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authorMario Kleiner <[email protected]>2014-12-05 08:42:29 +0100
committerEmil Velikov <[email protected]>2014-12-14 15:09:49 +0000
commit8cab54de16f4691672533967daa79c9cfa2e24cc (patch)
treeb283ce147c049a4594b7951df6eeac71db46f3c4 /src
parentac0940224b7ce154f9492f07ef8c1df036a0b57b (diff)
glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
targetSBC == 0 is a special case, which asks the function to block until all pending OpenGL bufferswap requests have completed. Currently the function just falls through for targetSBC == 0, returning bogus results. This breaks applications originally written and tested against DRI2 which also rely on this not regressing under DRI3/Present, e.g., Neuro-Science software like Psychtoolbox-3. This patch fixes the problem. v2: Simplify as suggested by Axel Davy. Add comments proposed by Eric Anholt. Cc: "10.3 10.4" <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Axel Davy <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glx/dri3_glx.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c
index a9ff73b36f4..15d874d660f 100644
--- a/src/glx/dri3_glx.c
+++ b/src/glx/dri3_glx.c
@@ -529,6 +529,15 @@ dri3_wait_for_sbc(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
+ /* From the GLX_OML_sync_control spec:
+ *
+ * "If <target_sbc> = 0, the function will block until all previous
+ * swaps requested with glXSwapBuffersMscOML for that window have
+ * completed."
+ */
+ if (!target_sbc)
+ target_sbc = priv->send_sbc;
+
while (priv->recv_sbc < target_sbc) {
if (!dri3_wait_for_event(pdraw))
return 0;