context *brw)
bdr.ymin = y1;
bdr.xmax = x2;
bdr.ymax = y2;
- bdr.xorg = dPriv->x;
- bdr.yorg = dPriv->y;
+ bdr.xorg = intel->drawX;
+ bdr.yorg = intel->drawY;
/* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted
* uncached in brw_draw.c:
@@ -128,31 +127,25 @@ const struct brw_tracked_state brw_drawing_rect = {
* state pointers.
*
* The binding table pointers are relative to the surface state base address,
- * which is the BRW_SS_POOL cache buffer.
+ * which is 0.
*/
static void upload_binding_table_pointers(struct brw_context *brw)
{
- struct brw_binding_table_pointers btp;
- memset(&btp, 0, sizeof(btp));
-
- btp.header.opcode = CMD_BINDING_TABLE_PTRS;
- btp.header.length = sizeof(btp)/4 - 2;
- btp.vs = 0;
- btp.gs = 0;
- btp.clp = 0;
- btp.sf = 0;
- btp.wm = brw->wm.bind_ss_offset;
-
- BRW_CACHED_BATCH_STRUCT(brw, &btp);
+ struct intel_context *intel = &brw->intel;
+
+ BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
+ OUT_BATCH(0); /* vs */
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(0); /* clip */
+ OUT_BATCH(0); /* sf */
+ OUT_RELOC(brw->wm.bind_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ ADVANCE_BATCH();
}
const struct brw_tracked_state brw_binding_table_pointers = {
- .dirty = {
- .mesa = 0,
- .brw = 0,
- .cache = CACHE_NEW_SURF_BIND
- },
- .update = upload_binding_table_pointers
+ .update = upload_binding_table_pointers,
+ .always_update = GL_TRUE, /* Has a relocation in the batchbuffer */
};
@@ -160,39 +153,33 @@ const struct brw_tracked_state brw_binding_table_pointers = {
* Upload pointers to the per-stage state.
*
* The state pointers in this packet are all relative to the general state
- * base address set by CMD_STATE_BASE_ADDRESS, which is the BRW_GS_POOL buffer.
+ * base address set by CMD_STATE_BASE_ADDRESS, which is 0.
*/
static void upload_pipelined_state_pointers(struct brw_context *brw )
{
- struct brw_pipelined_state_pointers psp;
- memset(&psp, 0, sizeof(psp));
-
- psp.header.opcode = CMD_PIPELINED_STATE_POINTERS;
- psp.header.length = sizeof(psp)/4 - 2;
-
- psp.vs.offset = brw->vs.state_gs_offset >> 5;
- psp.sf.offset = brw->sf.state_gs_offset >> 5;
- psp.wm.offset = brw->wm.state_gs_offset >> 5;
- psp.cc.offset = brw->cc.state_gs_offset >> 5;
-
- /* GS gets turned on and off regularly. Need to re-emit URB fence
- * after this occurs.
- */
- if (brw->gs.prog_active) {
- psp.gs.offset = brw->gs.state_gs_offset >> 5;
- psp.gs.enable = 1;
- }
-
- if (!brw->metaops.active) {
- psp.clp.offset = brw->clip.state_gs_offset >> 5;
- psp.clp.enable = 1;
- }
+ struct intel_context *intel = &brw->intel;
+ BEGIN_BATCH(7, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
+ OUT_RELOC(brw->vs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ if (brw->gs.prog_active)
+ OUT_RELOC(brw->gs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
+ else
+ OUT_BATCH(0);
+ if (!brw->metaops.active)
+ OUT_RELOC(brw->clip.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
+ else
+ OUT_BATCH(0);
+ OUT_RELOC(brw->sf.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ OUT_RELOC(brw->wm.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ OUT_RELOC(brw->cc.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
+ ADVANCE_BATCH();
- if (BRW_CACHED_BATCH_STRUCT(brw, &psp))
- brw->state.dirty.brw |= BRW_NEW_PSP;
+ brw->state.dirty.brw |= BRW_NEW_PSP;
}
+#if 0
+/* Combined into brw_psp_urb_cbs */
const struct brw_tracked_state brw_pipelined_state_pointers = {
.dirty = {
.mesa = 0,
@@ -206,7 +193,9 @@ const struct brw_tracked_state brw_pipelined_state_pointers = {
CACHE_NEW_CC_UNIT)
},
.update = upload_pipelined_state_pointers
+ .always_update = GL_TRUE, /* Has a relocation in the batchbuffer */
};
+#endif
static void upload_psp_urb_cbs(struct brw_context *brw )
{
@@ -228,7 +217,8 @@ const struct brw_tracked_state brw_psp_urb_cbs = {
CACHE_NEW_WM_UNIT |
CACHE_NEW_CC_UNIT)
},
- .update = upload_psp_urb_cbs
+ .update = upload_psp_urb_cbs,
+ .always_update = GL_TRUE, /* psp has relocations. */
};
/**
@@ -242,37 +232,48 @@ static void upload_depthbuffer(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int format;
-
- switch (region->cpp) {
- case 2:
- format = BRW_DEPTHFORMAT_D16_UNORM;
- break;
- case 4:
- if (intel->depth_buffer_is_float)
- format = BRW_DEPTHFORMAT_D32_FLOAT;
- else
- format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
- break;
- default:
- assert(0);
- return;
+ if (region == NULL) {
+ BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
+ OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
+ (BRW_SURFACE_NULL << 29));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ unsigned int format;
+
+ switch (region->cpp) {
+ case 2:
+ format = BRW_DEPTHFORMAT_D16_UNORM;
+ break;
+ case 4:
+ if (intel->depth_buffer_is_float)
+ format = BRW_DEPTHFORMAT_D32_FLOAT;
+ else
+ format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ break;
+ default:
+ assert(0);
+ return;
+ }
+
+ BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
+ OUT_BATCH(((region->pitch * region->cpp) - 1) |
+ (format << 18) |
+ (BRW_TILEWALK_YMAJOR << 26) |
+ (region->tiled << 27) |
+ (BRW_SURFACE_2D << 29));
+ OUT_RELOC(region->buffer,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
+ OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
+ ((region->pitch - 1) << 6) |
+ ((region->height - 1) << 19));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
}
-
- BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
- OUT_BATCH(((region->pitch * region->cpp) - 1) |
- (format << 18) |
- (BRW_TILEWALK_YMAJOR << 26) |
- (region->tiled << 27) |
- (BRW_SURFACE_2D << 29));
- OUT_RELOC(region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
- OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
- ((region->pitch - 1) << 6) |
- ((region->height - 1) << 19));
- OUT_BATCH(0);
- ADVANCE_BATCH();
}
const struct brw_tracked_state brw_depthbuffer = {
@@ -491,20 +492,19 @@ static void upload_state_base_address( struct brw_context *brw )
*/
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
- OUT_RELOC(brw->pool[BRW_GS_POOL].buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 1); /* General state base address */
- OUT_RELOC(brw->pool[BRW_SS_POOL].buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 1); /* Surface state base address */
+ OUT_BATCH(1); /* General state base address */
+ OUT_BATCH(1); /* Surface state base address */
OUT_BATCH(1); /* Indirect object base address */
OUT_BATCH(1); /* General state upper bound */
OUT_BATCH(1); /* Indirect object upper bound */
ADVANCE_BATCH();
}
-
const struct brw_tracked_state brw_state_base_address = {
- .always_update = GL_TRUE,
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0,
+ },
.update = upload_state_base_address
};
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 738ceb0552e..6c2f174bf5d 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -87,18 +87,18 @@ static void compile_sf_prog( struct brw_context *brw,
switch (key->primitive) {
case SF_TRIANGLES:
c.nr_verts = 3;
- brw_emit_tri_setup( &c );
+ brw_emit_tri_setup( &c, GL_TRUE );
break;
case SF_LINES:
c.nr_verts = 2;
- brw_emit_line_setup( &c );
+ brw_emit_line_setup( &c, GL_TRUE );
break;
case SF_POINTS:
c.nr_verts = 1;
if (key->do_point_sprite)
- brw_emit_point_sprite_setup( &c );
+ brw_emit_point_sprite_setup( &c, GL_TRUE );
else
- brw_emit_point_setup( &c );
+ brw_emit_point_setup( &c, GL_TRUE );
break;
case SF_UNFILLED_TRIS:
c.nr_verts = 3;
@@ -116,26 +116,15 @@ static void compile_sf_prog( struct brw_context *brw,
/* Upload
*/
- brw->sf.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_SF_PROG],
- &c.key,
- sizeof(c.key),
- program,
- program_size,
- &c.prog_data,
- &brw->sf.prog_data );
+ dri_bo_unreference(brw->sf.prog_bo);
+ brw->sf.prog_bo = brw_upload_cache( &brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->sf.prog_data );
}
-
-static GLboolean search_cache( struct brw_context *brw,
- struct brw_sf_prog_key *key )
-{
- return brw_search_cache(&brw->cache[BRW_SF_PROG],
- key, sizeof(*key),
- &brw->sf.prog_data,
- &brw->sf.prog_gs_offset);
-}
-
-
/* Calculate interpolants for triangle and line rasterization.
*/
static void upload_sf_prog( struct brw_context *brw )
@@ -180,8 +169,12 @@ static void upload_sf_prog( struct brw_context *brw )
if (key.do_twoside_color)
key.frontface_ccw = (brw->attribs.Polygon->FrontFace == GL_CCW);
-
- if (!search_cache(brw, &key))
+ dri_bo_unreference(brw->sf.prog_bo);
+ brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->sf.prog_data);
+ if (brw->sf.prog_bo == NULL)
compile_sf_prog( brw, &key );
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index 385f1eea136..1c0fb70fe06 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -103,10 +103,10 @@ struct brw_sf_compile {
};
-void brw_emit_tri_setup( struct brw_sf_compile *c );
-void brw_emit_line_setup( struct brw_sf_compile *c );
-void brw_emit_point_setup( struct brw_sf_compile *c );
-void brw_emit_point_sprite_setup( struct brw_sf_compile *c );
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate );
void brw_emit_anyprim_setup( struct brw_sf_compile *c );
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 5e86e428fa8..080a02b7304 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -343,13 +343,16 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
-void brw_emit_tri_setup( struct brw_sf_compile *c )
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 3;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
invert_det(c);
copy_z_inv_w(c);
@@ -428,14 +431,17 @@ void brw_emit_tri_setup( struct brw_sf_compile *c )
-void brw_emit_line_setup( struct brw_sf_compile *c )
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 2;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
invert_det(c);
copy_z_inv_w(c);
@@ -497,13 +503,16 @@ void brw_emit_line_setup( struct brw_sf_compile *c )
}
}
-void brw_emit_point_sprite_setup( struct brw_sf_compile *c )
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 1;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
copy_z_inv_w(c);
for (i = 0; i < c->nr_setup_regs; i++)
{
@@ -581,13 +590,16 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c )
/* Points setup - several simplifications as all attributes are
* constant across the face of the point (point sprites excluded!)
*/
-void brw_emit_point_setup( struct brw_sf_compile *c )
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
c->nr_verts = 1;
- alloc_regs(c);
+
+ if (allocate)
+ alloc_regs(c);
+
copy_z_inv_w(c);
brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */
@@ -645,7 +657,10 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
struct brw_reg primmask;
struct brw_instruction *jmp;
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+
+ GLuint saveflag;
+ c->nr_verts = 3;
alloc_regs(c);
primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD);
@@ -663,10 +678,15 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_TRIFAN_NOSTIPPLE)));
jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
+ saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_tri_setup( c );
+ brw_emit_tri_setup( c, GL_FALSE );
brw_pop_insn_state(p);
- /* note - thread killed in subroutine */
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine, so must
+ * restore the flag which is changed when building
+ * the subroutine. fix #13240
+ */
}
brw_land_fwd_jump(p, jmp);
@@ -679,9 +699,11 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_LINESTRIP_CONT_BF)));
jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
+ saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_line_setup( c );
+ brw_emit_line_setup( c, GL_FALSE );
brw_pop_insn_state(p);
+ p->flag_value = saveflag;
/* note - thread killed in subroutine */
}
brw_land_fwd_jump(p, jmp);
@@ -690,13 +712,15 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE));
jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
+ saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_point_sprite_setup( c );
+ brw_emit_point_sprite_setup( c, GL_FALSE );
brw_pop_insn_state(p);
+ p->flag_value = saveflag;
}
brw_land_fwd_jump(p, jmp);
- brw_emit_point_setup( c );
+ brw_emit_point_setup( c, GL_FALSE );
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 2257916aaec..e1304d31440 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -35,69 +35,69 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "macros.h"
+#include "intel_fbo.h"
static void upload_sf_vp(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
+ const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
+ struct intel_renderbuffer *irb =
+ intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
+ GLfloat y_scale, y_bias;
memset(&sfv, 0, sizeof(sfv));
-
- if (brw->intel.driDrawable)
- {
- /* _NEW_VIEWPORT, BRW_NEW_METAOPS */
-
- if (!brw->metaops.active) {
- const GLfloat *v = brw->intel.ctx.Viewport._WindowMap.m;
-
- sfv.viewport.m00 = v[MAT_SX];
- sfv.viewport.m11 = - v[MAT_SY];
- sfv.viewport.m22 = v[MAT_SZ] * brw->intel.depth_scale;
- sfv.viewport.m30 = v[MAT_TX];
- sfv.viewport.m31 = - v[MAT_TY] + brw->intel.driDrawable->h;
- sfv.viewport.m32 = v[MAT_TZ] * brw->intel.depth_scale;
- }
- else {
- sfv.viewport.m00 = 1;
- sfv.viewport.m11 = - 1;
- sfv.viewport.m22 = 1;
- sfv.viewport.m30 = 0;
- sfv.viewport.m31 = brw->intel.driDrawable->h;
- sfv.viewport.m32 = 0;
+
+ if (ctx->DrawBuffer->Name) {
+ /* User-created FBO */
+ if (irb && !irb->RenderToTexture) {
+ y_scale = -1.0;
+ y_bias = ctx->DrawBuffer->Height;
+ } else {
+ y_scale = 1.0;
+ y_bias = 0;
}
+ } else {
+ y_scale = -1.0;
+ y_bias = ctx->DrawBuffer->Height;
}
- /* XXX: what state for this? */
- if (brw->intel.driDrawable)
- {
- intelScreenPrivate *screen = brw->intel.intelScreen;
- /* _NEW_SCISSOR */
- GLint x = brw->attribs.Scissor->X;
- GLint y = brw->attribs.Scissor->Y;
- GLuint w = brw->attribs.Scissor->Width;
- GLuint h = brw->attribs.Scissor->Height;
-
- GLint x1 = x;
- GLint y1 = brw->intel.driDrawable->h - (y + h);
- GLint x2 = x + w - 1;
- GLint y2 = y1 + h - 1;
-
- if (x1 < 0) x1 = 0;
- if (y1 < 0) y1 = 0;
- if (x2 < 0) x2 = 0;
- if (y2 < 0) y2 = 0;
-
- if (x2 >= screen->width) x2 = screen->width-1;
- if (y2 >= screen->height) y2 = screen->height-1;
- if (x1 >= screen->width) x1 = screen->width-1;
- if (y1 >= screen->height) y1 = screen->height-1;
-
- sfv.scissor.xmin = x1;
- sfv.scissor.xmax = x2;
- sfv.scissor.ymin = y1;
- sfv.scissor.ymax = y2;
+ /* _NEW_VIEWPORT, BRW_NEW_METAOPS */
+
+ if (!brw->metaops.active) {
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+
+ sfv.viewport.m00 = v[MAT_SX];
+ sfv.viewport.m11 = v[MAT_SY] * y_scale;
+ sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
+ sfv.viewport.m30 = v[MAT_TX];
+ sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
+ sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
+ } else {
+ sfv.viewport.m00 = 1;
+ sfv.viewport.m11 = - 1;
+ sfv.viewport.m22 = 1;
+ sfv.viewport.m30 = 0;
+ sfv.viewport.m31 = ctx->DrawBuffer->Height;
+ sfv.viewport.m32 = 0;
}
- brw->sf.vp_gs_offset = brw_cache_data( &brw->cache[BRW_SF_VP], &sfv );
+ /* _NEW_SCISSOR */
+
+ /* The scissor only needs to handle the intersection of drawable and
+ * scissor rect. Clipping to the boundaries of static shared buffers
+ * for front/back/depth is covered by looping over cliprects in brw_draw.c.
+ *
+ * Note that the hardware's coordinates are inclusive, while Mesa's min is
+ * inclusive but max is exclusive.
+ */
+ sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
+ sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
+ sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
+ sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
+
+ dri_bo_unreference(brw->sf.vp_bo);
+ brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
}
const struct brw_tracked_state brw_sf_vp = {
@@ -116,10 +116,11 @@ static void upload_sf_unit( struct brw_context *brw )
{
struct brw_sf_unit_state sf;
memset(&sf, 0, sizeof(sf));
+ dri_bo *reloc_bufs[2];
/* CACHE_NEW_SF_PROG */
sf.thread0.grf_reg_count = ALIGN(brw->sf.prog_data->total_grf, 16) / 16 - 1;
- sf.thread0.kernel_start_pointer = brw->sf.prog_gs_offset >> 6;
+ sf.thread0.kernel_start_pointer = brw->sf.prog_bo->offset >> 6; /* reloc */
sf.thread3.urb_entry_read_length = brw->sf.prog_data->urb_read_length;
sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
@@ -138,7 +139,7 @@ static void upload_sf_unit( struct brw_context *brw )
sf.thread4.stats_enable = 1;
/* CACHE_NEW_SF_VP */
- sf.sf5.sf_viewport_state_offset = brw->sf.vp_gs_offset >> 5;
+ sf.sf5.sf_viewport_state_offset = brw->sf.vp_bo->offset >> 5; /* reloc */
sf.sf5.viewport_transform = 1;
@@ -202,9 +203,33 @@ static void upload_sf_unit( struct brw_context *brw )
sf.sf6.dest_org_vbias = 0x8;
sf.sf6.dest_org_hbias = 0x8;
- brw->sf.state_gs_offset = brw_cache_data( &brw->cache[BRW_SF_UNIT], &sf );
+ reloc_bufs[0] = brw->sf.prog_bo;
+ reloc_bufs[1] = brw->sf.vp_bo;
+
+ brw->sf.thread0_delta = sf.thread0.grf_reg_count << 1;
+ brw->sf.sf5_delta = sf.sf5.front_winding | (sf.sf5.viewport_transform << 1);
+
+ dri_bo_unreference(brw->sf.state_bo);
+ brw->sf.state_bo = brw_cache_data( &brw->cache, BRW_SF_UNIT, &sf,
+ reloc_bufs, 2 );
}
+static void emit_reloc_sf_unit(struct brw_context *brw)
+{
+ /* Emit SF program relocation */
+ dri_emit_reloc(brw->sf.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->sf.thread0_delta,
+ offsetof(struct brw_sf_unit_state, thread0),
+ brw->sf.prog_bo);
+
+ /* Emit SF viewport relocation */
+ dri_emit_reloc(brw->sf.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->sf.sf5_delta,
+ offsetof(struct brw_sf_unit_state, sf5),
+ brw->sf.vp_bo);
+}
const struct brw_tracked_state brw_sf_unit = {
.dirty = {
@@ -217,7 +242,6 @@ const struct brw_tracked_state brw_sf_unit = {
.cache = (CACHE_NEW_SF_VP |
CACHE_NEW_SF_PROG)
},
- .update = upload_sf_unit
+ .update = upload_sf_unit,
+ .emit_reloc = emit_reloc_sf_unit,
};
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index ef2409df5ab..f0a740f456c 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -83,35 +83,42 @@ const struct brw_tracked_state brw_clear_batch_cache;
/***********************************************************************
* brw_state_cache.c
*/
-GLuint brw_cache_data(struct brw_cache *cache,
- const void *data );
-
-GLuint brw_cache_data_sz(struct brw_cache *cache,
- const void *data,
- GLuint data_sz);
-
-GLuint brw_upload_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_sz,
- const void *data,
- GLuint data_sz,
- const void *aux,
- void *aux_return );
-
-GLboolean brw_search_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_size,
- void *aux_return,
- GLuint *offset_return);
-
-void brw_init_caches( struct brw_context *brw );
-void brw_destroy_caches( struct brw_context *brw );
-
-static inline dri_bo *brw_cache_buffer(struct brw_context *brw,
- enum brw_cache_id id)
-{
- return brw->cache[id].pool->buffer;
-}
+dri_bo *brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs);
+
+dri_bo *brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs);
+
+dri_bo *brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_sz,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_sz,
+ const void *aux,
+ void *aux_return );
+
+dri_bo *brw_search_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ void *aux_return);
+void brw_clear_cache( struct brw_context *brw );
+void brw_state_cache_check_size( struct brw_context *brw );
+
+void brw_init_cache( struct brw_context *brw );
+void brw_destroy_cache( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
@@ -122,31 +129,7 @@ static inline dri_bo *brw_cache_buffer(struct brw_context *brw,
GLboolean brw_cached_batch_struct( struct brw_context *brw,
const void *data,
GLuint sz );
-
void brw_destroy_batch_cache( struct brw_context *brw );
-
-
-/***********************************************************************
- * brw_state_pool.c
- */
-void brw_init_pools( struct brw_context *brw );
-void brw_destroy_pools( struct brw_context *brw );
-
-GLboolean brw_pool_alloc( struct brw_mem_pool *pool,
- GLuint size,
- GLuint alignment,
- GLuint *offset_return);
-
-void brw_pool_fence( struct brw_context *brw,
- struct brw_mem_pool *pool,
- GLuint fence );
-
-
-void brw_pool_check_wrap( struct brw_context *brw,
- struct brw_mem_pool *pool );
-
-void brw_clear_all_caches( struct brw_context *brw );
-void brw_invalidate_pools( struct brw_context *brw );
void brw_clear_batch_cache_flush( struct brw_context *brw );
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index eabda257d3b..34be1012734 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -91,11 +91,6 @@ static void clear_batch_cache( struct brw_context *brw )
}
brw->cached_batch_items = NULL;
-
-
- brw_clear_all_caches(brw);
-
- brw_invalidate_pools(brw);
}
void brw_clear_batch_cache_flush( struct brw_context *brw )
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 618e445546e..d614316ab60 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -28,7 +28,33 @@
* Authors:
* Keith Whitwell <[email protected]>
*/
-
+
+/** @file brw_state_cache.c
+ *
+ * This file implements a simple static state cache for 965. The consumers
+ * can query the hash table of state using a cache_id, opaque key data,
+ * and list of buffers that will be used in relocations, and receive the
+ * corresponding state buffer object of state (plus associated auxiliary
+ * data) in return.
+ *
+ * The inner workings are a simple hash table based on a CRC of the key data.
+ * The cache_id and relocation target buffers associated with the state
+ * buffer are included as auxiliary key data, but are not part of the hash
+ * value (this should be fixed, but will likely be fixed instead by making
+ * consumers use structured keys).
+ *
+ * Replacement is not implemented. Instead, when the cache gets too big, at
+ * a safe point (unlock) we throw out all of the cache data let it regenerate
+ * it for the next rendering operation.
+ *
+ * The reloc_buf pointers need to be included as key data, otherwise the
+ * non-unique values stuffed in the offset in key data through
+ * brw_cache_data() may result in successful probe for state buffers
+ * even when the buffer being referenced doesn't match. The result would be
+ * that the same state cache entry is used twice for different buffers,
+ * only one of the two buffers referenced gets put into the offset, and the
+ * incorrect program is run for the other instance.
+ */
#include "brw_state.h"
#include "intel_batchbuffer.h"
@@ -43,15 +69,6 @@
#include "brw_sf.h"
#include "brw_gs.h"
-
-/***********************************************************************
- * Check cache for uploaded version of struct, else upload new one.
- * Fail when memory is exhausted.
- *
- * XXX: FIXME: Currently search is so slow it would be quicker to
- * regenerate the data every time...
- */
-
static GLuint hash_key( const void *key, GLuint key_size )
{
GLuint *ikey = (GLuint *)key;
@@ -67,17 +84,34 @@ static GLuint hash_key( const void *key, GLuint key_size )
return hash;
}
-static struct brw_cache_item *search_cache( struct brw_cache *cache,
- GLuint hash,
- const void *key,
- GLuint key_size)
+/**
+ * Marks a new buffer as being chosen for the given cache id.
+ */
+static void
+update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
+ dri_bo *bo)
+{
+ dri_bo_unreference(cache->last_bo[cache_id]);
+ cache->last_bo[cache_id] = bo;
+ dri_bo_reference(cache->last_bo[cache_id]);
+ cache->brw->state.dirty.cache |= 1 << cache_id;
+}
+
+static struct brw_cache_item *
+search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
+ GLuint hash, const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
struct brw_cache_item *c;
for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->hash == hash &&
+ if (c->cache_id == cache_id &&
+ c->hash == hash &&
c->key_size == key_size &&
- memcmp(c->key, key, key_size) == 0)
+ memcmp(c->key, key, key_size) == 0 &&
+ c->nr_reloc_bufs == nr_reloc_bufs &&
+ memcmp(c->reloc_bufs, reloc_bufs,
+ nr_reloc_bufs * sizeof(dri_bo *)) == 0)
return c;
}
@@ -92,8 +126,7 @@ static void rehash( struct brw_cache *cache )
GLuint size, i;
size = cache->size * 3;
- items = (struct brw_cache_item**) _mesa_malloc(size * sizeof(*items));
- _mesa_memset(items, 0, size * sizeof(*items));
+ items = (struct brw_cache_item**) _mesa_calloc(size * sizeof(*items));
for (i = 0; i < cache->size; i++)
for (c = cache->items[i]; c; c = next) {
@@ -107,116 +140,156 @@ static void rehash( struct brw_cache *cache )
cache->size = size;
}
-
-GLboolean brw_search_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_size,
- void *aux_return,
- GLuint *offset_return)
+/**
+ * Returns the buffer object matching cache_id and key, or NULL.
+ */
+dri_bo *brw_search_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
+ void *aux_return )
{
struct brw_cache_item *item;
- GLuint addr = 0;
GLuint hash = hash_key(key, key_size);
- item = search_cache(cache, hash, key, key_size);
+ item = search_cache(cache, cache_id, hash, key, key_size,
+ reloc_bufs, nr_reloc_bufs);
- if (item) {
- if (aux_return)
- *(void **)aux_return = (void *)((char *)item->key + item->key_size);
-
- *offset_return = addr = item->offset;
- }
-
- if (item == NULL || addr != cache->last_addr) {
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = addr;
- }
-
- return item != NULL;
+ if (item == NULL)
+ return NULL;
+
+ if (aux_return)
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+
+ update_cache_last(cache, cache_id, item->bo);
+
+ dri_bo_reference(item->bo);
+ return item->bo;
}
-GLuint brw_upload_cache( struct brw_cache *cache,
- const void *key,
- GLuint key_size,
- const void *data,
- GLuint data_size,
- const void *aux,
- void *aux_return )
-{
- GLuint offset;
+dri_bo *
+brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs,
+ const void *data,
+ GLuint data_size,
+ const void *aux,
+ void *aux_return )
+{
struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
GLuint hash = hash_key(key, key_size);
- void *tmp = _mesa_malloc(key_size + cache->aux_size);
-
- if (!brw_pool_alloc(cache->pool, data_size, 1 << 6, &offset)) {
- /* Should not be possible:
- */
- _mesa_printf("brw_pool_alloc failed\n");
- exit(1);
- }
+ GLuint relocs_size = nr_reloc_bufs * sizeof(dri_bo *);
+ GLuint aux_size = cache->aux_size[cache_id];
+ void *tmp;
+ dri_bo *bo;
+ int i;
+
+ /* Create the buffer object to contain the data */
+ bo = dri_bo_alloc(cache->brw->intel.bufmgr,
+ cache->name[cache_id], data_size, 1 << 6,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_CACHED |
+ DRM_BO_FLAG_CACHED_MAPPED);
+
+
+ /* Set up the memory containing the key, aux_data, and reloc_bufs */
+ tmp = _mesa_malloc(key_size + aux_size + relocs_size);
memcpy(tmp, key, key_size);
+ memcpy(tmp + key_size, aux, cache->aux_size[cache_id]);
+ memcpy(tmp + key_size + aux_size, reloc_bufs, relocs_size);
+ for (i = 0; i < nr_reloc_bufs; i++) {
+ if (reloc_bufs[i] != NULL)
+ dri_bo_reference(reloc_bufs[i]);
+ }
- if (cache->aux_size)
- memcpy(tmp+key_size, aux, cache->aux_size);
-
+ item->cache_id = cache_id;
item->key = tmp;
item->hash = hash;
item->key_size = key_size;
- item->offset = offset;
+ item->reloc_bufs = tmp + key_size + aux_size;
+ item->nr_reloc_bufs = nr_reloc_bufs;
+
+ item->bo = bo;
+ dri_bo_reference(bo);
item->data_size = data_size;
- if (++cache->n_items > cache->size * 1.5)
+ if (cache->n_items > cache->size * 1.5)
rehash(cache);
-
+
hash %= cache->size;
item->next = cache->items[hash];
cache->items[hash] = item;
-
+ cache->n_items++;
+
if (aux_return) {
- assert(cache->aux_size);
+ assert(cache->aux_size[cache_id]);
*(void **)aux_return = (void *)((char *)item->key + item->key_size);
}
if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_printf("upload %s: %d bytes to pool buffer %d offset %x\n",
- cache->name,
- data_size,
- cache->pool->buffer,
- offset);
+ _mesa_printf("upload %s: %d bytes to cache id %d\n",
+ cache->name[cache_id],
+ data_size);
- /* Copy data to the buffer:
- */
- dri_bo_subdata(cache->pool->buffer, offset, data_size, data);
+ /* Copy data to the buffer */
+ dri_bo_subdata(bo, 0, data_size, data);
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = offset;
+ update_cache_last(cache, cache_id, bo);
- return offset;
+ return bo;
}
/* This doesn't really work with aux data. Use search/upload instead
*/
-GLuint brw_cache_data_sz(struct brw_cache *cache,
- const void *data,
- GLuint data_size)
+dri_bo *
+brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
- GLuint addr;
+ dri_bo *bo;
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(data, data_size);
- if (!brw_search_cache(cache, data, data_size, NULL, &addr)) {
- addr = brw_upload_cache(cache,
- data, data_size,
- data, data_size,
- NULL, NULL);
+ item = search_cache(cache, cache_id, hash, data, data_size,
+ reloc_bufs, nr_reloc_bufs);
+ if (item) {
+ dri_bo_reference(item->bo);
+ return item->bo;
}
- return addr;
+ bo = brw_upload_cache(cache, cache_id,
+ data, data_size,
+ reloc_bufs, nr_reloc_bufs,
+ data, data_size,
+ NULL, NULL);
+
+ return bo;
}
-GLuint brw_cache_data(struct brw_cache *cache,
- const void *data)
+/**
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ */
+dri_bo *
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
- return brw_cache_data_sz(cache, data, cache->key_size);
+ return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
+ reloc_bufs, nr_reloc_bufs);
}
enum pool_type {
@@ -224,18 +297,25 @@ enum pool_type {
DW_GENERAL_STATE
};
-static void brw_init_cache( struct brw_context *brw,
- const char *name,
- GLuint id,
- GLuint key_size,
- GLuint aux_size,
- enum pool_type pool_type)
+static void
+brw_init_cache_id( struct brw_context *brw,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
{
- struct brw_cache *cache = &brw->cache[id];
+ struct brw_cache *cache = &brw->cache;
+
+ cache->name[id] = strdup(name);
+ cache->key_size[id] = key_size;
+ cache->aux_size[id] = aux_size;
+}
+
+void brw_init_cache( struct brw_context *brw )
+{
+ struct brw_cache *cache = &brw->cache;
+
cache->brw = brw;
- cache->id = id;
- cache->name = name;
- cache->items = NULL;
cache->size = 7;
cache->n_items = 0;
@@ -243,137 +323,107 @@ static void brw_init_cache( struct brw_context *brw,
_mesa_calloc(cache->size *
sizeof(struct brw_cache_item));
-
- cache->key_size = key_size;
- cache->aux_size = aux_size;
- switch (pool_type) {
- case DW_GENERAL_STATE: cache->pool = &brw->pool[BRW_GS_POOL]; break;
- case DW_SURFACE_STATE: cache->pool = &brw->pool[BRW_SS_POOL]; break;
- default: assert(0); break;
- }
-}
-
-void brw_init_caches( struct brw_context *brw )
-{
-
- brw_init_cache(brw,
- "CC_VP",
- BRW_CC_VP,
- sizeof(struct brw_cc_viewport),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CC_UNIT",
- BRW_CC_UNIT,
- sizeof(struct brw_cc_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "WM_PROG",
- BRW_WM_PROG,
- sizeof(struct brw_wm_prog_key),
- sizeof(struct brw_wm_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SAMPLER_DEFAULT_COLOR",
- BRW_SAMPLER_DEFAULT_COLOR,
- sizeof(struct brw_sampler_default_color),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SAMPLER",
- BRW_SAMPLER,
- 0, /* variable key/data size */
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "WM_UNIT",
- BRW_WM_UNIT,
- sizeof(struct brw_wm_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_PROG",
- BRW_SF_PROG,
- sizeof(struct brw_sf_prog_key),
- sizeof(struct brw_sf_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_VP",
- BRW_SF_VP,
- sizeof(struct brw_sf_viewport),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_UNIT",
- BRW_SF_UNIT,
- sizeof(struct brw_sf_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "VS_UNIT",
- BRW_VS_UNIT,
- sizeof(struct brw_vs_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "VS_PROG",
- BRW_VS_PROG,
- sizeof(struct brw_vs_prog_key),
- sizeof(struct brw_vs_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CLIP_UNIT",
- BRW_CLIP_UNIT,
- sizeof(struct brw_clip_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CLIP_PROG",
- BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_key),
- sizeof(struct brw_clip_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "GS_UNIT",
- BRW_GS_UNIT,
- sizeof(struct brw_gs_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "GS_PROG",
- BRW_GS_PROG,
- sizeof(struct brw_gs_prog_key),
- sizeof(struct brw_gs_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SS_SURFACE",
- BRW_SS_SURFACE,
- sizeof(struct brw_surface_state),
- 0,
- DW_SURFACE_STATE);
-
- brw_init_cache(brw,
- "SS_SURF_BIND",
- BRW_SS_SURF_BIND,
- sizeof(struct brw_surface_binding_table),
- 0,
- DW_SURFACE_STATE);
+ brw_init_cache_id(brw,
+ "CC_VP",
+ BRW_CC_VP,
+ sizeof(struct brw_cc_viewport),
+ 0);
+
+ brw_init_cache_id(brw,
+ "CC_UNIT",
+ BRW_CC_UNIT,
+ sizeof(struct brw_cc_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "WM_PROG",
+ BRW_WM_PROG,
+ sizeof(struct brw_wm_prog_key),
+ sizeof(struct brw_wm_prog_data));
+
+ brw_init_cache_id(brw,
+ "SAMPLER_DEFAULT_COLOR",
+ BRW_SAMPLER_DEFAULT_COLOR,
+ sizeof(struct brw_sampler_default_color),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SAMPLER",
+ BRW_SAMPLER,
+ 0, /* variable key/data size */
+ 0);
+
+ brw_init_cache_id(brw,
+ "WM_UNIT",
+ BRW_WM_UNIT,
+ sizeof(struct brw_wm_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SF_PROG",
+ BRW_SF_PROG,
+ sizeof(struct brw_sf_prog_key),
+ sizeof(struct brw_sf_prog_data));
+
+ brw_init_cache_id(brw,
+ "SF_VP",
+ BRW_SF_VP,
+ sizeof(struct brw_sf_viewport),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SF_UNIT",
+ BRW_SF_UNIT,
+ sizeof(struct brw_sf_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "VS_UNIT",
+ BRW_VS_UNIT,
+ sizeof(struct brw_vs_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "VS_PROG",
+ BRW_VS_PROG,
+ sizeof(struct brw_vs_prog_key),
+ sizeof(struct brw_vs_prog_data));
+
+ brw_init_cache_id(brw,
+ "CLIP_UNIT",
+ BRW_CLIP_UNIT,
+ sizeof(struct brw_clip_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "CLIP_PROG",
+ BRW_CLIP_PROG,
+ sizeof(struct brw_clip_prog_key),
+ sizeof(struct brw_clip_prog_data));
+
+ brw_init_cache_id(brw,
+ "GS_UNIT",
+ BRW_GS_UNIT,
+ sizeof(struct brw_gs_unit_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "GS_PROG",
+ BRW_GS_PROG,
+ sizeof(struct brw_gs_prog_key),
+ sizeof(struct brw_gs_prog_data));
+
+ brw_init_cache_id(brw,
+ "SS_SURFACE",
+ BRW_SS_SURFACE,
+ sizeof(struct brw_surface_state),
+ 0);
+
+ brw_init_cache_id(brw,
+ "SS_SURF_BIND",
+ BRW_SS_SURF_BIND,
+ 0,
+ 0);
}
@@ -399,7 +449,12 @@ static void clear_cache( struct brw_cache *cache )
for (i = 0; i < cache->size; i++) {
for (c = cache->items[i]; c; c = next) {
+ int j;
+
next = c->next;
+ for (j = 0; j < c->nr_reloc_bufs; j++)
+ dri_bo_unreference(c->reloc_bufs[j]);
+ dri_bo_unreference(c->bo);
free((void *)c->key);
free(c);
}
@@ -409,15 +464,12 @@ static void clear_cache( struct brw_cache *cache )
cache->n_items = 0;
}
-void brw_clear_all_caches( struct brw_context *brw )
+void brw_clear_cache( struct brw_context *brw )
{
- GLint i;
-
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("%s\n", __FUNCTION__);
- for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
+ clear_cache(&brw->cache);
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
@@ -429,14 +481,24 @@ void brw_clear_all_caches( struct brw_context *brw )
brw->state.dirty.cache |= ~0;
}
+void brw_state_cache_check_size( struct brw_context *brw )
+{
+ /* un-tuned guess. We've got around 20 state objects for a total of around
+ * 32k, so 1000 of them is around 1.5MB.
+ */
+ if (brw->cache.n_items > 1000)
+ brw_clear_cache(brw);
+}
-
-
-
-void brw_destroy_caches( struct brw_context *brw )
+void brw_destroy_cache( struct brw_context *brw )
{
GLuint i;
+ clear_cache(&brw->cache);
for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
+ free(brw->cache.name[i]);
+
+ free(brw->cache.items);
+ brw->cache.items = NULL;
+ brw->cache.size = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index 1e8fc972755..9eb27cc2672 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -41,13 +41,13 @@
* \param index Index of the DWORD being output.
*/
static void
-state_out(char *name, uint32_t *data, uint32_t hw_offset, int index,
+state_out(const char *name, void *data, uint32_t hw_offset, int index,
char *fmt, ...)
