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authorJason Ekstrand <[email protected]>2016-05-18 20:29:59 -0700
committerJason Ekstrand <[email protected]>2016-05-23 19:12:34 -0700
commitac242aac3d2c38fd6843d85363a455271b1348c2 (patch)
tree5467a626b1875cfd6ef5ecc15fd200e6242084d8 /src
parentaec10a1d5b4a0802f6f09d1b83c79f53ecd3d29f (diff)
glsl/linker: Add a helper variable for compiler options
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/linker.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index ca2f0604a3a..89cd9f795cc 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -4902,10 +4902,13 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
if (prog->_LinkedShaders[i] == NULL)
continue;
- if (ctx->Const.ShaderCompilerOptions[i].LowerBufferInterfaceBlocks)
+ const struct gl_shader_compiler_options *options =
+ &ctx->Const.ShaderCompilerOptions[i];
+
+ if (options->LowerBufferInterfaceBlocks)
lower_ubo_reference(prog->_LinkedShaders[i]);
- if (ctx->Const.ShaderCompilerOptions[i].LowerShaderSharedVariables)
+ if (options->LowerShaderSharedVariables)
lower_shared_reference(prog->_LinkedShaders[i],
&prog->Comp.SharedSize);