diff options
author | Brian Paul <[email protected]> | 2009-09-19 13:37:28 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-09-19 16:43:16 -0600 |
commit | b0e9ea60840b5161634767e391c601ad0cc935b2 (patch) | |
tree | e54ffd1d801990d05b0924c35dc970d4aaaf8fd6 /src | |
parent | 651cffd626a82d9bf539437ca4bdf8ea4b396fab (diff) |
mesa: fix some glCopyTex[Sub]Image regressions related to convolution
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index aa7c73ba36a..b1465d1fbac 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -38,6 +38,7 @@ #include "main/blend.h" #include "main/bufferobj.h" #include "main/buffers.h" +#include "main/convolve.h" #include "main/depth.h" #include "main/enable.h" #include "main/fbobject.h" @@ -49,6 +50,7 @@ #include "main/readpix.h" #include "main/scissor.h" #include "main/shaders.h" +#include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" #include "main/texenv.h" @@ -2156,6 +2158,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLsizei postConvWidth = width, postConvHeight = height; GLenum format, type; GLint bpp; void *buf; @@ -2192,9 +2195,30 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_meta_end(ctx); /* + * Prepare for new texture image size/data + */ +#if FEATURE_convolve + if (_mesa_is_color_format(internalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + + if (texImage->Data) { + ctx->Driver.FreeTexImageData(ctx, texImage); + } + + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, postConvHeight, 1, + border, internalFormat); + + /* * Store texture data (with pixel transfer ops) */ _mesa_meta_begin(ctx, META_PIXEL_STORE); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + if (target == GL_TEXTURE_1D) { ctx->Driver.TexImage1D(ctx, target, level, internalFormat, width, border, format, type, @@ -2282,6 +2306,8 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, format, type, &ctx->Pack, buf); _mesa_meta_end(ctx); + _mesa_update_state(ctx); /* to update pixel transfer state */ + /* * Store texture data (with pixel transfer ops) */ |