{
va_list va;
fprintf(stderr, "%8s: 0x%08x: 0x%08x: ",
- name, hw_offset + index * 4, data[index]);
+ name, hw_offset + index * 4, ((uint32_t *)data)[index]);
va_start(va, fmt);
vfprintf(stderr, fmt, va);
va_end(va);
@@ -55,43 +55,115 @@ state_out(char *name, uint32_t *data, uint32_t hw_offset, int index,
/** Generic, undecoded state buffer debug printout */
static void
-state_struct_out(char *name, dri_bo *buffer, unsigned int pool_offset,
- unsigned int state_size)
+state_struct_out(const char *name, dri_bo *buffer, unsigned int state_size)
{
int i;
- uint32_t *state;
- state = buffer->virtual + pool_offset;
+ if (buffer == NULL)
+ return;
+
+ dri_bo_map(buffer, GL_FALSE);
for (i = 0; i < state_size / 4; i++) {
- state_out(name, state, buffer->offset + pool_offset, i,
+ state_out(name, buffer->virtual, buffer->offset, i,
"dword %d\n", i);
}
+ dri_bo_unmap(buffer);
+}
+
+static const char *
+get_965_surfacetype(unsigned int surfacetype)
+{
+ switch (surfacetype) {
+ case 0: return "1D";
+ case 1: return "2D";
+ case 2: return "3D";
+ case 3: return "CUBE";
+ case 4: return "BUFFER";
+ case 7: return "NULL";
+ default: return "unknown";
+ }
}
-static void dump_wm_surface_state(struct brw_context *brw, dri_bo *ss_buffer)
+static void dump_wm_surface_state(struct brw_context *brw)
{
int i;
for (i = 0; i < brw->wm.nr_surfaces; i++) {
- unsigned int surfoff = ss_buffer->offset + brw->wm.bind.surf_ss_offset[i];
- struct brw_surface_state *surf =
- (struct brw_surface_state *)(ss_buffer->virtual +
- brw->wm.bind.surf_ss_offset[i]);
- uint32_t *surfvals = (uint32_t *)surf;
+ dri_bo *surf_bo = brw->wm.surf_bo[i];
+ unsigned int surfoff;
+ struct brw_surface_state *surf;
char name[20];
+ dri_bo_map(surf_bo, GL_FALSE);
+ surfoff = surf_bo->offset;
+ surf = (struct brw_surface_state *)(surf_bo->virtual);
+
sprintf(name, "WM SS%d", i);
- state_out(name, surfvals, surfoff, 0, "\n");
- state_out(name, surfvals, surfoff, 1, "offset\n");
- state_out(name, surfvals, surfoff, 2, "%dx%d size, %d mips\n",
+ state_out(name, surf, surfoff, 0, "%s\n",
+ get_965_surfacetype(surf->ss0.surface_type));
+ state_out(name, surf, surfoff, 1, "offset\n");
+ state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n",
surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count);
- state_out(name, surfvals, surfoff, 3, "pitch %d, %stiled\n",
+ state_out(name, surf, surfoff, 3, "pitch %d, %stiled\n",
surf->ss3.pitch + 1, surf->ss3.tiled_surface ? "" : "not ");
- state_out(name, surfvals, surfoff, 4, "mip base %d\n",
+ state_out(name, surf, surfoff, 4, "mip base %d\n",
surf->ss4.min_lod);
+
+ dri_bo_unmap(surf_bo);
}
}
+static void dump_sf_viewport_state(struct brw_context *brw)
+{
+ const char *name = "SF VP";
+ struct brw_sf_viewport *vp;
+ uint32_t vp_off;
+
+ if (brw->sf.vp_bo == NULL)
+ return;
+
+ dri_bo_map(brw->sf.vp_bo, GL_FALSE);
+
+ vp = brw->sf.vp_bo->virtual;
+ vp_off = brw->sf.vp_bo->offset;
+
+ state_out(name, vp, vp_off, 0, "m00 = %f\n", vp->viewport.m00);
+ state_out(name, vp, vp_off, 1, "m11 = %f\n", vp->viewport.m11);
+ state_out(name, vp, vp_off, 2, "m22 = %f\n", vp->viewport.m22);
+ state_out(name, vp, vp_off, 3, "m30 = %f\n", vp->viewport.m30);
+ state_out(name, vp, vp_off, 4, "m31 = %f\n", vp->viewport.m31);
+ state_out(name, vp, vp_off, 5, "m32 = %f\n", vp->viewport.m32);
+
+ state_out(name, vp, vp_off, 6, "top left = %d,%d\n",
+ vp->scissor.xmin, vp->scissor.ymin);
+ state_out(name, vp, vp_off, 7, "bottom right = %d,%d\n",
+ vp->scissor.xmax, vp->scissor.ymax);
+
+ dri_bo_unmap(brw->sf.vp_bo);
+}
+
+static void brw_debug_prog(const char *name, dri_bo *prog)
+{
+ unsigned int i;
+ uint32_t *data;
+
+ if (prog == NULL)
+ return;
+
+ dri_bo_map(prog, GL_FALSE);
+
+ data = prog->virtual;
+
+ for (i = 0; i < prog->size / 4 / 4; i++) {
+ fprintf(stderr, "%8s: 0x%08x: 0x%08x 0x%08x 0x%08x 0x%08x\n",
+ name, (unsigned int)prog->offset + i * 4 * 4,
+ data[i * 4], data[i * 4 + 1], data[i * 4 + 2], data[i * 4 + 3]);
+ }
+
+ dri_bo_unmap(prog);
+}
+
+
/**
* Print additional debug information associated with the batchbuffer
* when DEBUG_BATCH is set.
@@ -105,27 +177,20 @@ static void dump_wm_surface_state(struct brw_context *brw, dri_bo *ss_buffer)
void brw_debug_batch(struct intel_context *intel)
{
struct brw_context *brw = brw_context(&intel->ctx);
- dri_bo *ss_buffer, *gs_buffer;
- ss_buffer = brw->pool[BRW_SS_POOL].buffer;
- gs_buffer = brw->pool[BRW_GS_POOL].buffer;
+ state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
+ dump_wm_surface_state(brw);
- dri_bo_map(ss_buffer, GL_FALSE);
- dri_bo_map(gs_buffer, GL_FALSE);
+ state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
+ brw_debug_prog("VS prog", brw->vs.prog_bo);
- state_struct_out("WM bind", ss_buffer, brw->wm.bind_ss_offset,
- 4 * brw->wm.nr_surfaces);
- dump_wm_surface_state(brw, ss_buffer);
+ state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
+ brw_debug_prog("GS prog", brw->gs.prog_bo);
- state_struct_out("VS", gs_buffer, brw->vs.state_gs_offset,
- sizeof(struct brw_vs_unit_state));
- state_struct_out("SF", gs_buffer, brw->sf.state_gs_offset,
- sizeof(struct brw_sf_unit_state));
- state_struct_out("SF viewport", gs_buffer, brw->sf.state_gs_offset,
- sizeof(struct brw_sf_unit_state));
- state_struct_out("WM", gs_buffer, brw->wm.state_gs_offset,
- sizeof(struct brw_wm_unit_state));
+ state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
+ dump_sf_viewport_state(brw);
+ brw_debug_prog("SF prog", brw->vs.prog_bo);
- dri_bo_unmap(gs_buffer);
- dri_bo_unmap(ss_buffer);
+ state_struct_out("WM", brw->sf.state_bo, sizeof(struct brw_wm_unit_state));
+ brw_debug_prog("WM prog", brw->vs.prog_bo);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_pool.c b/src/mesa/drivers/dri/i965/brw_state_pool.c
deleted file mode 100644
index 148bb516a69..00000000000
--- a/src/mesa/drivers/dri/i965/brw_state_pool.c
+++ /dev/null
@@ -1,141 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "brw_state.h"
-#include "imports.h"
-
-#include "intel_ioctl.h"
-#include "dri_bufmgr.h"
-
-GLboolean brw_pool_alloc( struct brw_mem_pool *pool,
- GLuint size,
- GLuint align,
- GLuint *offset_return)
-{
- GLuint fixup = ALIGN(pool->offset, align) - pool->offset;
-
- size = ALIGN(size, 4);
-
- if (pool->offset + fixup + size >= pool->size) {
- _mesa_printf("%s failed\n", __FUNCTION__);
- assert(0);
- exit(0);
- }
-
- pool->offset += fixup;
- *offset_return = pool->offset;
- pool->offset += size;
-
- return GL_TRUE;
-}
-
-static
-void brw_invalidate_pool( struct intel_context *intel,
- struct brw_mem_pool *pool )
-{
- if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_printf("\n\n\n %s \n\n\n", __FUNCTION__);
-
- pool->offset = 0;
-
- brw_clear_all_caches(pool->brw);
-}
-
-static void
-brw_invalidate_pool_cb(dri_bo *bo, void *ptr)
-{
- struct brw_mem_pool *pool = ptr;
- struct brw_context *brw = pool->brw;
-
- brw_invalidate_pool(&brw->intel, pool);
-}
-
-static void brw_init_pool( struct brw_context *brw,
- GLuint pool_id,
- GLuint size )
-{
- struct brw_mem_pool *pool = &brw->pool[pool_id];
-
- pool->size = size;
- pool->brw = brw;
-
- pool->buffer = dri_bo_alloc(brw->intel.bufmgr,
- (pool_id == BRW_GS_POOL) ? "GS pool" : "SS pool",
- size, 4096, DRM_BO_FLAG_MEM_TT);
-
- /* Disable the backing store for the state cache. It's not worth the
- * cost of keeping a backing store copy, since we can just regenerate
- * the contents at approximately the same cost as the memcpy, and only
- * if the contents are lost.
- */
- if (!brw->intel.ttm) {
- dri_bo_fake_disable_backing_store(pool->buffer, brw_invalidate_pool_cb,
- pool);
- }
-}
-
-static void brw_destroy_pool( struct brw_context *brw,
- GLuint pool_id )
-{
- struct brw_mem_pool *pool = &brw->pool[pool_id];
-
- dri_bo_unreference(pool->buffer);
-}
-
-
-void brw_pool_check_wrap( struct brw_context *brw,
- struct brw_mem_pool *pool )
-{
- if (pool->offset > (pool->size * 3) / 4) {
- brw->state.dirty.brw |= BRW_NEW_CONTEXT;
- }
-
-}
-
-void brw_init_pools( struct brw_context *brw )
-{
- brw_init_pool(brw, BRW_GS_POOL, 0x80000);
- brw_init_pool(brw, BRW_SS_POOL, 0x80000);
-}
-
-void brw_destroy_pools( struct brw_context *brw )
-{
- brw_destroy_pool(brw, BRW_GS_POOL);
- brw_destroy_pool(brw, BRW_SS_POOL);
-}
-
-
-void brw_invalidate_pools( struct brw_context *brw )
-{
- brw_invalidate_pool(&brw->intel, &brw->pool[BRW_GS_POOL]);
- brw_invalidate_pool(&brw->intel, &brw->pool[BRW_SS_POOL]);
-}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 98637a60975..94165da8164 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -112,8 +112,7 @@ void brw_init_state( struct brw_context *brw )
{
GLuint i;
- brw_init_pools(brw);
- brw_init_caches(brw);
+ brw_init_cache(brw);
brw->state.atoms = _mesa_malloc(sizeof(atoms));
brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms);
@@ -138,9 +137,8 @@ void brw_destroy_state( struct brw_context *brw )
brw->state.atoms = NULL;
}
- brw_destroy_caches(brw);
+ brw_destroy_cache(brw);
brw_destroy_batch_cache(brw);
- brw_destroy_pools(brw);
}
/***********************************************************************
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 10fee944e8d..dd11640e6bf 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -239,39 +239,39 @@ struct brw_pipelined_state_pointers
struct {
GLuint pad:5;
- GLuint offset:27;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
} vs;
struct
{
GLuint enable:1;
GLuint pad:4;
- GLuint offset:27;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
} gs;
struct
{
GLuint enable:1;
GLuint pad:4;
- GLuint offset:27;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
} clp;
struct
{
GLuint pad:5;
- GLuint offset:27;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
} sf;
struct
{
GLuint pad:5;
- GLuint offset:27;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
} wm;
struct
{
GLuint pad:5;
- GLuint offset:27; /* KW: check me! */
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE. KW: check me! */
} cc;
};
@@ -473,7 +473,7 @@ struct thread0
GLuint pad0:1;
GLuint grf_reg_count:3;
GLuint pad1:2;
- GLuint kernel_start_pointer:26;
+ GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */
};
struct thread1
@@ -637,7 +637,7 @@ struct brw_cc_unit_state
struct
{
GLuint pad0:5;
- GLuint cc_viewport_state_offset:27;
+ GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
} cc4;
struct
@@ -699,7 +699,7 @@ struct brw_sf_unit_state
GLuint front_winding:1;
GLuint viewport_transform:1;
GLuint pad0:3;
- GLuint sf_viewport_state_offset:27;
+ GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
} sf5;
struct
@@ -924,6 +924,7 @@ struct brw_sf_viewport
GLfloat m32;
} viewport;
+ /* scissor coordinates are inclusive */
struct {
GLshort xmin;
GLshort ymin;
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 2b42918e152..e437c411dde 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -40,7 +40,7 @@
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
+GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
/* XXX: these vary depending on image format:
*/
@@ -65,7 +65,7 @@ GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
mt->pitch = ALIGN(width, align_w);
pack_y_pitch = (height + 3) / 4;
} else {
- mt->pitch = ALIGN(mt->width0 * mt->cpp, 4) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
pack_y_pitch = ALIGN(mt->height0, align_h);
}
@@ -123,7 +123,7 @@ GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
}
default:
- i945_miptree_layout_2d(mt);
+ i945_miptree_layout_2d(intel, mt);
break;
}
DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index e173f6fce3e..038d7f7911c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -73,15 +73,13 @@ static void do_vs_prog( struct brw_context *brw,
*/
program = brw_get_program(&c.func, &program_size);
- /*
- */
- brw->vs.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_VS_PROG],
- &c.key,
- sizeof(c.key),
- program,
- program_size,
- &c.prog_data,
- &brw->vs.prog_data);
+ dri_bo_unreference(brw->vs.prog_bo);
+ brw->vs.prog_bo = brw_upload_cache( &brw->cache, BRW_VS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->vs.prog_data );
}
@@ -110,13 +108,13 @@ static void brw_upload_vs_prog( struct brw_context *brw )
/* Make an early check for the key.
*/
- if (brw_search_cache(&brw->cache[BRW_VS_PROG],
- &key, sizeof(key),
- &brw->vs.prog_data,
- &brw->vs.prog_gs_offset))
- return;
-
- do_vs_prog(brw, vp, &key);
+ dri_bo_unreference(brw->vs.prog_bo);
+ brw->vs.prog_bo = brw_search_cache(&brw->cache, BRW_VS_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->vs.prog_data);
+ if (brw->vs.prog_bo == NULL)
+ do_vs_prog(brw, vp, &key);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index f561979138c..2d788d35eca 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -43,7 +43,7 @@ static void upload_vs_unit( struct brw_context *brw )
memset(&vs, 0, sizeof(vs));
/* CACHE_NEW_VS_PROG */
- vs.thread0.kernel_start_pointer = brw->vs.prog_gs_offset >> 6;
+ vs.thread0.kernel_start_pointer = brw->vs.prog_bo->offset >> 6; /* reloc */
vs.thread0.grf_reg_count = ALIGN(brw->vs.prog_data->total_grf, 16) / 16 - 1;
vs.thread3.urb_entry_read_length = brw->vs.prog_data->urb_read_length;
vs.thread3.const_urb_entry_read_length = brw->vs.prog_data->curb_read_length;
@@ -87,9 +87,22 @@ static void upload_vs_unit( struct brw_context *brw )
*/
vs.vs6.vs_enable = 1;
- brw->vs.state_gs_offset = brw_cache_data( &brw->cache[BRW_VS_UNIT], &vs );
+ brw->vs.thread0_delta = vs.thread0.grf_reg_count << 1;
+
+ dri_bo_unreference(brw->vs.state_bo);
+ brw->vs.state_bo = brw_cache_data( &brw->cache, BRW_VS_UNIT , &vs,
+ &brw->vs.prog_bo, 1 );
}
+static void emit_reloc_vs_unit(struct brw_context *brw)
+{
+ /* Emit VS program relocation */
+ dri_emit_reloc(brw->vs.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->vs.thread0_delta,
+ offsetof(struct brw_vs_unit_state, thread0),
+ brw->vs.prog_bo);
+}
const struct brw_tracked_state brw_vs_unit = {
.dirty = {
@@ -98,5 +111,6 @@ const struct brw_tracked_state brw_vs_unit = {
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_VS_PROG
},
- .update = upload_vs_unit
+ .update = upload_vs_unit,
+ .emit_reloc = emit_reloc_vs_unit,
};
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index b9dc9ad1809..2bc8849867c 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -75,8 +75,8 @@ static void brw_set_draw_region( struct intel_context *intel,
{
struct brw_context *brw = brw_context(&intel->ctx);
- intel_region_release(intel, &brw->state.draw_region);
- intel_region_release(intel, &brw->state.depth_region);
+ intel_region_release(&brw->state.draw_region);
+ intel_region_release(&brw->state.depth_region);
intel_region_reference(&brw->state.draw_region, draw_region);
intel_region_reference(&brw->state.depth_region, depth_region);
}
@@ -112,10 +112,9 @@ static void brw_note_fence( struct intel_context *intel,
static void brw_note_unlock( struct intel_context *intel )
{
- struct brw_context *brw = brw_context(&intel->ctx);
+ struct brw_context *brw = brw_context(&intel->ctx);
- brw_pool_check_wrap(brw, &brw->pool[BRW_GS_POOL]);
- brw_pool_check_wrap(brw, &brw->pool[BRW_SS_POOL]);
+ brw_state_cache_check_size(brw);
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_LOCK;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 2d6249e3b56..2775fad37bd 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -201,15 +201,13 @@ static void do_wm_prog( struct brw_context *brw,
*/
program = brw_get_program(&c->func, &program_size);
- /*
- */
- brw->wm.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_WM_PROG],
- &c->key,
- sizeof(c->key),
- program,
- program_size,
- &c->prog_data,
- &brw->wm.prog_data );
+ dri_bo_unreference(brw->wm.prog_bo);
+ brw->wm.prog_bo = brw_upload_cache( &brw->cache, BRW_WM_PROG,
+ &c->key, sizeof(c->key),
+ NULL, 0,
+ program, program_size,
+ &c->prog_data,
+ &brw->wm.prog_data );
}
@@ -249,7 +247,8 @@ static void brw_wm_populate_key( struct brw_context *brw,
lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
if (brw->attribs.Stencil->WriteMask[0] ||
- (brw->attribs.Stencil->TestTwoSide && brw->attribs.Stencil->WriteMask[1]))
+ (brw->attribs.Stencil->_TestTwoSide &&
+ brw->attribs.Stencil->WriteMask[1]))
lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
}
@@ -331,13 +330,13 @@ static void brw_upload_wm_prog( struct brw_context *brw )
/* Make an early check for the key.
*/
- if (brw_search_cache(&brw->cache[BRW_WM_PROG],
- &key, sizeof(key),
- &brw->wm.prog_data,
- &brw->wm.prog_gs_offset))
- return;
-
- do_wm_prog(brw, fp, &key);
+ dri_bo_unreference(brw->wm.prog_bo);
+ brw->wm.prog_bo = brw_search_cache(&brw->cache, BRW_WM_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->wm.prog_data);
+ if (brw->wm.prog_bo == NULL)
+ do_wm_prog(brw, fp, &key);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 440b5357d5a..d4eb2330b7a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -269,6 +269,6 @@ void brw_wm_lookup_iz( GLuint line_aa,
GLuint lookup,
struct brw_wm_prog_key *key );
-GLboolean brw_wm_is_glsl(struct gl_fragment_program *fp);
+GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_wm_compile *c);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index e738086fefb..1ca5c67a0b0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -5,7 +5,7 @@
#include "brw_wm.h"
/* Only guess, need a flag in gl_fragment_program later */
-GLboolean brw_wm_is_glsl(struct gl_fragment_program *fp)
+GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
{
int i;
for (i = 0; i < fp->Base.NumInstructions; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 3c0952acf0d..d410b1e804f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -79,14 +79,15 @@ static GLint S_FIXED(GLfloat value, GLuint frac_bits)
}
-static GLuint upload_default_color( struct brw_context *brw,
- const GLfloat *color )
+static dri_bo *upload_default_color( struct brw_context *brw,
+ const GLfloat *color )
{
struct brw_sampler_default_color sdc;
COPY_4V(sdc.color, color);
- return brw_cache_data( &brw->cache[BRW_SAMPLER_DEFAULT_COLOR], &sdc );
+ return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
+ NULL, 0 );
}
@@ -94,7 +95,7 @@ static GLuint upload_default_color( struct brw_context *brw,
*/
static void brw_update_sampler_state( struct gl_texture_unit *texUnit,
struct gl_texture_object *texObj,
- GLuint sdc_gs_offset,
+ dri_bo *sdc_bo,
struct brw_sampler_state *sampler)
{
_mesa_memset(sampler, 0, sizeof(*sampler));
@@ -195,7 +196,7 @@ static void brw_update_sampler_state( struct gl_texture_unit *texUnit,
sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(texObj->MaxLod, 0), 13), 6);
sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(texObj->MinLod, 0), 13), 6);
- sampler->ss2.default_color_pointer = sdc_gs_offset >> 5;
+ sampler->ss2.default_color_pointer = sdc_bo->offset >> 5; /* reloc */
}
@@ -208,6 +209,7 @@ static void upload_wm_samplers( struct brw_context *brw )
{
GLuint unit;
GLuint sampler_count = 0;
+ dri_bo *reloc_bufs[BRW_MAX_TEX_UNIT];
/* _NEW_TEXTURE */
for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
@@ -215,15 +217,20 @@ static void upload_wm_samplers( struct brw_context *brw )
struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
- GLuint sdc_gs_offset = upload_default_color(brw, texObj->BorderColor);
+ dri_bo_unreference(brw->wm.sdc_bo[unit]);
+ brw->wm.sdc_bo[unit] = upload_default_color(brw, texObj->BorderColor);
brw_update_sampler_state(texUnit,
- texObj,
- sdc_gs_offset,
+ texObj,
+ brw->wm.sdc_bo[unit],
&brw->wm.sampler[unit]);
sampler_count = unit + 1;
+ } else {
+ dri_bo_unreference(brw->wm.sdc_bo[unit]);
+ brw->wm.sdc_bo[unit] = NULL;
}
+ reloc_bufs[unit] = brw->wm.sdc_bo[unit];
}
if (brw->wm.sampler_count != sampler_count) {
@@ -231,15 +238,39 @@ static void upload_wm_samplers( struct brw_context *brw )
brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
}
- brw->wm.sampler_gs_offset = 0;
-
- if (brw->wm.sampler_count)
- brw->wm.sampler_gs_offset =
- brw_cache_data_sz(&brw->cache[BRW_SAMPLER],
+ dri_bo_unreference(brw->wm.sampler_bo);
+ if (brw->wm.sampler_count) {
+ brw->wm.sampler_bo =
+ brw_cache_data_sz(&brw->cache, BRW_SAMPLER,
brw->wm.sampler,
- sizeof(struct brw_sampler_state) * brw->wm.sampler_count);
+ sizeof(struct brw_sampler_state) *
+ brw->wm.sampler_count,
+ reloc_bufs, BRW_MAX_TEX_UNIT);
+ } else {
+ brw->wm.sampler_bo = NULL;
+ }
}
+static void emit_reloc_wm_samplers(struct brw_context *brw)
+{
+ GLuint unit;
+
+ if (brw->wm.sampler_count == 0)
+ return;
+
+ /* Emit SDC relocations */
+ for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
+ if (!brw->attribs.Texture->Unit[unit]._ReallyEnabled)
+ continue;
+
+ dri_emit_reloc(brw->wm.sampler_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ 0,
+ unit * sizeof(struct brw_sampler_state) +
+ offsetof(struct brw_sampler_state, ss2),
+ brw->wm.sdc_bo[unit]);
+ }
+}
const struct brw_tracked_state brw_wm_samplers = {
.dirty = {
@@ -247,7 +278,8 @@ const struct brw_tracked_state brw_wm_samplers = {
.brw = 0,
.cache = 0
},
- .update = upload_wm_samplers
+ .update = upload_wm_samplers,
+ .emit_reloc = emit_reloc_wm_samplers,
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 76865217bff..8a7236e62f4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -47,6 +47,7 @@ static void upload_wm_unit(struct brw_context *brw )
struct brw_wm_unit_state wm;
GLuint max_threads;
GLuint per_thread;
+ dri_bo *reloc_bufs[3];
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
max_threads = 0;
@@ -58,7 +59,7 @@ static void upload_wm_unit(struct brw_context *brw )
/* CACHE_NEW_WM_PROG */
wm.thread0.grf_reg_count = ALIGN(brw->wm.prog_data->total_grf, 16) / 16 - 1;
- wm.thread0.kernel_start_pointer = brw->wm.prog_gs_offset >> 6;
+ wm.thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */
wm.thread3.dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
wm.thread3.urb_entry_read_length = brw->wm.prog_data->urb_read_length;
wm.thread3.const_urb_entry_read_length = brw->wm.prog_data->curb_read_length;
@@ -87,19 +88,21 @@ static void upload_wm_unit(struct brw_context *brw )
4096, DRM_BO_FLAG_MEM_TT);
}
}
- /* XXX: Scratch buffers are not implemented correectly.
- *
- * The scratch offset to be programmed into wm is relative to the general
- * state base address. However, using dri_bo_alloc/dri_bo_emit_reloc (or
- * the previous bmGenBuffers scheme), we get an offset relative to the
- * start of framebuffer. Even before then, it was broken in other ways,
- * so just fail for now if we hit that path.
- */
- assert(brw->wm.prog_data->total_scratch == 0);
/* CACHE_NEW_SURFACE */
wm.thread1.binding_table_entry_count = brw->wm.nr_surfaces;
+ /* CACHE_NEW_WM_PROG */
+ if (per_thread != 0) {
+ /* reloc */
+ wm.thread2.scratch_space_base_pointer =
+ brw->wm.scratch_buffer->offset >> 10;
+ wm.thread2.per_thread_scratch_space = per_thread / 1024 - 1;
+ } else {
+ wm.thread2.scratch_space_base_pointer = 0;
+ wm.thread2.per_thread_scratch_space = 0;
+ }
+
/* BRW_NEW_CURBE_OFFSETS */
wm.thread3.const_urb_entry_read_offset = brw->curbe.wm_start * 2;
@@ -109,7 +112,12 @@ static void upload_wm_unit(struct brw_context *brw )
/* CACHE_NEW_SAMPLER */
wm.wm4.sampler_count = (brw->wm.sampler_count + 1) / 4;
- wm.wm4.sampler_state_pointer = brw->wm.sampler_gs_offset >> 5;
+ if (brw->wm.sampler_bo != NULL) {
+ /* reloc */
+ wm.wm4.sampler_state_pointer = brw->wm.sampler_bo->offset >> 5;
+ } else {
+ wm.wm4.sampler_state_pointer = 0;
+ }
/* BRW_NEW_FRAGMENT_PROGRAM */
{
@@ -166,19 +174,44 @@ static void upload_wm_unit(struct brw_context *brw )
if (INTEL_DEBUG & DEBUG_STATS || intel->stats_wm)
wm.wm4.stats_enable = 1;
- brw->wm.state_gs_offset = brw_cache_data( &brw->cache[BRW_WM_UNIT], &wm );
+ reloc_bufs[0] = brw->wm.prog_bo;
+ reloc_bufs[1] = brw->wm.scratch_buffer;
+ reloc_bufs[2] = brw->wm.sampler_bo;
- if (brw->wm.prog_data->total_scratch) {
- /*
- dri_emit_reloc(brw->cache[BRW_WM_UNIT].pool->buffer,
+ brw->wm.thread0_delta = wm.thread0.grf_reg_count << 1;
+ brw->wm.thread2_delta = wm.thread2.per_thread_scratch_space;
+ brw->wm.wm4_delta = wm.wm4.stats_enable | (wm.wm4.sampler_count << 2);
+
+ dri_bo_unreference(brw->wm.state_bo);
+ brw->wm.state_bo = brw_cache_data( &brw->cache, BRW_WM_UNIT, &wm,
+ reloc_bufs, 3 );
+}
+
+static void emit_reloc_wm_unit(struct brw_context *brw)
+{
+ /* Emit WM program relocation */
+ dri_emit_reloc(brw->wm.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->wm.thread0_delta,
+ offsetof(struct brw_wm_unit_state, thread0),
+ brw->wm.prog_bo);
+
+ /* Emit scratch space relocation */
+ if (brw->wm.scratch_buffer != NULL) {
+ dri_emit_reloc(brw->wm.state_bo,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- (per_thread / 1024) - 1,
- brw->wm.state_gs_offset +
- ((char *)&wm.thread2 - (char *)&wm),
+ brw->wm.thread2_delta,
+ offsetof(struct brw_wm_unit_state, thread2),
brw->wm.scratch_buffer);
- */
- } else {
- wm.thread2.scratch_space_base_pointer = 0;
+ }
+
+ /* Emit sampler state relocation */
+ if (brw->wm.sampler_bo != NULL) {
+ dri_emit_reloc(brw->wm.state_bo,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ brw->wm.wm4_delta,
+ offsetof(struct brw_wm_unit_state, wm4),
+ brw->wm.sampler_bo);
}
}
@@ -197,6 +230,7 @@ const struct brw_tracked_state brw_wm_unit = {
CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
},
- .update = upload_wm_unit
+ .update = upload_wm_unit,
+ .emit_reloc = emit_reloc_wm_unit,
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 2ade4eeae81..efec0e75174 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -139,40 +139,46 @@ static GLuint translate_tex_format( GLuint mesa_format )
}
}
-static
-void brw_update_texture_surface( GLcontext *ctx, GLuint unit )
+struct brw_wm_surface_key {
+ GLenum target;
+ dri_bo *bo;
+ GLint format;
+ GLint first_level, last_level;
+ GLint width, height, depth;
+ GLint pitch, cpp;
+ GLboolean tiled;
+};
+
+static dri_bo *
+brw_create_texture_surface( struct brw_context *brw,
+ struct brw_wm_surface_key *key )
{
- struct brw_context *brw = brw_context(ctx);
- struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current;
- struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
struct brw_surface_state surf;
memset(&surf, 0, sizeof(surf));
surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = translate_tex_target(tObj->Target);
- surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat->MesaFormat);
+ surf.ss0.surface_type = translate_tex_target(key->target);
+ surf.ss0.surface_format = translate_tex_format(key->format);
/* This is ok for all textures with channel width 8bit or less:
*/
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
- /* Updated in emit_reloc */
- surf.ss1.base_addr = intelObj->mt->region->buffer->offset;
+ surf.ss1.base_addr = key->bo->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
- surf.ss2.width = firstImage->Width - 1;
- surf.ss2.height = firstImage->Height - 1;
+ surf.ss2.mip_count = key->last_level - key->first_level;
+ surf.ss2.width = key->width - 1;
+ surf.ss2.height = key->height - 1;
surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
- surf.ss3.tiled_surface = intelObj->mt->region->tiled; /* always zero */
- surf.ss3.pitch = (intelObj->mt->pitch * intelObj->mt->cpp) - 1;
- surf.ss3.depth = firstImage->Depth - 1;
+ surf.ss3.tiled_surface = key->tiled;
+ surf.ss3.pitch = (key->pitch * key->cpp) - 1;
+ surf.ss3.depth = key->depth - 1;
surf.ss4.min_lod = 0;
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
+ if (key->target == GL_TEXTURE_CUBE_MAP) {
surf.ss0.cube_pos_x = 1;
surf.ss0.cube_pos_y = 1;
surf.ss0.cube_pos_z = 1;
@@ -181,14 +187,82 @@ void brw_update_texture_surface( GLcontext *ctx, GLuint unit )
surf.ss0.cube_neg_z = 1;
}
- brw->wm.bind.surf_ss_offset[unit + 1] =
- brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf );
+ return brw_upload_cache( &brw->cache, BRW_SS_SURFACE,
+ key, sizeof(*key),
+ &key->bo, 1,
+ &surf, sizeof(surf),
+ NULL, NULL );
}
-
+static void
+brw_update_texture_surface( GLcontext *ctx, GLuint unit )
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current;
+ struct intel_texture_object *intelObj = intel_texture_object(tObj);
+ struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct brw_wm_surface_key key;
+
+ memset(&key, 0, sizeof(key));
+ key.target = tObj->Target;
+ key.format = firstImage->TexFormat->MesaFormat;
+ key.bo = intelObj->mt->region->buffer;
+ key.first_level = intelObj->firstLevel;
+ key.last_level = intelObj->lastLevel;
+ key.width = firstImage->Width;
+ key.height = firstImage->Height;
+ key.pitch = intelObj->mt->pitch;
+ key.cpp = intelObj->mt->cpp;
+ key.depth = firstImage->Depth;
+ key.tiled = intelObj->mt->region->tiled;
+
+ dri_bo_unreference(brw->wm.surf_bo[unit + 1]);
+ brw->wm.surf_bo[unit + 1] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, 1,
+ NULL);
+ if (brw->wm.surf_bo[unit + 1] == NULL)
+ brw->wm.surf_bo[unit + 1] = brw_create_texture_surface(brw, &key);
+}
#define OFFSET(TYPE, FIELD) ( (GLuint)&(((TYPE *)0)->FIELD) )
+/**
+ * Constructs the binding table for the WM surface state, which maps unit
+ * numbers to surface state objects.
+ */
+static dri_bo *
+brw_wm_get_binding_table(struct brw_context *brw)
+{
+ dri_bo *bind_bo;
+
+ bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->wm.surf_bo, brw->wm.nr_surfaces,
+ NULL);
+
+ if (bind_bo == NULL) {
+ GLuint data_size = brw->wm.nr_surfaces * 4;
+ uint32_t *data = malloc(data_size);
+ int i;
+
+ for (i = 0; i < brw->wm.nr_surfaces; i++)
+ if (brw->wm.surf_bo[i])
+ data[i] = brw->wm.surf_bo[i]->offset;
+ else
+ data[i] = 0;
+
+ bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->wm.surf_bo, brw->wm.nr_surfaces,
+ data, data_size,
+ NULL, NULL);
+
+ free(data);
+ }
+
+ return bind_bo;
+}
static void upload_wm_surfaces(struct brw_context *brw )
{
@@ -199,15 +273,31 @@ static void upload_wm_surfaces(struct brw_context *brw )
{
struct brw_surface_state surf;
struct intel_region *region = brw->state.draw_region;
+ dri_bo *region_bo;
memset(&surf, 0, sizeof(surf));
- if (region->cpp == 4)
- surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- else
- surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ if (region != NULL) {
+ if (region->cpp == 4)
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ else
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+
+ surf.ss0.surface_type = BRW_SURFACE_2D;
- surf.ss0.surface_type = BRW_SURFACE_2D;
+ surf.ss1.base_addr = region->buffer->offset; /* reloc */
+
+ surf.ss2.width = region->pitch - 1; /* XXX: not really! */
+ surf.ss2.height = region->height - 1;
+ surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ surf.ss3.tiled_surface = region->tiled;
+ surf.ss3.pitch = (region->pitch * region->cpp) - 1;
+ region_bo = region->buffer;
+ } else {
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ surf.ss0.surface_type = BRW_SURFACE_NULL;
+ region_bo = NULL;
+ }
/* _NEW_COLOR */
surf.ss0.color_blend = (!brw->attribs.Color->_LogicOpEnabled &&
@@ -219,16 +309,10 @@ static void upload_wm_surfaces(struct brw_context *brw )
surf.ss0.writedisable_blue = !brw->attribs.Color->ColorMask[2];
surf.ss0.writedisable_alpha = !brw->attribs.Color->ColorMask[3];
- /* Updated in emit_reloc */
- surf.ss1.base_addr = region->buffer->offset;
-
- surf.ss2.width = region->pitch - 1; /* XXX: not really! */
- surf.ss2.height = region->height - 1;
- surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
- surf.ss3.tiled_surface = region->tiled;
- surf.ss3.pitch = (region->pitch * region->cpp) - 1;
-
- brw->wm.bind.surf_ss_offset[0] = brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf );
+ /* Key size will never match key size for textures, so we're safe. */
+ dri_bo_unreference(brw->wm.surf_bo[0]);
+ brw->wm.surf_bo[0] = brw_cache_data( &brw->cache, BRW_SS_SURFACE, &surf,
+ &region_bo, 1 );
brw->wm.nr_surfaces = 1;
}
@@ -240,7 +324,7 @@ static void upload_wm_surfaces(struct brw_context *brw )
/* _NEW_TEXTURE, BRW_NEW_TEXDATA
*/
if (texUnit->_ReallyEnabled &&
- intel_finalize_mipmap_tree(intel,texUnit->_Current))
+ intel_finalize_mipmap_tree(intel, i))
{
brw_update_texture_surface(ctx, i);
brw->wm.nr_surfaces = i+2;
@@ -248,45 +332,60 @@ static void upload_wm_surfaces(struct brw_context *brw )
else if( texUnit->_ReallyEnabled &&
texUnit->_Current == intel->frame_buffer_texobj )
{
- brw->wm.bind.surf_ss_offset[i+1] = brw->wm.bind.surf_ss_offset[0];
+ dri_bo_unreference(brw->wm.surf_bo[i+1]);
+ brw->wm.surf_bo[i+1] = brw->wm.surf_bo[0];
+ dri_bo_reference(brw->wm.surf_bo[i+1]);
brw->wm.nr_surfaces = i+2;
- }
- else {
- brw->wm.bind.surf_ss_offset[i+1] = 0;
+ } else {
+ dri_bo_unreference(brw->wm.surf_bo[i+1]);
+ brw->wm.surf_bo[i+1] = NULL;
}
}
- brw->wm.bind_ss_offset = brw_cache_data( &brw->cache[BRW_SS_SURF_BIND],
- &brw->wm.bind );
+ dri_bo_unreference(brw->wm.bind_bo);
+ brw->wm.bind_bo = brw_wm_get_binding_table(brw);
}
static void emit_reloc_wm_surfaces(struct brw_context *brw)
{
- int unit;
-
- /* Emit framebuffer relocation */
- dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE),
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0,
- brw->wm.bind.surf_ss_offset[0] +
- offsetof(struct brw_surface_state, ss1),
- brw->state.draw_region->buffer);
+ int unit, i;
+
+ /* Emit SS framebuffer relocation */
+ if (brw->state.draw_region != NULL) {
+ dri_emit_reloc(brw->wm.surf_bo[0],
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ brw->state.draw_region->buffer);
+ }
- /* Emit relocations for texture buffers */
+ /* Emit SS relocations for texture buffers */
for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit];
struct gl_texture_object *tObj = texUnit->_Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
if (texUnit->_ReallyEnabled && intelObj->mt != NULL) {
- dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE),
+ dri_emit_reloc(brw->wm.surf_bo[unit + 1],
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
0,
- brw->wm.bind.surf_ss_offset[unit + 1] +
offsetof(struct brw_surface_state, ss1),
intelObj->mt->region->buffer);
}
}
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_WM_MAX_SURF; i++) {
+ if (brw->wm.surf_bo[i] != NULL) {
+ dri_emit_reloc(brw->wm.bind_bo,
+ DRM_BO_FLAG_MEM_TT |
+ DRM_BO_FLAG_READ |
+ DRM_BO_FLAG_WRITE,
+ 0,
+ i * 4,
+ brw->wm.surf_bo[i]);
+ }
+ }
}
const struct brw_tracked_state brw_wm_surfaces = {
diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c
index dd9c8719024..dd6c8d17c28 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_blit.c
+++ b/src/mesa/drivers/dri/i965/intel_blit.c
@@ -1,614 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <stdio.h>
-#include <errno.h>
-
-#include "mtypes.h"
-#include "context.h"
-#include "enums.h"
-#include "vblank.h"
-
-#include "intel_reg.h"
-#include "intel_batchbuffer.h"
-#include "intel_context.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_structs.h"
-
-#include "dri_bufmgr.h"
-
-#define FILE_DEBUG_FLAG DEBUG_BLIT
-
-/*
- * Copy the back buffer to the front buffer.
