diff options
author | Kristian Høgsberg <[email protected]> | 2010-02-04 21:49:44 -0500 |
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committer | Kristian Høgsberg <[email protected]> | 2010-02-04 21:50:23 -0500 |
commit | c6e830c393a12e7273a2a3d57688492cb69794d7 (patch) | |
tree | 2a5c4b511b1f854b93ade62e571002b161ee07fd /src | |
parent | 4ac9c80e5beea26e13ccf12ce6bd9ee051c229f5 (diff) |
egl: Implement eglCopyBuffers for DRI2, make pixmap and pbuffers actually work
Diffstat (limited to 'src')
-rw-r--r-- | src/egl/drivers/dri2/egl_dri2.c | 87 |
1 files changed, 65 insertions, 22 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 56d2b8bbe65..23b57b7ee6f 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -171,8 +171,8 @@ EGLint dri2_to_egl_attribute_map[] = { 0, /* __DRI_ATTRIB_SWAP_METHOD */ EGL_MAX_SWAP_INTERVAL, /* __DRI_ATTRIB_MAX_SWAP_INTERVAL */ EGL_MIN_SWAP_INTERVAL, /* __DRI_ATTRIB_MIN_SWAP_INTERVAL */ - EGL_BIND_TO_TEXTURE_RGB, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */ - EGL_BIND_TO_TEXTURE_RGBA, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */ + 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */ + 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */ 0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */ 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ 0, /* __DRI_ATTRIB_YINVERTED */ @@ -183,8 +183,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) { struct dri2_egl_config *conf; struct dri2_egl_display *dri2_dpy; - unsigned int attrib, value, surface_type; - EGLint key; + unsigned int attrib, value, double_buffer; + EGLint key, bind_to_texture_rgb, bind_to_texture_rgba; int i; dri2_dpy = disp->DriverData; @@ -194,7 +194,6 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) conf->dri_config = dri_config; _eglInitConfig(&conf->base, disp, id); - surface_type = EGL_PBUFFER_BIT | EGL_PIXMAP_BIT; i = 0; while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) { @@ -222,9 +221,16 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, value); break; + case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB: + bind_to_texture_rgb = value; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA: + bind_to_texture_rgba = value; + break; + case __DRI_ATTRIB_DOUBLE_BUFFER: - if (value) - surface_type |= EGL_WINDOW_BIT; + double_buffer = value; break; default: @@ -236,22 +242,28 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) } /* EGL_SWAP_BEHAVIOR_PRESERVED_BIT */ - _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, surface_type); + + if (double_buffer) { + /* FIXME: Figure out how to get the visual ID and types */ + _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21); + _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, + XCB_VISUAL_CLASS_TRUE_COLOR); + } else { + _eglSetConfigKey(&conf->base, + EGL_SURFACE_TYPE, EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); + _eglSetConfigKey(&conf->base, + EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb); + _eglSetConfigKey(&conf->base, + EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba); + } /* EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT, EGL_OPENGL_ES2_BIT */ _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT); _eglSetConfigKey(&conf->base, EGL_CONFORMANT, EGL_OPENGL_BIT); - /* FIXME: Figure out how to get the visual ID and types */ - _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21); - _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, - XCB_VISUAL_CLASS_TRUE_COLOR); - - _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); - _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); - if (!_eglValidateConfig(&conf->base, EGL_FALSE)) { - _eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", i); + _eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id); free(conf); return; } @@ -835,8 +847,7 @@ dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); xcb_dri2_copy_region_cookie_t cookie; - if (dri2_dpy->flush) - (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); #if 0 /* FIXME: Add support for dri swapbuffers, that'll give us swap @@ -873,15 +884,21 @@ dri2_get_proc_address(_EGLDriver *drv, const char *procname) } static EGLBoolean -dri2_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +dri2_wait_client(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx) { - /* glXWaitGL(); */ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(ctx->DrawSurface); + + /* FIXME: If EGL allows frontbuffer rendering for window surfaces, + * we need to copy fake to real here.*/ + + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); return EGL_TRUE; } static EGLBoolean -dri2_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine) { if (engine != EGL_CORE_NATIVE_ENGINE) return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); @@ -897,6 +914,31 @@ dri2_unload(_EGLDriver *drv) free(dri2_drv); } +static EGLBoolean +dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, + EGLNativePixmapType target) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf); + xcb_gcontext_t gc; + + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); + + gc = xcb_generate_id(dri2_dpy->conn); + xcb_create_gc(dri2_dpy->conn, gc, target, 0, NULL); + xcb_copy_area(dri2_dpy->conn, + dri2_surf->drawable, + target, + gc, + 0, 0, + 0, 0, + dri2_surf->base.Width, + dri2_surf->base.Height); + xcb_free_gc(dri2_dpy->conn, gc); + + return EGL_TRUE; +} + /** * This is the main entrypoint into the driver, called by libEGL. * Create a new _EGLDriver object and init its dispatch table. @@ -923,6 +965,7 @@ _eglMain(const char *args) dri2_drv->base.API.GetProcAddress = dri2_get_proc_address; dri2_drv->base.API.WaitClient = dri2_wait_client; dri2_drv->base.API.WaitNative = dri2_wait_native; + dri2_drv->base.API.CopyBuffers = dri2_copy_buffers; dri2_drv->base.Name = "DRI2"; dri2_drv->base.Unload = dri2_unload; |