diff options
author | Karl Rasche <[email protected]> | 2003-12-12 16:30:15 +0000 |
---|---|---|
committer | Karl Rasche <[email protected]> | 2003-12-12 16:30:15 +0000 |
commit | 177db2bc9bc5ac1103068dc874865263f6aa600c (patch) | |
tree | 5f424a165f7ff5d6cce7db8d00f8b39d8ceb071d /src | |
parent | d7a2a7f4a80ef62dd2853abc6d950e7d2f694642 (diff) |
- Test instruction count
- Throw an error for VPs if we set position invariance and then write to the output position
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/arbparse.c | 59 |
1 files changed, 54 insertions, 5 deletions
diff --git a/src/mesa/main/arbparse.c b/src/mesa/main/arbparse.c index fac0d510f6a..c8088c18484 100644 --- a/src/mesa/main/arbparse.c +++ b/src/mesa/main/arbparse.c @@ -44,9 +44,6 @@ /* TODO: * Fragment Program Stuff: * ----------------------------------------------------- - * - How does negating on SWZ work?? If any of the components have a -, - * negate? - * - how does thing like 'foo[N]' work in src registers? * * - things from Michal's email * + overflow on atoi @@ -60,11 +57,27 @@ * * Vertex Program Stuff: * ----------------------------------------------------- - * - throw an error if we mess with position and have are position invar + * - Optimize param array usage and count limits correctly, see spec, + * section 2.14.3.7 + * + Record if an array is reference absolutly or relatively (or both) + * + For absolute arrays, store a bitmap of accesses + * + For single parameters, store an access flag + * + After parsing, make a parameter cleanup and merging pass, where + * relative arrays are layed out first, followed by abs arrays, and + * finally single state. + * + Remap offsets for param src and dst registers + * + Now we can properly count parameter usage + * + * - Multiple state binding errors in param arrays (see spec, just before + * section 2.14.3.3) * - grep for XXX * * Mesa Stuff * ----------------------------------------------------- + * - User clipping planes vs. PositionInvariant + * - Is it sufficient to just multiply by the mvp to transform in the + * PositionInvariant case? Or do we need something more involved? + * * - vp_src swizzle is GLubyte, fp_src swizzle is GLuint * - fetch state listed in program_parameters list * + WTF should this go??? @@ -4399,6 +4412,10 @@ parse_declaration (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, /** * Handle the parsing out of a masked destination register * + * If we are a vertex program, make sure we don't write to + * result.position of we have specified that the program is + * position invariant + * * \param File - The register file we write to * \param Index - The register index we write to * \param WriteMask - The mask controlling which components we write (1->write) @@ -4468,6 +4485,16 @@ parse_masked_dst_reg (GLcontext * ctx, GLubyte ** inst, return 1; } + + /* Position invariance test */ + if ((Program->HintPositionInvariant) && (*File == PROGRAM_OUTPUT) && + (*Index == 0)) { + _mesa_set_program_error (ctx, Program->Position, + "Vertex program specified position invariance and wrote vertex position"); + _mesa_error (ctx, GL_INVALID_OPERATION, + "Vertex program specified position invariance and wrote vertex position"); + } + /* And then the mask. * w,a -> bit 0 * z,b -> bit 1 @@ -5785,7 +5812,8 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head, break; case ARB_POSITION_INVARIANT: - Program->HintPositionInvariant = 1; + if (Program->type == GL_VERTEX_PROGRAM_ARB) + Program->HintPositionInvariant = 1; break; } break; @@ -5794,6 +5822,17 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head, Program->Position = parse_position (&inst); if (Program->type == GL_FRAGMENT_PROGRAM_ARB) { + + /* Check the instruction count + * XXX: Does END count as an instruction? + */ + if (Program->Base.NumInstructions+1 == MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) { + _mesa_set_program_error (ctx, Program->Position, + "Max instruction count exceeded!"); + _mesa_error (ctx, GL_INVALID_OPERATION, + "Max instruction count exceeded!"); + } + /* Realloc Program->FPInstructions */ Program->FPInstructions = (struct fp_instruction *) _mesa_realloc (Program->FPInstructions, @@ -5806,6 +5845,16 @@ parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head, } else { + /* Check the instruction count + * XXX: Does END count as an instruction? + */ + if (Program->Base.NumInstructions+1 == MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS) { + _mesa_set_program_error (ctx, Program->Position, + "Max instruction count exceeded!"); + _mesa_error (ctx, GL_INVALID_OPERATION, + "Max instruction count exceeded!"); + } + /* Realloc Program->VPInstructions */ Program->VPInstructions = (struct vp_instruction *) _mesa_realloc (Program->VPInstructions, |