- */
-void intelCopyBuffer( __DRIdrawablePrivate *dPriv,
- const drm_clip_rect_t *rect )
-{
- struct intel_context *intel;
- GLboolean missed_target;
- int64_t ust;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
- intelFlush( &intel->ctx );
-
- if (intel->last_swap_fence) {
- dri_fence_wait(intel->last_swap_fence);
- dri_fence_unreference(intel->last_swap_fence);
- intel->last_swap_fence = NULL;
- }
- intel->last_swap_fence = intel->first_swap_fence;
- intel->first_swap_fence = NULL;
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE( intel );
-
- if (!rect)
- {
- UNLOCK_HARDWARE( intel );
- driWaitForVBlank( dPriv, &missed_target );
- LOCK_HARDWARE( intel );
- }
-
- {
- intelScreenPrivate *intelScreen = intel->intelScreen;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *pbox = dPriv->pClipRects;
- int cpp = intelScreen->cpp;
- struct intel_region *src, *dst;
- int BR13, CMD;
- int i;
- int src_pitch, dst_pitch;
-
- if (intel->sarea->pf_current_page == 0) {
- dst = intel->front_region;
- src = intel->back_region;
- }
- else {
- assert(0);
- src = intel->front_region;
- dst = intel->back_region;
- }
-
- src_pitch = src->pitch * src->cpp;
- dst_pitch = dst->pitch * dst->cpp;
-
- if (cpp == 2) {
- BR13 = (0xCC << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (0xCC << 16) | (1<<24) | (1<<25);
- CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
-
- if (src->tiled) {
- CMD |= XY_SRC_TILED;
- src_pitch /= 4;
- }
-
- if (dst->tiled) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-
- for (i = 0 ; i < nbox; i++, pbox++)
- {
- drm_clip_rect_t tmp = *pbox;
-
- if (rect) {
- if (!intel_intersect_cliprects(&tmp, &tmp, rect))
- continue;
- }
-
-
- if (tmp.x1 > tmp.x2 ||
- tmp.y1 > tmp.y2 ||
- tmp.x2 > intelScreen->width ||
- tmp.y2 > intelScreen->height)
- continue;
-
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( dst_pitch | BR13 );
- OUT_BATCH( (tmp.y1 << 16) | tmp.x1 );
- OUT_BATCH( (tmp.y2 << 16) | tmp.x2 );
- OUT_RELOC( dst->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0 );
- OUT_BATCH( (tmp.y1 << 16) | tmp.x1 );
- OUT_BATCH( src_pitch );
- OUT_RELOC( src->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0 );
- ADVANCE_BATCH();
- }
- }
-
- if (intel->first_swap_fence)
- dri_fence_unreference(intel->first_swap_fence);
- intel_batchbuffer_flush(intel->batch);
- intel->first_swap_fence = intel->batch->last_fence;
- if (intel->first_swap_fence != NULL)
- dri_fence_reference(intel->first_swap_fence);
- UNLOCK_HARDWARE( intel );
-
- if (!rect)
- {
- intel->swap_count++;
- (*dri_interface->getUST)(&ust);
- if (missed_target) {
- intel->swap_missed_count++;
- intel->swap_missed_ust = ust - intel->swap_ust;
- }
-
- intel->swap_ust = ust;
- }
-
-}
-
-
-
-
-void intelEmitFillBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLuint color )
-{
- GLuint BR13, CMD;
- BATCH_LOCALS;
-
- dst_pitch *= cpp;
-
- switch(cpp) {
- case 1:
- case 2:
- case 3:
- BR13 = (0xF0 << 16) | (1<<24);
- CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = (0xF0 << 16) | (1<<24) | (1<<25);
- CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- break;
- default:
- return;
- }
-
- if (dst_tiled) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( dst_pitch | BR13 );
- OUT_BATCH( (y << 16) | x );
- OUT_BATCH( ((y+h) << 16) | (x+w) );
- OUT_RELOC( dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset );
- OUT_BATCH( color );
- ADVANCE_BATCH();
-}
-
-static GLuint translate_raster_op(GLenum logicop)
-{
- switch(logicop) {
- case GL_CLEAR: return 0x00;
- case GL_AND: return 0x88;
- case GL_AND_REVERSE: return 0x44;
- case GL_COPY: return 0xCC;
- case GL_AND_INVERTED: return 0x22;
- case GL_NOOP: return 0xAA;
- case GL_XOR: return 0x66;
- case GL_OR: return 0xEE;
- case GL_NOR: return 0x11;
- case GL_EQUIV: return 0x99;
- case GL_INVERT: return 0x55;
- case GL_OR_REVERSE: return 0xDD;
- case GL_COPY_INVERTED: return 0x33;
- case GL_OR_INVERTED: return 0xBB;
- case GL_NAND: return 0x77;
- case GL_SET: return 0xFF;
- default: return 0;
- }
-}
-
-
-/* Copy BitBlt
- */
-void intelEmitCopyBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort src_pitch,
- dri_bo *src_buffer,
- GLuint src_offset,
- GLboolean src_tiled,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort src_x, GLshort src_y,
- GLshort dst_x, GLshort dst_y,
- GLshort w, GLshort h,
- GLenum logic_op )
-{
- GLuint CMD, BR13;
- int dst_y2 = dst_y + h;
- int dst_x2 = dst_x + w;
- BATCH_LOCALS;
-
-
- DBG("%s src:buf(%d)/%d %d,%d dst:buf(%d)/%d %d,%d sz:%dx%d op:%d\n",
- __FUNCTION__,
- src_buffer, src_pitch, src_x, src_y,
- dst_buffer, dst_pitch, dst_x, dst_y,
- w,h,logic_op);
-
- assert( logic_op - GL_CLEAR >= 0 );
- assert( logic_op - GL_CLEAR < 0x10 );
-
- src_pitch *= cpp;
- dst_pitch *= cpp;
-
- switch(cpp) {
- case 1:
- case 2:
- case 3:
- BR13 = (translate_raster_op(logic_op) << 16) | (1<<24);
- CMD = XY_SRC_COPY_BLT_CMD;
- break;
- case 4:
- BR13 = (translate_raster_op(logic_op) << 16) | (1<<24) |
- (1<<25);
- CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- break;
- default:
- return;
- }
-
- if (src_tiled) {
- CMD |= XY_SRC_TILED;
- src_pitch /= 4;
- }
-
- if (dst_tiled) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-
- if (dst_y2 < dst_y ||
- dst_x2 < dst_x) {
- return;
- }
-
- dst_pitch &= 0xffff;
- src_pitch &= 0xffff;
-
- /* Initial y values don't seem to work with negative pitches. If
- * we adjust the offsets manually (below), it seems to work fine.
- *
- * On the other hand, if we always adjust, the hardware doesn't
- * know which blit directions to use, so overlapping copypixels get
- * the wrong result.
- */
- if (dst_pitch > 0 && src_pitch > 0) {
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( dst_pitch | BR13 );
- OUT_BATCH( (dst_y << 16) | dst_x );
- OUT_BATCH( (dst_y2 << 16) | dst_x2 );
- OUT_RELOC( dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- dst_offset );
- OUT_BATCH( (src_y << 16) | src_x );
- OUT_BATCH( src_pitch );
- OUT_RELOC( src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- src_offset );
- ADVANCE_BATCH();
- }
- else {
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( CMD );
- OUT_BATCH( (dst_pitch & 0xffff) | BR13 );
- OUT_BATCH( (0 << 16) | dst_x );
- OUT_BATCH( (h << 16) | dst_x2 );
- OUT_RELOC( dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- dst_offset + dst_y * dst_pitch );
- OUT_BATCH( (src_pitch & 0xffff) );
- OUT_RELOC( src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- src_offset + src_y * src_pitch );
- ADVANCE_BATCH();
- }
-}
-
-
-
-void intelClearWithBlit(GLcontext *ctx, GLbitfield flags)
-{
- struct intel_context *intel = intel_context( ctx );
- intelScreenPrivate *intelScreen = intel->intelScreen;
- GLuint clear_depth, clear_color;
- GLint cx, cy, cw, ch;
- GLint cpp = intelScreen->cpp;
- GLboolean all;
- GLint i;
- struct intel_region *front = intel->front_region;
- struct intel_region *back = intel->back_region;
- struct intel_region *depth = intel->depth_region;
- GLuint BR13, FRONT_CMD, BACK_CMD, DEPTH_CMD;
- GLuint front_pitch;
- GLuint back_pitch;
- GLuint depth_pitch;
- BATCH_LOCALS;
-
-
- clear_color = intel->ClearColor;
- clear_depth = 0;
-
- if (flags & BUFFER_BIT_DEPTH) {
- clear_depth = (GLuint)(ctx->Depth.Clear * intel->ClearDepth);
- }
-
- if (flags & BUFFER_BIT_STENCIL) {
- clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
- }
-
- switch(cpp) {
- case 2:
- BR13 = (0xF0 << 16) | (1<<24);
- BACK_CMD = FRONT_CMD = XY_COLOR_BLT_CMD;
- DEPTH_CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = (0xF0 << 16) | (1<<24) | (1<<25);
- BACK_CMD = FRONT_CMD = XY_COLOR_BLT_CMD |
- XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- DEPTH_CMD = XY_COLOR_BLT_CMD;
- if (flags & BUFFER_BIT_DEPTH) DEPTH_CMD |= XY_BLT_WRITE_RGB;
- if (flags & BUFFER_BIT_STENCIL) DEPTH_CMD |= XY_BLT_WRITE_ALPHA;
- break;
- default:
- return;
- }
-
-
-
- intelFlush( &intel->ctx );
- LOCK_HARDWARE( intel );
- {
- /* get clear bounds after locking */
- cx = ctx->DrawBuffer->_Xmin;
- cy = ctx->DrawBuffer->_Ymin;
- ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
- cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- all = (cw == ctx->DrawBuffer->Width && ch == ctx->DrawBuffer->Height);
-
- /* flip top to bottom */
- cy = intel->driDrawable->h - cy - ch;
- cx = cx + intel->drawX;
- cy += intel->drawY;
-
- /* adjust for page flipping */
- if ( intel->sarea->pf_current_page == 0 ) {
- front = intel->front_region;
- back = intel->back_region;
- }
- else {
- back = intel->front_region;
- front = intel->back_region;
- }
-
- front_pitch = front->pitch * front->cpp;
- back_pitch = back->pitch * back->cpp;
- depth_pitch = depth->pitch * depth->cpp;
-
- if (front->tiled) {
- FRONT_CMD |= XY_DST_TILED;
- front_pitch /= 4;
- }
-
- if (back->tiled) {
- BACK_CMD |= XY_DST_TILED;
- back_pitch /= 4;
- }
-
- if (depth->tiled) {
- DEPTH_CMD |= XY_DST_TILED;
- depth_pitch /= 4;
- }
-
- for (i = 0 ; i < intel->numClipRects ; i++)
- {
- drm_clip_rect_t *box = &intel->pClipRects[i];
- drm_clip_rect_t b;
-
- if (!all) {
- GLint x = box->x1;
- GLint y = box->y1;
- GLint w = box->x2 - x;
- GLint h = box->y2 - y;
-
- if (x < cx) w -= cx - x, x = cx;
- if (y < cy) h -= cy - y, y = cy;
- if (x + w > cx + cw) w = cx + cw - x;
- if (y + h > cy + ch) h = cy + ch - y;
- if (w <= 0) continue;
- if (h <= 0) continue;
-
- b.x1 = x;
- b.y1 = y;
- b.x2 = x + w;
- b.y2 = y + h;
- } else {
- b = *box;
- }
-
-
- if (b.x1 > b.x2 ||
- b.y1 > b.y2 ||
- b.x2 > intelScreen->width ||
- b.y2 > intelScreen->height)
- continue;
-
- if ( flags & BUFFER_BIT_FRONT_LEFT ) {
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( FRONT_CMD );
- OUT_BATCH( front_pitch | BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_RELOC( front->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- 0 );
- OUT_BATCH( clear_color );
- ADVANCE_BATCH();
- }
-
- if ( flags & BUFFER_BIT_BACK_LEFT ) {
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( BACK_CMD );
- OUT_BATCH( back_pitch | BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_RELOC( back->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- 0 );
- OUT_BATCH( clear_color );
- ADVANCE_BATCH();
- }
-
- if ( flags & (BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH) ) {
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH( DEPTH_CMD );
- OUT_BATCH( depth_pitch | BR13 );
- OUT_BATCH( (b.y1 << 16) | b.x1 );
- OUT_BATCH( (b.y2 << 16) | b.x2 );
- OUT_RELOC( depth->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- 0 );
- OUT_BATCH( clear_depth );
- ADVANCE_BATCH();
- }
- }
- }
- intel_batchbuffer_flush( intel->batch );
- UNLOCK_HARDWARE( intel );
-}
-
-
-void
-intelEmitImmediateColorExpandBlit(struct intel_context *intel,
- GLuint cpp,
- GLubyte *src_bits, GLuint src_size,
- GLuint fg_color,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLenum logic_op)
-{
- struct xy_text_immediate_blit text;
- int dwords = ALIGN(src_size, 8) / 4;
- uint32_t opcode, br13;
-
- assert( logic_op - GL_CLEAR >= 0 );
- assert( logic_op - GL_CLEAR < 0x10 );
-
- if (w < 0 || h < 0)
- return;
-
- dst_pitch *= cpp;
-
- if (dst_tiled)
- dst_pitch /= 4;
-
- DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
- __FUNCTION__,
- dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
-
- memset(&text, 0, sizeof(text));
- text.dw0.client = CLIENT_2D;
- text.dw0.opcode = OPCODE_XY_TEXT_IMMEDIATE_BLT;
- text.dw0.pad0 = 0;
- text.dw0.byte_packed = 1; /* ?maybe? */
- text.dw0.pad1 = 0;
- text.dw0.dst_tiled = dst_tiled;
- text.dw0.pad2 = 0;
- text.dw0.length = (sizeof(text)/sizeof(int)) - 2 + dwords;
- text.dw1.dest_y1 = y; /* duplicates info in setup blit */
- text.dw1.dest_x1 = x;
- text.dw2.dest_y2 = y + h;
- text.dw2.dest_x2 = x + w;
-
- intel_batchbuffer_require_space( intel->batch,
- (8 * 4) +
- sizeof(text) +
- dwords,
- INTEL_BATCH_NO_CLIPRECTS );
-
- opcode = XY_SETUP_BLT_CMD;
- if (cpp == 4)
- opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- if (dst_tiled)
- opcode |= XY_DST_TILED;
-
- br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
- if (cpp == 2)
- br13 |= BR13_565;
- else
- br13 |= BR13_8888;
-
- BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH(opcode);
- OUT_BATCH(br13);
- OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
- OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
- OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
- OUT_BATCH(0); /* bg */
- OUT_BATCH(fg_color); /* fg */
- OUT_BATCH(0); /* pattern base addr */
- ADVANCE_BATCH();
-
- intel_batchbuffer_data( intel->batch,
- &text,
- sizeof(text),
- INTEL_BATCH_NO_CLIPRECTS );
-
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4,
- INTEL_BATCH_NO_CLIPRECTS );
-}
-
+../intel/intel_blit.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h
deleted file mode 100644
index b7d556b1a93..00000000000
--- a/src/mesa/drivers/dri/i965/intel_blit.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_BLIT_H
-#define INTEL_BLIT_H
-
-#include "intel_context.h"
-#include "intel_ioctl.h"
-
-extern void intelCopyBuffer( __DRIdrawablePrivate *dpriv,
- const drm_clip_rect_t *rect );
-extern void intelClearWithBlit(GLcontext *ctx, GLbitfield mask);
-
-extern void intelEmitCopyBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort src_pitch,
- dri_bo *src_buffer,
- GLuint src_offset,
- GLboolean src_tiled,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort srcx, GLshort srcy,
- GLshort dstx, GLshort dsty,
- GLshort w, GLshort h,
- GLenum logic_op );
-
-extern void intelEmitFillBlit( struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLuint color );
-
-void
-intelEmitImmediateColorExpandBlit(struct intel_context *intel,
- GLuint cpp,
- GLubyte *src_bits, GLuint src_size,
- GLuint fg_color,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- GLboolean dst_tiled,
- GLshort dst_x, GLshort dst_y,
- GLshort w, GLshort h,
- GLenum logic_op );
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
index 56c1666ac69..e06dd3c8d3c 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -1,222 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "imports.h"
-#include "mtypes.h"
-#include "bufferobj.h"
-
-#include "intel_context.h"
-#include "intel_buffer_objects.h"
-#include "dri_bufmgr.h"
-
-/** Allocates a new dri_bo to store the data for the buffer object. */
-static void
-intel_bufferobj_alloc_buffer(struct intel_context *intel,
- struct intel_buffer_object *intel_obj)
-{
- intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
- intel_obj->Base.Size, 64,
- DRM_BO_FLAG_MEM_TT);
-}
-
-/**
- * There is some duplication between mesa's bufferobjects and our
- * bufmgr buffers. Both have an integer handle and a hashtable to
- * lookup an opaque structure. It would be nice if the handles and
- * internal structure where somehow shared.
- */
-static struct gl_buffer_object *intel_bufferobj_alloc( GLcontext *ctx,
- GLuint name,
- GLenum target )
-{
- struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
-
- _mesa_initialize_buffer_object(&obj->Base, name, target);
-
- return &obj->Base;
-}
-
-
-/**
- * Deallocate/free a vertex/pixel buffer object.
- * Called via glDeleteBuffersARB().
- */
-static void intel_bufferobj_free( GLcontext *ctx,
- struct gl_buffer_object *obj )
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- assert(intel_obj);
-
- if (intel_obj->buffer)
- dri_bo_unreference(intel_obj->buffer);
-
- _mesa_free(intel_obj);
-}
-
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If data is NULL,
- * memory will be allocated, but no copy will occur.
- * Called via glBufferDataARB().
- */
-static void intel_bufferobj_data( GLcontext *ctx,
- GLenum target,
- GLsizeiptrARB size,
- const GLvoid *data,
- GLenum usage,
- struct gl_buffer_object *obj )
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- /* XXX: do something useful with 'usage' (eg. populate flags
- * argument below)
- */
- assert(intel_obj);
-
- obj->Size = size;
- obj->Usage = usage;
-
- /* While it would seem to make sense to always reallocate the buffer here,
- * since it should allow us better concurrency between rendering and
- * map-cpu write-unmap, doing so was a minor (~10%) performance loss
- * for both classic and TTM mode with openarena. That may change with
- * improved buffer manager algorithms.
- */
- if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) {
- dri_bo_unreference(intel_obj->buffer);
- intel_obj->buffer = NULL;
- }
- if (size != 0) {
- if (intel_obj->buffer == NULL)
- intel_bufferobj_alloc_buffer(intel, intel_obj);
-
- if (data != NULL)
- dri_bo_subdata(intel_obj->buffer, 0, size, data);
- }
-}
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by size + offset extends beyond the end of the buffer or
- * if data is NULL, no copy is performed.
- * Called via glBufferSubDataARB().
- */
-static void intel_bufferobj_subdata( GLcontext *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- const GLvoid * data,
- struct gl_buffer_object * obj )
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- assert(intel_obj);
- dri_bo_subdata(intel_obj->buffer, offset, size, data);
-}
-
-
-/**
- * Called via glGetBufferSubDataARB().
- */
-static void intel_bufferobj_get_subdata( GLcontext *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- GLvoid * data,
- struct gl_buffer_object * obj )
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- assert(intel_obj);
- dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
-}
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *intel_bufferobj_map( GLcontext *ctx,
- GLenum target,
- GLenum access,
- struct gl_buffer_object *obj )
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- /* XXX: Translate access to flags arg below:
- */
- assert(intel_obj);
- assert(intel_obj->buffer);
-
- dri_bo_map(intel_obj->buffer, GL_TRUE);
- obj->Pointer = intel_obj->buffer->virtual;
- return obj->Pointer;
-}
-
-
-/**
- * Called via glMapBufferARB().
- */
-static GLboolean intel_bufferobj_unmap( GLcontext *ctx,
- GLenum target,
- struct gl_buffer_object *obj )
-{
- struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
-
- assert(intel_obj);
- assert(intel_obj->buffer);
- assert(obj->Pointer);
- dri_bo_unmap(intel_obj->buffer);
- obj->Pointer = NULL;
- return GL_TRUE;
-}
-
-dri_bo *intel_bufferobj_buffer( const struct intel_buffer_object *intel_obj )
-{
- assert(intel_obj->Base.Name);
- assert(intel_obj->buffer);
- return intel_obj->buffer;
-}
-
-void intel_bufferobj_init( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
-
- ctx->Driver.NewBufferObject = intel_bufferobj_alloc;
- ctx->Driver.DeleteBuffer = intel_bufferobj_free;
- ctx->Driver.BufferData = intel_bufferobj_data;
- ctx->Driver.BufferSubData = intel_bufferobj_subdata;
- ctx->Driver.GetBufferSubData = intel_bufferobj_get_subdata;
- ctx->Driver.MapBuffer = intel_bufferobj_map;
- ctx->Driver.UnmapBuffer = intel_bufferobj_unmap;
-}
+../intel/intel_buffer_objects.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.h b/src/mesa/drivers/dri/i965/intel_buffer_objects.h
deleted file mode 100644
index a80f448716d..00000000000
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.h
+++ /dev/null
@@ -1,70 +0,0 @@
- /**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_BUFFEROBJ_H
-#define INTEL_BUFFEROBJ_H
-
-#include "mtypes.h"
-
-struct intel_context;
-struct gl_buffer_object;
-
-
-/**
- * Intel vertex/pixel buffer object, derived from Mesa's gl_buffer_object.
- */
-struct intel_buffer_object {
- struct gl_buffer_object Base;
- dri_bo *buffer; /* the low-level buffer manager's buffer handle */
-};
-
-
-/* Get the bm buffer associated with a GL bufferobject:
- */
-dri_bo *intel_bufferobj_buffer( const struct intel_buffer_object *obj );
-
-/* Hook the bufferobject implementation into mesa:
- */
-void intel_bufferobj_init( struct intel_context *intel );
-
-
-
-/* Are the obj->Name tests necessary? Unfortunately yes, mesa
- * allocates a couple of gl_buffer_object structs statically, and
- * the Name == 0 test is the only way to identify them and avoid
- * casting them erroneously to our structs.
- */
-static inline struct intel_buffer_object *
-intel_buffer_object( struct gl_buffer_object *obj )
-{
- if (obj->Name)
- return (struct intel_buffer_object *)obj;
- else
- return NULL;
-}
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_buffers.c b/src/mesa/drivers/dri/i965/intel_buffers.c
index 406aa93d06d..c86daa49f47 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_buffers.c
+++ b/src/mesa/drivers/dri/i965/intel_buffers.c
@@ -1,587 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "macros.h"
-#include "utils.h"
-#include "vblank.h"
-#include "swrast/swrast.h"
-
-GLboolean intel_intersect_cliprects( drm_clip_rect_t *dst,
- const drm_clip_rect_t *a,
- const drm_clip_rect_t *b )
-{
- dst->x1 = MAX2(a->x1, b->x1);
- dst->x2 = MIN2(a->x2, b->x2);
- dst->y1 = MAX2(a->y1, b->y1);
- dst->y2 = MIN2(a->y2, b->y2);
-
- return (dst->x1 <= dst->x2 &&
- dst->y1 <= dst->y2);
-}
-
-struct intel_region *intel_drawbuf_region( struct intel_context *intel )
-{
- switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
- return intel->front_region;
- case BUFFER_BIT_BACK_LEFT:
- return intel->back_region;
- default:
- /* Not necessary to fallback - could handle either NONE or
- * FRONT_AND_BACK cases below.
- */
- return NULL;
- }
-}
-
-struct intel_region *intel_readbuf_region( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
-
- /* This will have to change to support EXT_fbo's, but is correct
- * for now:
- */
- switch (ctx->ReadBuffer->_ColorReadBufferIndex) {
- case BUFFER_FRONT_LEFT:
- return intel->front_region;
- case BUFFER_BACK_LEFT:
- return intel->back_region;
- default:
- assert(0);
- return NULL;
- }
-}
-
-
-
-static void intelBufferSize(GLframebuffer *buffer,
- GLuint *width,
- GLuint *height)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct intel_context *intel = intel_context(ctx);
- /* Need to lock to make sure the driDrawable is uptodate. This
- * information is used to resize Mesa's software buffers, so it has
- * to be correct.
- */
- LOCK_HARDWARE(intel);
- if (intel->driDrawable) {
- *width = intel->driDrawable->w;
- *height = intel->driDrawable->h;
- }
- else {
- *width = 0;
- *height = 0;
- }
- UNLOCK_HARDWARE(intel);
-}
-
-
-static void intelSetFrontClipRects( struct intel_context *intel )
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (!dPriv) return;
-
- intel->numClipRects = dPriv->numClipRects;
- intel->pClipRects = dPriv->pClipRects;
- intel->drawX = dPriv->x;
- intel->drawY = dPriv->y;
-}
-
-
-static void intelSetBackClipRects( struct intel_context *intel )
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (!dPriv) return;
-
- if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) {
- intel->numClipRects = dPriv->numClipRects;
- intel->pClipRects = dPriv->pClipRects;
- intel->drawX = dPriv->x;
- intel->drawY = dPriv->y;
- } else {
- intel->numClipRects = dPriv->numBackClipRects;
- intel->pClipRects = dPriv->pBackClipRects;
- intel->drawX = dPriv->backX;
- intel->drawY = dPriv->backY;
-
- if (dPriv->numBackClipRects == 1 &&
- dPriv->x == dPriv->backX &&
- dPriv->y == dPriv->backY) {
-
- /* Repeat the calculation of the back cliprect dimensions here
- * as early versions of dri.a in the Xserver are incorrect. Try
- * very hard not to restrict future versions of dri.a which
- * might eg. allocate truly private back buffers.
- */
- int x1, y1;
- int x2, y2;
-
- x1 = dPriv->x;
- y1 = dPriv->y;
- x2 = dPriv->x + dPriv->w;
- y2 = dPriv->y + dPriv->h;
-
- if (x1 < 0) x1 = 0;
- if (y1 < 0) y1 = 0;
- if (x2 > intel->intelScreen->width) x2 = intel->intelScreen->width;
- if (y2 > intel->intelScreen->height) y2 = intel->intelScreen->height;
-
- if (x1 == dPriv->pBackClipRects[0].x1 &&
- y1 == dPriv->pBackClipRects[0].y1) {
-
- dPriv->pBackClipRects[0].x2 = x2;
- dPriv->pBackClipRects[0].y2 = y2;
- }
- }
- }
-}
-
-
-void intelWindowMoved( struct intel_context *intel )
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (!intel->ctx.DrawBuffer) {
- intelSetFrontClipRects( intel );
- }
- else {
- switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
- intelSetFrontClipRects( intel );
- break;
- case BUFFER_BIT_BACK_LEFT:
- intelSetBackClipRects( intel );
- break;
- default:
- /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
- intelSetFrontClipRects( intel );
- }
- }
-
- /* Get updated plane info so we sync against the right vblank counter */
- if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- drmI830Sarea *sarea = intel->sarea;
- drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
- .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
- drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
- .x2 = sarea->planeA_x + sarea->planeA_w,
- .y2 = sarea->planeA_y + sarea->planeA_h };
- drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
- .x2 = sarea->planeB_x + sarea->planeB_w,
- .y2 = sarea->planeB_y + sarea->planeB_h };
- GLint areaA = driIntersectArea( drw_rect, planeA_rect );
- GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags = dPriv->vblFlags;
-
- /* Update vblank info
- */
- if (areaB > areaA || (areaA == areaB && areaB > 0)) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Check to see if we changed pipes */
- if (flags != dPriv->vblFlags && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
- int64_t count;
-
- /*
- * Update msc_base from old pipe
- */
- driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
- dPriv->msc_base = count;
- /*
- * Then get new vblank_base and vblSeq values
- */
- dPriv->vblFlags = flags;
- driGetCurrentVBlank(dPriv);
- dPriv->vblank_base = dPriv->vblSeq;
- }
- } else {
- dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
- }
-
- _mesa_resize_framebuffer(&intel->ctx,
- (GLframebuffer*)dPriv->driverPrivate,
- dPriv->w, dPriv->h);
-
- /* Set state we know depends on drawable parameters:
- */
- {
- GLcontext *ctx = &intel->ctx;
-
- if (ctx->Driver.Scissor)
- ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height );
-
- if (ctx->Driver.DepthRange)
- ctx->Driver.DepthRange( ctx,
- ctx->Viewport.Near,
- ctx->Viewport.Far );
-
- intel->NewGLState |= _NEW_SCISSOR;
- }
-
- /* This works because the lock is always grabbed before emitting
- * commands and commands are always flushed prior to releasing
- * the lock.
- */
- intel->NewGLState |= _NEW_WINDOW_POS;
-}
-
-
-
-/* A true meta version of this would be very simple and additionally
- * machine independent. Maybe we'll get there one day.
- */
-static void intelClearWithTris(struct intel_context *intel,
- GLbitfield mask)
-{
- GLcontext *ctx = &intel->ctx;
- drm_clip_rect_t clear;
- GLint cx, cy, cw, ch;
-
- if (INTEL_DEBUG & DEBUG_DRI)
- _mesa_printf("%s %x\n", __FUNCTION__, mask);
-
- {
-
- intel->vtbl.install_meta_state(intel);
-
- /* Get clear bounds after locking */
- cx = ctx->DrawBuffer->_Xmin;
- cy = ctx->DrawBuffer->_Ymin;
- cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- clear.x1 = cx;
- clear.y1 = cy;
- clear.x2 = cx + cw;
- clear.y2 = cy + ch;
-
- /* Back and stencil cliprects are the same. Try and do both
- * buffers at once:
- */
- if (mask & (BUFFER_BIT_BACK_LEFT|BUFFER_BIT_STENCIL|BUFFER_BIT_DEPTH)) {
- intel->vtbl.meta_draw_region(intel,
- intel->back_region,
- intel->depth_region );
-
- if (mask & BUFFER_BIT_BACK_LEFT)
- intel->vtbl.meta_color_mask(intel, GL_TRUE );
- else
- intel->vtbl.meta_color_mask(intel, GL_FALSE );
-
- if (mask & BUFFER_BIT_STENCIL)
- intel->vtbl.meta_stencil_replace( intel,
- intel->ctx.Stencil.WriteMask[0],
- intel->ctx.Stencil.Clear);
- else
- intel->vtbl.meta_no_stencil_write(intel);
-
- if (mask & BUFFER_BIT_DEPTH)
- intel->vtbl.meta_depth_replace( intel );
- else
- intel->vtbl.meta_no_depth_write(intel);
-
- /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
- * drawing origin may not be correctly emitted.
- */
- intel->vtbl.meta_draw_quad(intel,
- clear.x1, clear.x2,
- clear.y1, clear.y2,
- intel->ctx.Depth.Clear,
- intel->clear_chan[0],
- intel->clear_chan[1],
- intel->clear_chan[2],
- intel->clear_chan[3],
- 0, 0, 0, 0);
- }
-
- /* Front may have different cliprects:
- */
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- intel->vtbl.meta_no_depth_write(intel);
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_color_mask(intel, GL_TRUE );
- intel->vtbl.meta_draw_region(intel,
- intel->front_region,
- intel->depth_region);
-
- /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
- * drawing origin may not be correctly emitted.
- */
- intel->vtbl.meta_draw_quad(intel,
- clear.x1, clear.x2,
- clear.y1, clear.y2,
- 0,
- intel->clear_chan[0],
- intel->clear_chan[1],
- intel->clear_chan[2],
- intel->clear_chan[3],
- 0, 0, 0, 0);
- }
-
- intel->vtbl.leave_meta_state( intel );
- }
-}
-
-
-
-
-
-static void intelClear(GLcontext *ctx, GLbitfield mask)
-{
- struct intel_context *intel = intel_context( ctx );
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
- GLbitfield tri_mask = 0;
- GLbitfield blit_mask = 0;
- GLbitfield swrast_mask = 0;
-
- if (INTEL_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s %x\n", __FUNCTION__, mask);
-
-
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- if (colorMask == ~0) {
- blit_mask |= BUFFER_BIT_FRONT_LEFT;
- }
- else {
- tri_mask |= BUFFER_BIT_FRONT_LEFT;
- }
- }
-
- if (mask & BUFFER_BIT_BACK_LEFT) {
- if (colorMask == ~0) {
- blit_mask |= BUFFER_BIT_BACK_LEFT;
- }
- else {
- tri_mask |= BUFFER_BIT_BACK_LEFT;
- }
- }
-
-
- if (mask & BUFFER_BIT_STENCIL) {
- if (!intel->hw_stencil) {
- swrast_mask |= BUFFER_BIT_STENCIL;
- }
- else if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff ||
- intel->depth_region->tiled) {
- tri_mask |= BUFFER_BIT_STENCIL;
- }
- else {
- blit_mask |= BUFFER_BIT_STENCIL;
- }
- }
-
- /* Do depth with stencil if possible to avoid 2nd pass over the
- * same buffer.
- */
- if (mask & BUFFER_BIT_DEPTH) {
- if ((tri_mask & BUFFER_BIT_STENCIL) ||
- intel->depth_region->tiled)
- tri_mask |= BUFFER_BIT_DEPTH;
- else
- blit_mask |= BUFFER_BIT_DEPTH;
- }
-
- swrast_mask |= (mask & BUFFER_BIT_ACCUM);
-
- intelFlush( ctx );
-
- if (blit_mask)
- intelClearWithBlit( ctx, blit_mask );
-
- if (tri_mask)
- intelClearWithTris( intel, tri_mask );
-
- if (swrast_mask)
- _swrast_Clear( ctx, swrast_mask );
-}
-
-
-
-
-
-
-
-/* Flip the front & back buffers
- */
-static void intelPageFlip( const __DRIdrawablePrivate *dPriv )
-{
-#if 0
- struct intel_context *intel;
- int tmp, ret;
-
- if (INTEL_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
-
- intelFlush( &intel->ctx );
- LOCK_HARDWARE( intel );
-
- if (dPriv->pClipRects) {
- *(drm_clip_rect_t *)intel->sarea->boxes = dPriv->pClipRects[0];
- intel->sarea->nbox = 1;
- }
-
- ret = drmCommandNone(intel->driFd, DRM_I830_FLIP);
- if (ret) {
- fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
- UNLOCK_HARDWARE( intel );
- exit(1);
- }
-
- tmp = intel->sarea->last_enqueue;
- intelRefillBatchLocked( intel );
- UNLOCK_HARDWARE( intel );
-
-
- intelSetDrawBuffer( &intel->ctx, intel->ctx.Color.DriverDrawBuffer );
-#endif
-}
-
-
-void intelSwapBuffers( __DRIdrawablePrivate *dPriv )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- struct intel_context *intel;
- GLcontext *ctx;
- intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
- ctx = &intel->ctx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- if ( 0 /*intel->doPageFlip*/ ) { /* doPageFlip is never set !!! */
- intelPageFlip( dPriv );
- } else {
- intelCopyBuffer( dPriv, NULL );
- }
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-void intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
- int x, int y, int w, int h )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
- GLcontext *ctx = &intel->ctx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- intelCopyBuffer( dPriv, &rect );
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-static void intelDrawBuffer(GLcontext *ctx, GLenum mode )
-{
- struct intel_context *intel = intel_context(ctx);
- int front = 0;
-
- if (!ctx->DrawBuffer)
- return;
-
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- front = 1;
- FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- case BUFFER_BIT_BACK_LEFT:
- front = 0;
- FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- default:
- FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- if ( intel->sarea->pf_current_page == 1 )
- front ^= 1;
-
- intelSetFrontClipRects( intel );
-
-
- if (front) {
- if (intel->draw_region != intel->front_region) {
- intel_region_release(intel, &intel->draw_region);
- intel_region_reference(&intel->draw_region, intel->front_region);
- }
- } else {
- if (intel->draw_region != intel->back_region) {
- intel_region_release(intel, &intel->draw_region);
- intel_region_reference(&intel->draw_region, intel->back_region);
- }
- }
-
- intel->vtbl.set_draw_region( intel,
- intel->draw_region,
- intel->depth_region);
-}
-
-static void intelReadBuffer( GLcontext *ctx, GLenum mode )
-{
- /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
-
-
-void intelInitBufferFuncs( struct dd_function_table *functions )
-{
- functions->Clear = intelClear;
- functions->GetBufferSize = intelBufferSize;
- functions->DrawBuffer = intelDrawBuffer;
- functions->ReadBuffer = intelReadBuffer;
-}
+../intel/intel_buffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index fb95c492eb6..0866c5ccc6e 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -57,10 +57,13 @@
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_regions.h"
+#include "intel_buffers.h"
#include "intel_buffer_objects.h"
#include "intel_decode.h"
+#include "intel_fbo.h"
#include "intel_bufmgr_ttm.h"
+#include "drirenderbuffer.h"
#include "i915_drm.h"
#include "utils.h"
@@ -83,8 +86,10 @@ int INTEL_DEBUG = (0);
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
#define need_GL_EXT_fog_coord
+#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
+#define need_GL_ATI_separate_stencil
#define need_GL_EXT_point_parameters
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
@@ -184,7 +189,14 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_EXT_stencil_wrap", NULL },
+ /* Do not enable this extension. It conflicts with GL_ATI_separate_stencil
+ * and 2.0's separate stencil, because mesa's computed _TestTwoSide will
+ * only reflect whether it's enabled through this extension, even if the
+ * application is using the other interfaces.
