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authorKenneth Graunke <[email protected]>2014-07-21 20:05:21 -0700
committerKenneth Graunke <[email protected]>2014-07-23 15:44:14 -0700
commit8d2e95bd4b0f652aabddff53cb157eb002d415f0 (patch)
tree87e3e08f66f55e3e7c260426d267b10facb4d70b /src
parentd6d3e6027de6c9bd409f4ed0cf47e4f6c2114df3 (diff)
i965: Save the gl_shader_stage enum in backend_visitor.
This will be useful for INTEL_DEBUG=optimizer in the vec4 backend, which needs to know whether it's currently processing a VS or GS. It isn't worth adding virtual methods for this case. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h2
2 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 072a661ef83..f56ea68756b 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -550,7 +550,8 @@ backend_visitor::backend_visitor(struct brw_context *brw,
shader_prog(shader_prog),
prog(prog),
stage_prog_data(stage_prog_data),
- cfg(NULL)
+ cfg(NULL),
+ stage(stage)
{
}
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index 1c5f41eeb3a..5c48671ff6d 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -162,6 +162,8 @@ public:
cfg_t *cfg;
+ gl_shader_stage stage;
+
virtual void dump_instruction(backend_instruction *inst) = 0;
virtual void dump_instruction(backend_instruction *inst, FILE *file) = 0;
virtual void dump_instructions();