diff options
author | Kyle Brenneman <[email protected]> | 2015-09-28 12:12:05 -0600 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2015-10-02 13:25:05 +0100 |
commit | d35391cfda13afdb19a47003af260e258575ef45 (patch) | |
tree | 4993d6496258da265de24564bf776283cfd33539 /src | |
parent | 798f260a2f553e339d7f5fc5120bb627893dc740 (diff) |
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Add a macro GL_LIB_NAME to hold the filename that configure comes up with
based on the --with-gl-lib-name and --enable-mangling options.
In driOpenDriver, use the GL_LIB_NAME macro instead of hard-coding
"libGL.so.1".
v2: Add an #ifndef/#define for GL_LIB_NAME so that non-autoconf builds will
work.
v3: Fix the library filename in the Makefile.
Signed-off-by: Kyle Brenneman <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.6 11.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glx/Makefile.am | 1 | ||||
-rw-r--r-- | src/glx/dri_common.c | 6 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am index 6e50e096fa2..e64955e3b3e 100644 --- a/src/glx/Makefile.am +++ b/src/glx/Makefile.am @@ -46,6 +46,7 @@ AM_CFLAGS = \ $(EXTRA_DEFINES_XF86VIDMODE) \ -D_REENTRANT \ -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \ + -DGL_LIB_NAME=\"lib@[email protected]\" \ $(DEFINES) \ $(LIBDRM_CFLAGS) \ $(DRI2PROTO_CFLAGS) \ diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c index eedcd46a15a..8a56385c4bd 100644 --- a/src/glx/dri_common.c +++ b/src/glx/dri_common.c @@ -73,6 +73,10 @@ dri_message(int level, const char *f, ...) } } +#ifndef GL_LIB_NAME +#define GL_LIB_NAME "libGL.so.1" +#endif + #ifndef DEFAULT_DRIVER_DIR /* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ #define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" @@ -99,7 +103,7 @@ driOpenDriver(const char *driverName) int len; /* Attempt to make sure libGL symbols will be visible to the driver */ - glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); + glhandle = dlopen(GL_LIB_NAME, RTLD_NOW | RTLD_GLOBAL); libPaths = NULL; if (geteuid() == getuid()) { |