+ */
+/*{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },*/
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_env_combine", NULL },
{ "GL_EXT_texture_env_dot3", NULL },
@@ -202,20 +214,38 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
{ "GL_ARB_fragment_shader", NULL },
- /* XXX not implement yet, to compile builtin glsl lib */
{ "GL_ARB_draw_buffers", NULL },
{ NULL, NULL }
};
+const struct dri_extension ttm_extensions[] = {
+ {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
+ {"GL_ARB_pixel_buffer_object", NULL},
+ {NULL, NULL}
+};
+
const struct dri_extension arb_oc_extension =
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions};
+/**
+ * Initializes potential list of extensions if ctx == NULL, or actually enables
+ * extensions for a context.
+ */
void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
-{
- struct intel_context *intel = ctx?intel_context(ctx):NULL;
- driInitExtensions(ctx, card_extensions, enable_imaging);
- if (!ctx || intel->intelScreen->drmMinor >= 8)
- driInitSingleExtension (ctx, &arb_oc_extension);
+{
+ struct intel_context *intel = ctx?intel_context(ctx):NULL;
+
+ /* Disable imaging extension until convolution is working in teximage paths.
+ */
+ enable_imaging = GL_FALSE;
+
+ driInitExtensions(ctx, card_extensions, enable_imaging);
+
+ if (intel == NULL || intel->ttm)
+ driInitExtensions(ctx, ttm_extensions, GL_FALSE);
+
+ if (intel == NULL || intel->intelScreen->drmMinor >= 8)
+ driInitSingleExtension(ctx, &arb_oc_extension);
}
static const struct dri_debug_control debug_control[] =
@@ -244,6 +274,7 @@ static const struct dri_debug_control debug_control[] =
{ "blit", DEBUG_BLIT},
{ "mip", DEBUG_MIPTREE},
{ "reg", DEBUG_REGION},
+ { "fbo", DEBUG_FBO },
{ NULL, 0 }
};
@@ -506,17 +537,10 @@ GLboolean intelInitContext( struct intel_context *intel,
switch(mesaVis->depthBits) {
case 0: /* what to do in this case? */
case 16:
- intel->depth_scale = 1.0/0xffff;
intel->polygon_offset_scale = 1.0/0xffff;
- intel->depth_clear_mask = ~0;
- intel->ClearDepth = 0xffff;
break;
case 24:
- intel->depth_scale = 1.0/0xffffff;
intel->polygon_offset_scale = 2.0/0xffffff; /* req'd to pass glean */
- intel->depth_clear_mask = 0x00ffffff;
- intel->stencil_clear_mask = 0xff000000;
- intel->ClearDepth = 0x00ffffff;
break;
default:
assert(0);
@@ -534,12 +558,14 @@ GLboolean intelInitContext( struct intel_context *intel,
INTEL_DEBUG = driParseDebugString( getenv( "INTEL_DEBUG" ),
debug_control );
- if (!intel->ttm && (INTEL_DEBUG & DEBUG_BUFMGR))
- dri_bufmgr_fake_set_debug(intel->bufmgr, GL_TRUE);
+ if (INTEL_DEBUG & DEBUG_BUFMGR)
+ dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
intel_recreate_static_regions(intel);
intel_bufferobj_init( intel );
+ intel_fbo_init( intel );
+
intel->batch = intel_batchbuffer_alloc( intel );
intel->last_swap_fence = NULL;
intel->first_swap_fence = NULL;
@@ -612,16 +638,6 @@ void intelDestroyContext(__DRIcontextPrivate *driContextPriv)
*/
}
- /* Free the regions created to describe front/back/depth
- * buffers:
- */
-#if 0
- intel_region_release(intel, &intel->front_region);
- intel_region_release(intel, &intel->back_region);
- intel_region_release(intel, &intel->depth_region);
- intel_region_release(intel, &intel->draw_region);
-#endif
-
/* free the Mesa context */
intel->ctx.VertexProgram.Current = NULL;
intel->ctx.FragmentProgram.Current = NULL;
@@ -642,7 +658,44 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
{
if (driContextPriv) {
- struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate;
+ struct intel_context *intel =
+ (struct intel_context *) driContextPriv->driverPrivate;
+ struct intel_framebuffer *intel_fb =
+ (struct intel_framebuffer *) driDrawPriv->driverPrivate;
+ GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
+
+ /* XXX FBO temporary fix-ups! */
+ /* if the renderbuffers don't have regions, init them from the context.
+ * They will be unreferenced when the renderbuffer is destroyed.
+ */
+ {
+ struct intel_renderbuffer *irbDepth
+ = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ struct intel_renderbuffer *irbStencil
+ = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) {
+ intel_region_reference(&intel_fb->color_rb[0]->region,
+ intel->front_region);
+ }
+ if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) {
+ intel_region_reference(&intel_fb->color_rb[1]->region,
+ intel->back_region);
+ }
+ if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) {
+ intel_region_reference(&intel_fb->color_rb[2]->region,
+ intel->third_region);
+ }
+ if (irbDepth && !irbDepth->region) {
+ intel_region_reference(&irbDepth->region, intel->depth_region);
+ }
+ if (irbStencil && !irbStencil->region) {
+ intel_region_reference(&irbStencil->region, intel->depth_region);
+ }
+ }
+
+ /* set GLframebuffer size to match window, if needed */
+ driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
if (intel->driReadDrawable != driReadPriv) {
intel->driReadDrawable = driReadPriv;
@@ -662,10 +715,10 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
}
_mesa_make_current(&intel->ctx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate);
+ &intel_fb->Base,
+ readFb);
- intel->ctx.Driver.DrawBuffer( &intel->ctx, intel->ctx.Color.DrawBuffer[0] );
+ intel_draw_buffer(&intel->ctx, &intel_fb->Base);
} else {
_mesa_make_current(NULL, NULL, NULL);
}
diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h
index 17612acdaf2..52fee68d1a0 100644
--- a/src/mesa/drivers/dri/i965/intel_context.h
+++ b/src/mesa/drivers/dri/i965/intel_context.h
@@ -33,8 +33,10 @@
#include "mtypes.h"
#include "drm.h"
#include "texmem.h"
+#include "dri_bufmgr.h"
#include "intel_screen.h"
+#include "intel_tex_obj.h"
#include "i830_common.h"
#include "tnl/t_vertex.h"
@@ -59,32 +61,15 @@ typedef void (*intel_point_func)(struct intel_context *, intelVertex *);
#define INTEL_FALLBACK_USER 0x4
#define INTEL_FALLBACK_RENDERMODE 0x8
#define INTEL_FALLBACK_TEXTURE 0x10
+#define INTEL_FALLBACK_DEPTH_BUFFER 0x20
+#define INTEL_FALLBACK_STENCIL_BUFFER 0x40
extern void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode );
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
-
-
-struct intel_texture_object
-{
- struct gl_texture_object base; /* The "parent" object */
-
- /* The mipmap tree must include at least these levels once
- * validated:
- */
- GLuint firstLevel;
- GLuint lastLevel;
-
- GLuint dirty_images[6];
- GLuint dirty;
-
- /* On validation any active images held in main memory or in other
- * regions will be copied to this region and the old storage freed.
- */
- struct intel_mipmap_tree *mt;
-};
-
-
+#define INTEL_WRITE_PART 0x1
+#define INTEL_WRITE_FULL 0x2
+#define INTEL_READ 0x4
struct intel_context
{
@@ -142,12 +127,11 @@ struct intel_context
void (*meta_frame_buffer_texture)( struct intel_context *intel,
GLint xoff, GLint yoff );
- void (*meta_draw_quad)(struct intel_context *intel,
+ void (*meta_draw_quad)(struct intel_context *intel,
GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
+ GLfloat y0, GLfloat y1,
GLfloat z,
- GLubyte red, GLubyte green,
- GLubyte blue, GLubyte alpha,
+ GLuint color, /* ARGB32 */
GLfloat s0, GLfloat s1,
GLfloat t0, GLfloat t1);
@@ -181,13 +165,10 @@ struct intel_context
unsigned batch_id;
GLubyte clear_chan[4];
- GLuint ClearColor;
- GLuint ClearDepth;
+ GLuint ClearColor565;
+ GLuint ClearColor8888;
- GLfloat depth_scale;
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
- GLuint depth_clear_mask;
- GLuint stencil_clear_mask;
GLboolean hw_stencil;
GLboolean hw_stipple;
@@ -211,6 +192,7 @@ struct intel_context
GLuint numClipRects; /* cliprects for that buffer */
drm_clip_rect_t *pClipRects;
struct gl_texture_object *frame_buffer_texobj;
+ drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
GLboolean scissor;
drm_clip_rect_t draw_rect;
@@ -306,32 +288,6 @@ static inline void * __memcpy(void * to, const void * from, size_t n)
#endif
-/* The system memcpy (at least on ubuntu 5.10) has problems copying
- * to agp (writecombined) memory from a source which isn't 64-byte
- * aligned - there is a 4x performance falloff.
- *
- * The x86 __memcpy is immune to this but is slightly slower
- * (10%-ish) than the system memcpy.
- *
- * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
- * isn't much faster than x86_memcpy for agp copies.
- *
- * TODO: switch dynamically.
- */
-static inline void *do_memcpy( void *dest, const void *src, size_t n )
-{
- if ( (((unsigned long)src) & 63) ||
- (((unsigned long)dest) & 63)) {
- return __memcpy(dest, src, n);
- }
- else
- return memcpy(dest, src, n);
-}
-
-
-
-
-
/* ================================================================
* Debugging:
*/
@@ -361,6 +317,7 @@ extern int INTEL_DEBUG;
#define DEBUG_BLIT 0x200000
#define DEBUG_REGION 0x400000
#define DEBUG_MIPTREE 0x800000
+#define DEBUG_FBO 0x1000000
#define DBG(...) do { \
if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
@@ -493,15 +450,5 @@ static inline struct intel_context *intel_context( GLcontext *ctx )
return (struct intel_context *)ctx;
}
-static inline struct intel_texture_object *intel_texture_object( struct gl_texture_object *obj )
-{
- return (struct intel_texture_object *)obj;
-}
-
-static inline struct intel_texture_image *intel_texture_image( struct gl_texture_image *img )
-{
- return (struct intel_texture_image *)img;
-}
-
#endif
diff --git a/src/mesa/drivers/dri/i965/intel_depthstencil.c b/src/mesa/drivers/dri/i965/intel_depthstencil.c
new file mode 120000
index 00000000000..4ac4ae690a3
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_depthstencil.c
@@ -0,0 +1 @@
+../intel/intel_depthstencil.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
new file mode 120000
index 00000000000..a19f86dcc57
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -0,0 +1 @@
+../intel/intel_fbo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_ioctl.c b/src/mesa/drivers/dri/i965/intel_ioctl.c
index 91677c0c52f..ebf5e3ae835 100644
--- a/src/mesa/drivers/dri/i965/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i965/intel_ioctl.c
@@ -45,17 +45,6 @@
#include "intel_bufmgr_ttm.h"
#include "i915_drm.h"
-static void intelWaitIdleLocked( struct intel_context *intel )
-{
- unsigned int fence;
-
- if (INTEL_DEBUG & DEBUG_SYNC)
- fprintf(stderr, "waiting for idle\n");
-
- fence = intelEmitIrqLocked(intel);
- intelWaitIrq(intel, fence);
-}
-
int intelEmitIrqLocked( struct intel_context *intel )
{
int seq = 1;
@@ -185,7 +174,7 @@ intel_exec_ioctl(struct intel_context *intel,
execbuf.batch.DR4 = ((((GLuint) intel->drawX) & 0xffff) |
(((GLuint) intel->drawY) << 16));
- execbuf.ops_list = (unsigned)start; // TODO
+ execbuf.ops_list = (unsigned long)start; // TODO
execbuf.fence_arg.flags = DRM_FENCE_FLAG_SHAREABLE | DRM_I915_FENCE_FLAG_FLUSHED;
if (intel->no_hw)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index edca84c64e7..242fed0b6ae 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -1,260 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_context.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-#include "dri_bufmgr.h"
-#include "enums.h"
-#include "imports.h"
-
-#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-
-static GLenum target_to_target( GLenum target )
-{
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return GL_TEXTURE_CUBE_MAP_ARB;
- default:
- return target;
- }
-}
-
-struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
- GLenum target,
- GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- GLuint cpp,
- GLboolean compressed)
-{
- GLboolean ok;
- struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
-
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- _mesa_printf("%s target %s format %s level %d..%d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format),
- first_level,
- last_level);
-
- mt->target = target_to_target(target);
- mt->internal_format = internal_format;
- mt->first_level = first_level;
- mt->last_level = last_level;
- mt->width0 = width0;
- mt->height0 = height0;
- mt->depth0 = depth0;
- mt->cpp = cpp;
- mt->compressed = compressed;
-
- switch (intel->intelScreen->deviceID) {
-#if 0
- case PCI_CHIP_I945_G:
- ok = i945_miptree_layout( mt );
- break;
- case PCI_CHIP_I915_G:
- case PCI_CHIP_I915_GM:
- ok = i915_miptree_layout( mt );
- break;
-#endif
- default:
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- _mesa_printf("assuming BRW texture layouts\n");
- ok = brw_miptree_layout( mt );
- break;
- }
-
- if (ok)
- mt->region = intel_region_alloc( intel,
- mt->cpp,
- mt->pitch,
- mt->total_height );
-
- if (!mt->region) {
- free(mt);
- return NULL;
- }
-
- return mt;
-}
-
-
-
-void intel_miptree_destroy( struct intel_context *intel,
- struct intel_mipmap_tree *mt )
-{
- if (mt) {
- GLuint i;
-
- intel_region_release(intel, &(mt->region));
-
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
- if (mt->level[i].image_offset)
- free(mt->level[i].image_offset);
-
- free(mt);
- }
-}
-
-
-
-
-void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint nr_images,
- GLuint x, GLuint y,
- GLuint w, GLuint h, GLuint d)
-{
- mt->level[level].width = w;
- mt->level[level].height = h;
- mt->level[level].depth = d;
- mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp;
- mt->level[level].nr_images = nr_images;
-
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- _mesa_printf("%s level %d img size: %d,%d level_offset 0x%x\n", __FUNCTION__, level, w, h,
- mt->level[level].level_offset);
-
- /* Not sure when this would happen, but anyway:
- */
- if (mt->level[level].image_offset) {
- free(mt->level[level].image_offset);
- mt->level[level].image_offset = NULL;
- }
-
- if (nr_images > 1) {
- mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint));
- mt->level[level].image_offset[0] = 0;
- }
-}
-
-
-
-void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint img,
- GLuint x, GLuint y)
-{
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- _mesa_printf("%s level %d img %d pos %d,%d\n", __FUNCTION__, level, img, x, y);
-
- if (img == 0)
- assert(x == 0 && y == 0);
-
- if (img > 0)
- mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp;
-}
-
-
-/* Although we use the image_offset[] array to store relative offsets
- * to cube faces, Mesa doesn't know anything about this and expects
- * each cube face to be treated as a separate image.
- *
- * These functions present that view to mesa:
- */
-const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
- GLuint level)
-{
- static const GLuint zero = 0;
-
- if (mt->target != GL_TEXTURE_3D ||
- mt->level[level].nr_images == 1)
- return &zero;
- else
- return mt->level[level].image_offset;
-}
-
-
-GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level)
-{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
- return (mt->level[level].level_offset +
- mt->level[level].image_offset[face]);
- else
- return mt->level[level].level_offset;
-}
-
-
-
-
-
-extern GLuint intel_compressed_alignment(GLenum);
-/* Upload data for a particular image.
- */
-GLboolean intel_miptree_image_data(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face,
- GLuint level,
- const void *src,
- GLuint src_row_pitch,
- GLuint src_image_pitch)
-{
- GLuint depth = dst->level[level].depth;
- GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
- const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
- GLuint i;
- GLuint width, height, alignment;
-
- width = dst->level[level].width;
- height = dst->level[level].height;
-
- if (dst->compressed) {
- alignment = intel_compressed_alignment(dst->internal_format);
- src_row_pitch = ALIGN(src_row_pitch, alignment);
- width = ALIGN(width, alignment);
- height = (height + 3) / 4;
- }
-
- DBG("%s\n", __FUNCTION__);
- for (i = 0; i < depth; i++) {
- if (!intel_region_data(intel,
- dst->region,
- dst_offset + dst_depth_offset[i],
- 0,
- 0,
- src,
- src_row_pitch,
- 0, 0, /* source x,y */
- width,
- height))
- return GL_FALSE;
- src += src_image_pitch;
- }
- return GL_TRUE;
-}
-
+../intel/intel_mipmap_tree.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
deleted file mode 100644
index dbd7167b778..00000000000
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ /dev/null
@@ -1,166 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_MIPMAP_TREE_H
-#define INTEL_MIPMAP_TREE_H
-
-#include "intel_regions.h"
-
-/* A layer on top of the intel_regions code which adds:
- *
- * - Code to size and layout a region to hold a set of mipmaps.
- * - Query to determine if a new image fits in an existing tree.
- *
- * The fixed mipmap layout of intel hardware where one offset
- * specifies the position of all images in a mipmap hierachy
- * complicates the implementation of GL texture image commands,
- * compared to hardware where each image is specified with an
- * independent offset.
- *
- * In an ideal world, each texture object would be associated with a
- * single bufmgr buffer or 2d intel_region, and all the images within
- * the texture object would slot into the tree as they arrive. The
- * reality can be a little messier, as images can arrive from the user
- * with sizes that don't fit in the existing tree, or in an order
- * where the tree layout cannot be guessed immediately.
- *
- * This structure encodes an idealized mipmap tree. The GL image
- * commands build these where possible, otherwise store the images in
- * temporary system buffers.
- */
-
-
-struct intel_mipmap_level {
- GLuint level_offset;
- GLuint width;
- GLuint height;
- GLuint depth;
- GLuint nr_images;
-
- /* Explicitly store the offset of each image for each cube face or
- * depth value. Pretty much have to accept that hardware formats
- * are going to be so diverse that there is no unified way to
- * compute the offsets of depth/cube images within a mipmap level,
- * so have to store them as a lookup table:
- */
- GLuint *image_offset;
-};
-
-struct intel_mipmap_tree {
- /* Effectively the key:
- */
- GLenum target;
- GLenum internal_format;
-
- GLuint first_level;
- GLuint last_level;
-
- GLuint width0, height0, depth0;
- GLuint cpp;
- GLboolean compressed;
-
- /* Derived from the above:
- */
- GLuint pitch;
- GLuint depth_pitch; /* per-image on i945? */
- GLuint total_height;
-
- /* Includes image offset tables:
- */
- struct intel_mipmap_level level[MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct intel_region *region;
-
- /* These are also refcounted:
- */
- GLuint refcount;
-};
-
-
-
-struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
- GLenum target,
- GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- GLuint cpp,
- GLboolean compressed);
-
-void intel_miptree_destroy( struct intel_context *intel,
- struct intel_mipmap_tree *mt );
-
-
-/* Return the linear offset of an image relative to the start of the
- * tree:
- */
-GLuint intel_miptree_image_offset( struct intel_mipmap_tree *mt,
- GLuint face,
- GLuint level );
-
-/* Return pointers to each 2d slice within an image. Indexed by depth
- * value.
- */
-const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
- GLuint level);
-
-
-void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint nr_images,
- GLuint x, GLuint y,
- GLuint w, GLuint h, GLuint d);
-
-void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint img,
- GLuint x, GLuint y);
-
-
-/* Upload an image into a tree
- */
-GLboolean intel_miptree_image_data(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face,
- GLuint level,
- const void *src,
- GLuint src_row_pitch,
- GLuint src_image_pitch);
-
-/* i915_mipmap_tree.c:
- */
-GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt );
-GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt );
-GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt );
-
-
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
index 3777422619b..9085c7b0397 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c
@@ -1,357 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "colormac.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "bufferobj.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_buffer_objects.h"
-
-
-
-#define FILE_DEBUG_FLAG DEBUG_PIXEL
-
-
-/* Unlike the other intel_pixel_* functions, the expectation here is
- * that the incoming data is not in a PBO. With the XY_TEXT blit
- * method, there's no benefit haveing it in a PBO, but we could
- * implement a path based on XY_MONO_SRC_COPY_BLIT which might benefit
- * PBO bitmaps. I think they are probably pretty rare though - I
- * wonder if Xgl uses them?
- */
-static const GLubyte *map_pbo( GLcontext *ctx,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- GLubyte *buf;
-
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- GL_COLOR_INDEX, GL_BITMAP,
- (GLvoid *) bitmap)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
- return NULL;
- }
-
- return ADD_POINTERS(buf, bitmap);
-}
-
-static GLboolean test_bit( const GLubyte *src,
- GLuint bit )
-{
- return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
-}
-
-static void set_bit( GLubyte *dest,
- GLuint bit )
-{
- dest[bit/8] |= 1 << (bit % 8);
-}
-
-/* Extract a rectangle's worth of data from the bitmap. Called
- * per-cliprect.
- */
-static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap,
- GLuint x, GLuint y,
- GLuint w, GLuint h,
- GLubyte *dest,
- GLuint row_align,
- GLboolean invert)
-{
- GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
- GLuint mask = unpack->LsbFirst ? 0 : 7;
- GLuint bit = 0;
- GLint row, col;
- GLint first, last;
- GLint incr;
- GLuint count = 0;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
- __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
-
- if (invert) {
- first = h-1;
- last = 0;
- incr = -1;
- }
- else {
- first = 0;
- last = h-1;
- incr = 1;
- }
-
- /* Require that dest be pre-zero'd.
- */
- for (row = first; row != (last+incr); row += incr) {
- const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap,
- width, height,
- GL_COLOR_INDEX, GL_BITMAP,
- y + row, x);
-
- for (col = 0; col < w; col++, bit++) {
- if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
- set_bit(dest, bit ^ 7);
- count++;
- }
- }
-
- if (row_align)
- bit = ALIGN(bit, row_align);
- }
-
- return count;
-}
-
-
-
-
-/*
- * Render a bitmap.
- */
-static GLboolean
-do_blit_bitmap( GLcontext *ctx,
- GLint dstx, GLint dsty,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- GLfloat tmpColor[4];
-
- union {
- GLuint ui;
- GLubyte ub[4];
- } color;
-
- if (!dst)
- return GL_FALSE;
-
- if (unpack->BufferObj->Name) {
- bitmap = map_pbo(ctx, width, height, unpack, bitmap);
- if (bitmap == NULL)
- return GL_TRUE; /* even though this is an error, we're done */
- }
-
- COPY_4V(tmpColor, ctx->Current.RasterColor);
-
- if (NEED_SECONDARY_COLOR(ctx)) {
- ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor);
- }
-
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[0], tmpColor[2]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[1], tmpColor[1]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[2], tmpColor[0]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[3], tmpColor[3]);
-
- /* Does zoom apply to bitmaps?
- */
- if (!intel_check_blit_fragment_ops(ctx) ||
- ctx->Pixel.ZoomX != 1.0F ||
- ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
- GLint nbox = dPriv->numClipRects;
- GLint srcx = 0, srcy = 0;
- GLint orig_screen_x1, orig_screen_y2;
- GLuint i;
-
-
- orig_screen_x1 = dPriv->x + dstx;
- orig_screen_y2 = dPriv->y + (dPriv->h - dsty);
-
- /* Do scissoring in GL coordinates:
- */
- if (ctx->Scissor.Enabled)
- {
- GLint x = ctx->Scissor.X;
- GLint y = ctx->Scissor.Y;
- GLuint w = ctx->Scissor.Width;
- GLuint h = ctx->Scissor.Height;
-
- if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
- goto out;
- }
-
- /* Convert from GL to hardware coordinates:
- */
- dsty = dPriv->y + (dPriv->h - dsty - height);
- dstx = dPriv->x + dstx;
-
- dest_rect.x1 = dstx < 0 ? 0 : dstx;
- dest_rect.y1 = dsty < 0 ? 0 : dsty;
- dest_rect.x2 = dstx + width < 0 ? 0 : dstx + width;
- dest_rect.y2 = dsty + height < 0 ? 0 : dsty + height;
-
- for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
- int box_w, box_h;
- GLint px, py;
- GLuint stipple[32];
-
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
- /* Now go back to GL coordinates to figure out what subset of
- * the bitmap we are uploading for this cliprect:
- */
- box_w = rect.x2 - rect.x1;
- box_h = rect.y2 - rect.y1;
- srcx = rect.x1 - orig_screen_x1;
- srcy = orig_screen_y2 - rect.y2;
-
-
-#define DY 32
-#define DX 32
-
- /* Then, finally, chop it all into chunks that can be
- * digested by hardware:
- */
- for (py = 0; py < box_h; py += DY) {
- for (px = 0; px < box_w; px += DX) {
- int h = MIN2(DY, box_h - py);
- int w = MIN2(DX, box_w - px);
- GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
- GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY;
-
- assert(sz <= sizeof(stipple));
- memset(stipple, 0, sz);
-
- /* May need to adjust this when padding has been introduced in
- * sz above:
- */
- if (get_bitmap_rect(width, height, unpack,
- bitmap,
- srcx + px, srcy + py, w, h,
- (GLubyte *)stipple,
- 8,
- GL_TRUE) == 0)
- continue;
-
- /*
- */
- intelEmitImmediateColorExpandBlit( intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- color.ui,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiled,
- rect.x1 + px,
- rect.y2 - (py + h),
- w, h,
- logic_op);
- }
- }
- }
- intel->need_flush = GL_TRUE;
- out:
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
-
- if (unpack->BufferObj->Name) {
- /* done with PBO so unmap it now */
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
-
- return GL_TRUE;
-}
-
-
-
-
-
-/* There are a large number of possible ways to implement bitmap on
- * this hardware, most of them have some sort of drawback. Here are a
- * few that spring to mind:
- *
- * Blit:
- * - XY_MONO_SRC_BLT_CMD
- * - use XY_SETUP_CLIP_BLT for cliprect clipping.
- * - XY_TEXT_BLT
- * - XY_TEXT_IMMEDIATE_BLT
- * - blit per cliprect, subject to maximum immediate data size.
- * - XY_COLOR_BLT
- * - per pixel or run of pixels
- * - XY_PIXEL_BLT
- * - good for sparse bitmaps
- *
- * 3D engine:
- * - Point per pixel
- * - Translate bitmap to an alpha texture and render as a quad
- * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
- */
-void
-intelBitmap(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte * pixels)
-{
- if (do_blit_bitmap(ctx, x, y, width, height,
- unpack, pixels))
- return;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- _swrast_Bitmap(ctx, x, y, width, height, unpack, pixels);
-}
+../intel/intel_pixel_bitmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
index dc2e266a3d7..7583906dd09 100644
--- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
@@ -190,7 +190,7 @@ do_texture_copypixels(GLcontext * ctx,
dstx, dstx + width,
dsty, dsty + height,
ctx->Current.RasterPos[ 2 ],
- 0, 0, 0, 0, 0.0, 0.0, 0.0, 0.0 );
+ 0, 0.0, 0.0, 0.0, 0.0 );
intel->vtbl.leave_meta_state( intel );
diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c
index feaecbc754c..89b2f15c10f 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_regions.c
+++ b/src/mesa/drivers/dri/i965/intel_regions.c
@@ -1,305 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Provide additional functionality on top of bufmgr buffers:
- * - 2d semantics and blit operations
- * - refcounting of buffers for multiple images in a buffer.
- * - refcounting of buffer mappings.
- * - some logic for moving the buffers to the best memory pools for
- * given operations.
- *
- * Most of this is to make it easier to implement the fixed-layout
- * mipmap tree required by intel hardware in the face of GL's
- * programming interface where each image can be specifed in random
- * order and it isn't clear what layout the tree should have until the
- * last moment.
- */
-
-#include "intel_context.h"
-#include "intel_regions.h"
-#include "intel_blit.h"
-#include "dri_bufmgr.h"
-#include "intel_bufmgr_ttm.h"
-#include "imports.h"
-
-#define FILE_DEBUG_FLAG DEBUG_REGION
-
-/* XXX: Thread safety?
- */
-GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *region)
-{
- DBG("%s\n", __FUNCTION__);
- if (!region->map_refcount++) {
- dri_bo_map(region->buffer, GL_TRUE);
- region->map = region->buffer->virtual;
- }
-
- return region->map;
-}
-
-void intel_region_unmap(struct intel_context *intel,
- struct intel_region *region)
-{
- DBG("%s\n", __FUNCTION__);
- if (!--region->map_refcount) {
- dri_bo_unmap(region->buffer);
- region->map = NULL;
- }
-}
-
-struct intel_region *intel_region_alloc( struct intel_context *intel,
- GLuint cpp,
- GLuint pitch,
- GLuint height )
-{
- struct intel_region *region = calloc(sizeof(*region), 1);
-
- DBG("%s %dx%dx%d == 0x%x bytes\n", __FUNCTION__,
- cpp, pitch, height, cpp*pitch*height);
-
- region->cpp = cpp;
- region->pitch = pitch;
- region->height = height; /* needed? */
- region->refcount = 1;
-
- region->buffer = dri_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT);
-
- return region;
-}
-
-void intel_region_reference( struct intel_region **dst,
- struct intel_region *src)
-{
- src->refcount++;
- assert(*dst == NULL);
- *dst = src;
-}
-
-void intel_region_release( struct intel_context *intel,
- struct intel_region **region )
-{
- if (!*region)
- return;
-
- DBG("%s %d\n", __FUNCTION__, (*region)->refcount-1);
-
- if (--(*region)->refcount == 0) {
- assert((*region)->map_refcount == 0);
- dri_bo_unreference((*region)->buffer);
- free(*region);
- }
- *region = NULL;
-}
-
-void _mesa_copy_rect( GLubyte *dst,
- GLuint cpp,
- GLuint dst_pitch,
- GLuint dst_x,
- GLuint dst_y,
- GLuint width,
- GLuint height,
- const GLubyte *src,
- GLuint src_pitch,
- GLuint src_x,
- GLuint src_y )
-{
- GLuint i;
-
- dst_pitch *= cpp;
- src_pitch *= cpp;
- dst += dst_x * cpp;
- src += src_x * cpp;
- dst += dst_y * dst_pitch;
- src += src_y * dst_pitch;
- width *= cpp;
-
- if (width == dst_pitch &&
- width == src_pitch)
- do_memcpy(dst, src, height * width);
- else {
- for (i = 0; i < height; i++) {
- do_memcpy(dst, src, width);
- dst += dst_pitch;
- src += src_pitch;
- }
- }
-}
-
-
-/* Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-GLboolean intel_region_data(struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- const void *src, GLuint src_pitch,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height)
-{
- DBG("%s\n", __FUNCTION__);
-
- assert (dst_offset + dstx + width +
- (dsty + height - 1) * dst->pitch * dst->cpp <=
- dst->pitch * dst->cpp * dst->height);
-
- _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
- dst->cpp,
- dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
- intel_region_unmap(intel, dst);
-
- return GL_TRUE;
-}
-
-/* Copy rectangular sub-regions. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void intel_region_copy( struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height )
-{
- DBG("%s\n", __FUNCTION__);
-
- assert(src->cpp == dst->cpp);
-
- intelEmitCopyBlit(intel,
- dst->cpp,
- src->pitch, src->buffer, src_offset, src->tiled,
- dst->pitch, dst->buffer, dst_offset, dst->tiled,
- srcx, srcy,
- dstx, dsty,
- width, height,
- GL_COPY );
-}
-
-/* Fill a rectangular sub-region. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void intel_region_fill( struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- GLuint width, GLuint height,
- GLuint color )
-{
- DBG("%s\n", __FUNCTION__);
-
- intelEmitFillBlit(intel,
- dst->cpp,
- dst->pitch, dst->buffer, dst_offset, dst->tiled,
- dstx, dsty,
- width, height,
- color );
-}
-
-static struct intel_region *
-intel_recreate_static(struct intel_context *intel,
- const char *name,
- struct intel_region *region,
- intelRegion *region_desc,
- GLuint mem_type)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
-
- if (region == NULL) {
- region = calloc(sizeof(*region), 1);
- region->refcount = 1;
- }
-
- region->cpp = intelScreen->cpp;
- region->pitch = region_desc->pitch / intelScreen->cpp;
- region->height = intelScreen->height; /* needed? */
- region->tiled = region_desc->tiled;
-
- if (intel->ttm) {
- assert(region_desc->bo_handle != -1);
- region->buffer = intel_ttm_bo_create_from_handle(intel->bufmgr,
- name,
- region_desc->bo_handle);
- } else {
- region->buffer = dri_bo_alloc_static(intel->bufmgr,
- name,
- region_desc->offset,
- region_desc->pitch *
- intelScreen->height,
- region_desc->map,
- DRM_BO_FLAG_MEM_TT);
- }
-
- assert(region->buffer != NULL);
-
- return region;
-}
-
-/**
- * Create intel_region structs to describe the static front, back, and depth
- * buffers created by the xserver.
- *
- * Although FBO's mean we now no longer use these as render targets in
- * all circumstances, they won't go away until the back and depth
- * buffers become private, and the front buffer will remain even then.
- *
- * Note that these don't allocate video memory, just describe
- * allocations alread made by the X server.
- */
-void
-intel_recreate_static_regions(struct intel_context *intel)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
-
- intel->front_region =
- intel_recreate_static(intel, "front",
- intel->front_region,
- &intelScreen->front,
- DRM_BO_FLAG_MEM_TT);
-
- intel->back_region =
- intel_recreate_static(intel, "back",
- intel->back_region,
- &intelScreen->back,
- DRM_BO_FLAG_MEM_TT);
-
- /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
- * private buffers.
- */
- intel->depth_region =
- intel_recreate_static(intel, "depth",
- intel->depth_region,
- &intelScreen->depth,
- DRM_BO_FLAG_MEM_TT);
-}
+../intel/intel_regions.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_regions.h b/src/mesa/drivers/dri/i965/intel_regions.h
deleted file mode 100644
index 3e130203c3c..00000000000
--- a/src/mesa/drivers/dri/i965/intel_regions.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTEL_REGIONS_H
-#define INTEL_REGIONS_H
-
-#include "mtypes.h"
-#include "dri_bufmgr.h" /* for DBG! */
-#include "intel_screen.h"
-struct intel_context;
-
-/* A layer on top of the bufmgr buffers that adds a few useful things:
- *
- * - Refcounting for local buffer references.
- * - Refcounting for buffer maps
- * - Buffer dimensions - pitch and height.
- * - Blitter commands for copying 2D regions between buffers.
- */
-struct intel_region {
- dri_bo *buffer;
- GLuint refcount;
- GLuint cpp;
- GLuint pitch;
- GLuint height;
- GLboolean tiled;
- GLubyte *map;
- GLuint map_refcount;
-};
-
-/* Allocate a refcounted region. Pointers to regions should only be
- * copied by calling intel_reference_region().
- *
- * No support for dynamically allocating tiled regions at this point.
- */
-struct intel_region *intel_region_alloc( struct intel_context *intel,
- GLuint cpp,
- GLuint pitch,
- GLuint height );
-
-void intel_region_reference( struct intel_region **dst,
- struct intel_region *src );
-
-void intel_region_release(struct intel_context *intel,
- struct intel_region **ib );
-
-void intel_recreate_static_regions(struct intel_context *intel);
-
-/* Static regions may be tiled. The assumption is that the X server
- * has set up fence registers to define tiled zones in agp and these
- * buffers are within those zones. Tiling regions without fence
- * registers is more work.
- */
-struct intel_region *
-intel_region_create_static(intelScreenPrivate *intelScreen,
- char *name,
- GLuint mem_type,
- unsigned int bo_handle,
- GLuint offset,
- void *virtual,
- GLuint cpp,
- GLuint pitch, GLuint height, GLboolean tiled);
-void
-intel_region_update_static(intelScreenPrivate *intelScreen,
- struct intel_region *region,
- GLuint mem_type,
- unsigned int bo_handle,
- GLuint offset,
- void *virtual,
- GLuint cpp, GLuint pitch, GLuint height,
- GLboolean tiled);
-
-/* Map/unmap regions. This is refcounted also:
- */
-GLubyte *intel_region_map(struct intel_context *intel,
- struct intel_region *ib);
-
-void intel_region_unmap(struct intel_context *intel,
- struct intel_region *ib);
-
-
-/* Upload data to a rectangular sub-region
- */
-GLboolean intel_region_data(struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- const void *src, GLuint src_stride,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height);
-
-/* Copy rectangular sub-regions
- */
-void intel_region_copy( struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy,
- GLuint width, GLuint height );
-
-/* Fill a rectangular sub-region
- */
-void intel_region_fill( struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- GLuint width, GLuint height,
- GLuint color );
-
-
-/***********************************************************************
- * Misc utilities: move to somewhere generic
- */
-void _mesa_copy_rect( GLubyte *dst,
- GLuint cpp,
- GLuint dst_pitch,
- GLuint dst_x,
- GLuint dst_y,
- GLuint width,
- GLuint height,
- const GLubyte *src,
- GLuint src_pitch,
- GLuint src_x,
- GLuint src_y );
-
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c
index 61d2b9a7b24..f2db48272b9 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_screen.c
+++ b/src/mesa/drivers/dri/i965/intel_screen.c
@@ -1,693 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "matrix.h"
-#include "renderbuffer.h"
-#include "simple_list.h"
-#include "utils.h"
-#include "vblank.h"
-#include "xmlpool.h"
-
-
-#include "intel_screen.h"
-
-#include "intel_context.h"
-#include "intel_tex.h"
-#include "intel_span.h"
-#include "intel_ioctl.h"
-#include "intel_regions.h"
-#include "intel_bufmgr_ttm.h"
-
-#include "i915_drm.h"
-#include "i830_dri.h"
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
- DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_SECTION_END
- DRI_CONF_SECTION_QUALITY
- DRI_CONF_FORCE_S3TC_ENABLE(false)
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
- DRI_CONF_SECTION_END
-DRI_CONF_END;
-const GLuint __driNConfigOptions = 4;
-
-#ifdef USE_NEW_INTERFACE
-static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /*USE_NEW_INTERFACE*/
-
-/**
- * Map all the memory regions described by the screen.
- * \return GL_TRUE if success, GL_FALSE if error.
- */
-GLboolean
-intelMapScreenRegions(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-
- if (intelScreen->front.handle) {
- if (drmMap(sPriv->fd,
- intelScreen->front.handle,
- intelScreen->front.size,
- (drmAddress *)&intelScreen->front.map) != 0) {
- _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
- return GL_FALSE;
- }
- } else {
- /* Use the old static allocation method if the server isn't setting up
- * a movable handle for us. Add in the front buffer offset from
- * framebuffer start, as our span routines (unlike other drivers) expect
- * the renderbuffer address to point to the beginning of the
- * renderbuffer.
