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authorDave Airlie <[email protected]>2017-04-23 19:52:34 +0100
committerDave Airlie <[email protected]>2017-04-25 23:26:11 +0100
commit7f77554b5b224217ec1b3ebbf0fab0913c42e269 (patch)
tree7f78f1d8ef2672a8de46dc689f37d8ab0f73023c /src
parentb2cedb3ea9482d3099506069204a2d226ccd54fc (diff)
radv/ac: setup mrt exports then export them in one go. (v2)
Noticed while looking at Sascha Willems deferred shaders. This is a bit of an llvm workaround, llvm was producing this: v_cvt_pkrtz_f16_f32_e64 v4, v7, v8 ; D2960004 00021107 v_cvt_pkrtz_f16_f32_e64 v6, v9, 1.0 ; D2960006 0001E509 s_waitcnt vmcnt(0) ; BF8C0F70 exp mrt0 v4, v4, v6, v6 compr ; C400040F 00000604 s_waitcnt expcnt(0) ; BF8C0F0F v_cvt_pkrtz_f16_f32_e64 v4, v12, v5 ; D2960004 00020B0C v_cvt_pkrtz_f16_f32_e64 v5, v14, 1.0 ; D2960005 0001E50E exp mrt1 v4, v4, v5, v5 compr ; C400041F 00000504 s_waitcnt expcnt(0) ; BF8C0F0F v_cvt_pkrtz_f16_f32_e64 v0, v0, v1 ; D2960000 00020300 v_cvt_pkrtz_f16_f32_e64 v1, v2, v3 ; D2960001 00020702 exp mrt2 v0, v0, v1, v1 done compr vm ; C4001C2F 00000100 After this change: v_cvt_pkrtz_f16_f32_e64 v4, v7, v8 ; D2960004 00021107 s_waitcnt vmcnt(0) ; BF8C0F70 v_cvt_pkrtz_f16_f32_e64 v0, v0, v1 ; D2960000 00020300 v_cvt_pkrtz_f16_f32_e64 v6, v9, 1.0 ; D2960006 0001E509 v_cvt_pkrtz_f16_f32_e64 v5, v12, v5 ; D2960005 00020B0C v_cvt_pkrtz_f16_f32_e64 v7, v14, 1.0 ; D2960007 0001E50E exp mrt0 v4, v4, v6, v6 compr ; C400040F 00000604 v_cvt_pkrtz_f16_f32_e64 v1, v2, v3 ; D2960001 00020702 exp mrt1 v5, v5, v7, v7 compr ; C400041F 00000705 exp mrt2 v0, v0, v1, v1 done compr vm ; C4001C2F 00000100 No waitcnt for exports are emitted. v2: fixup index->mrt mapping (Bas). Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c34
1 files changed, 19 insertions, 15 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ab929bc81fe..97cd981ec47 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -5572,24 +5572,22 @@ handle_tcs_outputs_post(struct nir_to_llvm_context *ctx)
write_tess_factors(ctx);
}
-static void
+static bool
si_export_mrt_color(struct nir_to_llvm_context *ctx,
- LLVMValueRef *color, unsigned param, bool is_last)
+ LLVMValueRef *color, unsigned param, bool is_last,
+ struct ac_export_args *args)
{
-
- struct ac_export_args args;
-
/* Export */
si_llvm_init_export_args(ctx, color, param,
- &args);
+ args);
if (is_last) {
- args.valid_mask = 1; /* whether the EXEC mask is valid */
- args.done = 1; /* DONE bit */
- } else if (!args.enabled_channels)
- return; /* unnecessary NULL export */
+ args->valid_mask = 1; /* whether the EXEC mask is valid */
+ args->done = 1; /* DONE bit */
+ } else if (!args->enabled_channels)
+ return false; /* unnecessary NULL export */
- ac_build_export(&ctx->ac, &args);
+ return true;
}
static void
@@ -5639,6 +5637,7 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
{
unsigned index = 0;
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+ struct ac_export_args color_args[8];
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
LLVMValueRef values[4];
@@ -5667,15 +5666,20 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
if (!ctx->shader_info->fs.writes_z && !ctx->shader_info->fs.writes_stencil && !ctx->shader_info->fs.writes_sample_mask)
last = ctx->output_mask <= ((1ull << (i + 1)) - 1);
- si_export_mrt_color(ctx, values, V_008DFC_SQ_EXP_MRT + index, last);
- index++;
+ bool ret = si_export_mrt_color(ctx, values, V_008DFC_SQ_EXP_MRT + (i - FRAG_RESULT_DATA0), last, &color_args[index]);
+ if (ret)
+ index++;
}
}
+ for (unsigned i = 0; i < index; i++)
+ ac_build_export(&ctx->ac, &color_args[i]);
if (depth || stencil || samplemask)
si_export_mrt_z(ctx, depth, stencil, samplemask);
- else if (!index)
- si_export_mrt_color(ctx, NULL, V_008DFC_SQ_EXP_NULL, true);
+ else if (!index) {
+ si_export_mrt_color(ctx, NULL, V_008DFC_SQ_EXP_NULL, true, &color_args[0]);
+ ac_build_export(&ctx->ac, &color_args[0]);
+ }
ctx->shader_info->fs.output_mask = index ? ((1ull << index) - 1) : 0;
}