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authorKenneth Graunke <[email protected]>2012-08-31 16:04:19 -0700
committerKenneth Graunke <[email protected]>2012-09-10 20:56:11 -0700
commit354f2cb5c7330a7d43cf0b177daf758d2aa31e0a (patch)
tree0011efd1f7285747d20dfed7ab22281467393a76 /src
parent87389d4e5c05008b3fcb8a5d5a324cc44aa3b1c4 (diff)
glsl: Generate compile errors for explicit blend indices < 0 or > 1.
According to the GLSL 4.30 specification, this is a compile time error. Earlier specifications don't specify a behavior, but since 0 and 1 are the only valid indices for dual source blending, it makes sense to generate the error. Fixes (the fixed version of) piglit's layout-12.frag. NOTE: This is a candidate for the 9.0 branch. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/ast_to_hir.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 02fe66b6012..5157661b39e 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2086,9 +2086,24 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
} else {
var->location = qual->location;
}
+
if (qual->flags.q.explicit_index) {
- var->explicit_index = true;
- var->index = qual->index;
+ /* From the GLSL 4.30 specification, section 4.4.2 (Output
+ * Layout Qualifiers):
+ *
+ * "It is also a compile-time error if a fragment shader
+ * sets a layout index to less than 0 or greater than 1."
+ *
+ * Older specifications don't mandate a behavior; we take
+ * this as a clarification and always generate the error.
+ */
+ if (qual->index < 0 || qual->index > 1) {
+ _mesa_glsl_error(loc, state,
+ "explicit index may only be 0 or 1\n");
+ } else {
+ var->explicit_index = true;
+ var->index = qual->index;
+ }
}
}
} else if (qual->flags.q.explicit_index) {