- */
- intelScreen->front.map = (char *)sPriv->pFB;
- if (intelScreen->front.map == NULL) {
- fprintf(stderr, "Failed to find framebuffer mapping\n");
- return GL_FALSE;
- }
- }
-
- if (drmMap(sPriv->fd,
- intelScreen->back.handle,
- intelScreen->back.size,
- (drmAddress *)&intelScreen->back.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
- if (drmMap(sPriv->fd,
- intelScreen->depth.handle,
- intelScreen->depth.size,
- (drmAddress *)&intelScreen->depth.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
- if (drmMap(sPriv->fd,
- intelScreen->tex.handle,
- intelScreen->tex.size,
- (drmAddress *)&intelScreen->tex.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
-
- if (0)
- printf("Mappings: front: %p back: %p depth: %p tex: %p\n",
- intelScreen->front.map,
- intelScreen->back.map,
- intelScreen->depth.map,
- intelScreen->tex.map);
- return GL_TRUE;
-}
-
-void
-intelUnmapScreenRegions(intelScreenPrivate *intelScreen)
-{
-#define REALLY_UNMAP 1
- /* If front.handle is present, we're doing the dynamic front buffer mapping,
- * but if we've fallen back to static allocation then we shouldn't try to
- * unmap here.
- */
- if (intelScreen->front.handle) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
- printf("drmUnmap front failed!\n");
-#endif
- intelScreen->front.map = NULL;
- }
- if (intelScreen->back.map) {
-#if REALLY_UNMAP
- if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
- printf("drmUnmap back failed!\n");
-#endif
- intelScreen->back.map = NULL;
- }
- if (intelScreen->depth.map) {
-#if REALLY_UNMAP
- drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
- intelScreen->depth.map = NULL;
-#endif
- }
- if (intelScreen->tex.map) {
-#if REALLY_UNMAP
- drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
- intelScreen->tex.map = NULL;
-#endif
- }
-}
-
-
-static void
-intelPrintDRIInfo(intelScreenPrivate *intelScreen,
- __DRIscreenPrivate *sPriv,
- I830DRIPtr gDRIPriv)
-{
- fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->front.size, intelScreen->front.offset,
- intelScreen->front.pitch);
- fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->back.size, intelScreen->back.offset,
- intelScreen->back.pitch);
- fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->depth.size, intelScreen->depth.offset,
- intelScreen->depth.pitch);
- fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->rotated.size, intelScreen->rotated.offset,
- intelScreen->rotated.pitch);
- fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
- intelScreen->tex.size, intelScreen->tex.offset);
- fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
-}
-
-
-static void
-intelPrintSAREA(volatile drmI830Sarea *sarea)
-{
- fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, sarea->height);
- fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
- fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle);
- fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle);
- fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->tex_offset, sarea->tex_size,
- (unsigned) sarea->tex_handle);
- fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation);
- fprintf(stderr,
- "SAREA: rotated offset: 0x%08x size: 0x%x\n",
- sarea->rotated_offset, sarea->rotated_size);
- fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch);
-}
-
-
-/**
- * A number of the screen parameters are obtained/computed from
- * information in the SAREA. This function updates those parameters.
- */
-void
-intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
- volatile drmI830Sarea *sarea)
-{
- intelScreen->width = sarea->width;
- intelScreen->height = sarea->height;
-
- intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.pitch = sarea->pitch * intelScreen->cpp;
- intelScreen->front.handle = sarea->front_handle;
- intelScreen->front.size = sarea->front_size;
- intelScreen->front.tiled = sarea->front_tiled;
-
- intelScreen->back.offset = sarea->back_offset;
- intelScreen->back.pitch = sarea->pitch * intelScreen->cpp;
- intelScreen->back.handle = sarea->back_handle;
- intelScreen->back.size = sarea->back_size;
- intelScreen->back.tiled = sarea->back_tiled;
-
- intelScreen->depth.offset = sarea->depth_offset;
- intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
- intelScreen->depth.handle = sarea->depth_handle;
- intelScreen->depth.size = sarea->depth_size;
- intelScreen->depth.tiled = sarea->depth_tiled;
-
- if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
- intelScreen->front.bo_handle = sarea->front_bo_handle;
- intelScreen->back.bo_handle = sarea->back_bo_handle;
- intelScreen->depth.bo_handle = sarea->depth_bo_handle;
- } else {
- intelScreen->front.bo_handle = -1;
- intelScreen->back.bo_handle = -1;
- intelScreen->depth.bo_handle = -1;
- }
-
- intelScreen->tex.offset = sarea->tex_offset;
- intelScreen->logTextureGranularity = sarea->log_tex_granularity;
- intelScreen->tex.handle = sarea->tex_handle;
- intelScreen->tex.size = sarea->tex_size;
-
- intelScreen->rotated.offset = sarea->rotated_offset;
- intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp;
- intelScreen->rotated.size = sarea->rotated_size;
- intelScreen->rotated.tiled = sarea->rotated_tiled;
- intelScreen->current_rotation = sarea->rotation;
-#if 0
- matrix23Rotate(&intelScreen->rotMatrix,
- sarea->width, sarea->height, sarea->rotation);
-#endif
- intelScreen->rotatedWidth = sarea->virtualX;
- intelScreen->rotatedHeight = sarea->virtualY;
-
- if (0)
- intelPrintSAREA(sarea);
-}
-
-static const __DRIextension *intelExtensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- NULL
-};
-
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen;
- I830DRIPtr gDRIPriv = (I830DRIPtr)sPriv->pDevPriv;
- volatile drmI830Sarea *sarea;
-
- if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(I830DRIRec) (%ld) does not match passed size from device driver (%d)\n", (unsigned long)sizeof(I830DRIRec), sPriv->devPrivSize);
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- intelScreen = (intelScreenPrivate *)CALLOC(sizeof(intelScreenPrivate));
- if (!intelScreen) {
- fprintf(stderr,"\nERROR! Allocating private area failed\n");
- return GL_FALSE;
- }
- /* parse information in __driConfigOptions */
- driParseOptionInfo (&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- intelScreen->driScrnPriv = sPriv;
- sPriv->private = (void *)intelScreen;
- intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
- sarea = (volatile drmI830Sarea *)
- (((GLubyte *)sPriv->pSAREA)+intelScreen->sarea_priv_offset);
-
- intelScreen->deviceID = gDRIPriv->deviceID;
- intelScreen->mem = gDRIPriv->mem;
- intelScreen->cpp = gDRIPriv->cpp;
-
- switch (gDRIPriv->bitsPerPixel) {
- case 15: intelScreen->fbFormat = DV_PF_555; break;
- case 16: intelScreen->fbFormat = DV_PF_565; break;
- case 32: intelScreen->fbFormat = DV_PF_8888; break;
- }
-
- intelUpdateScreenFromSAREA(intelScreen, sarea);
-
- if (0)
- intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
- if (!intelMapScreenRegions(sPriv)) {
- fprintf(stderr,"\nERROR! mapping regions\n");
- _mesa_free(intelScreen);
- sPriv->private = NULL;
- return GL_FALSE;
- }
-
- intelScreen->drmMinor = sPriv->drm_version.minor;
-
- /* Determine if IRQs are active? */
- {
- int ret;
- drmI830GetParam gp;
-
- gp.param = I830_PARAM_IRQ_ACTIVE;
- gp.value = &intelScreen->irq_active;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drmI830GetParam: %d\n", ret);
- return GL_FALSE;
- }
- }
-
- /* Determine if batchbuffers are allowed */
- {
- int ret;
- drmI830GetParam gp;
-
- gp.param = I830_PARAM_ALLOW_BATCHBUFFER;
- gp.value = &intelScreen->allow_batchbuffer;
-
- ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret);
- return GL_FALSE;
- }
- }
-
- sPriv->extensions = intelExtensions;
-
- return GL_TRUE;
-}
-
-
-static void intelDestroyScreen(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-
- intelUnmapScreenRegions(intelScreen);
- FREE(intelScreen);
- sPriv->private = NULL;
-}
-
-static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- } else {
- GLboolean swStencil = (mesaVis->stencilBits > 0 &&
- mesaVis->depthBits != 24);
-
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
- screen->front.map,
- screen->cpp,
- screen->front.offset, screen->front.pitch,
- driDrawPriv);
- intelSetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
- screen->back.map,
- screen->cpp,
- screen->back.offset, screen->back.pitch,
- driDrawPriv);
- intelSetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
- screen->depth.map,
- screen->cpp,
- screen->depth.offset, screen->depth.pitch,
- driDrawPriv);
- intelSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
- screen->depth.map,
- screen->cpp,
- screen->depth.offset, screen->depth.pitch,
- driDrawPriv);
- intelSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
- screen->depth.map,
- screen->cpp,
- screen->depth.offset, screen->depth.pitch,
- driDrawPriv);
- intelSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- GL_FALSE, /* depth */
- swStencil,
- mesaVis->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-static void intelDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-intelGetSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
-{
- struct intel_context *intel;
-
- if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
- || (dPriv->driContextPriv->driverPrivate == NULL)
- || (sInfo == NULL) ) {
- return -1;
- }
-
- intel = dPriv->driContextPriv->driverPrivate;
- sInfo->swap_count = intel->swap_count;
- sInfo->swap_ust = intel->swap_ust;
- sInfo->swap_missed_count = intel->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage( dPriv, 0, intel->swap_missed_ust )
- : 0.0;
-
- return 0;
-}
-
-
-/* There are probably better ways to do this, such as an
- * init-designated function to register chipids and createcontext
- * functions.
- */
-extern GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate);
-
-extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate);
-
-extern GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate);
-
-
-
-
-static GLboolean intelCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
-#if 0
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
- switch (intelScreen->deviceID) {
- case PCI_CHIP_845_G:
- case PCI_CHIP_I830_M:
- case PCI_CHIP_I855_GM:
- case PCI_CHIP_I865_G:
- return i830CreateContext( mesaVis, driContextPriv,
- sharedContextPrivate );
-
- case PCI_CHIP_I915_G:
- case PCI_CHIP_I915_GM:
- case PCI_CHIP_I945_G:
- case PCI_CHIP_I945_GM:
- return i915CreateContext( mesaVis, driContextPriv,
- sharedContextPrivate );
-
- default:
- fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
- return GL_FALSE;
- }
-#else
- return brwCreateContext( mesaVis, driContextPriv,
- sharedContextPrivate );
-#endif
-}
-
-
-static const struct __DriverAPIRec intelAPI = {
- .DestroyScreen = intelDestroyScreen,
- .CreateContext = intelCreateContext,
- .DestroyContext = intelDestroyContext,
- .CreateBuffer = intelCreateBuffer,
- .DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
- .MakeCurrent = intelMakeCurrent,
- .UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetMSC = driGetMSC32,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL,
- .CopySubBuffer = intelCopySubBuffer
-};
-
-
-static __GLcontextModes *
-intelFillInModes( unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer )
-{
- __GLcontextModes * modes;
- __GLcontextModes * m;
- unsigned num_modes;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- u_int8_t depth_bits_array[3];
- u_int8_t stencil_bits_array[3];
-
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- num_modes = depth_buffer_factor * back_buffer_factor * 4;
-
- if ( pixel_bits == 16 ) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
- m = modes;
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
- if ( ! driFillInModes( & m, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR ) ) {
- fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__ );
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for ( m = modes ; m != NULL ; m = m->next ) {
- if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return modes;
-}
-
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
-{
- static const __DRIversion ddx_expected = { 1, 6, 0 };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 3, 0 };
- I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-
- psp->DriverAPI = intelAPI;
- if ( ! driCheckDriDdxDrmVersions2( "i915",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected ) ) {
- return NULL;
- }
-
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- intelInitExtensions(NULL, GL_FALSE);
-
- if (!intelInitDriver(psp))
- return NULL;
-
- return intelFillInModes( dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8,
- GL_TRUE );
-}
+../intel/intel_screen.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_screen.h b/src/mesa/drivers/dri/i965/intel_screen.h
deleted file mode 100644
index fb8f6a366c1..00000000000
--- a/src/mesa/drivers/dri/i965/intel_screen.h
+++ /dev/null
@@ -1,116 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef _INTEL_INIT_H_
-#define _INTEL_INIT_H_
-
-#include <sys/time.h>
-#include "dri_util.h"
-#include "dri_bufmgr.h"
-#include "xmlconfig.h"
-#include "i830_common.h"
-
-/* XXX: change name or eliminate to avoid conflict with "struct
- * intel_region"!!!
- */
-typedef struct {
- drm_handle_t handle;
- drmSize size; /* region size in bytes */
- char *map; /* memory map */
- int offset; /* from start of video mem, in bytes */
- int pitch; /* row stride, in pixels */
- unsigned int bo_handle;
- unsigned int tiled;
-} intelRegion;
-
-typedef struct
-{
- intelRegion front;
- intelRegion back;
- intelRegion rotated;
- intelRegion depth;
- intelRegion tex;
-
- int deviceID;
- int width;
- int height;
- int mem; /* unused */
-
- int cpp; /* for front and back buffers */
- int fbFormat;
-
- int logTextureGranularity;
-
- __DRIscreenPrivate *driScrnPriv;
- unsigned int sarea_priv_offset;
-
- int drmMinor;
-
- int irq_active;
- int allow_batchbuffer;
-
-/* struct matrix23 rotMatrix; */
-
- int current_rotation; /* 0, 90, 180 or 270 */
- int rotatedWidth, rotatedHeight;
-
- /**
- * Configuration cache with default values for all contexts
- */
- driOptionCache optionCache;
-} intelScreenPrivate;
-
-
-extern GLboolean
-intelMapScreenRegions(__DRIscreenPrivate *sPriv);
-
-extern void
-intelUnmapScreenRegions(intelScreenPrivate *intelScreen);
-
-extern void
-intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
- volatile drmI830Sarea *sarea);
-
-extern void
-intelDestroyContext(__DRIcontextPrivate *driContextPriv);
-
-extern GLboolean
-intelUnbindContext(__DRIcontextPrivate *driContextPriv);
-
-extern GLboolean
-intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
-
-extern void
-intelSwapBuffers(__DRIdrawablePrivate *dPriv);
-
-extern void
-intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
- int x, int y, int w, int h );
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_span.c b/src/mesa/drivers/dri/i965/intel_span.c
index 60fbeccdc54..05e5e8e5833 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_span.c
+++ b/src/mesa/drivers/dri/i965/intel_span.c
@@ -1,283 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "colormac.h"
-
-#include "intel_screen.h"
-#include "intel_regions.h"
-#include "intel_span.h"
-#include "intel_ioctl.h"
-#include "intel_tex.h"
-#include "intel_batchbuffer.h"
-#include "swrast/swrast.h"
-
-#undef DBG
-#define DBG 0
-
-#define LOCAL_VARS \
- struct intel_context *intel = intel_context(ctx); \
- __DRIdrawablePrivate *dPriv = intel->driDrawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint pitch = drb->pitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *) drb->Base.Data + \
- dPriv->x * drb->cpp + \
- dPriv->y * pitch; \
- GLushort p; \
- (void) buf; (void) p
-
-#define LOCAL_DEPTH_VARS \
- struct intel_context *intel = intel_context(ctx); \
- __DRIdrawablePrivate *dPriv = intel->driDrawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint pitch = drb->pitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *) drb->Base.Data + \
- dPriv->x * drb->cpp + \
- dPriv->y * pitch
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define INIT_MONO_PIXEL(p,color)\
- p = INTEL_PACKCOLOR565(color[0],color[1],color[2])
-
-#define Y_FLIP(_y) (height - _y - 1)
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-/* 16 bit, 565 rgb color spanline and pixel functions
- */
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
- rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \
- rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \
- rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \
- rgba[3] = 255; \
-} while(0)
-
-#define TAG(x) intel##x##_565
-#include "spantmp.h"
-
-/* 15 bit, 555 rgb color spanline and pixel functions
- */
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = (((r & 0xf8) << 7) | \
- ((g & 0xf8) << 3) | \
- ((b & 0xf8) >> 3))
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
- rgba[0] = (p >> 7) & 0xf8; \
- rgba[1] = (p >> 3) & 0xf8; \
- rgba[2] = (p << 3) & 0xf8; \
- rgba[3] = 255; \
-} while(0)
-
-#define TAG(x) intel##x##_555
-#include "spantmp.h"
-
-/* 16 bit depthbuffer functions.
- */
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + (_x)*2 + (_y)*pitch) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch);
-
-
-#define TAG(x) intel##x##_z16
-#include "depthtmp.h"
-
-
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- struct intel_context *intel = intel_context(ctx); \
- __DRIdrawablePrivate *dPriv = intel->driDrawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint pitch = drb->pitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *)drb->Base.Data + \
- dPriv->x * drb->cpp + \
- dPriv->y * pitch; \
- GLuint p; \
- (void) buf; (void) p
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p,color)\
- p = INTEL_PACKCOLOR8888(color[0],color[1],color[2],color[3])
-
-/* 32 bit, 8888 argb color spanline and pixel functions
- */
-#define WRITE_RGBA(_x, _y, r, g, b, a) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (a << 24) )
-
-#define WRITE_PIXEL(_x, _y, p) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = p
-
-
-#define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
- } while (0)
-
-#define TAG(x) intel##x##_8888
-#include "spantmp.h"
-
-
-/* 24/8 bit interleaved depth/stencil functions
- */
-#define WRITE_DEPTH( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \
- tmp &= 0xff000000; \
- tmp |= (d) & 0xffffff; \
- *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \
-}
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & 0xffffff;
-
-
-#define TAG(x) intel##x##_z24_s8
-#include "depthtmp.h"
-
-#define WRITE_STENCIL( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \
- tmp &= 0xffffff; \
- tmp |= ((d)<<24); \
- *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \
-}
-
-#define READ_STENCIL( d, _x, _y ) \
- d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) >> 24;
-
-#define TAG(x) intel##x##_z24_s8
-#include "stenciltmp.h"
-
-
-/* Move locking out to get reasonable span performance.
- */
-void intelSpanRenderStart( GLcontext *ctx )
-{
- struct intel_context *intel = intel_context(ctx);
-
- if (intel->need_flush) {
- LOCK_HARDWARE(intel);
- intel->vtbl.emit_flush(intel, 0);
- intel_batchbuffer_flush(intel->batch);
- intel->need_flush = 0;
- UNLOCK_HARDWARE(intel);
- intelFinish(&intel->ctx);
- }
-
-
- LOCK_HARDWARE(intel);
-
- /* Just map the framebuffer and all textures. Bufmgr code will
- * take care of waiting on the necessary fences:
- */
- intel_region_map(intel, intel->front_region);
- intel_region_map(intel, intel->back_region);
- intel_region_map(intel, intel->depth_region);
-}
-
-void intelSpanRenderFinish( GLcontext *ctx )
-{
- struct intel_context *intel = intel_context( ctx );
-
- _swrast_flush( ctx );
-
- /* Now unmap the framebuffer:
- */
- intel_region_unmap(intel, intel->front_region);
- intel_region_unmap(intel, intel->back_region);
- intel_region_unmap(intel, intel->depth_region);
-
- UNLOCK_HARDWARE( intel );
-}
-
-void intelInitSpanFuncs( GLcontext *ctx )
-{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
- swdd->SpanRenderStart = intelSpanRenderStart;
- swdd->SpanRenderFinish = intelSpanRenderFinish;
-}
-
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void
-intelSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) {
- intelInitPointers_555(&drb->Base);
- }
- else if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- intelInitPointers_565(&drb->Base);
- }
- else {
- assert(vis->redBits == 8);
- assert(vis->greenBits == 8);
- assert(vis->blueBits == 8);
- intelInitPointers_8888(&drb->Base);
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- intelInitDepthPointers_z16(&drb->Base);
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- intelInitDepthPointers_z24_s8(&drb->Base);
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- intelInitStencilPointers_z24_s8(&drb->Base);
- }
-}
+../intel/intel_span.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_span.h b/src/mesa/drivers/dri/i965/intel_span.h
deleted file mode 100644
index 2d4f8589d0f..00000000000
--- a/src/mesa/drivers/dri/i965/intel_span.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef _INTEL_SPAN_H
-#define _INTEL_SPAN_H
-
-#include "drirenderbuffer.h"
-
-extern void intelInitSpanFuncs( GLcontext *ctx );
-
-extern void intelSpanRenderFinish( GLcontext *ctx );
-extern void intelSpanRenderStart( GLcontext *ctx );
-
-extern void
-intelSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_state.c b/src/mesa/drivers/dri/i965/intel_state.c
index 2f5467a4e46..0fba5a771c0 100644
--- a/src/mesa/drivers/dri/i965/intel_state.c
+++ b/src/mesa/drivers/dri/i965/intel_state.c
@@ -195,15 +195,16 @@ int intel_translate_logic_op( GLenum opcode )
static void intelClearColor(GLcontext *ctx, const GLfloat color[4])
{
struct intel_context *intel = intel_context(ctx);
- intelScreenPrivate *screen = intel->intelScreen;
UNCLAMPED_FLOAT_TO_RGBA_CHAN(intel->clear_chan, color);
- intel->ClearColor = INTEL_PACKCOLOR(screen->fbFormat,
- intel->clear_chan[0],
- intel->clear_chan[1],
- intel->clear_chan[2],
- intel->clear_chan[3]);
+ intel->ClearColor8888 = INTEL_PACKCOLOR8888(intel->clear_chan[0],
+ intel->clear_chan[1],
+ intel->clear_chan[2],
+ intel->clear_chan[3]);
+ intel->ClearColor565 = INTEL_PACKCOLOR565(intel->clear_chan[0],
+ intel->clear_chan[1],
+ intel->clear_chan[2]);
}
diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c
index e98e9bbfc46..d77ce749a3e 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_tex.c
+++ b/src/mesa/drivers/dri/i965/intel_tex.c
@@ -1,316 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "mtypes.h"
-#include "image.h"
-#include "texstore.h"
-#include "texformat.h"
-#include "teximage.h"
-#include "texobj.h"
-#include "swrast/swrast.h"
-
-
-#include "intel_context.h"
-#include "intel_tex.h"
-#include "intel_mipmap_tree.h"
-
-
-static GLuint target_to_face( GLenum target )
-{
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return ((GLuint) target -
- (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X);
- default:
- return 0;
- }
-}
-
-static void intelTexImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- _mesa_store_teximage1d( ctx, target, level, internalFormat,
- width, border, format, type,
- pixels, packing, texObj, texImage );
-
- intelObj->dirty_images[0] |= (1 << level);
- intelObj->dirty |= 1;
-}
-
-static void intelTexSubImage1D( GLcontext *ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- intelObj->dirty_images[0] |= (1 << level);
- intelObj->dirty |= 1;
-}
-
-
-/* Handles 2D, CUBE, RECT:
- */
-static void intelTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint face = target_to_face(target);
-
- _mesa_store_teximage2d( ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, packing, texObj, texImage );
-
- intelObj->dirty_images[face] |= (1 << level);
- intelObj->dirty |= 1 << face;
-}
-
-static void intelTexSubImage2D( GLcontext *ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint face = target_to_face(target);
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- intelObj->dirty_images[face] |= (1 << level);
- intelObj->dirty |= 1 << face;
-}
-
-static void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint face = target_to_face(target);
-
- _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
- height, border, imageSize, data, texObj, texImage);
-
- intelObj->dirty_images[face] |= (1 << level);
- intelObj->dirty |= 1 << face;
-}
-
-
-static void intelCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint face = target_to_face(target);
-
- _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, imageSize, data, texObj, texImage);
-
- intelObj->dirty_images[face] |= (1 << level);
- intelObj->dirty |= 1 << face;
-}
-
-
-static void intelTexImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- _mesa_store_teximage3d(ctx, target, level, internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- intelObj->dirty_images[0] |= (1 << level);
- intelObj->dirty |= 1 << 0;
-}
-
-
-static void
-intelTexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
-
- intelObj->dirty_images[0] |= (1 << level);
- intelObj->dirty |= 1 << 0;
-}
-
-
-
-
-static struct gl_texture_object *intelNewTextureObject( GLcontext *ctx,
- GLuint name,
- GLenum target )
-{
- struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
-
- _mesa_initialize_texture_object(&obj->base, name, target);
-
- return &obj->base;
-}
-
-static GLboolean intelIsTextureResident(GLcontext *ctx,
- struct gl_texture_object *texObj)
-{
-#if 0
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- return
- intelObj->mt &&
- intelObj->mt->region &&
- intel_is_region_resident(intel, intelObj->mt->region);
-#endif
- return 1;
-}
-
-
-
-static void intelTexParameter( GLcontext *ctx,
- GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname,
- const GLfloat *params )
-{
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- switch (pname) {
- /* Anything which can affect the calculation of firstLevel and
- * lastLevel, as changes to these may invalidate the miptree.
- */
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- intelObj->dirty |= 1;
- break;
-
- default:
- break;
- }
-}
-
-
-static void
-intel_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- if (intelObj->mt)
- intel_miptree_destroy(intel, intelObj->mt);
-
- _mesa_delete_texture_object( ctx, texObj );
-}
-
-void intelInitTextureFuncs( struct dd_function_table *functions )
-{
- functions->NewTextureObject = intelNewTextureObject;
- functions->ChooseTextureFormat = intelChooseTextureFormat;
- functions->TexImage1D = intelTexImage1D;
- functions->TexImage2D = intelTexImage2D;
- functions->TexImage3D = intelTexImage3D;
- functions->TexSubImage1D = intelTexSubImage1D;
- functions->TexSubImage2D = intelTexSubImage2D;
- functions->TexSubImage3D = intelTexSubImage3D;
- functions->CopyTexImage1D = _swrast_copy_teximage1d;
- functions->CopyTexImage2D = _swrast_copy_teximage2d;
- functions->CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- functions->CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- functions->CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- functions->DeleteTexture = intel_delete_texture_object;
- functions->UpdateTexturePalette = NULL;
- functions->IsTextureResident = intelIsTextureResident;
- functions->TestProxyTexImage = _mesa_test_proxy_teximage;
- functions->CompressedTexImage2D = intelCompressedTexImage2D;
- functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
- functions->TexParameter = intelTexParameter;
-}
-
-
-
-
-
+../intel/intel_tex.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_tex.h b/src/mesa/drivers/dri/i965/intel_tex.h
deleted file mode 100644
index d38325d5384..00000000000
--- a/src/mesa/drivers/dri/i965/intel_tex.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef INTELTEX_INC
-#define INTELTEX_INC
-
-#include "mtypes.h"
-#include "intel_context.h"
-
-
-void intelInitTextureFuncs( struct dd_function_table *functions );
-
-const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type);
-
-GLuint intel_finalize_mipmap_tree( struct intel_context *intel,
- struct gl_texture_object *tObj );
-
-int intel_compressed_num_bytes(GLuint mesaFormat);
-
-#endif
diff --git a/src/mesa/drivers/dri/i965/intel_tex_copy.c b/src/mesa/drivers/dri/i965/intel_tex_copy.c
new file mode 120000
index 00000000000..87196c5d1ed
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_tex_copy.c
@@ -0,0 +1 @@
+../intel/intel_tex_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
new file mode 120000
index 00000000000..567abe4974e
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -0,0 +1 @@
+../intel/intel_tex_image.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_tex_subimage.c b/src/mesa/drivers/dri/i965/intel_tex_subimage.c
new file mode 120000
index 00000000000..b3a8a3d7ca7
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_tex_subimage.c
@@ -0,0 +1 @@
+../intel/intel_tex_subimage.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index 4c8afd99da0..41a75674c27 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -1,265 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "mtypes.h"
-#include "macros.h"
-
-#include "intel_context.h"
-#include "intel_mipmap_tree.h"
-#include "intel_tex.h"
-#include "dri_bufmgr.h"
-
-/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
- */
-static void intel_calculate_first_last_level( struct intel_texture_object *intelObj )
-{
- struct gl_texture_object *tObj = &intelObj->base;
- const struct gl_texture_image * const baseImage =
- tObj->Image[0][tObj->BaseLevel];
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- /* Currently not taking min/max lod into account here, those
- * values are programmed as sampler state elsewhere and we
- * upload the same mipmap levels regardless. Not sure if
- * this makes sense as it means it isn't possible for the app
- * to use min/max lod to reduce texture memory pressure:
- */
- firstLevel = tObj->BaseLevel;
- lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
- tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
- }
-
- /* save these values */
- intelObj->firstLevel = firstLevel;
- intelObj->lastLevel = lastLevel;
-}
-
-static GLboolean copy_image_data_to_tree( struct intel_context *intel,
- struct intel_texture_object *intelObj,
- struct gl_texture_image *texImage,
- GLuint face,
- GLuint level)
-{
- return intel_miptree_image_data(intel,
- intelObj->mt,
- face,
- level,
- texImage->Data,
- texImage->RowStride,
- (texImage->RowStride *
- texImage->Height *
- texImage->TexFormat->TexelBytes));
-}
-
-static void intel_texture_invalidate( struct intel_texture_object *intelObj )
-{
- GLint nr_faces, face;
- intelObj->dirty = ~0;
-
- nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- for (face = 0; face < nr_faces; face++)
- intelObj->dirty_images[face] = ~0;
-}
-
-#if 0
-static void intel_texture_invalidate_cb( struct intel_context *intel,
- void *ptr )
-{
- intel_texture_invalidate( (struct intel_texture_object *) ptr );
-}
-#endif
-
-/*
- */
-GLuint intel_finalize_mipmap_tree( struct intel_context *intel,
- struct gl_texture_object *tObj )
-{
- struct intel_texture_object *intelObj = intel_texture_object(tObj);
- GLuint face, i;
- GLuint nr_faces = 0;
- struct gl_texture_image *firstImage;
- GLuint cpp = 0;
-
- if( tObj == intel->frame_buffer_texobj )
- return GL_FALSE;
-
- /* We know/require this is true by now:
- */
- assert(intelObj->base._Complete);
-
- /* What levels must the tree include at a minimum?
- */
- if (intelObj->dirty) {
- intel_calculate_first_last_level( intelObj );
-/* intel_miptree_destroy(intel, intelObj->mt); */
-/* intelObj->mt = NULL; */
- }
-
- firstImage = intelObj->base.Image[0][intelObj->firstLevel];
-
- /* Fallback case:
- */
- if (firstImage->Border) {
- if (intelObj->mt) {
- intel_miptree_destroy(intel, intelObj->mt);
- intelObj->mt = NULL;
- /* Set all images dirty:
- */
- intel_texture_invalidate(intelObj);
- }
- return GL_FALSE;
- }
-
-
-
- if (firstImage->IsCompressed) {
- cpp = intel_compressed_num_bytes(firstImage->TexFormat->MesaFormat);
- } else {
- cpp = firstImage->TexFormat->TexelBytes;
- }
-
- /* Check tree can hold all active levels. Check tree matches
- * target, imageFormat, etc.
- */
- if (intelObj->mt &&
- (intelObj->mt->target != intelObj->base.Target ||
- intelObj->mt->internal_format != firstImage->InternalFormat ||
- intelObj->mt->first_level != intelObj->firstLevel ||
- intelObj->mt->last_level != intelObj->lastLevel ||
- intelObj->mt->width0 != firstImage->Width ||
- intelObj->mt->height0 != firstImage->Height ||
- intelObj->mt->depth0 != firstImage->Depth ||
- intelObj->mt->cpp != cpp ||
- intelObj->mt->compressed != firstImage->IsCompressed))
- {
- intel_miptree_destroy(intel, intelObj->mt);
- intelObj->mt = NULL;
-
- /* Set all images dirty:
- */
- intel_texture_invalidate(intelObj);
- }
-
-
- /* May need to create a new tree:
- */
- if (!intelObj->mt) {
- intelObj->mt = intel_miptree_create(intel,
- intelObj->base.Target,
- firstImage->InternalFormat,
- intelObj->firstLevel,
- intelObj->lastLevel,
- firstImage->Width,
- firstImage->Height,
- firstImage->Depth,
- cpp,
- firstImage->IsCompressed);
-#if 0
- /* Tell the buffer manager that we will manage the backing
- * store, but we still want it to do fencing for us.
- */
- bmBufferSetInvalidateCB(intel,
- intelObj->mt->region->buffer,
- intel_texture_invalidate_cb,
- intelObj,
- GL_FALSE);
-#endif
- }
-
- /* Pull in any images not in the object's tree:
- */
- if (intelObj->dirty) {
- nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- for (face = 0; face < nr_faces; face++) {
- if (intelObj->dirty_images[face]) {
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) {
- struct gl_texture_image *texImage = intelObj->base.Image[face][i];
-
- /* Need to import images in main memory or held in other trees.
- */
- if (intelObj->dirty_images[face] & (1<<i) &&
- texImage) {
-
- if (INTEL_DEBUG & DEBUG_TEXTURE)
- _mesa_printf("copy data from image %d (%p) into object miptree\n",
- i,
- texImage->Data);
-
- if (!copy_image_data_to_tree(intel,
- intelObj,
- texImage,
- face,
- i))
- return GL_FALSE;
-
- }
- }
- }
- }
-
- /* Only clear the dirty flags if everything went ok:
- */
- for (face = 0; face < nr_faces; face++) {
- intelObj->dirty_images[face] = 0;
- }
-
- intelObj->dirty = 0;
- }
-
- return GL_TRUE;
-}
+../intel/intel_tex_validate.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 373d332f85a..479c30669c3 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -80,18 +80,22 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
if (dPriv && dPriv->numClipRects) {
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- const struct intel_region *frontRegion
- = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
- const struct intel_region *backRegion
- = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
- const int nbox = dPriv->numClipRects;
- const drm_clip_rect_t *pbox = dPriv->pClipRects;
- const int cpp = frontRegion->cpp;
- int src_pitch = backRegion->pitch * cpp;
- int dst_pitch = frontRegion->pitch * cpp;
+ struct intel_region *src, *dst;
+ int nbox = dPriv->numClipRects;
+ drm_clip_rect_t *pbox = dPriv->pClipRects;
+ int cpp;
+ int src_pitch, dst_pitch;
int BR13, CMD;
int i;
+ src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
+ dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
+
+ src_pitch = src->pitch * src->cpp;
+ dst_pitch = dst->pitch * dst->cpp;
+
+ cpp = src->cpp;
+
ASSERT(intel_fb);
ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
ASSERT(frontRegion);
@@ -109,40 +113,30 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
}
#ifndef I915
- if (backRegion->tiled) {
+ if (src->tiled) {
CMD |= XY_SRC_TILED;
src_pitch /= 4;
}
- if (frontRegion->tiled) {
+ if (dst->tiled) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
#endif
for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box;
-
- if (pbox->x1 >= pbox->x2 ||
- pbox->y1 >= pbox->y2 ||
- pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
- continue;
-
- box = *pbox;
+ drm_clip_rect_t box = *pbox;
if (rect) {
- if (rect->x1 > box.x1)
- box.x1 = rect->x1;
- if (rect->y1 > box.y1)
- box.y1 = rect->y1;
- if (rect->x2 < box.x2)
- box.x2 = rect->x2;
- if (rect->y2 < box.y2)
- box.y2 = rect->y2;
-
- if (box.x1 >= box.x2 || box.y1 >= box.y2)
+ if (!intel_intersect_cliprects(&box, &box, rect))
continue;
}
+ if (box.x1 >= box.x2 ||
+ box.y1 >= box.y2 ||
+ box.x2 > intelScreen->width ||
+ box.y2 > intelScreen->height)
+ continue;
+
assert(box.x1 < box.x2);
assert(box.y1 < box.y2);
@@ -152,13 +146,10 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
OUT_BATCH((box.y1 << 16) | box.x1);
OUT_BATCH((box.y2 << 16) | box.x2);
- OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- 0);
+ OUT_RELOC(dst->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0);
OUT_BATCH((box.y1 << 16) | box.x1);
OUT_BATCH(src_pitch);
- OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- 0);
-
+ OUT_RELOC(src->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
ADVANCE_BATCH();
}
@@ -178,12 +169,14 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
void
intelEmitFillBlit(struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
+ GLuint cpp,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
GLboolean dst_tiled,
- GLshort x, GLshort y, GLshort w, GLshort h, GLuint color)
+ GLshort x, GLshort y,
+ GLshort w, GLshort h,
+ GLuint color)
{
GLuint BR13, CMD;
BATCH_LOCALS;
@@ -227,7 +220,6 @@ intelEmitFillBlit(struct intel_context *intel,
ADVANCE_BATCH();
}
-
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
@@ -256,17 +248,17 @@ static GLuint translate_raster_op(GLenum logicop)
*/
void
intelEmitCopyBlit(struct intel_context *intel,
- GLuint cpp,
- GLshort src_pitch,
- dri_bo *src_buffer,
- GLuint src_offset,
+ GLuint cpp,
+ GLshort src_pitch,
+ dri_bo *src_buffer,
+ GLuint src_offset,
GLboolean src_tiled,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
GLboolean dst_tiled,
- GLshort src_x, GLshort src_y,
- GLshort dst_x, GLshort dst_y,
+ GLshort src_x, GLshort src_y,
+ GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h,
GLenum logic_op)
{
@@ -284,7 +276,7 @@ intelEmitCopyBlit(struct intel_context *intel,
src_pitch *= cpp;
dst_pitch *= cpp;
- BR13 = (translate_raster_op(logic_op) << 16);
+ BR13 = translate_raster_op(logic_op) << 16;
switch (cpp) {
case 1:
@@ -316,6 +308,8 @@ intelEmitCopyBlit(struct intel_context *intel,
return;
}
+ dst_pitch &= 0xffff;
+ src_pitch &= 0xffff;
/* Initial y values don't seem to work with negative pitches. If
* we adjust the offsets manually (below), it seems to work fine.
@@ -333,10 +327,12 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH(BR13 | dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
- OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(src_pitch);
- OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset);
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ src_offset);
ADVANCE_BATCH();
}
else {
@@ -349,11 +345,11 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH((0 << 16) | dst_x);
OUT_BATCH((h << 16) | dst_x2);
OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
- dst_offset + dst_y * dst_pitch);
+ dst_offset + dst_y * dst_pitch);
OUT_BATCH((0 << 16) | src_x);
OUT_BATCH(src_pitch);
OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
- src_offset + src_y * src_pitch);
+ src_offset + src_y * src_pitch);
ADVANCE_BATCH();
}
}
@@ -367,7 +363,7 @@ intelEmitCopyBlit(struct intel_context *intel,
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
void
-intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
+intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -375,8 +371,6 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
GLbitfield skipBuffers = 0;
BATCH_LOCALS;
- DBG("%s %x\n", __FUNCTION__, mask);
-
/*
* Compute values for clearing the buffers.
