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authorDave Airlie <[email protected]>2018-02-20 12:28:12 +1000
committerDave Airlie <[email protected]>2018-03-16 05:23:08 +0000
commit384aced65e7768f7bba1a6159c6730efdd514d6c (patch)
tree2edc233113716f50600123d75f6d5c732ec462b2 /src
parentf50d520acfb1a79c935e3f8838310a6db39d2427 (diff)
radv: drop scanning the tess shader in the nir code.
This drops the now unneeded scanning and results in favour of the ones in the info. Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_nir_to_llvm.c33
-rw-r--r--src/amd/vulkan/radv_pipeline.c7
-rw-r--r--src/amd/vulkan/radv_shader.h5
3 files changed, 3 insertions, 42 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index c9782778be5..b175ec386c8 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -98,8 +98,6 @@ struct radv_shader_context {
unsigned gs_max_out_vertices;
unsigned tes_primitive_mode;
- uint64_t tess_outputs_written;
- uint64_t tess_patch_outputs_written;
uint32_t tcs_patch_outputs_read;
uint64_t tcs_outputs_read;
@@ -1216,18 +1214,6 @@ static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context
return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
}
-static void
-mark_tess_output(struct radv_shader_context *ctx,
- bool is_patch, uint32_t param, int num_slots)
-
-{
- uint64_t slot_mask = (1ull << num_slots) - 1;
- if (is_patch) {
- ctx->tess_patch_outputs_written |= (slot_mask << param);
- } else
- ctx->tess_outputs_written |= (slot_mask << param);
-}
-
static LLVMValueRef
get_dw_address(struct radv_shader_context *ctx,
LLVMValueRef dw_addr,
@@ -1323,7 +1309,6 @@ store_tcs_output(struct ac_shader_abi *abi,
const unsigned component = var->data.location_frac;
const bool is_patch = var->data.patch;
const bool is_compact = var->data.compact;
- const unsigned count = glsl_count_attribute_slots(var->type, false);
LLVMValueRef dw_addr;
LLVMValueRef stride = NULL;
LLVMValueRef buf_addr = NULL;
@@ -1352,11 +1337,6 @@ store_tcs_output(struct ac_shader_abi *abi,
dw_addr = get_tcs_out_current_patch_data_offset(ctx);
}
- if (param_index)
- mark_tess_output(ctx, is_patch, param, count);
- else
- mark_tess_output(ctx, is_patch, param, 1);
-
dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
param_index);
buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
@@ -2462,9 +2442,6 @@ handle_ls_outputs_post(struct radv_shader_context *ctx)
if (i == VARYING_SLOT_CLIP_DIST0)
length = ctx->num_output_clips + ctx->num_output_culls;
int param = shader_io_get_unique_index(i);
- mark_tess_output(ctx, false, param, 1);
- if (length > 4)
- mark_tess_output(ctx, false, param + 1, 1);
LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
LLVMConstInt(ctx->ac.i32, param * 4, false),
"");
@@ -2608,13 +2585,11 @@ write_tess_factors(struct radv_shader_context *ctx)
if (inner_comps) {
tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
- mark_tess_output(ctx, true, tess_inner_index, 1);
lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
}
tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
- mark_tess_output(ctx, true, tess_outer_index, 1);
lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
@@ -3062,7 +3037,6 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
for(int i = 0; i < shader_count; ++i) {
ctx.stage = shaders[i]->info.stage;
ctx.output_mask = 0;
- ctx.tess_outputs_written = 0;
ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
@@ -3155,14 +3129,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
shaders[i]->info.gs.vertices_out;
} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
- shader_info->tcs.outputs_written = ctx.tess_outputs_written;
- shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
shader_info->tcs.num_patches = ctx.tcs_num_patches;
- assert(ctx.tess_outputs_written == ctx.shader_info->info.tcs.outputs_written);
- assert(ctx.tess_patch_outputs_written == ctx.shader_info->info.tcs.patch_outputs_written);
- } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
- shader_info->vs.outputs_written = ctx.tess_outputs_written;
- assert(ctx.tess_outputs_written == ctx.shader_info->info.vs.ls_outputs_written);
}
}
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 898124fa827..771bc2e4080 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1317,11 +1317,10 @@ calculate_tess_state(struct radv_pipeline *pipeline,
/* This calculates how shader inputs and outputs among VS, TCS, and TES
* are laid out in LDS. */
- num_tcs_inputs = util_last_bit64(radv_get_vertex_shader(pipeline)->info.vs.outputs_written);
-
- num_tcs_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written); //tcs->outputs_written
+ num_tcs_inputs = util_last_bit64(radv_get_vertex_shader(pipeline)->info.info.vs.ls_outputs_written);
+ num_tcs_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written); //tcs->outputs_written
num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
- num_tcs_patch_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.patch_outputs_written);
+ num_tcs_patch_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.patch_outputs_written);
/* Ensure that we only need one wave per SIMD so we don't need to check
* resource usage. Also ensures that the number of tcs in and out
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 4b83095c972..6066f00c404 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -211,7 +211,6 @@ struct radv_shader_variant_info {
unsigned vgpr_comp_cnt;
bool as_es;
bool as_ls;
- uint64_t outputs_written;
} vs;
struct {
unsigned num_interp;
@@ -234,10 +233,6 @@ struct radv_shader_variant_info {
} gs;
struct {
unsigned tcs_vertices_out;
- /* Which outputs are actually written */
- uint64_t outputs_written;
- /* Which patch outputs are actually written */
- uint32_t patch_outputs_written;
uint32_t num_patches;
} tcs;
struct {