diff options
author | Brian Paul <[email protected]> | 2000-09-25 16:03:59 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-09-25 16:03:59 +0000 |
commit | 423f2b28845dc8cc93c16a4608d6e19b6b059e6f (patch) | |
tree | 487c775a39f601d38672a36d6f22d229e153bedf /src | |
parent | b9b329d1e536896368f7035086bca62b98fd43e9 (diff) |
added GL_ARB_texture_env_add
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/extensions.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 7be40ef5446..e687cd16c73 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.35 2000/09/02 17:52:53 brianp Exp $ */ +/* $Id: extensions.c,v 1.36 2000/09/25 16:03:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -53,6 +53,7 @@ static struct { int enabled; const char *name; } default_extensions[] = { { DEFAULT_ON, "GL_ARB_multitexture" }, { DEFAULT_OFF, "GL_ARB_texture_compression" }, { DEFAULT_OFF, "GL_ARB_texture_cube_map" }, + { DEFAULT_ON, "GL_ARB_texture_env_add" }, { ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" }, { ALWAYS_ENABLED, "GL_EXT_abgr" }, { DEFAULT_ON, "GL_EXT_blend_color" }, @@ -108,7 +109,7 @@ update_extension_flags( GLcontext *ctx ) ctx->Extensions.HaveHistogram = gl_extension_is_enabled(ctx, "GL_EXT_histogram") || gl_extension_is_enabled(ctx, "GL_ARB_imaging"); ctx->Extensions.HaveHpOcclusionTest = gl_extension_is_enabled(ctx, "GL_HP_occlusion_test"); ctx->Extensions.HaveStencilWrap = gl_extension_is_enabled(ctx, "GL_EXT_stencil_wrap"); - ctx->Extensions.HaveTextureEnvAdd = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add"); + ctx->Extensions.HaveTextureEnvAdd = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add") || gl_extension_is_enabled(ctx, "GL_ARB_texture_env_add"); ctx->Extensions.HaveTextureEnvCombine = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_combine"); ctx->Extensions.HaveTextureCubeMap = gl_extension_is_enabled(ctx, "GL_ARB_texture_cube_map"); ctx->Extensions.HaveTextureCompression = gl_extension_is_enabled(ctx, "GL_ARB_texture_compression"); |