*/
@@ -542,3 +536,77 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
UNLOCK_HARDWARE(intel);
}
+
+void
+intelEmitImmediateColorExpandBlit(struct intel_context *intel,
+ GLuint cpp,
+ GLubyte *src_bits, GLuint src_size,
+ GLuint fg_color,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
+ GLboolean dst_tiled,
+ GLshort x, GLshort y,
+ GLshort w, GLshort h,
+ GLenum logic_op)
+{
+ int dwords = ALIGN(src_size, 8) / 4;
+ uint32_t opcode, br13, blit_cmd;
+
+ assert( logic_op - GL_CLEAR >= 0 );
+ assert( logic_op - GL_CLEAR < 0x10 );
+
+ if (w < 0 || h < 0)
+ return;
+
+ dst_pitch *= cpp;
+
+ if (dst_tiled)
+ dst_pitch /= 4;
+
+ DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
+ __FUNCTION__,
+ dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
+
+ intel_batchbuffer_require_space( intel->batch,
+ (8 * 4) +
+ (3 * 4) +
+ dwords,
+ INTEL_BATCH_NO_CLIPRECTS );
+
+ opcode = XY_SETUP_BLT_CMD;
+ if (cpp == 4)
+ opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ if (dst_tiled)
+ opcode |= XY_DST_TILED;
+
+ br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
+ if (cpp == 2)
+ br13 |= BR13_565;
+ else
+ br13 |= BR13_8888;
+
+ blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
+ if (dst_tiled)
+ blit_cmd |= XY_DST_TILED;
+
+ BEGIN_BATCH(8 + 3, INTEL_BATCH_NO_CLIPRECTS);
+ OUT_BATCH(opcode);
+ OUT_BATCH(br13);
+ OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
+ OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
+ OUT_BATCH(0); /* bg */
+ OUT_BATCH(fg_color); /* fg */
+ OUT_BATCH(0); /* pattern base addr */
+
+ OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
+ OUT_BATCH((y << 16) | x);
+ OUT_BATCH(((y + h) << 16) | (x + w));
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_data( intel->batch,
+ src_bits,
+ dwords * 4,
+ INTEL_BATCH_NO_CLIPRECTS );
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 35cc8868d94..fc0620caba1 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -61,5 +61,17 @@ extern void intelEmitFillBlit(struct intel_context *intel,
GLshort x, GLshort y,
GLshort w, GLshort h, GLuint color);
+void
+intelEmitImmediateColorExpandBlit(struct intel_context *intel,
+ GLuint cpp,
+ GLubyte *src_bits, GLuint src_size,
+ GLuint fg_color,
+ GLshort dst_pitch,
+ dri_bo *dst_buffer,
+ GLuint dst_offset,
+ GLboolean dst_tiled,
+ GLshort x, GLshort y,
+ GLshort w, GLshort h,
+ GLenum logic_op);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index d93677bde2f..89b489e28a3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -135,15 +135,23 @@ intel_bufferobj_data(GLcontext * ctx,
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
+ /* While it would seem to make sense to always reallocate the buffer here,
+ * since it should allow us better concurrency between rendering and
+ * map-cpu write-unmap, doing so was a minor (~10%) performance loss
+ * for both classic and TTM mode with openarena. That may change with
+ * improved buffer manager algorithms.
+ */
if (intel_obj->buffer != NULL && intel_obj->buffer->size != size) {
dri_bo_unreference(intel_obj->buffer);
intel_obj->buffer = NULL;
}
+ if (size != 0) {
+ if (intel_obj->buffer == NULL)
+ intel_bufferobj_alloc_buffer(intel, intel_obj);
- intel_bufferobj_alloc_buffer(intel, intel_obj);
-
- if (data != NULL)
- dri_bo_subdata(intel_obj->buffer, 0, size, data);
+ if (data != NULL)
+ dri_bo_subdata(intel_obj->buffer, 0, size, data);
+ }
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index db579a8ae40..7cecc3232dd 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -1,4 +1,4 @@
- /**************************************************************************
+/**************************************************************************
*
* Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 44a55bbed9c..78ffa3c1f84 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -29,9 +29,9 @@
#include "intel_context.h"
#include "intel_blit.h"
#include "intel_buffers.h"
+#include "intel_chipset.h"
#include "intel_depthstencil.h"
#include "intel_fbo.h"
-#include "intel_tris.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "intel_reg.h"
@@ -41,7 +41,7 @@
#include "framebuffer.h"
#include "swrast/swrast.h"
#include "vblank.h"
-
+#include "i915_drm.h"
/* This block can be removed when libdrm >= 2.3.1 is required */
@@ -59,6 +59,7 @@ typedef struct drm_i915_flip {
#endif
+#define FILE_DEBUG_FLAG DEBUG_BLIT
/**
* XXX move this into a new dri/common/cliprects.c file.
@@ -196,6 +197,77 @@ intelSetBackClipRects(struct intel_context *intel)
}
}
+#ifdef I915
+static void
+intelUpdatePageFlipping(struct intel_context *intel,
+ GLint areaA, GLint areaB)
+{
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ GLboolean pf_active;
+ GLint pf_planes;
+
+ /* Update page flipping info */
+ pf_planes = 0;
+
+ if (areaA > 0)
+ pf_planes |= 1;
+
+ if (areaB > 0)
+ pf_planes |= 2;
+
+ intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
+ (intel_fb->pf_planes & 0x2)) & 0x3;
+
+ intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
+
+ pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
+
+ if (INTEL_DEBUG & DEBUG_LOCK)
+ if (pf_active != intel_fb->pf_active)
+ _mesa_printf("%s - Page flipping %sactive\n", __progname,
+ pf_active ? "" : "in");
+
+ if (pf_active) {
+ /* Sync pages between planes if flipping on both at the same time */
+ if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
+ (intel->sarea->pf_current_page & 0x3) !=
+ (((intel->sarea->pf_current_page) >> 2) & 0x3)) {
+ drm_i915_flip_t flip;
+
+ if (intel_fb->pf_current_page ==
+ (intel->sarea->pf_current_page & 0x3)) {
+ /* XXX: This is ugly, but emitting two flips 'in a row' can cause
+ * lockups for unknown reasons.
+ */
+ intel->sarea->pf_current_page =
+ intel->sarea->pf_current_page & 0x3;
+ intel->sarea->pf_current_page |=
+ ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
+ intel_fb->pf_num_pages) << 2;
+
+ flip.pipes = 0x2;
+ } else {
+ intel->sarea->pf_current_page =
+ intel->sarea->pf_current_page & (0x3 << 2);
+ intel->sarea->pf_current_page |=
+ (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
+ intel_fb->pf_num_pages;
+
+ flip.pipes = 0x1;
+ }
+
+ drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
+ }
+
+ intel_fb->pf_planes = pf_planes;
+ }
+
+ intel_fb->pf_active = pf_active;
+ intel_flip_renderbuffers(intel_fb);
+ intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+}
+#endif /* I915 */
/**
* This will be called whenever the currently bound window is moved/resized.
@@ -232,7 +304,7 @@ intelWindowMoved(struct intel_context *intel)
}
if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- drmI830Sarea *sarea = intel->sarea;
+ volatile drmI830Sarea *sarea = intel->sarea;
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
.y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
@@ -244,69 +316,10 @@ intelWindowMoved(struct intel_context *intel)
GLint areaA = driIntersectArea( drw_rect, planeA_rect );
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
GLuint flags = dPriv->vblFlags;
- GLboolean pf_active;
- GLint pf_planes;
-
- /* Update page flipping info
- */
- pf_planes = 0;
-
- if (areaA > 0)
- pf_planes |= 1;
-
- if (areaB > 0)
- pf_planes |= 2;
-
- intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3;
-
- intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
-
- pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- if (pf_active != intel_fb->pf_active)
- _mesa_printf("%s - Page flipping %sactive\n", __progname,
- pf_active ? "" : "in");
-
- if (pf_active) {
- /* Sync pages between planes if flipping on both at the same time */
- if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
- (intel->sarea->pf_current_page & 0x3) !=
- (((intel->sarea->pf_current_page) >> 2) & 0x3)) {
- drm_i915_flip_t flip;
-
- if (intel_fb->pf_current_page ==
- (intel->sarea->pf_current_page & 0x3)) {
- /* XXX: This is ugly, but emitting two flips 'in a row' can cause
- * lockups for unknown reasons.
- */
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & 0x3;
- intel->sarea->pf_current_page |=
- ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages) << 2;
-
- flip.pipes = 0x2;
- } else {
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & (0x3 << 2);
- intel->sarea->pf_current_page |=
- (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages;
-
- flip.pipes = 0x1;
- }
-
- drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
- }
-
- intel_fb->pf_planes = pf_planes;
- }
- intel_fb->pf_active = pf_active;
- intel_flip_renderbuffers(intel_fb);
- intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+#ifdef I915
+ intelUpdatePageFlipping(intel, areaA, areaB);
+#endif
/* Update vblank info
*/
@@ -370,11 +383,14 @@ intelWindowMoved(struct intel_context *intel)
intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
/* Update hardware scissor */
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
+ if (ctx->Driver.Scissor != NULL) {
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ }
/* Re-calculate viewport related state */
- ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
+ if (ctx->Driver.DepthRange != NULL)
+ ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
}
@@ -389,9 +405,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint buf;
- if (INTEL_DEBUG & DEBUG_BLIT)
- _mesa_printf("%s 0x%x\n", __FUNCTION__, mask);
-
intel->vtbl.install_meta_state(intel);
/* Back and stencil cliprects are the same. Try and do both
@@ -402,8 +415,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
intel_get_rb_region(fb, BUFFER_BACK_LEFT);
struct intel_region *depthRegion =
intel_get_rb_region(fb, BUFFER_DEPTH);
- const GLuint clearColor = (backRegion && backRegion->cpp == 4)
- ? intel->ClearColor8888 : intel->ClearColor565;
intel->vtbl.meta_draw_region(intel, backRegion, depthRegion);
@@ -424,13 +435,14 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
else
intel->vtbl.meta_no_depth_write(intel);
- intel_meta_draw_quad(intel,
- fb->_Xmin,
- fb->_Xmax,
- fb->_Ymin,
- fb->_Ymax,
- intel->ctx.Depth.Clear, clearColor,
- 0, 0, 0, 0); /* texcoords */
+ intel->vtbl.meta_draw_quad(intel,
+ fb->_Xmin,
+ fb->_Xmax,
+ fb->_Ymin,
+ fb->_Ymax,
+ intel->ctx.Depth.Clear,
+ intel->ClearColor8888,
+ 0, 0, 0, 0); /* texcoords */
mask &= ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH);
}
@@ -441,8 +453,6 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
if (mask & bufBit) {
struct intel_renderbuffer *irbColor =
intel_renderbuffer(fb->Attachment[buf].Renderbuffer);
- GLuint color = (irbColor->region->cpp == 4)
- ? intel->ClearColor8888 : intel->ClearColor565;
ASSERT(irbColor);
@@ -454,13 +464,13 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
/* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
* drawing origin may not be correctly emitted.
*/
- intel_meta_draw_quad(intel,
- fb->_Xmin,
- fb->_Xmax,
- fb->_Ymin,
- fb->_Ymax,
- 0, color,
- 0, 0, 0, 0); /* texcoords */
+ intel->vtbl.meta_draw_quad(intel,
+ fb->_Xmin,
+ fb->_Xmax,
+ fb->_Ymin,
+ fb->_Ymax,
+ 0, intel->ClearColor8888,
+ 0, 0, 0, 0); /* texcoords */
mask &= ~bufBit;
}
@@ -470,6 +480,28 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
intel_batchbuffer_flush(intel->batch);
}
+static const char *buffer_names[] = {
+ [BUFFER_FRONT_LEFT] = "front",
+ [BUFFER_BACK_LEFT] = "back",
+ [BUFFER_FRONT_RIGHT] = "front right",
+ [BUFFER_BACK_RIGHT] = "back right",
+ [BUFFER_AUX0] = "aux0",
+ [BUFFER_AUX1] = "aux1",
+ [BUFFER_AUX2] = "aux2",
+ [BUFFER_AUX3] = "aux3",
+ [BUFFER_DEPTH] = "depth",
+ [BUFFER_STENCIL] = "stencil",
+ [BUFFER_ACCUM] = "accum",
+ [BUFFER_COLOR0] = "color0",
+ [BUFFER_COLOR1] = "color1",
+ [BUFFER_COLOR2] = "color2",
+ [BUFFER_COLOR3] = "color3",
+ [BUFFER_COLOR4] = "color4",
+ [BUFFER_COLOR5] = "color5",
+ [BUFFER_COLOR6] = "color6",
+ [BUFFER_COLOR7] = "color7",
+};
+
/**
* Called by ctx->Driver.Clear.
*/
@@ -504,8 +536,12 @@ intelClear(GLcontext *ctx, GLbitfield mask)
= intel_get_rb_region(fb, BUFFER_STENCIL);
if (stencilRegion) {
/* have hw stencil */
- if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
- /* not clearing all stencil bits, so use triangle clearing */
+ if (IS_965(intel->intelScreen->deviceID) ||
+ (ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
+ /* We have to use the 3D engine if we're clearing a partial mask
+ * of the stencil buffer, or if we're on a 965 which has a tiled
+ * depth/stencil buffer in a layout we can't blit to.
+ */
tri_mask |= BUFFER_BIT_STENCIL;
}
else {
@@ -518,7 +554,8 @@ intelClear(GLcontext *ctx, GLbitfield mask)
/* HW depth */
if (mask & BUFFER_BIT_DEPTH) {
/* clear depth with whatever method is used for stencil (see above) */
- if (tri_mask & BUFFER_BIT_STENCIL)
+ if (IS_965(intel->intelScreen->deviceID) ||
+ tri_mask & BUFFER_BIT_STENCIL)
tri_mask |= BUFFER_BIT_DEPTH;
else
blit_mask |= BUFFER_BIT_DEPTH;
@@ -538,17 +575,43 @@ intelClear(GLcontext *ctx, GLbitfield mask)
}
}
-
intelFlush(ctx); /* XXX intelClearWithBlit also does this */
- if (blit_mask)
+ if (blit_mask) {
+ if (INTEL_DEBUG & DEBUG_BLIT) {
+ DBG("blit clear:");
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (blit_mask & (1 << i))
+ DBG(" %s", buffer_names[i]);
+ }
+ DBG("\n");
+ }
intelClearWithBlit(ctx, blit_mask);
+ }
- if (tri_mask)
+ if (tri_mask) {
+ if (INTEL_DEBUG & DEBUG_BLIT) {
+ DBG("tri clear:");
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (tri_mask & (1 << i))
+ DBG(" %s", buffer_names[i]);
+ }
+ DBG("\n");
+ }
intelClearWithTris(intel, tri_mask);
+ }
- if (swrast_mask)
+ if (swrast_mask) {
+ if (INTEL_DEBUG & DEBUG_BLIT) {
+ DBG("swrast clear:");
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (swrast_mask & (1 << i))
+ DBG(" %s", buffer_names[i]);
+ }
+ DBG("\n");
+ }
_swrast_Clear(ctx, swrast_mask);
+ }
}
@@ -564,7 +627,8 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
BUFFER_BACK_LEFT);
- if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) {
+ if (intel_fb->Base.Name == 0 && intel_rb &&
+ intel_rb->pf_pending == intel_fb->pf_seq) {
GLint pf_planes = intel_fb->pf_planes;
BATCH_LOCALS;
@@ -586,6 +650,7 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
static GLboolean
intelPageFlip(const __DRIdrawablePrivate * dPriv)
{
+#ifdef I915
struct intel_context *intel;
int ret;
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
@@ -638,6 +703,9 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv)
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
return GL_TRUE;
+#else
+ return GL_FALSE;
+#endif
}
#if 0
@@ -863,16 +931,14 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/*
* How many color buffers are we drawing into?
*/
- if (fb->_NumColorDrawBuffers[0] != 1
-#if 0
- /* XXX FBO temporary - always use software rendering */
- || 1
-#endif
- ) {
+ if (fb->_NumColorDrawBuffers[0] != 1) {
/* writing to 0 or 2 or 4 color buffers */
/*_mesa_debug(ctx, "Software rendering\n");*/
FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE);
- front = 1; /* might not have back color buffer */
+ colorRegion = NULL;
+
+ if (fb->Name != 0)
+ intelSetRenderbufferClipRects(intel);
}
else {
/* draw to exactly one color buffer */
@@ -881,30 +947,30 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
front = 1;
}
- }
- /*
- * Get the intel_renderbuffer for the colorbuffer we're drawing into.
- * And set up cliprects.
- */
- if (fb->Name == 0) {
- /* drawing to window system buffer */
- if (front) {
- intelSetFrontClipRects(intel);
- colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
+ /*
+ * Get the intel_renderbuffer for the colorbuffer we're drawing into.
+ * And set up cliprects.
+ */
+ if (fb->Name == 0) {
+ /* drawing to window system buffer */
+ if (front) {
+ intelSetFrontClipRects(intel);
+ colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
+ }
+ else {
+ intelSetBackClipRects(intel);
+ colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
+ }
}
else {
- intelSetBackClipRects(intel);
- colorRegion = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
+ /* drawing to user-created FBO */
+ struct intel_renderbuffer *irb;
+ intelSetRenderbufferClipRects(intel);
+ irb = intel_renderbuffer(fb->_ColorDrawBuffers[0][0]);
+ colorRegion = (irb && irb->region) ? irb->region : NULL;
}
}
- else {
- /* drawing to user-created FBO */
- struct intel_renderbuffer *irb;
- intelSetRenderbufferClipRects(intel);
- irb = intel_renderbuffer(fb->_ColorDrawBuffers[0][0]);
- colorRegion = (irb && irb->region) ? irb->region : NULL;
- }
/* Update culling direction which changes depending on the
* orientation of the buffer:
@@ -953,7 +1019,10 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
/* need to re-compute stencil hw state */
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ if (ctx->Driver.Enable != NULL)
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ else
+ ctx->NewState |= _NEW_STENCIL;
if (!depthRegion)
depthRegion = irbStencil->region;
}
@@ -965,42 +1034,46 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
/* need to re-compute stencil hw state */
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ if (ctx->Driver.Enable != NULL)
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ else
+ ctx->NewState |= _NEW_STENCIL;
}
/*
* Update depth test state
*/
- if (ctx->Depth.Test && fb->Visual.depthBits > 0) {
- ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE);
- }
- else {
- ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
- }
-
- /**
- ** Release old regions, reference new regions
- **/
-#if 0 /* XXX FBO: this seems to be redundant with i915_state_draw_region() */
- if (intel->draw_region != colorRegion) {
- intel_region_release(&intel->draw_region);
- intel_region_reference(&intel->draw_region, colorRegion);
- }
- if (intel->intelScreen->depth_region != depthRegion) {
- intel_region_release(&intel->intelScreen->depth_region);
- intel_region_reference(&intel->intelScreen->depth_region, depthRegion);
+ if (ctx->Driver.Enable) {
+ if (ctx->Depth.Test && fb->Visual.depthBits > 0) {
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE);
+ } else {
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
+ }
+ } else {
+ ctx->NewState |= _NEW_DEPTH;
}
-#endif
intel->vtbl.set_draw_region(intel, colorRegion, depthRegion);
/* update viewport since it depends on window size */
- ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
- ctx->Viewport.Width, ctx->Viewport.Height);
+ if (ctx->Driver.Viewport) {
+ ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
+ ctx->Viewport.Width, ctx->Viewport.Height);
+ } else {
+ ctx->NewState |= _NEW_VIEWPORT;
+ }
- /* Update hardware scissor */
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
+ /* Set state we know depends on drawable parameters:
+ */
+ if (ctx->Driver.Scissor)
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ intel->NewGLState |= _NEW_SCISSOR;
+
+ if (ctx->Driver.DepthRange)
+ ctx->Driver.DepthRange(ctx,
+ ctx->Viewport.Near,
+ ctx->Viewport.Far);
}
diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c
index 2ec0241af49..b2aa056b906 100644
--- a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c
+++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c
@@ -48,138 +48,138 @@
#include "intel_bufmgr_ttm.h"
-#define BUFMGR_DEBUG 0
-
-struct intel_reloc_info
-{
- GLuint type;
- GLuint reloc;
- GLuint delta;
- GLuint index;
- drm_handle_t handle;
-};
-
-struct intel_bo_node
-{
- drmMMListHead head;
- drmBO *buf;
- struct drm_i915_op_arg bo_arg;
- uint64_t flags;
- uint64_t mask;
- void (*destroy)(void *);
- void *priv;
-};
-
-struct intel_bo_reloc_list
-{
- drmMMListHead head;
- drmBO buf;
- uint32_t *relocs;
-};
-
-struct intel_bo_reloc_node
-{
- drmMMListHead head;
- drm_handle_t handle;
- uint32_t nr_reloc_types;
- struct intel_bo_reloc_list type_list;
-};
+#define DBG(...) do { \
+ if (bufmgr_ttm->bufmgr.debug) \
+ _mesa_printf(__VA_ARGS__); \
+} while (0)
+/* Buffer validation list */
struct intel_bo_list {
unsigned numCurrent;
drmMMListHead list;
- void (*destroy)(void *node);
};
typedef struct _dri_bufmgr_ttm {
dri_bufmgr bufmgr;
int fd;
- _glthread_Mutex mutex;
unsigned int fence_type;
unsigned int fence_type_flush;
uint32_t max_relocs;
- /** ttm relocation list */
- struct intel_bo_list list;
- struct intel_bo_list reloc_list;
-
+ struct intel_bo_list list; /* list of buffers to be validated */
} dri_bufmgr_ttm;
typedef struct _dri_bo_ttm {
dri_bo bo;
- int refcount; /* Protected by bufmgr->mutex */
+ int refcount;
drmBO drm_bo;
const char *name;
+
+ /** DRM buffer object containing relocation list */
+ drmBO *reloc_buf;
+ uint32_t *relocs;
} dri_bo_ttm;
typedef struct _dri_fence_ttm
{
dri_fence fence;
- int refcount; /* Protected by bufmgr->mutex */
+ int refcount;
const char *name;
drmFence drm_fence;
} dri_fence_ttm;
+/* Validation list node */
+struct intel_bo_node
+{
+ drmMMListHead head;
+ dri_bo *bo;
+ struct drm_i915_op_arg bo_arg;
+ uint64_t flags;
+ uint64_t mask;
+};
static void
-intel_bo_free_list(struct intel_bo_list *list)
+intel_init_validate_list(struct intel_bo_list *list)
{
- struct intel_bo_node *node;
+ DRMINITLISTHEAD(&list->list);
+ list->numCurrent = 0;
+}
+
+/**
+ * Empties the validation list and clears the relocations
+ */
+static void
+intel_free_validate_list(dri_bufmgr_ttm *bufmgr_ttm)
+{
+ struct intel_bo_list *list = &bufmgr_ttm->list;
drmMMListHead *l;
- l = list->list.next;
- while(l != &list->list) {
+ for (l = list->list.next; l != &list->list; l = list->list.next) {
+ struct intel_bo_node *node =
+ DRMLISTENTRY(struct intel_bo_node, l, head);
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)node->bo;
+
DRMLISTDEL(l);
- node = DRMLISTENTRY(struct intel_bo_node, l, head);
- list->destroy(node);
- l = list->list.next;
+
+ /* Clear relocation list */
+ if (bo_ttm->relocs != NULL)
+ bo_ttm->relocs[0] = bo_ttm->relocs[0] & ~0xffff;
+
+ dri_bo_unreference(node->bo);
+
+ drmFree(node);
list->numCurrent--;
}
}
-static void
-generic_destroy(void *nodep)
+static void dri_ttm_dump_validation_list(dri_bufmgr_ttm *bufmgr_ttm)
{
- free(nodep);
-}
+ struct intel_bo_list *list = &bufmgr_ttm->list;
+ drmMMListHead *l;
+ int i = 0;
-static int
-intel_create_bo_list(int numTarget, struct intel_bo_list *list,
- void (*destroy)(void *))
-{
- DRMINITLISTHEAD(&list->list);
- list->numCurrent = 0;
- if (destroy)
- list->destroy = destroy;
- else
- list->destroy = generic_destroy;
- return 0;
+ for (l = list->list.next; l != &list->list; l = l->next) {
+ int j;
+ struct intel_bo_node *node =
+ DRMLISTENTRY(struct intel_bo_node, l, head);
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)node->bo;
+
+ if (bo_ttm->relocs != NULL) {
+ for (j = 0; j < (bo_ttm->relocs[0] & 0xffff); j++) {
+ uint32_t *reloc_entry = bo_ttm->relocs + I915_RELOC_HEADER +
+ j * I915_RELOC0_STRIDE;
+
+ DBG("%2d: %s@0x%08x -> %d + 0x%08x\n",
+ i, bo_ttm->name,
+ reloc_entry[0], reloc_entry[2], reloc_entry[1]);
+ }
+ } else {
+ DBG("%2d: %s\n", i, bo_ttm->name);
+ }
+ i++;
+ }
}
-
static struct drm_i915_op_arg *
intel_setup_validate_list(dri_bufmgr_ttm *bufmgr_ttm, GLuint *count_p)
{
struct intel_bo_list *list = &bufmgr_ttm->list;
- struct intel_bo_list *reloc_list = &bufmgr_ttm->reloc_list;
- struct intel_bo_node *node;
- struct intel_bo_reloc_node *rl_node;
- drmMMListHead *l, *rl;
- struct drm_i915_op_arg *arg, *first;
- struct drm_bo_op_req *req;
+ drmMMListHead *l;
+ struct drm_i915_op_arg *first;
uint64_t *prevNext = NULL;
GLuint count = 0;
first = NULL;
for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(struct intel_bo_node, l, head);
-
- arg = &node->bo_arg;
- req = &arg->d.req;
+ struct intel_bo_node *node =
+ DRMLISTENTRY(struct intel_bo_node, l, head);
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)node->bo;
+ struct drm_i915_op_arg *arg = &node->bo_arg;
+ struct drm_bo_op_req *req = &arg->d.req;
if (!first)
first = arg;
@@ -189,27 +189,22 @@ intel_setup_validate_list(dri_bufmgr_ttm *bufmgr_ttm, GLuint *count_p)
memset(arg, 0, sizeof(*arg));
prevNext = &arg->next;
- req->bo_req.handle = node->buf->handle;
+ req->bo_req.handle = ttm_buf->drm_bo.handle;
req->op = drm_bo_validate;
req->bo_req.flags = node->flags;
req->bo_req.hint = 0;
#ifdef DRM_BO_HINT_PRESUMED_OFFSET
req->bo_req.hint |= DRM_BO_HINT_PRESUMED_OFFSET;
- req->bo_req.presumed_offset = ((dri_bo *) node->priv)->offset;
+ req->bo_req.presumed_offset = node->bo->offset;
#endif
req->bo_req.mask = node->mask;
req->bo_req.fence_class = 0; /* Backwards compat. */
- arg->reloc_handle = 0;
- for (rl = reloc_list->list.next; rl != &reloc_list->list;
- rl = rl->next)
- {
- rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head);
+ if (ttm_buf->reloc_buf != NULL)
+ arg->reloc_handle = ttm_buf->reloc_buf->handle;
+ else
+ arg->reloc_handle = 0;
- if (rl_node->handle == node->buf->handle) {
- arg->reloc_handle = rl_node->type_list.buf.handle;
- }
- }
count++;
}
@@ -220,46 +215,6 @@ intel_setup_validate_list(dri_bufmgr_ttm *bufmgr_ttm, GLuint *count_p)
return first;
}
-static void
-intel_free_validate_list(dri_bufmgr_ttm *bufmgr_ttm)
-{
- struct intel_bo_list *list = &bufmgr_ttm->list;
- struct intel_bo_node *node;
- drmMMListHead *l;
-
- for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(struct intel_bo_node, l, head);
-
- if (node->destroy)
- (*node->destroy)(node->priv);
-
- }
-}
-
-static void
-intel_free_reloc_list(dri_bufmgr_ttm *bufmgr_ttm)
-{
- struct intel_bo_list *reloc_list = &bufmgr_ttm->reloc_list;
- struct intel_bo_reloc_node *reloc_node;
- drmMMListHead *rl, *tmp;
-
- for (rl = reloc_list->list.next, tmp = rl->next; rl != &reloc_list->list;
- rl = tmp, tmp = rl->next)
- {
- reloc_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head);
-
- DRMLISTDEL(rl);
-
- if (reloc_node->nr_reloc_types > 1) {
- /* TODO */
- }
-
- drmBOUnmap(bufmgr_ttm->fd, &reloc_node->type_list.buf);
- drmBOUnreference(bufmgr_ttm->fd, &reloc_node->type_list.buf);
- free(reloc_node);
- }
-}
-
/**
* Adds the given buffer to the list of buffers to be validated (moved into the
* appropriate memory type) with the next batch submission.
@@ -268,24 +223,26 @@ intel_free_reloc_list(dri_bufmgr_ttm *bufmgr_ttm)
* with the intersection of the memory type flags and the union of the
* remaining flags.
*/
-static int
+static struct intel_bo_node *
intel_add_validate_buffer(dri_bufmgr_ttm *bufmgr_ttm,
dri_bo *buf,
uint64_t flags, uint64_t mask,
- int *itemLoc, void (*destroy_cb)(void *))
+ int *itemLoc)
{
struct intel_bo_list *list = &bufmgr_ttm->list;
- struct intel_bo_node *node, *cur;
+ struct intel_bo_node *cur;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
drmMMListHead *l;
int count = 0;
int ret = 0;
- drmBO *buf_bo = &((dri_bo_ttm *)buf)->drm_bo;
cur = NULL;
/* Find the buffer in the validation list if it's already there. */
for (l = list->list.next; l != &list->list; l = l->next) {
- node = DRMLISTENTRY(struct intel_bo_node, l, head);
- if (node->buf->handle == buf_bo->handle) {
+ struct intel_bo_node *node =
+ DRMLISTENTRY(struct intel_bo_node, l, head);
+
+ if (((dri_bo_ttm *)node->bo)->drm_bo.handle == ttm_buf->drm_bo.handle) {
cur = node;
break;
}
@@ -295,13 +252,12 @@ intel_add_validate_buffer(dri_bufmgr_ttm *bufmgr_ttm,
if (!cur) {
cur = drmMalloc(sizeof(*cur));
if (!cur) {
- return -ENOMEM;
+ return NULL;
}
- cur->buf = buf_bo;
- cur->priv = buf;
+ cur->bo = buf;
+ dri_bo_reference(buf);
cur->flags = flags;
cur->mask = mask;
- cur->destroy = destroy_cb;
ret = 1;
DRMLISTADDTAIL(&cur->head, &list->list);
@@ -314,21 +270,22 @@ intel_add_validate_buffer(dri_bufmgr_ttm *bufmgr_ttm,
"%s: No shared memory types between "
"0x%16llx and 0x%16llx\n",
__FUNCTION__, cur->flags, flags);
- return -EINVAL;
+ return NULL;
}
if (mask & cur->mask & ~DRM_BO_MASK_MEM & (cur->flags ^ flags)) {
fprintf(stderr,
"%s: Incompatible flags between 0x%16llx and 0x%16llx "
"(0x%16llx, 0x%16llx masks)\n",
__FUNCTION__, cur->flags, flags, cur->mask, mask);
- return -EINVAL;
+ return NULL;
}
cur->mask |= mask;
cur->flags = memFlags | ((cur->flags | flags) &
cur->mask & ~DRM_BO_MASK_MEM);
}
*itemLoc = count;
- return ret;
+
+ return cur;
}
@@ -336,132 +293,58 @@ intel_add_validate_buffer(dri_bufmgr_ttm *bufmgr_ttm,
sizeof(uint32_t))
static int
-intel_create_new_reloc_type_list(dri_bufmgr_ttm *bufmgr_ttm,
- struct intel_bo_reloc_list *cur_type)
+intel_setup_reloc_list(dri_bo *bo)
{
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bo->bufmgr;
int ret;
- /* should allocate a drmBO here */
- ret = drmBOCreate(bufmgr_ttm->fd, RELOC_BUF_SIZE(bufmgr_ttm->max_relocs), 0,
+ /* If the buffer exists, then it was just created, or it was reintialized
+ * at the last intel_free_validate_list().
+ */
+ if (bo_ttm->reloc_buf != NULL)
+ return 0;
+
+ bo_ttm->reloc_buf = malloc(sizeof(bo_ttm->drm_bo));
+
+ ret = drmBOCreate(bufmgr_ttm->fd,
+ RELOC_BUF_SIZE(bufmgr_ttm->max_relocs), 0,
NULL,
DRM_BO_FLAG_MEM_LOCAL |
DRM_BO_FLAG_READ |
DRM_BO_FLAG_WRITE |
DRM_BO_FLAG_MAPPABLE |
DRM_BO_FLAG_CACHED,
- 0, &cur_type->buf);
+ 0, bo_ttm->reloc_buf);
if (ret) {
- fprintf(stderr, "Failed to create relocation BO: %s\n",
- strerror(-ret));
- return ret;
+ fprintf(stderr, "Failed to create relocation BO: %s\n",
+ strerror(-ret));
+ return ret;
}
- ret = drmBOMap(bufmgr_ttm->fd, &cur_type->buf,
+ ret = drmBOMap(bufmgr_ttm->fd, bo_ttm->reloc_buf,
DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
- 0, (void **)&cur_type->relocs);
+ 0, (void **)&bo_ttm->relocs);
if (ret) {
- fprintf(stderr, "Failed to map relocation BO: %s\n", strerror(-ret));
- return ret;
- }
- return 0;
-}
-
-/**
- * Adds the relocation @reloc_info to the relocation list.
