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authorRoland Scheidegger <[email protected]>2013-05-22 22:55:21 +0200
committerRoland Scheidegger <[email protected]>2013-05-22 22:57:27 +0200
commit2b291eaa90b3aa44cafd28c21855a3808b60bc68 (patch)
tree5e864b6d5278676b878e4df829a499562f774f22 /src
parent2f567fb7b50e39aef20f0a0cd9b2eba184ed6441 (diff)
softpipe: change TEX_TILE_SIZE and NUM_TEX_TILE_ENTRIES
Initially we had NUM_TEX_TILE_ENTRIES of 50, however this was using too much memory (mostly because the tile cache is operating on fixed max current sampler views which could be fixed but that's another topic). So it was decreased to 4. However this is a ridiculously low number which can't actually really work (the number of tiles needed for as little as a single quad with linear_mipmap_linear is 2 to 8 for a 2d texture, and 4 to 16 for a 3d texture), as it just about guarantees there will be cache thrashing sometimes (just about always for 3d textures in fact, since while there are 4 entries the cache is direct mapped). So increase that number to 16 (which is still on the low side for direct mapped cache though I guess using something like 4-way associativity would be more effective than increasing this further) which has at least some good chance to avoid thrashing. Since we don't want to increase memory requirements however in turn decrease the tile size accordingly from 64 to 32 (as a bonus point this also decreases the cost of texture thrashing which might still happen sometimes). I've seen performance improvement in the order of factor ~200 (specifically, drawing the first frame from the replay from bug 41787 needs "only" ~10s instead of ~30min, meaning I can actually compare the output with other drivers...) with this. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
index 0ea82b330be..213d0ecead0 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
@@ -40,7 +40,7 @@ struct softpipe_tex_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
-#define TEX_TILE_SIZE_LOG2 6
+#define TEX_TILE_SIZE_LOG2 5
#define TEX_TILE_SIZE (1 << TEX_TILE_SIZE_LOG2)
@@ -73,7 +73,13 @@ struct softpipe_tex_cached_tile
} data;
};
-#define NUM_TEX_TILE_ENTRIES 4
+/*
+ * The number of cache entries.
+ * Should not be decreased to lower than 16, and even that
+ * seems too low to avoid cache thrashing in some cases (because
+ * the cache is direct mapped, see tex_cache_pos() function).
+ */
+#define NUM_TEX_TILE_ENTRIES 16
struct softpipe_tex_tile_cache
{