- */
-static int
-intel_add_validate_reloc(dri_bufmgr_ttm *bufmgr_ttm,
- struct intel_reloc_info *reloc_info)
-{
- struct intel_bo_list *reloc_list = &bufmgr_ttm->reloc_list;
- struct intel_bo_reloc_node *rl_node, *cur;
- drmMMListHead *rl, *l;
- int ret = 0;
- uint32_t *reloc_start;
- int num_relocs;
- struct intel_bo_reloc_list *cur_type;
-
- cur = NULL;
-
- for (rl = reloc_list->list.next; rl != &reloc_list->list; rl = rl->next) {
- rl_node = DRMLISTENTRY(struct intel_bo_reloc_node, rl, head);
- if (rl_node->handle == reloc_info->handle) {
- cur = rl_node;
- break;
- }
- }
-
- if (!cur) {
-
- cur = malloc(sizeof(*cur));
- if (!cur)
- return -ENOMEM;
-
- cur->nr_reloc_types = 1;
- cur->handle = reloc_info->handle;
- cur_type = &cur->type_list;
-
- DRMINITLISTHEAD(&cur->type_list.head);
- ret = intel_create_new_reloc_type_list(bufmgr_ttm, cur_type);
- if (ret) {
- return -1;
- }
- DRMLISTADDTAIL(&cur->head, &reloc_list->list);
-
- cur_type->relocs[0] = 0 | (reloc_info->type << 16);
- cur_type->relocs[1] = 0; // next reloc buffer handle is 0
-
- } else {
- int found = 0;
- if ((cur->type_list.relocs[0] >> 16) == reloc_info->type) {
- cur_type = &cur->type_list;
- found = 1;
- } else {
- for (l = cur->type_list.head.next; l != &cur->type_list.head;
- l = l->next)
- {
- cur_type = DRMLISTENTRY(struct intel_bo_reloc_list, l, head);
- if (((cur_type->relocs[0] >> 16) & 0xffff) == reloc_info->type)
- found = 1;
- break;
- }
- }
-
- /* didn't find the relocation type */
- if (!found) {
- cur_type = malloc(sizeof(*cur_type));
- if (!cur_type) {
- return -ENOMEM;
- }
-
- ret = intel_create_new_reloc_type_list(bufmgr_ttm, cur_type);
- DRMLISTADDTAIL(&cur_type->head, &cur->type_list.head);
-
- cur_type->relocs[0] = (reloc_info->type << 16);
- cur_type->relocs[1] = 0;
-
- cur->nr_reloc_types++;
- }
+ fprintf(stderr, "Failed to map relocation BO: %s\n",
+ strerror(-ret));
+ return ret;
}
- reloc_start = cur_type->relocs;
-
- num_relocs = (reloc_start[0] & 0xffff);
+ /* Initialize the relocation list with the header:
+ * DWORD 0: relocation type, relocation count
+ * DWORD 1: handle to next relocation list (currently none)
+ * DWORD 2: unused
+ * DWORD 3: unused
+ */
+ bo_ttm->relocs[0] = I915_RELOC_TYPE_0 << 16;
+ bo_ttm->relocs[1] = 0;
+ bo_ttm->relocs[2] = 0;
+ bo_ttm->relocs[3] = 0;
- reloc_start[num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER] =
- reloc_info->reloc;
- reloc_start[num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER + 1] =
- reloc_info->delta;
- reloc_start[num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER + 2] =
- reloc_info->index;
- reloc_start[0]++;
- if (((reloc_start[0] & 0xffff)) > (bufmgr_ttm->max_relocs)) {
- return -ENOMEM;
- }
return 0;
}
-
#if 0
int
driFenceSignaled(DriFenceObject * fence, unsigned type)
@@ -472,9 +355,7 @@ driFenceSignaled(DriFenceObject * fence, unsigned type)
if (fence == NULL)
return GL_TRUE;
- _glthread_LOCK_MUTEX(fence->mutex);
ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled);
- _glthread_UNLOCK_MUTEX(fence->mutex);
BM_CKFATAL(ret);
return signaled;
}
@@ -485,14 +366,12 @@ dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name,
unsigned long size, unsigned int alignment,
uint64_t location_mask)
{
- dri_bufmgr_ttm *ttm_bufmgr;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
dri_bo_ttm *ttm_buf;
unsigned int pageSize = getpagesize();
int ret;
unsigned int flags, hint;
- ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr;
-
ttm_buf = malloc(sizeof(*ttm_buf));
if (!ttm_buf)
return NULL;
@@ -506,7 +385,7 @@ dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name,
/* No hints we want to use. */
hint = 0;
- ret = drmBOCreate(ttm_bufmgr->fd, size, alignment / pageSize,
+ ret = drmBOCreate(bufmgr_ttm->fd, size, alignment / pageSize,
NULL, flags, hint, &ttm_buf->drm_bo);
if (ret != 0) {
free(ttm_buf);
@@ -518,10 +397,10 @@ dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name,
ttm_buf->bo.bufmgr = bufmgr;
ttm_buf->name = name;
ttm_buf->refcount = 1;
+ ttm_buf->reloc_buf = NULL;
+ ttm_buf->relocs = NULL;
-#if BUFMGR_DEBUG
- fprintf(stderr, "bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
-#endif
+ DBG("bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
return &ttm_buf->bo;
}
@@ -548,17 +427,15 @@ dri_bo *
intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
unsigned int handle)
{
- dri_bufmgr_ttm *ttm_bufmgr;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
dri_bo_ttm *ttm_buf;
int ret;
- ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr;
-
ttm_buf = malloc(sizeof(*ttm_buf));
if (!ttm_buf)
return NULL;
- ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo);
+ ret = drmBOReference(bufmgr_ttm->fd, handle, &ttm_buf->drm_bo);
if (ret != 0) {
fprintf(stderr, "Couldn't reference %s handle 0x%08x: %s\n",
name, handle, strerror(-ret));
@@ -571,11 +448,11 @@ intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
ttm_buf->bo.bufmgr = bufmgr;
ttm_buf->name = name;
ttm_buf->refcount = 1;
+ ttm_buf->reloc_buf = NULL;
+ ttm_buf->relocs = NULL;
-#if BUFMGR_DEBUG
- fprintf(stderr, "bo_create_from_handle: %p %08x (%s)\n",
- &ttm_buf->bo, handle, ttm_buf->name);
-#endif
+ DBG("bo_create_from_handle: %p %08x (%s)\n",
+ &ttm_buf->bo, handle, ttm_buf->name);
return &ttm_buf->bo;
}
@@ -583,12 +460,9 @@ intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
static void
dri_ttm_bo_reference(dri_bo *buf)
{
- dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
- _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
ttm_buf->refcount++;
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
}
static void
@@ -600,24 +474,25 @@ dri_ttm_bo_unreference(dri_bo *buf)
if (!buf)
return;
- _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
if (--ttm_buf->refcount == 0) {
int ret;
+ if (ttm_buf->reloc_buf) {
+ drmBOUnmap(bufmgr_ttm->fd, ttm_buf->reloc_buf);
+ drmBOUnreference(bufmgr_ttm->fd, ttm_buf->reloc_buf);
+ free(ttm_buf->reloc_buf);
+ }
+
ret = drmBOUnreference(bufmgr_ttm->fd, &ttm_buf->drm_bo);
if (ret != 0) {
fprintf(stderr, "drmBOUnreference failed (%s): %s\n",
ttm_buf->name, strerror(-ret));
}
-#if BUFMGR_DEBUG
- fprintf(stderr, "bo_unreference final: %p (%s)\n",
- &ttm_buf->bo, ttm_buf->name);
-#endif
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
+ DBG("bo_unreference final: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+
free(buf);
return;
}
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
}
static int
@@ -635,9 +510,7 @@ dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable)
assert(buf->virtual == NULL);
-#if BUFMGR_DEBUG
- fprintf(stderr, "bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
-#endif
+ DBG("bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
return drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual);
}
@@ -657,9 +530,7 @@ dri_ttm_bo_unmap(dri_bo *buf)
buf->virtual = NULL;
-#if BUFMGR_DEBUG
- fprintf(stderr, "bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
-#endif
+ DBG("bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
return drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo);
}
@@ -674,11 +545,9 @@ dri_fence *
intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name,
drm_fence_arg_t *arg)
{
- dri_bufmgr_ttm *ttm_bufmgr;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
dri_fence_ttm *ttm_fence;
- ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr;
-
ttm_fence = malloc(sizeof(*ttm_fence));
if (!ttm_fence)
return NULL;
@@ -694,10 +563,8 @@ intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name,
ttm_fence->name = name;
ttm_fence->refcount = 1;
-#if BUFMGR_DEBUG
- fprintf(stderr, "fence_create_from_handle: %p (%s)\n", &ttm_fence->fence,
- ttm_fence->name);
-#endif
+ DBG("fence_create_from_handle: %p (%s)\n",
+ &ttm_fence->fence, ttm_fence->name);
return &ttm_fence->fence;
}
@@ -709,13 +576,8 @@ dri_ttm_fence_reference(dri_fence *fence)
dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
- _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
++fence_ttm->refcount;
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
-#if BUFMGR_DEBUG
- fprintf(stderr, "fence_reference: %p (%s)\n", &fence_ttm->fence,
- fence_ttm->name);
-#endif
+ DBG("fence_reference: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
}
static void
@@ -727,11 +589,8 @@ dri_ttm_fence_unreference(dri_fence *fence)
if (!fence)
return;
-#if BUFMGR_DEBUG
- fprintf(stderr, "fence_unreference: %p (%s)\n", &fence_ttm->fence,
- fence_ttm->name);
-#endif
- _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
+ DBG("fence_unreference: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
+
if (--fence_ttm->refcount == 0) {
int ret;
@@ -741,11 +600,9 @@ dri_ttm_fence_unreference(dri_fence *fence)
fence_ttm->name, strerror(-ret));
}
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
free(fence);
return;
}
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
}
static void
@@ -755,19 +612,14 @@ dri_ttm_fence_wait(dri_fence *fence)
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
int ret;
- _glthread_LOCK_MUTEX(bufmgr_ttm->mutex);
ret = drmFenceWait(bufmgr_ttm->fd, DRM_FENCE_FLAG_WAIT_LAZY, &fence_ttm->drm_fence, 0);
- _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex);
if (ret != 0) {
_mesa_printf("%s:%d: Error %d waiting for fence %s.\n",
__FILE__, __LINE__, ret, fence_ttm->name);
abort();
}
-#if BUFMGR_DEBUG
- fprintf(stderr, "fence_wait: %p (%s)\n", &fence_ttm->fence,
- fence_ttm->name);
-#endif
+ DBG("fence_wait: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
}
static void
@@ -775,52 +627,56 @@ dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr)
{
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
- intel_bo_free_list(&bufmgr_ttm->list);
- intel_bo_free_list(&bufmgr_ttm->reloc_list);
+ intel_free_validate_list(bufmgr_ttm);
- _glthread_DESTROY_MUTEX(bufmgr_ttm->mutex);
free(bufmgr);
}
-
-static void
-intel_dribo_destroy_callback(void *priv)
-{
- dri_bo *dribo = priv;
-
- if (dribo)
- dri_bo_unreference(dribo);
-}
-
+/**
+ * Adds the target buffer to the validation list and adds the relocation
+ * to the reloc_buffer's relocation list.
+ *
+ * The relocation entry at the given offset must already contain the
+ * precomputed relocation value, because the kernel will optimize out
+ * the relocation entry write when the buffer hasn't moved from the
+ * last known offset in target_buf.
+ */
static void
dri_ttm_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta,
GLuint offset, dri_bo *target_buf)
{
- dri_bo_ttm *ttm_buf = (dri_bo_ttm *)reloc_buf;
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)reloc_buf->bufmgr;
- int newItem;
- struct intel_reloc_info reloc;
+ dri_bo_ttm *reloc_buf_ttm = (dri_bo_ttm *)reloc_buf;
+ struct intel_bo_node *node;
+ int index;
int mask;
- int ret;
+ int num_relocs;
+ uint32_t *this_reloc;
mask = DRM_BO_MASK_MEM;
mask |= flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE);
- ret = intel_add_validate_buffer(bufmgr_ttm, target_buf, flags, mask,
- &newItem, intel_dribo_destroy_callback);
- if (ret < 0)
- return;
+ node = intel_add_validate_buffer(bufmgr_ttm, target_buf, flags, mask,
+ &index);
+
+ intel_setup_reloc_list(reloc_buf);
- if (ret == 1)
- dri_bo_reference(target_buf);
+ num_relocs = (reloc_buf_ttm->relocs[0] & 0xffff);
- reloc.type = I915_RELOC_TYPE_0;
- reloc.reloc = offset;
- reloc.delta = delta;
- reloc.index = newItem;
- reloc.handle = ttm_buf->drm_bo.handle;
+ /* Check overflow */
+ assert((reloc_buf_ttm->relocs[0] & 0xffff) < bufmgr_ttm->max_relocs);
- intel_add_validate_reloc(bufmgr_ttm, &reloc);
+ this_reloc = reloc_buf_ttm->relocs + I915_RELOC_HEADER +
+ num_relocs * I915_RELOC0_STRIDE;
+
+ this_reloc[0] = offset;
+ this_reloc[1] = delta;
+ this_reloc[2] = index;
+ this_reloc[3] = 0;
+
+ reloc_buf_ttm->relocs[0]++; /* Increment relocation count */
+ /* Check wraparound */
+ assert((reloc_buf_ttm->relocs[0] & 0xffff) != 0);
}
@@ -829,7 +685,7 @@ dri_ttm_process_reloc(dri_bo *batch_buf, GLuint *count)
{
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr;
void *ptr;
- int itemLoc;
+ int index;
/* Add the batch buffer to the validation list. There are no relocations
* pointing to it.
@@ -837,7 +693,7 @@ dri_ttm_process_reloc(dri_bo *batch_buf, GLuint *count)
intel_add_validate_buffer(bufmgr_ttm, batch_buf,
DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_EXE,
- &itemLoc, NULL);
+ &index);
ptr = intel_setup_validate_list(bufmgr_ttm, count);
@@ -857,7 +713,7 @@ intel_update_buffer_offsets (dri_bufmgr_ttm *bufmgr_ttm)
node = DRMLISTENTRY(struct intel_bo_node, l, head);
arg = &node->bo_arg;
rep = &arg->d.rep;
- ((dri_bo *) node->priv)->offset = rep->bo_info.offset;
+ node->bo->offset = rep->bo_info.offset;
}
}
@@ -867,10 +723,11 @@ dri_ttm_post_submit(dri_bo *batch_buf, dri_fence **last_fence)
dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr;
intel_update_buffer_offsets (bufmgr_ttm);
- intel_free_validate_list(bufmgr_ttm);
- intel_free_reloc_list(bufmgr_ttm);
- intel_bo_free_list(&bufmgr_ttm->list);
+ if (bufmgr_ttm->bufmgr.debug)
+ dri_ttm_dump_validation_list(bufmgr_ttm);
+
+ intel_free_validate_list(bufmgr_ttm);
}
/**
@@ -892,13 +749,11 @@ intel_bufmgr_ttm_init(int fd, unsigned int fence_type,
bufmgr_ttm->fd = fd;
bufmgr_ttm->fence_type = fence_type;
bufmgr_ttm->fence_type_flush = fence_type_flush;
- _glthread_INIT_MUTEX(bufmgr_ttm->mutex);
/* lets go with one relocation per every four dwords - purely heuristic */
bufmgr_ttm->max_relocs = batch_size / sizeof(uint32_t) / 4;
- intel_create_bo_list(10, &bufmgr_ttm->list, NULL);
- intel_create_bo_list(1, &bufmgr_ttm->reloc_list, NULL);
+ intel_init_validate_list(&bufmgr_ttm->list);
bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc;
bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static;
@@ -913,6 +768,7 @@ intel_bufmgr_ttm_init(int fd, unsigned int fence_type,
bufmgr_ttm->bufmgr.emit_reloc = dri_ttm_emit_reloc;
bufmgr_ttm->bufmgr.process_relocs = dri_ttm_process_reloc;
bufmgr_ttm->bufmgr.post_submit = dri_ttm_post_submit;
+ bufmgr_ttm->bufmgr.debug = GL_FALSE;
return &bufmgr_ttm->bufmgr;
}
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index 2f49bf77ea1..4fc4c963765 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -76,3 +76,9 @@
devid == PCI_CHIP_Q33_G || \
IS_965(devid))
+#define IS_945(devid) (devid == PCI_CHIP_I945_G || \
+ devid == PCI_CHIP_I945_GM || \
+ devid == PCI_CHIP_I945_GME || \
+ devid == PCI_CHIP_G33_G || \
+ devid == PCI_CHIP_Q33_G || \
+ devid == PCI_CHIP_Q35_G)
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index a1a7ac9ffb0..73f0fcd5915 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -214,7 +214,7 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
instr_out(data, hw_offset, 2, "(%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
instr_out(data, hw_offset, 3, "(%d,%d)\n",
- data[2] & 0xffff, data[2] >> 16);
+ data[3] & 0xffff, data[3] >> 16);
instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
instr_out(data, hw_offset, 5, "color\n");
return len;
@@ -918,6 +918,26 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
return len;
+ case 0x7900:
+ if (len != 4)
+ fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
+ if (count < 4)
+ BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(data, hw_offset, 1, "top left: %d,%d\n",
+ data[1] & 0xffff,
+ (data[1] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
+ data[2] & 0xffff,
+ (data[2] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 3, "origin: %d,%d\n",
+ (int)data[3] & 0xffff,
+ ((int)data[3] >> 16) & 0xffff);
+
+ return len;
+
case 0x7905:
if (len != 5)
fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 034304f91ca..8d75c63cefa 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -493,7 +493,8 @@ intel_bind_framebuffer(GLcontext * ctx, GLenum target,
if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
intel_draw_buffer(ctx, fb);
/* Integer depth range depends on depth buffer bits */
- ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
+ if (ctx->Driver.DepthRange != NULL)
+ ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
}
else {
/* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 0acf956a384..76375850331 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -28,6 +28,7 @@
#include "intel_context.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_chipset.h"
#include "enums.h"
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
@@ -50,13 +51,15 @@ target_to_target(GLenum target)
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
- GLenum target,
- GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLenum target,
+ GLenum internal_format,
+ GLuint first_level,
+ GLuint last_level,
+ GLuint width0,
+ GLuint height0,
+ GLuint depth0,
+ GLuint cpp,
+ GLuint compress_byte)
{
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
@@ -75,54 +78,19 @@ intel_miptree_create(struct intel_context *intel,
mt->cpp = compress_byte ? compress_byte : cpp;
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
+ mt->pitch = 0;
- switch (intel->intelScreen->deviceID) {
- case PCI_CHIP_I945_G:
- case PCI_CHIP_I945_GM:
- case PCI_CHIP_I945_GME:
- case PCI_CHIP_G33_G:
- case PCI_CHIP_Q33_G:
- case PCI_CHIP_Q35_G:
- ok = i945_miptree_layout(mt);
- break;
- case PCI_CHIP_I915_G:
- case PCI_CHIP_I915_GM:
- case PCI_CHIP_I830_M:
- case PCI_CHIP_I855_GM:
- case PCI_CHIP_I865_G:
- default:
- /* All the i830 chips and the i915 use this layout:
- */
- ok = i915_miptree_layout(mt);
- break;
- }
+#ifdef I915
+ if (IS_945(intel->intelScreen->deviceID))
+ ok = i945_miptree_layout(intel, mt);
+ else
+ ok = i915_miptree_layout(intel, mt);
+#else
+ ok = brw_miptree_layout(intel, mt);
+#endif
if (ok) {
- if (!mt->compressed) {
- int align;
-
- if (intel->ttm) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
- */
- align = 63;
- } else {
- align = 3;
- }
-
- mt->pitch = (mt->pitch * cpp + align) & ~align;
-
- /* XXX: At least the i915 seems very upset when the pitch is a multiple
- * of 1024 and sometimes 512 bytes - performance can drop by several
- * times. Go to the next multiple of the required alignment for now.
- */
- if (!(mt->pitch & 511))
- mt->pitch += align + 1;
-
- mt->pitch /= cpp;
- }
+ assert (mt->pitch);
mt->region = intel_region_alloc(intel,
mt->cpp, mt->pitch, mt->total_height);
@@ -136,6 +104,52 @@ intel_miptree_create(struct intel_context *intel,
return mt;
}
+/**
+ * intel_miptree_pitch_align:
+ *
+ * @intel: intel context pointer
+ *
+ * @mt: the miptree to compute pitch alignment for
+ *
+ * @pitch: the natural pitch value
+ *
+ * Given @pitch, compute a larger value which accounts for
+ * any necessary alignment required by the device
+ */
+
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch)
+{
+ if (!mt->compressed) {
+ int pitch_align;
+
+ if (intel->ttm) {
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ pitch_align = 64;
+ } else {
+ pitch_align = 4;
+ }
+
+ pitch = ALIGN(pitch * mt->cpp, pitch_align);
+
+#ifdef I915
+ /* XXX: At least the i915 seems very upset when the pitch is a multiple
+ * of 1024 and sometimes 512 bytes - performance can drop by several
+ * times. Go to the next multiple of the required alignment for now.
+ */
+ if (!(pitch & 511))
+ pitch += pitch_align;
+#endif
+
+ pitch /= mt->cpp;
+ }
+ return pitch;
+}
void
intel_miptree_reference(struct intel_mipmap_tree **dst,
@@ -207,11 +221,11 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
void
intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint nr_images,
- GLuint x, GLuint y, GLuint w, GLuint h, GLuint d)
+ GLuint level,
+ GLuint nr_images,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h, GLuint d)
{
-
mt->level[level].width = w;
mt->level[level].height = h;
mt->level[level].depth = d;
@@ -238,7 +252,8 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
void
intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
- GLuint level, GLuint img, GLuint x, GLuint y)
+ GLuint level, GLuint img,
+ GLuint x, GLuint y)
{
if (img == 0 && level == 0)
assert(x == 0 && y == 0);
@@ -271,12 +286,12 @@ intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level)
GLuint
-intel_miptree_image_offset(struct intel_mipmap_tree * mt,
- GLuint face, GLuint level)
+intel_miptree_image_offset(struct intel_mipmap_tree *mt,
+ GLuint face, GLuint level)
{
if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
return (mt->level[level].level_offset +
- mt->level[level].image_offset[face] * mt->cpp);
+ mt->level[level].image_offset[face] * mt->cpp);
else
return mt->level[level].level_offset;
}
@@ -323,11 +338,12 @@ intel_miptree_image_unmap(struct intel_context *intel,
*/
void
intel_miptree_image_data(struct intel_context *intel,
- struct intel_mipmap_tree *dst,
- GLuint face,
- GLuint level,
- void *src,
- GLuint src_row_pitch, GLuint src_image_pitch)
+ struct intel_mipmap_tree *dst,
+ GLuint face,
+ GLuint level,
+ void *src,
+ GLuint src_row_pitch,
+ GLuint src_image_pitch)
{
GLuint depth = dst->level[level].depth;
GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
@@ -335,18 +351,19 @@ intel_miptree_image_data(struct intel_context *intel,
GLuint i;
GLuint height = 0;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s: %d/%d\n", __FUNCTION__, face, level);
for (i = 0; i < depth; i++) {
height = dst->level[level].height;
if(dst->compressed)
height /= 4;
- intel_region_data(intel, dst->region,
- dst_offset + dst_depth_offset[i], /* dst_offset */
- 0, 0, /* dstx, dsty */
- src,
- src_row_pitch,
- 0, 0, /* source x, y */
- dst->level[level].width, height); /* width, height */
+ intel_region_data(intel,
+ dst->region,
+ dst_offset + dst_depth_offset[i], /* dst_offset */
+ 0, 0, /* dstx, dsty */
+ src,
+ src_row_pitch,
+ 0, 0, /* source x, y */
+ dst->level[level].width, height); /* width, height */
src += src_image_pitch * dst->cpp;
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index ecdb7be244f..968eec4fec3 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -123,6 +123,10 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint cpp,
GLuint compress_byte);
+int intel_miptree_pitch_align (struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ int pitch);
+
void intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src);
@@ -190,9 +194,11 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
-GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt);
-GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt);
-
-
+GLboolean i915_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt);
+GLboolean i945_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt);
+GLboolean brw_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
new file mode 100644
index 00000000000..9018e3daef4
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -0,0 +1,120 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portionsalloc
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "enums.h"
+#include "state.h"
+#include "swrast/swrast.h"
+
+#include "intel_context.h"
+#include "intel_pixel.h"
+#include "intel_regions.h"
+
+
+/**
+ * Check if any fragment operations are in effect which might effect
+ * glDraw/CopyPixels.
+ */
+GLboolean
+intel_check_blit_fragment_ops(GLcontext * ctx)
+{
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ /* XXX Note: Scissor could be done with the blitter:
+ */
+ return !(ctx->_ImageTransferState ||
+ ctx->Color.AlphaEnabled ||
+ ctx->Depth.Test ||
+ ctx->Fog.Enabled ||
+ ctx->Scissor.Enabled ||
+ ctx->Stencil.Enabled ||
+ !ctx->Color.ColorMask[0] ||
+ !ctx->Color.ColorMask[1] ||
+ !ctx->Color.ColorMask[2] ||
+ !ctx->Color.ColorMask[3] ||
+ ctx->Texture._EnabledUnits ||
+ ctx->FragmentProgram._Enabled ||
+ ctx->Color.BlendEnabled);
+}
+
+
+GLboolean
+intel_check_meta_tex_fragment_ops(GLcontext * ctx)
+{
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ /* Some of _ImageTransferState (scale, bias) could be done with
+ * fragment programs on i915.
+ */
+ return !(ctx->_ImageTransferState || ctx->Fog.Enabled || /* not done yet */
+ ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled);
+}
+
+/* The intel_region struct doesn't really do enough to capture the
+ * format of the pixels in the region. For now this code assumes that
+ * the region is a display surface and hence is either ARGB8888 or
+ * RGB565.
+ * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd
+ * know the buffer's pixel format.
+ *
+ * \param format as given to glDraw/ReadPixels
+ * \param type as given to glDraw/ReadPixels
+ */
+GLboolean
+intel_check_blit_format(struct intel_region * region,
+ GLenum format, GLenum type)
+{
+ if (region->cpp == 4 &&
+ (type == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
+ return GL_TRUE;
+ }
+
+ if (region->cpp == 2 &&
+ type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
+ return GL_TRUE;
+ }
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n",
+ __FUNCTION__, region->cpp,
+ _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
+
+ return GL_FALSE;
+}
+
+
+void
+intelInitPixelFuncs(struct dd_function_table *functions)
+{
+ functions->Accum = _swrast_Accum;
+ functions->Bitmap = _swrast_Bitmap;
+ functions->CopyPixels = intelCopyPixels;
+ functions->ReadPixels = intelReadPixels;
+ functions->DrawPixels = intelDrawPixels;
+}
diff --git a/src/mesa/drivers/dri/i915/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index a6fcf90ce03..a6fcf90ce03 100644
--- a/src/mesa/drivers/dri/i915/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
new file mode 100644
index 00000000000..3777422619b
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -0,0 +1,357 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portionsalloc
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "glheader.h"
+#include "enums.h"
+#include "image.h"
+#include "colormac.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "bufferobj.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_ioctl.h"
+#include "intel_batchbuffer.h"
+#include "intel_blit.h"
+#include "intel_regions.h"
+#include "intel_buffer_objects.h"
+
+
+
+#define FILE_DEBUG_FLAG DEBUG_PIXEL
+
+
+/* Unlike the other intel_pixel_* functions, the expectation here is
+ * that the incoming data is not in a PBO. With the XY_TEXT blit
+ * method, there's no benefit haveing it in a PBO, but we could
+ * implement a path based on XY_MONO_SRC_COPY_BLIT which might benefit
+ * PBO bitmaps. I think they are probably pretty rare though - I
+ * wonder if Xgl uses them?
+ */
+static const GLubyte *map_pbo( GLcontext *ctx,
+ GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap )
+{
+ GLubyte *buf;
+
+ if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
+ GL_COLOR_INDEX, GL_BITMAP,
+ (GLvoid *) bitmap)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)");
+ return NULL;
+ }
+
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB,
+ unpack->BufferObj);
+ if (!buf) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
+ return NULL;
+ }
+
+ return ADD_POINTERS(buf, bitmap);
+}
+
+static GLboolean test_bit( const GLubyte *src,
+ GLuint bit )
+{
+ return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
+}
+
+static void set_bit( GLubyte *dest,
+ GLuint bit )
+{
+ dest[bit/8] |= 1 << (bit % 8);
+}
+
+/* Extract a rectangle's worth of data from the bitmap. Called
+ * per-cliprect.
+ */
+static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h,
+ GLubyte *dest,
+ GLuint row_align,
+ GLboolean invert)
+{
+ GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
+ GLuint mask = unpack->LsbFirst ? 0 : 7;
+ GLuint bit = 0;
+ GLint row, col;
+ GLint first, last;
+ GLint incr;
+ GLuint count = 0;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
+ __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
+
+ if (invert) {
+ first = h-1;
+ last = 0;
+ incr = -1;
+ }
+ else {
+ first = 0;
+ last = h-1;
+ incr = 1;
+ }
+
+ /* Require that dest be pre-zero'd.
+ */
+ for (row = first; row != (last+incr); row += incr) {
+ const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap,
+ width, height,
+ GL_COLOR_INDEX, GL_BITMAP,
+ y + row, x);
+
+ for (col = 0; col < w; col++, bit++) {
+ if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
+ set_bit(dest, bit ^ 7);
+ count++;
+ }
+ }
+
+ if (row_align)
+ bit = ALIGN(bit, row_align);
+ }
+
+ return count;
+}
+
+
+
+
+/*
+ * Render a bitmap.
+ */
+static GLboolean
+do_blit_bitmap( GLcontext *ctx,
+ GLint dstx, GLint dsty,
+ GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap )
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *dst = intel_drawbuf_region(intel);
+ GLfloat tmpColor[4];
+
+ union {
+ GLuint ui;
+ GLubyte ub[4];
+ } color;
+
+ if (!dst)
+ return GL_FALSE;
+
+ if (unpack->BufferObj->Name) {
+ bitmap = map_pbo(ctx, width, height, unpack, bitmap);
+ if (bitmap == NULL)
+ return GL_TRUE; /* even though this is an error, we're done */
+ }
+
+ COPY_4V(tmpColor, ctx->Current.RasterColor);
+
+ if (NEED_SECONDARY_COLOR(ctx)) {
+ ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor);
+ }
+
+ UNCLAMPED_FLOAT_TO_CHAN(color.ub[0], tmpColor[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(color.ub[1], tmpColor[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(color.ub[2], tmpColor[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(color.ub[3], tmpColor[3]);
+
+ /* Does zoom apply to bitmaps?
+ */
+ if (!intel_check_blit_fragment_ops(ctx) ||
+ ctx->Pixel.ZoomX != 1.0F ||
+ ctx->Pixel.ZoomY != 1.0F)
+ return GL_FALSE;
+
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t dest_rect;
+ GLint nbox = dPriv->numClipRects;
+ GLint srcx = 0, srcy = 0;
+ GLint orig_screen_x1, orig_screen_y2;
+ GLuint i;
+
+
+ orig_screen_x1 = dPriv->x + dstx;
+ orig_screen_y2 = dPriv->y + (dPriv->h - dsty);
+
+ /* Do scissoring in GL coordinates:
+ */
+ if (ctx->Scissor.Enabled)
+ {
+ GLint x = ctx->Scissor.X;
+ GLint y = ctx->Scissor.Y;
+ GLuint w = ctx->Scissor.Width;
+ GLuint h = ctx->Scissor.Height;
+
+ if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
+ goto out;
+ }
+
+ /* Convert from GL to hardware coordinates:
+ */
+ dsty = dPriv->y + (dPriv->h - dsty - height);
+ dstx = dPriv->x + dstx;
+
+ dest_rect.x1 = dstx < 0 ? 0 : dstx;
+ dest_rect.y1 = dsty < 0 ? 0 : dsty;
+ dest_rect.x2 = dstx + width < 0 ? 0 : dstx + width;
+ dest_rect.y2 = dsty + height < 0 ? 0 : dsty + height;
+
+ for (i = 0; i < nbox; i++) {
+ drm_clip_rect_t rect;
+ int box_w, box_h;
+ GLint px, py;
+ GLuint stipple[32];
+
+ if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
+ continue;
+
+ /* Now go back to GL coordinates to figure out what subset of
+ * the bitmap we are uploading for this cliprect:
+ */
+ box_w = rect.x2 - rect.x1;
+ box_h = rect.y2 - rect.y1;
+ srcx = rect.x1 - orig_screen_x1;
+ srcy = orig_screen_y2 - rect.y2;
+
+
+#define DY 32
+#define DX 32
+
+ /* Then, finally, chop it all into chunks that can be
+ * digested by hardware:
+ */
+ for (py = 0; py < box_h; py += DY) {
+ for (px = 0; px < box_w; px += DX) {
+ int h = MIN2(DY, box_h - py);
+ int w = MIN2(DX, box_w - px);
+ GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
+ GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY;
+
+ assert(sz <= sizeof(stipple));
+ memset(stipple, 0, sz);
+
+ /* May need to adjust this when padding has been introduced in
+ * sz above:
+ */
+ if (get_bitmap_rect(width, height, unpack,
+ bitmap,
+ srcx + px, srcy + py, w, h,
+ (GLubyte *)stipple,
+ 8,
+ GL_TRUE) == 0)
+ continue;
+
+ /*
+ */
+ intelEmitImmediateColorExpandBlit( intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color.ui,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiled,
+ rect.x1 + px,
+ rect.y2 - (py + h),
+ w, h,
+ logic_op);
+ }
+ }
+ }
+ intel->need_flush = GL_TRUE;
+ out:
+ intel_batchbuffer_flush(intel->batch);
+ }
+ UNLOCK_HARDWARE(intel);
+
+
+ if (unpack->BufferObj->Name) {
+ /* done with PBO so unmap it now */
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ unpack->BufferObj);
+ }
+
+ return GL_TRUE;
+}
+
+
+
+
+
+/* There are a large number of possible ways to implement bitmap on
+ * this hardware, most of them have some sort of drawback. Here are a
+ * few that spring to mind:
+ *
+ * Blit:
+ * - XY_MONO_SRC_BLT_CMD
+ * - use XY_SETUP_CLIP_BLT for cliprect clipping.
+ * - XY_TEXT_BLT
+ * - XY_TEXT_IMMEDIATE_BLT
+ * - blit per cliprect, subject to maximum immediate data size.
+ * - XY_COLOR_BLT
+ * - per pixel or run of pixels
+ * - XY_PIXEL_BLT
+ * - good for sparse bitmaps
+ *
+ * 3D engine:
+ * - Point per pixel
+ * - Translate bitmap to an alpha texture and render as a quad
+ * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
+ */
+void
+intelBitmap(GLcontext * ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte * pixels)
+{
+ if (do_blit_bitmap(ctx, x, y, width, height,
+ unpack, pixels))
+ return;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
+
+ _swrast_Bitmap(ctx, x, y, width, height, unpack, pixels);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
new file mode 100644
index 00000000000..c453097e55e
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -0,0 +1,382 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "glheader.h"
+#include "enums.h"
+#include "image.h"
+#include "state.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_ioctl.h"
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_blit.h"
+#include "intel_regions.h"
+#include "intel_tris.h"
+#include "intel_pixel.h"
+
+#define FILE_DEBUG_FLAG DEBUG_PIXEL
+
+static struct intel_region *
+copypix_src_region(struct intel_context *intel, GLenum type)
+{
+ switch (type) {
+ case GL_COLOR:
+ return intel_readbuf_region(intel);
+ case GL_DEPTH:
+ /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
+ */
+ if (intel->depth_region && intel->depth_region->cpp == 2)
+ return intel->depth_region;
+ case GL_STENCIL:
+ /* Don't think this is really possible.
+ */
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ /* Does it matter whether it is stencil/depth or depth/stencil?
+ */
+ return intel->depth_region;
+ default:
+ break;
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Check if any fragment operations are in effect which might effect
+ * glCopyPixels. Differs from intel_check_blit_fragment_ops in that
+ * we allow Scissor.
+ */
+static GLboolean
+intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
+{
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ /* Could do logicop with the blitter:
+ */
+ return !(ctx->_ImageTransferState ||
+ ctx->Color.AlphaEnabled ||
+ ctx->Depth.Test ||
+ ctx->Fog.Enabled ||
+ ctx->Stencil.Enabled ||
+ !ctx->Color.ColorMask[0] ||
+ !ctx->Color.ColorMask[1] ||
+ !ctx->Color.ColorMask[2] ||
+ !ctx->Color.ColorMask[3] ||
+ ctx->Texture._EnabledUnits ||
+ ctx->FragmentProgram._Enabled ||
+ ctx->Color.BlendEnabled);
+}
+
+/* Doesn't work for overlapping regions. Could do a double copy or
+ * just fallback.
+ */
+static GLboolean
+do_texture_copypixels(GLcontext * ctx,
+ GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *dst = intel_drawbuf_region(intel);
+ struct intel_region *src = copypix_src_region(intel, type);
+ GLenum src_format;
+ GLenum src_type;
+
+ DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
+ srcx, srcy, width, height, dstx, dsty);
+
+ if (!src || !dst || type != GL_COLOR)
+ return GL_FALSE;
+
+ /* Can't handle overlapping regions. Don't have sufficient control
+ * over rasterization to pull it off in-place. Punt on these for
+ * now.
+ *
+ * XXX: do a copy to a temporary.
+ */
+ if (src->buffer == dst->buffer) {
+ drm_clip_rect_t srcbox;
+ drm_clip_rect_t dstbox;
+ drm_clip_rect_t tmp;
+
+ srcbox.x1 = srcx;
+ srcbox.y1 = srcy;
+ srcbox.x2 = srcx + width;
+ srcbox.y2 = srcy + height;
+
+ dstbox.x1 = dstx;
+ dstbox.y1 = dsty;
+ dstbox.x2 = dstx + width * ctx->Pixel.ZoomX;
+ dstbox.y2 = dsty + height * ctx->Pixel.ZoomY;
+
+ DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
+ DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
+ width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
+
+ if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
+ DBG("%s: regions overlap\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+ }
+
+ intelFlush(&intel->ctx);
+
+ intel->vtbl.install_meta_state(intel);
+
+ /* Is this true? Also will need to turn depth testing on according
+ * to state:
+ */
+ intel->vtbl.meta_no_stencil_write(intel);
+ intel->vtbl.meta_no_depth_write(intel);
+
+ /* Set the 3d engine to draw into the destination region:
+ */
+ intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
+
+ intel->vtbl.meta_import_pixel_state(intel);
+
+ if (src->cpp == 2) {
+ src_format = GL_RGB;
+ src_type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+ else {
+ src_format = GL_BGRA;
+ src_type = GL_UNSIGNED_BYTE;
+ }
+
+ /* Set the frontbuffer up as a large rectangular texture.
+ */
+ if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, 0,
+ src->pitch,
+ src->height, src_format, src_type)) {
+ intel->vtbl.leave_meta_state(intel);
+ return GL_FALSE;
+ }
+
+
+ intel->vtbl.meta_texture_blend_replace(intel);
+
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+
+
+ srcy = dPriv->h - srcy - height; /* convert from gl to hardware coords */
+
+ srcx += dPriv->x;
+ srcy += dPriv->y;
+
+ /* Clip against the source region. This is the only source
+ * clipping we do. XXX: Just set the texcord wrap mode to clamp
+ * or similar.
+ *
+ */
+ if (0) {
+ GLint orig_x = srcx;
+ GLint orig_y = srcy;
+
+ if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
+ &srcx, &srcy, &width, &height))
+ goto out;
+
+ dstx += srcx - orig_x;
+ dsty += (srcy - orig_y) * ctx->Pixel.ZoomY;
+ }
+
+ /* Just use the regular cliprect mechanism... Does this need to
+ * even hold the lock???
+ */
+ intel->vtbl.meta_draw_quad(intel,
+ dstx,
+ dstx + width * ctx->Pixel.ZoomX,
+ dPriv->h - (dsty + height * ctx->Pixel.ZoomY),
+ dPriv->h - (dsty), 0, /* XXX: what z value? */
+ 0x00ff00ff,
+ srcx, srcx + width, srcy, srcy + height);
+
+ out:
+ intel->vtbl.leave_meta_state(intel);
+ intel_batchbuffer_flush(intel->batch);
+ }
+ UNLOCK_HARDWARE(intel);
+
+ DBG("%s: success\n", __FUNCTION__);
+ return GL_TRUE;
+}
+
+
+
+
+
+/**
+ * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
+ */
+static GLboolean
+do_blit_copypixels(GLcontext * ctx,
+ GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *dst = intel_drawbuf_region(intel);
+ struct intel_region *src = copypix_src_region(intel, type);
+
+ /* Copypixels can be more than a straight copy. Ensure all the
+ * extra operations are disabled:
+ */
+ if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
+ ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
+ return GL_FALSE;
+
+ if (!src || !dst)
+ return GL_FALSE;
+
+
+
+ intelFlush(&intel->ctx);
+
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t dest_rect;
+ GLint nbox = dPriv->numClipRects;
+ GLint delta_x = 0;
+ GLint delta_y = 0;
+ GLuint i;
+
+ /* Do scissoring in GL coordinates:
+ */
+ if (ctx->Scissor.Enabled)
+ {
+ GLint x = ctx->Scissor.X;
+ GLint y = ctx->Scissor.Y;
+ GLuint w = ctx->Scissor.Width;
+ GLuint h = ctx->Scissor.Height;
+ GLint dx = dstx - srcx;
+ GLint dy = dsty - srcy;
+
+ if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
+ goto out;
+
+ srcx = dstx - dx;
+ srcy = dsty - dy;
+ }
+
+ /* Convert from GL to hardware coordinates:
+ */
+ dsty = dPriv->h - dsty - height;
+ srcy = dPriv->h - srcy - height;
+ dstx += dPriv->x;
+ dsty += dPriv->y;
+ srcx += dPriv->x;
+ srcy += dPriv->y;
+
+ /* Clip against the source region. This is the only source
+ * clipping we do. Dst is clipped with cliprects below.
+ */
+ {
+ delta_x = srcx - dstx;
+ delta_y = srcy - dsty;
+
+ if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
+ &srcx, &srcy, &width, &height))
+ goto out;
+
+ dstx = srcx - delta_x;
+ dsty = srcy - delta_y;
+ }
+
+ dest_rect.x1 = dstx;
+ dest_rect.y1 = dsty;
+ dest_rect.x2 = dstx + width;
+ dest_rect.y2 = dsty + height;
+
+ /* Could do slightly more clipping: Eg, take the intersection of
+ * the existing set of cliprects and those cliprects translated
+ * by delta_x, delta_y:
+ *
+ * This code will not overwrite other windows, but will
+ * introduce garbage when copying from obscured window regions.
+ */
+ for (i = 0; i < nbox; i++) {
+ drm_clip_rect_t rect;
+
+ if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
+ continue;
+
+
+ intelEmitCopyBlit(intel, dst->cpp,
+ src->pitch, src->buffer, 0, src->tiled,
+ dst->pitch, dst->buffer, 0, dst->tiled,
+ rect.x1 + delta_x,
+ rect.y1 + delta_y, /* srcx, srcy */
+ rect.x1, rect.y1, /* dstx, dsty */
+ rect.x2 - rect.x1, rect.y2 - rect.y1,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY);
+ }
+
+ out:
+ intel_batchbuffer_flush(intel->batch);
+ }
+ UNLOCK_HARDWARE(intel);
+
+ DBG("%s: success\n", __FUNCTION__);
+ return GL_TRUE;
+}
+
+
+void
+intelCopyPixels(GLcontext * ctx,
+ GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint destx, GLint desty, GLenum type)
+{
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
+ return;
+
+ if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
+ return;
+
+ DBG("fallback to _swrast_CopyPixels\n");
+
+ _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
new file mode 100644
index 00000000000..566f884be0c
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -0,0 +1,386 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portionsalloc
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "glheader.h"
+#include "enums.h"
+#include "image.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "bufferobj.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_ioctl.h"
+#include "intel_batchbuffer.h"
+#include "intel_blit.h"
+#include "intel_buffers.h"
+#include "intel_regions.h"
+#include "intel_pixel.h"
+#include "intel_buffer_objects.h"
+#include "intel_tris.h"
+
+
+
+static GLboolean
+do_texture_drawpixels(GLcontext * ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid * pixels)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *dst = intel_drawbuf_region(intel);
+ struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
+ GLuint rowLength = unpack->RowLength ? unpack->RowLength : width;
+ GLuint src_offset;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ intelFlush(&intel->ctx);
+ intel->vtbl.render_start(intel);
+ intel->vtbl.emit_state(intel);
+
+ if (!dst)
+ return GL_FALSE;
+
+ if (src) {
+ if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
+ return GL_TRUE;
+ }
+ }
+ else {
+ /* PBO only for now:
+ */
+/* _mesa_printf("%s - not PBO\n", __FUNCTION__); */
+ return GL_FALSE;
+ }
+
+ /* There are a couple of things we can't do yet, one of which is
+ * set the correct state for pixel operations when GL texturing is
+ * enabled. That's a pretty rare state and probably not worth the
+ * effort. A completely device-independent version of this may do
+ * more.
+ *
+ * Similarly, we make no attempt to merge metaops processing with
+ * an enabled fragment program, though it would certainly be
+ * possible.
+ */
+ if (!intel_check_meta_tex_fragment_ops(ctx)) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad GL fragment state for metaops texture\n",
+ __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ intel->vtbl.install_meta_state(intel);
+
+
+ /* Is this true? Also will need to turn depth testing on according
+ * to state:
+ */
+ intel->vtbl.meta_no_stencil_write(intel);
+ intel->vtbl.meta_no_depth_write(intel);
+
+ /* Set the 3d engine to draw into the destination region:
+ */
+ intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
+
+ intel->vtbl.meta_import_pixel_state(intel);
+
+ src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
+ format, type, 0, 0, 0);
+
+
+ /* Setup the pbo up as a rectangular texture, if possible.
+ *
+ * TODO: This is almost always possible if the i915 fragment
+ * program is adjusted to correctly swizzle the sampled colors.
+ * The major exception is any 24bit texture, like RGB888, for which
+ * there is no hardware support.
+ */
+ if (!intel->vtbl.meta_tex_rect_source(intel, src->buffer, src_offset,
+ rowLength, height, format, type)) {
+ intel->vtbl.leave_meta_state(intel);
+ return GL_FALSE;
+ }
+
+ intel->vtbl.meta_texture_blend_replace(intel);
+
+
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ GLint srcx, srcy;
+ GLint dstx, dsty;
+
+ dstx = x;
+ dsty = dPriv->h - (y + height);
+
+ srcx = 0; /* skiprows/pixels already done */
+ srcy = 0;
+
+ if (0) {
+ const GLint orig_x = dstx;
+ const GLint orig_y = dsty;
+
+ if (!_mesa_clip_to_region(0, 0, dst->pitch, dst->height,
+ &dstx, &dsty, &width, &height))
+ goto out;
+
+ srcx += dstx - orig_x;
+ srcy += dsty - orig_y;
+ }
+
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("draw %d,%d %dx%d\n", dstx, dsty, width, height);
+
+ /* Must use the regular cliprect mechanism in order to get the
+ * drawing origin set correctly. Otherwise scissor state is in
+ * incorrect coordinate space. Does this even need to hold the
+ * lock???
+ */
+ intel->vtbl.meta_draw_quad(intel,
+ dstx, dstx + width * ctx->Pixel.ZoomX,
+ dPriv->h - (y + height * ctx->Pixel.ZoomY),
+ dPriv->h - (y),
+ -ctx->Current.RasterPos[2] * .5,
+ 0x00ff00ff,
+ srcx, srcx + width, srcy + height, srcy);
+ out:
+ intel->vtbl.leave_meta_state(intel);
+ intel_batchbuffer_flush(intel->batch);
+ }
+ UNLOCK_HARDWARE(intel);
+ return GL_TRUE;
+}
+
+
+
+
+
+/* Pros:
+ * - no waiting for idle before updating framebuffer.
+ *
+ * Cons:
+ * - if upload is by memcpy, this may actually be slower than fallback path.
+ * - uploads the whole image even if destination is clipped
+ *
+ * Need to benchmark.
+ *
+ * Given the questions about performance, implement for pbo's only.
+ * This path is definitely a win if the pbo is already in agp. If it
+ * turns out otherwise, we can add the code necessary to upload client
+ * data to agp space before performing the blit. (Though it may turn
+ * out to be better/simpler just to use the texture engine).
+ */
+static GLboolean
+do_blit_drawpixels(GLcontext * ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid * pixels)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *dest = intel_drawbuf_region(intel);
+ struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
+ GLuint src_offset;
+ GLuint rowLength;
+ dri_fence *fence = NULL;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+
+ if (!dest) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - no dest\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (src) {
+ /* This validation should be done by core mesa:
+ */
+ if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
+ return GL_TRUE;
+ }
+ }
+ else {
+ /* PBO only for now:
+ */
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - not PBO\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (!intel_check_blit_format(dest, format, type)) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (!intel_check_blit_fragment_ops(ctx)) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad GL fragment state for blitter\n",
+ __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (ctx->Pixel.ZoomX != 1.0F) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad PixelZoomX for blit\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+
+ if (unpack->RowLength > 0)
+ rowLength = unpack->RowLength;
+ else
+ rowLength = width;
+
+ if (ctx->Pixel.ZoomY == -1.0F) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
+ return GL_FALSE; /* later */
+ y -= height;
+ }
+ else if (ctx->Pixel.ZoomY == 1.0F) {
+ rowLength = -rowLength;
+ }
+ else {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad PixelZoomY for blit\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ src_offset = (GLuint) _mesa_image_address(2, unpack, pixels, width, height,
+ format, type, 0, 0, 0);
+
+ intelFlush(&intel->ctx);
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ int nbox = dPriv->numClipRects;
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t rect;
+ drm_clip_rect_t dest_rect;
+ dri_bo *src_buffer = intel_bufferobj_buffer(intel, src, INTEL_READ);
+ int i;
+
+ dest_rect.x1 = dPriv->x + x;
+ dest_rect.y1 = dPriv->y + dPriv->h - (y + height);
+ dest_rect.x2 = dest_rect.x1 + width;
+ dest_rect.y2 = dest_rect.y1 + height;
+
+ for (i = 0; i < nbox; i++) {
+ if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
+ continue;
+
+ intelEmitCopyBlit(intel,
+ dest->cpp,
+ rowLength, src_buffer, src_offset, GL_FALSE,
+ dest->pitch, dest->buffer, 0, dest->tiled,
+ rect.x1 - dest_rect.x1,
+ rect.y2 - dest_rect.y2,
+ rect.x1,
+ rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY);
+ }
+ intel_batchbuffer_flush(intel->batch);
+ fence = intel->batch->last_fence;
+ dri_fence_reference(fence);
+ }
+ UNLOCK_HARDWARE(intel);
+
+ if (fence) {
+ dri_fence_wait(fence);
+ dri_fence_unreference(fence);
+ }
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - DONE\n", __FUNCTION__);
+
+ return GL_TRUE;
+}
+
+
+
+void
+intelDrawPixels(GLcontext * ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format,
+ GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid * pixels)
+{
+ if (do_blit_drawpixels(ctx, x, y, width, height, format, type,
+ unpack, pixels))
+ return;
+
+ if (do_texture_drawpixels(ctx, x, y, width, height, format, type,
+ unpack, pixels))
+ return;
+
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
+
+ if (ctx->FragmentProgram._Current == ctx->FragmentProgram._TexEnvProgram) {
+ /*
+ * We don't want the i915 texenv program to be applied to DrawPixels.
+ * This is really just a performance optimization (mesa will other-
+ * wise happily run the fragment program on each pixel in the image).
+ */
+ struct gl_fragment_program *fpSave = ctx->FragmentProgram._Current;
+ /* can't just set current frag prog to 0 here as on buffer resize
+ we'll get new state checks which will segfault. Remains a hack. */
+ ctx->FragmentProgram._Current = NULL;
+ ctx->FragmentProgram._UseTexEnvProgram = GL_FALSE;
+ ctx->FragmentProgram._Active = GL_FALSE;
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ ctx->FragmentProgram._Current = fpSave;
+ ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
+ ctx->FragmentProgram._Active = GL_TRUE;
+ }
+ else {
+ _swrast_DrawPixels( ctx, x, y, width, height, format, type,
+ unpack, pixels );
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 9e885c3b3b7..37629c07e2f 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -61,6 +61,9 @@
#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6)
+#define XY_TEXT_IMMEDIATE_BLIT_CMD (CMD_2D | (0x31 << 22))
+# define XY_TEXT_BYTE_PACKED (1 << 16)
+
/* BR00 */
#define XY_BLT_WRITE_ALPHA (1 << 21)
#define XY_BLT_WRITE_RGB (1 << 20)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index a47b2880907..a5de01a3a84 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -49,23 +49,6 @@
#define FILE_DEBUG_FLAG DEBUG_REGION
-void
-intel_region_idle(struct intel_context *intel, struct intel_region *region)
-{
- DBG("%s\n", __FUNCTION__);
- /* XXX: Using this function is likely bogus -- it ought to only have been
- * used before a map, anyway, but leave this cheap implementation of it
- * for now.
- */
- if (region && region->buffer) {
- /* Mapping it for read will ensure that any acceleration to the region
- * would have landed already.
- */
- dri_bo_map(region->buffer, GL_TRUE);
- dri_bo_unmap(region->buffer);
- }
-}
-
/* XXX: Thread safety?
*/
GLubyte *
@@ -195,6 +178,8 @@ intel_region_data(struct intel_context *intel,
const void *src, GLuint src_pitch,
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
+ GLboolean locked = GL_FALSE;
+
DBG("%s\n", __FUNCTION__);
if (intel == NULL)
@@ -208,8 +193,10 @@ intel_region_data(struct intel_context *intel,
intel_region_cow(intel, dst);
}
-
- LOCK_HARDWARE(intel);
+ if (!intel->locked) {
+ LOCK_HARDWARE(intel);
+ locked = GL_TRUE;
+ }
_mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
dst->cpp,
@@ -218,7 +205,8 @@ intel_region_data(struct intel_context *intel,
intel_region_unmap(intel, dst);
- UNLOCK_HARDWARE(intel);
+ if (locked)
+ UNLOCK_HARDWARE(intel);
}
@@ -459,6 +447,7 @@ intel_recreate_static_regions(struct intel_context *intel)
&intelScreen->back,
DRM_BO_FLAG_MEM_TT);
+#ifdef I915
if (intelScreen->third.handle) {
intel->third_region =
intel_recreate_static(intel, "third",
@@ -466,6 +455,7 @@ intel_recreate_static_regions(struct intel_context *intel)
&intelScreen->third,
DRM_BO_FLAG_MEM_TT);
}
+#endif /* I915 */
/* Still assumes front.cpp == depth.cpp. We can kill this when we move to
* private buffers.
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 1975d729e47..b6a3b5a7397 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -73,9 +73,6 @@ void intel_region_release(struct intel_region **ib);
void intel_recreate_static_regions(struct intel_context *intel);
-void intel_region_idle(struct intel_context *intel,
- struct intel_region *ib);
-
/* Map/unmap regions. This is refcounted also:
*/
GLubyte *intel_region_map(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index e1f62bd70ef..cd72a4b1223 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -41,10 +41,11 @@
#include "intel_buffers.h"
#include "intel_tex.h"
#include "intel_span.h"
-#include "intel_tris.h"
#include "intel_ioctl.h"
#include "intel_fbo.h"
+#include "intel_chipset.h"
+#include "i915_drm.h"
#include "i830_dri.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
@@ -571,9 +572,9 @@ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
__DRIcontextPrivate * driContextPriv,
void *sharedContextPrivate);
-
-
-
+extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate);
static GLboolean
intelCreateContext(const __GLcontextModes * mesaVis,
@@ -583,29 +584,21 @@ intelCreateContext(const __GLcontextModes * mesaVis,
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- switch (intelScreen->deviceID) {
- /* Don't deal with i830 until texture work complete:
- */
- case PCI_CHIP_845_G:
- case PCI_CHIP_I830_M:
- case PCI_CHIP_I855_GM:
- case PCI_CHIP_I865_G:
+#ifdef I915
+ if (IS_9XX(intelScreen->deviceID)) {
+ if (!IS_965(intelScreen->deviceID)) {
+ return i915CreateContext(mesaVis, driContextPriv,
+ sharedContextPrivate);
+ }
+ } else {
return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
-
- case PCI_CHIP_I915_G:
- case PCI_CHIP_I915_GM:
- case PCI_CHIP_I945_G:
- case PCI_CHIP_I945_GM:
- case PCI_CHIP_I945_GME:
- case PCI_CHIP_G33_G:
- case PCI_CHIP_Q35_G:
- case PCI_CHIP_Q33_G:
- return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
-
- default:
- fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
- return GL_FALSE;
}
+#else
+ if (IS_965(intelScreen->deviceID))
+ return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
+#endif
+ fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
+ return GL_FALSE;
}
@@ -625,7 +618,9 @@ static const struct __DriverAPIRec intelAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL,
.CopySubBuffer = intelCopySubBuffer,
+#ifdef I915
.setTexOffset = intelSetTexOffset,
+#endif
};
@@ -723,7 +718,11 @@ intelFillInModes(unsigned pixel_bits, unsigned depth_bits,
*/
PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
{
+#ifdef I915
static const __DRIversion ddx_expected = { 1, 5, 0 };
+#else
+ static const __DRIversion ddx_expected = { 1, 6, 0 };
+#endif
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index b08dee43bc1..f016b6b4dc4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -1,4 +1,6 @@
+#include "swrast/swrast.h"
#include "texobj.h"
+#include "mipmap.h"
#include "intel_context.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -155,6 +157,46 @@ timed_memcpy(void *dest, const void *src, size_t n)
}
#endif /* DO_DEBUG */
+/**
+ * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
+ * level).
+ *
+ * The texture object's miptree must be mapped.
+ *
+ * It would be really nice if this was just called by Mesa whenever mipmaps
+ * needed to be regenerated, rather than us having to remember to do so in
+ * each texture image modification path.
+ *
+ * This function should also include an accelerated path.
+ */
+void
+intel_generate_mipmap(GLcontext *ctx, GLenum target,
+ const struct gl_texture_unit *texUnit,
+ struct gl_texture_object *texObj)
+{
+ struct intel_texture_object *intelObj = intel_texture_object(texObj);
+ GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int face, i;
+
+ _mesa_generate_mipmap(ctx, target, texUnit, texObj);
+
+ /* Update the level information in our private data in the new images, since
+ * it didn't get set as part of a normal TexImage path.
+ */
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ struct intel_texture_image *intelImage;
+
+ intelImage = intel_texture_image(texObj->Image[face][i]);
+ if (intelImage == NULL)
+ break;
+
+ intelImage->level = i;
+ intelImage->face = face;
+ }
+ }
+}
+
void
intelInitTextureFuncs(struct dd_function_table *functions)
@@ -166,10 +208,17 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->TexSubImage1D = intelTexSubImage1D;
functions->TexSubImage2D = intelTexSubImage2D;
functions->TexSubImage3D = intelTexSubImage3D;
+#ifdef I915
functions->CopyTexImage1D = intelCopyTexImage1D;
functions->CopyTexImage2D = intelCopyTexImage2D;
functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
+#else
+ functions->CopyTexImage1D = _swrast_copy_teximage1d;
+ functions->CopyTexImage2D = _swrast_copy_teximage2d;
+ functions->CopyTexSubImage1D = _swrast_copy_texsubimage1d;
+ functions->CopyTexSubImage2D = _swrast_copy_texsubimage2d;
+#endif
functions->GetTexImage = intelGetTexImage;
/* compressed texture functions */
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index b77d7a1d8af..2973e0ceb9f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -148,4 +148,8 @@ void intel_tex_unmap_images(struct intel_context *intel,
int intel_compressed_num_bytes(GLuint mesaFormat);
+void intel_generate_mipmap(GLcontext *ctx, GLenum target,
+ const struct gl_texture_unit *texUnit,
+ struct gl_texture_object *texObj);
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index f1a455a04cd..521ce06640f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -29,6 +29,7 @@
#include "enums.h"
#include "image.h"
#include "teximage.h"
+#include "mipmap.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
@@ -85,12 +86,14 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
static GLboolean
do_copy_texsubimage(struct intel_context *intel,
+ GLenum target,
struct intel_texture_image *intelImage,
GLenum internalFormat,
GLint dstx, GLint dsty,
GLint x, GLint y, GLsizei width, GLsizei height)
{
GLcontext *ctx = &intel->ctx;
+ struct gl_texture_object *texObj = intelImage->base.TexObject;
const struct intel_region *src =
get_teximage_source(intel, internalFormat);
@@ -156,16 +159,12 @@ do_copy_texsubimage(struct intel_context *intel,
UNLOCK_HARDWARE(intel);
-#if 0
- /* GL_SGIS_generate_mipmap -- this can be accelerated now.
- * XXX Add a ctx->Driver.GenerateMipmaps() function?
- */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ /* GL_SGIS_generate_mipmap */
+ if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
intel_generate_mipmap(ctx, target,
&ctx->Texture.Unit[ctx->Texture.CurrentUnit],
texObj);
}
-#endif
return GL_TRUE;
}
@@ -197,7 +196,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GL_RGBA, CHAN_TYPE, NULL,
&ctx->DefaultPacking, texObj, texImage);
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, 1))
goto fail;
@@ -234,7 +233,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
&ctx->DefaultPacking, texObj, texImage);
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, height))
goto fail;
@@ -264,7 +263,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
_swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width);
@@ -290,7 +289,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat,
xoffset, yoffset, x, y, width, height)) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index fd800a7bb68..4f5f75d0492 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -457,10 +457,6 @@ intelTexImage(GLcontext * ctx,
if (!pixels)
return;
-
- if (intelImage->mt)
- intel_region_idle(intel, intelImage->mt->region);
-
LOCK_HARDWARE(intel);
if (intelImage->mt) {
@@ -470,6 +466,7 @@ intelTexImage(GLcontext * ctx,
intelImage->level,
&dstRowStride,
intelImage->base.ImageOffsets);
+ texImage->RowStride = dstRowStride / intelImage->mt->cpp;
}
else {
/* Allocate regular memory and store the image there temporarily. */
@@ -487,8 +484,8 @@ intelTexImage(GLcontext * ctx,
texImage->Data = malloc(sizeInBytes);
}
- DBG("Upload image %dx%dx%d row_len %x "
- "pitch %x\n",
+ DBG("Upload image %dx%dx%d row_len %d "
+ "pitch %d\n",
width, height, depth, width * texelBytes, dstRowStride);
/* Copy data. Would like to know when it's ok for us to eg. use
@@ -508,6 +505,13 @@ intelTexImage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target,
+ &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
+ texObj);
+ }
+
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
@@ -516,16 +520,6 @@ intelTexImage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-
-#if 0
- /* GL_SGIS_generate_mipmap -- this can be accelerated now.
- */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target,
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
- texObj);
- }
-#endif
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index 4da636021ba..edc3a2eaa47 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -52,7 +52,7 @@ GLuint intel_compressed_alignment(GLenum internalFormat)
return alignment;
}
-void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
+void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@@ -92,7 +92,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
- mt->pitch = ALIGN(mt->pitch * mt->cpp, 4) / mt->cpp;
+ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index 99d41c3629e..193699d3f70 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,5 +38,5 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d( struct intel_mipmap_tree *mt );
+extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );
extern GLuint intel_compressed_alignment(GLenum);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 32de2cfb48e..bd27b86bf32 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -64,9 +64,6 @@ intelTexSubimage(GLcontext * ctx,
if (!pixels)
return;
- if (intelImage->mt)
- intel_region_idle(intel, intelImage->mt->region);
-
LOCK_HARDWARE(intel);
/* Map buffer if necessary. Need to lock to prevent other contexts
@@ -93,14 +90,12 @@ intelTexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
-#if 0
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target,
+ intel_generate_mipmap(ctx, target,
&ctx->Texture.Unit[ctx->Texture.CurrentUnit],
texObj);
}
-#endif
_mesa_unmap_teximage_pbo(ctx, packing);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index af18c26d55c..d260a721d9a 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -40,6 +40,7 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj)
firstLevel = lastLevel = tObj->BaseLevel;
}
else {
+#ifdef I915
firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
firstLevel = MAX2(firstLevel, tObj->BaseLevel);
lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
@@ -47,6 +48,18 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj)
lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
lastLevel = MIN2(lastLevel, tObj->MaxLevel);
lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+#else
+ /* Currently not taking min/max lod into account here, those
+ * values are programmed as sampler state elsewhere and we
+ * upload the same mipmap levels regardless. Not sure if
+ * this makes sense as it means it isn't possible for the app
+ * to use min/max lod to reduce texture memory pressure:
+ */
+ firstLevel = tObj->BaseLevel;
+ lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
+ tObj->MaxLevel);
+ lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+#endif
}
break;
case GL_TEXTURE_RECTANGLE_NV:
@@ -62,6 +75,10 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj)
intelObj->lastLevel = lastLevel;
}
+/**
+ * Copies the image's contents at its level into the object's miptree,
+ * and updates the image to point at the object's miptree.
+ */
static void
copy_image_data_to_tree(struct intel_context *intel,
struct intel_texture_object *intelObj,
@@ -211,8 +228,15 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
}
}
+#ifdef I915
+ /* XXX: what is this flush about?
+ * On 965, it causes a batch flush in the middle of the state relocation
+ * emits, which means that the eventual rendering doesn't have all of the
+ * required relocations in place.
+ */
if (need_flush)
intel_batchbuffer_flush(intel->batch);
+#endif
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c
index 3080cea79fe..c151f799153 100644
--- a/src/mesa/drivers/dri/mga/mgarender.c
+++ b/src/mesa/drivers/dri/mga/mgarender.c
@@ -144,7 +144,7 @@ static GLboolean mga_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 2ad35d43906..78347d3cc28 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -488,7 +488,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index e9c9df12229..f2af532834f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -179,7 +179,7 @@ DRI_CONF_OPT_BEGIN_V(fp_optimization,enum,def,"0:1") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
@@ -652,6 +652,13 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ /* RV410 SE chips have half the pipes of regular RV410 */
+ case PCI_CHIP_RV410_5E4C:
+ case PCI_CHIP_RV410_5E4F:
+ screen->chip_family = CHIP_FAMILY_RV380;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
case PCI_CHIP_RV410_564A:
case PCI_CHIP_RV410_564B:
case PCI_CHIP_RV410_564F:
@@ -660,9 +667,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
case PCI_CHIP_RV410_5E48:
case PCI_CHIP_RV410_5E4A:
case PCI_CHIP_RV410_5E4B:
- case PCI_CHIP_RV410_5E4C:
case PCI_CHIP_RV410_5E4D:
- case PCI_CHIP_RV410_5E4F:
screen->chip_family = CHIP_FAMILY_RV410;
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index 5ad044c2628..0f4baf2e7d1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -418,7 +418,7 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c
index 6aaa94976e3..6b86e0e6049 100644
--- a/src/mesa/drivers/dri/s3v/s3v_render.c
+++ b/src/mesa/drivers/dri/s3v/s3v_render.c
@@ -170,7 +170,7 @@ static GLboolean s3v_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++ )
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 514434c4271..f2f19984b13 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -198,7 +198,7 @@ static GLboolean savage_run_render( GLcontext *ctx,
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
index 387473ef522..d7e373d7dd0 100644
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ b/src/mesa/drivers/dri/unichrome/via_render.c
@@ -106,7 +106,7 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
tnl->clipspace.new_inputs |= VERT_BIT_POS;
for (i = 0; i < VB->PrimitiveCount; ++i) {
- GLuint mode = VB->Primitive[i].mode;
+ GLuint mode = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
if (length)
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index 0ad18b43009..8d6cebeb795 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -48,7 +48,7 @@
#include "xmlpool.h"
-const char __driConfigOptions[] =
+PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 099912aa152..d7f92c463e5 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -272,10 +272,10 @@ do { \
(((CTX)->Light.Enabled && \
(CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
|| (CTX)->Fog.ColorSumEnabled \
- || ((CTX)->VertexProgram._Enabled && \
- ((CTX)->VertexProgram.Current->Base.InputsRead & VERT_BIT_COLOR1)) \
- || ((CTX)->FragmentProgram._Enabled && \
- ((CTX)->FragmentProgram.Current->Base.InputsRead & FRAG_BIT_COL1)) \
+ || ((CTX)->VertexProgram._Current && \
+ ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
+ || ((CTX)->FragmentProgram._Current && \
+ ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
)
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
index d4990bb795f..fb54d6184d9 100644
--- a/src/mesa/main/depthstencil.c
+++ b/src/mesa/main/depthstencil.c
@@ -213,7 +213,7 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
const void *values, const GLubyte *mask)
{
struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
+ const GLuint *src = (const GLuint *) values;
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index a9260c847b0..44357fbd6a3 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -531,20 +531,19 @@ make_1d_mipmap(const struct gl_texture_format *format, GLint border,
}
-/**
- * XXX need to use the tex image's row stride!
- */
static void
make_2d_mipmap(const struct gl_texture_format *format, GLint border,
- GLint srcWidth, GLint srcHeight, const GLubyte *srcPtr,
- GLint dstWidth, GLint dstHeight, GLubyte *dstPtr)
+ GLint srcWidth, GLint srcHeight,
+ const GLubyte *srcPtr, GLint srcRowStride,
+ GLint dstWidth, GLint dstHeight,
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = format->TexelBytes;
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
- const GLint srcRowStride = bpt * srcWidth;
- const GLint dstRowStride = bpt * dstWidth;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *srcA, *srcB;
GLubyte *dst;
GLint row;
@@ -552,7 +551,7 @@ make_2d_mipmap(const struct gl_texture_format *format, GLint border,
/* Compute src and dst pointers, skipping any border */
srcA = srcPtr + border * ((srcWidth + 1) * bpt);
if (srcHeight > 1)
- srcB = srcA + srcRowStride;
+ srcB = srcA + srcRowBytes;
else
srcB = srcA;
dst = dstPtr + border * ((dstWidth + 1) * bpt);
@@ -560,9 +559,9 @@ make_2d_mipmap(const struct gl_texture_format *format, GLint border,
for (row = 0; row < dstHeightNB; row++) {
do_row(format, srcWidthNB, srcA, srcB,
dstWidthNB, dst);
- srcA += 2 * srcRowStride;
- srcB += 2 * srcRowStride;
- dst += dstRowStride;
+ srcA += 2 * srcRowBytes;
+ srcB += 2 * srcRowBytes;
+ dst += dstRowBytes;
}
/* This is ugly but probably won't be used much */
@@ -620,9 +619,9 @@ make_2d_mipmap(const struct gl_texture_format *format, GLint border,
static void
make_3d_mipmap(const struct gl_texture_format *format, GLint border,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
- const GLubyte *srcPtr,
+ const GLubyte *srcPtr, GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLubyte *dstPtr)
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = format->TexelBytes;
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
@@ -717,13 +716,13 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border,
/* Luckily we can leverage the make_2d_mipmap() function here! */
if (border > 0) {
/* do front border image */
- make_2d_mipmap(format, 1, srcWidth, srcHeight, srcPtr,
- dstWidth, dstHeight, dstPtr);
+ make_2d_mipmap(format, 1, srcWidth, srcHeight, srcPtr, srcRowStride,
+ dstWidth, dstHeight, dstPtr, dstRowStride);
/* do back border image */
make_2d_mipmap(format, 1, srcWidth, srcHeight,
- srcPtr + bytesPerSrcImage * (srcDepth - 1),
+ srcPtr + bytesPerSrcImage * (srcDepth - 1), srcRowStride,
dstWidth, dstHeight,
- dstPtr + bytesPerDstImage * (dstDepth - 1));
+ dstPtr + bytesPerDstImage * (dstDepth - 1), dstRowStride);
/* do four remaining border edges that span the image slices */
if (srcDepth == dstDepth) {
/* just copy border pixels from src to dst */
@@ -798,15 +797,16 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border,
static void
make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border,
- GLint srcWidth, const GLubyte *srcPtr,
- GLint dstWidth, GLint dstHeight, GLubyte *dstPtr)
+ GLint srcWidth, const GLubyte *srcPtr, GLuint srcRowStride,
+ GLint dstWidth, GLint dstHeight,
+ GLubyte *dstPtr, GLuint dstRowStride )
{
const GLint bpt = format->TexelBytes;
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
- const GLint srcRowStride = bpt * srcWidth;
- const GLint dstRowStride = bpt * dstWidth;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *src;
GLubyte *dst;
GLint row;
@@ -818,8 +818,8 @@ make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border,
for (row = 0; row < dstHeightNB; row++) {
do_row(format, srcWidthNB, src, src,
dstWidthNB, dst);
- src += srcRowStride;
- dst += dstRowStride;
+ src += srcRowBytes;
+ dst += dstRowBytes;
}
if (border) {
@@ -840,17 +840,18 @@ make_1d_stack_mipmap(const struct gl_texture_format *format, GLint border,
*/
static void
make_2d_stack_mipmap(const struct gl_texture_format *format, GLint border,
- GLint srcWidth, GLint srcHeight, const GLubyte *srcPtr,
+ GLint srcWidth, GLint srcHeight,
+ const GLubyte *srcPtr, GLint srcRowStride,
GLint dstWidth, GLint dstHeight, GLint dstDepth,
- GLubyte *dstPtr)
+ GLubyte *dstPtr, GLint dstRowStride)
{
const GLint bpt = format->TexelBytes;
const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */
const GLint dstWidthNB = dstWidth - 2 * border;
const GLint dstHeightNB = dstHeight - 2 * border;
const GLint dstDepthNB = dstDepth - 2 * border;
- const GLint srcRowStride = bpt * srcWidth;
- const GLint dstRowStride = bpt * dstWidth;
+ const GLint srcRowBytes = bpt * srcRowStride;
+ const GLint dstRowBytes = bpt * dstRowStride;
const GLubyte *srcA, *srcB;
GLubyte *dst;
GLint layer;
@@ -859,7 +860,7 @@ make_2d_stack_mipmap(const struct gl_texture_format *format, GLint border,
/* Compute src and dst pointers, skipping any border */
srcA = srcPtr + border * ((srcWidth + 1) * bpt);
if (srcHeight > 1)
- srcB = srcA + srcRowStride;
+ srcB = srcA + srcRowBytes;
else
srcB = srcA;
dst = dstPtr + border * ((dstWidth + 1) * bpt);
@@ -868,9 +869,9 @@ make_2d_stack_mipmap(const struct gl_texture_format *format, GLint border,
for (row = 0; row < dstHeightNB; row++) {
do_row(format, srcWidthNB, srcA, srcB,
dstWidthNB, dst);
- srcA += 2 * srcRowStride;
- srcB += 2 * srcRowStride;
- dst += dstRowStride;
+ srcA += 2 * srcRowBytes;
+ srcB += 2 * srcRowBytes;
+ dst += dstRowBytes;
}
/* This is ugly but probably won't be used much */
@@ -1132,23 +1133,28 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
make_2d_mipmap(convertFormat, border,
- srcWidth, srcHeight, srcData,
- dstWidth, dstHeight, dstData);
+ srcWidth, srcHeight, srcData, srcImage->RowStride,
+ dstWidth, dstHeight, dstData, dstImage->RowStride);
break;
case GL_TEXTURE_3D:
make_3d_mipmap(convertFormat, border,
- srcWidth, srcHeight, srcDepth, srcData,
- dstWidth, dstHeight, dstDepth, dstData);
+ srcWidth, srcHeight, srcDepth,
+ srcData, srcImage->RowStride,
+ dstWidth, dstHeight, dstDepth,
+ dstData, dstImage->RowStride);
break;
case GL_TEXTURE_1D_ARRAY_EXT:
make_1d_stack_mipmap(convertFormat, border,
- srcWidth, srcData,
- dstWidth, dstHeight, dstData);
+ srcWidth, srcData, srcImage->RowStride,
+ dstWidth, dstHeight,
+ dstData, dstImage->RowStride);
break;
case GL_TEXTURE_2D_ARRAY_EXT:
make_2d_stack_mipmap(convertFormat, border,
- srcWidth, srcHeight, srcData,
- dstWidth, dstHeight, dstDepth, dstData);
+ srcWidth, srcHeight,
+ srcData, srcImage->RowStride,
+ dstWidth, dstHeight,
+ dstDepth, dstData, dstImage->RowStride);
break;
case GL_TEXTURE_RECTANGLE_NV:
/* no mipmaps, do nothing */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 94b70943889..0da487ea044 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1365,7 +1365,7 @@ struct gl_texture_image
GLboolean IsCompressed; /**< GL_ARB_texture_compression */
GLuint CompressedSize; /**< GL_ARB_texture_compression */
- GLuint RowStride; /**< == Width unless IsClientData and padded */
+ GLuint RowStride; /**< Padded width in units of texels */
GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
GLvoid *Data; /**< Image data, accessed via FetchTexel() */
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index a1e73ef125c..82c2b857fff 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -369,6 +369,54 @@ copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src)
/**
+ * Return size (in floats) of the given GLSL type.
+ * See also _slang_sizeof_type_specifier().
+ */
+static GLint
+sizeof_glsl_type(GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ case GL_FLOAT:
+ case GL_INT:
+ return 1;
+ case GL_BOOL_VEC2:
+ case GL_FLOAT_VEC2:
+ case GL_INT_VEC2:
+ return 2;
+ case GL_BOOL_VEC3:
+ case GL_FLOAT_VEC3:
+ case GL_INT_VEC3:
+ return 3;
+ case GL_BOOL_VEC4:
+ case GL_FLOAT_VEC4:
+ case GL_INT_VEC4:
+ return 4;
+ case GL_FLOAT_MAT2:
+ return 8; /* 2 rows of 4, actually */
+ case GL_FLOAT_MAT3:
+ return 12; /* 3 rows of 4, actually */
+ case GL_FLOAT_MAT4:
+ return 16;
+ case GL_FLOAT_MAT2x3:
+ return 6;
+ case GL_FLOAT_MAT2x4:
+ return 8;
+ case GL_FLOAT_MAT3x2:
+ return 12; /* 3 rows of 4, actually */
+ case GL_FLOAT_MAT3x4:
+ return 12;
+ case GL_FLOAT_MAT4x2:
+ return 16; /* 4 rows of 4, actually */
+ case GL_FLOAT_MAT4x3:
+ return 12;
+ default:
+ return 0; /* error */
+ }
+}
+
+
+/**
* Called via ctx->Driver.AttachShader()
*/
void
@@ -665,13 +713,17 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
if (shProg->Uniforms->Parameters[j].Type == PROGRAM_UNIFORM ||
shProg->Uniforms->Parameters[j].Type == PROGRAM_SAMPLER) {
if (ind == index) {
+ GLuint uSize = shProg->Uniforms->Parameters[j].Size;
+ GLenum uType = shProg->Uniforms->Parameters[j].DataType;
/* found it */
copy_string(nameOut, maxLength, length,
shProg->Uniforms->Parameters[j].Name);
- if (size)
- *size = shProg->Uniforms->Parameters[j].Size;
+ if (size) {
+ /* convert from floats to 'type' (eg: sizeof(mat4x4)=1) */
+ *size = uSize / sizeof_glsl_type(uType);
+ }
if (type)
- *type = shProg->Uniforms->Parameters[j].DataType;
+ *type = uType;
return;
}
ind++;
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 3bf9804befc..314931d4676 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -117,7 +117,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
/**
- * Examine polycon culls tate to compute the _BackfaceCullSign field.
+ * Examine polygon cull state to compute the _BackfaceCullSign field.
* _BackfaceCullSign will be 0 if no culling, -1 if culling back-faces,
* and 1 if culling front-faces. The Polygon FrontFace state also
* factors in.
@@ -128,21 +128,17 @@ _swrast_update_polygon( GLcontext *ctx )
GLfloat backface_sign;
if (ctx->Polygon.CullFlag) {
- backface_sign = 1.0;
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
- if (ctx->Polygon.FrontFace == GL_CCW)
- backface_sign = -1.0;
+ backface_sign = -1.0;
break;
case GL_FRONT:
- if (ctx->Polygon.FrontFace != GL_CCW)
- backface_sign = -1.0;
+ backface_sign = 1.0;
break;
case GL_FRONT_AND_BACK:
/* fallthrough */
default:
backface_sign = 0.0;
- break;
}
}
else {
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 0cf425e1c62..969787381c2 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -842,7 +842,8 @@ _swrast_DrawPixels( GLcontext *ctx,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
- goto end;
+ RENDER_FINISH(swrast, ctx);
+ return;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
@@ -850,7 +851,8 @@ _swrast_DrawPixels( GLcontext *ctx,
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)");
- goto end;
+ RENDER_FINISH(swrast, ctx);
+ return;
}
pixels = ADD_POINTERS(buf, pixels);
}
@@ -890,8 +892,6 @@ _swrast_DrawPixels( GLcontext *ctx,
/* don't return yet, clean-up */
}
-end:
-
RENDER_FINISH(swrast,ctx);
if (unpack->BufferObj->Name) {
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 916ddc1b973..8df15c8704e 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -570,7 +570,8 @@ _swrast_ReadPixels( GLcontext *ctx,
/* Do all needed clipping here, so that we can forget about it later */
if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
/* The ReadPixels region is totally outside the window bounds */
- goto end;
+ RENDER_FINISH(swrast, ctx);
+ return;
}
if (clippedPacking.BufferObj->Name) {
@@ -580,7 +581,8 @@ _swrast_ReadPixels( GLcontext *ctx,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(invalid PBO access)");
- goto end;
+ RENDER_FINISH(swrast, ctx);
+ return;
}
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
@@ -588,7 +590,8 @@ _swrast_ReadPixels( GLcontext *ctx,
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
- goto end;
+ RENDER_FINISH(swrast, ctx);
+ return;
}
pixels = ADD_POINTERS(buf, pixels);
}
@@ -629,8 +632,6 @@ _swrast_ReadPixels( GLcontext *ctx,
/* don't return yet, clean-up */
}
-
-end:
RENDER_FINISH(swrast, ctx);
if (clippedPacking.BufferObj->Name) {
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index 4817d239321..5a0f1f2429c 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -294,10 +294,8 @@ void _swsetup_choose_trifuncs( GLcontext *ctx )
ctx->Polygon.OffsetFill)
ind |= SS_OFFSET_BIT;
- /* Note: gl_FrontFacing lives in fragment input FOGC.Y at this time */
if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
- (ctx->VertexProgram._Enabled && ctx->VertexProgram.TwoSideEnabled) ||
- (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->Base.InputsRead & (1 << FRAG_ATTRIB_FOGC)))
+ (ctx->VertexProgram._Current && ctx->VertexProgram.TwoSideEnabled))
ind |= SS_TWOSIDE_BIT;
/* We piggyback the two-sided stencil front/back determination on the