diff options
author | Kenneth Graunke <[email protected]> | 2015-09-21 13:21:10 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-09-23 11:00:00 -0700 |
commit | 0a040975ec1d27b62c6f8bf16093df3de898e9b3 (patch) | |
tree | 20cfb43f346a9f2da1ad6caef31113e9615b6fba /src | |
parent | fbaa1b19d7accc5de95d6804525aad5b95abba72 (diff) |
nir: Add unit tests for control flow graphs.
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/Makefile.am | 14 | ||||
-rw-r--r-- | src/glsl/nir/tests/control_flow_tests.cpp | 155 |
2 files changed, 169 insertions, 0 deletions
diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 1aa9caa3b5a..32653911f6c 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -50,12 +50,14 @@ EXTRA_DIST = tests glcpp/tests README TODO glcpp/README \ nir/nir_opcodes_c.py \ nir/nir_opcodes_h.py \ nir/nir_opt_algebraic.py \ + nir/tests \ SConscript include Makefile.sources TESTS = glcpp/tests/glcpp-test \ glcpp/tests/glcpp-test-cr-lf \ + nir/tests/control_flow_tests \ tests/blob-test \ tests/general-ir-test \ tests/optimization-test \ @@ -70,6 +72,7 @@ noinst_LTLIBRARIES = libnir.la libglsl.la libglcpp.la check_PROGRAMS = \ glcpp/glcpp \ glsl_test \ + nir/tests/control_flow_tests \ tests/blob-test \ tests/general-ir-test \ tests/sampler-types-test \ @@ -263,3 +266,14 @@ nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py $(MKDIR_GEN) $(PYTHON_GEN) $(srcdir)/nir/nir_opt_algebraic.py > $@ + +nir_tests_control_flow_tests_SOURCES = \ + nir/tests/control_flow_tests.cpp +nir_tests_control_flow_tests_CFLAGS = \ + $(PTHREAD_CFLAGS) +nir_tests_control_flow_tests_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(top_builddir)/src/glsl/libnir.la \ + $(top_builddir)/src/libglsl_util.la \ + $(top_builddir)/src/util/libmesautil.la \ + $(PTHREAD_LIBS) diff --git a/src/glsl/nir/tests/control_flow_tests.cpp b/src/glsl/nir/tests/control_flow_tests.cpp new file mode 100644 index 00000000000..b9f90e66d1d --- /dev/null +++ b/src/glsl/nir/tests/control_flow_tests.cpp @@ -0,0 +1,155 @@ +/* + * Copyright © 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <gtest/gtest.h> +#include "nir.h" +#include "nir_builder.h" + +class nir_cf_test : public ::testing::Test { +protected: + nir_cf_test(); + ~nir_cf_test(); + + nir_builder b; + nir_shader *shader; + nir_function_impl *impl; +}; + +nir_cf_test::nir_cf_test() +{ + static const nir_shader_compiler_options options = { }; + shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, &options); + nir_function *func = nir_function_create(shader, "main"); + nir_function_overload *overload = nir_function_overload_create(func); + impl = nir_function_impl_create(overload); + + nir_builder_init(&b, impl); +} + +nir_cf_test::~nir_cf_test() +{ + ralloc_free(shader); +} + +TEST_F(nir_cf_test, delete_break_in_loop) +{ + /* Create IR: + * + * while (...) { break; } + */ + nir_loop *loop = nir_loop_create(shader); + nir_cf_node_insert(nir_after_cf_list(&impl->body), &loop->cf_node); + + b.cursor = nir_after_cf_list(&loop->body); + + nir_jump_instr *jump = nir_jump_instr_create(shader, nir_jump_break); + nir_builder_instr_insert(&b, &jump->instr); + + /* At this point, we should have: + * + * impl main { + * block block_0: + * // preds: + * // succs: block_1 + * loop { + * block block_1: + * // preds: block_0 + * break + * // succs: block_2 + * } + * block block_2: + * // preds: block_1 + * // succs: block_3 + * block block_3: + * } + */ + nir_block *block_0 = nir_start_block(impl); + nir_block *block_1 = nir_cf_node_as_block(nir_loop_first_cf_node(loop)); + nir_block *block_2 = nir_cf_node_as_block(nir_cf_node_next(&loop->cf_node)); + nir_block *block_3 = impl->end_block; + ASSERT_EQ(nir_cf_node_block, block_0->cf_node.type); + ASSERT_EQ(nir_cf_node_block, block_1->cf_node.type); + ASSERT_EQ(nir_cf_node_block, block_2->cf_node.type); + ASSERT_EQ(nir_cf_node_block, block_3->cf_node.type); + + /* Verify the successors and predecessors. */ + EXPECT_EQ(block_1, block_0->successors[0]); + EXPECT_EQ(NULL, block_0->successors[1]); + EXPECT_EQ(block_2, block_1->successors[0]); + EXPECT_EQ(NULL, block_1->successors[1]); + EXPECT_EQ(block_3, block_2->successors[0]); + EXPECT_EQ(NULL, block_2->successors[1]); + EXPECT_EQ(NULL, block_3->successors[0]); + EXPECT_EQ(NULL, block_3->successors[1]); + EXPECT_EQ(0, block_0->predecessors->entries); + EXPECT_EQ(1, block_1->predecessors->entries); + EXPECT_EQ(1, block_2->predecessors->entries); + EXPECT_EQ(1, block_3->predecessors->entries); + EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0)); + EXPECT_TRUE(_mesa_set_search(block_2->predecessors, block_1)); + EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2)); + + nir_print_shader(shader, stderr); + + /* Now remove the break. */ + nir_instr_remove(&jump->instr); + + nir_print_shader(shader, stderr); + + /* At this point, we should have: + * + * impl main { + * block block_0: + * // preds: + * // succs: block_1 + * loop { + * block block_1: + * // preds: block_0 block_1 + * // succs: block_1 + * } + * block block_2: + * // preds: block_1 + * // succs: block_3 + * block block_3: + * } + * + * Re-verify the predecessors and successors. + */ + EXPECT_EQ(block_1, block_0->successors[0]); + EXPECT_EQ(NULL, block_0->successors[1]); + EXPECT_EQ(block_1, block_1->successors[0]); /* back to itself */ + EXPECT_EQ(block_2, block_1->successors[1]); /* fake successor */ + EXPECT_EQ(block_3, block_2->successors[0]); + EXPECT_EQ(NULL, block_2->successors[1]); + EXPECT_EQ(NULL, block_3->successors[0]); + EXPECT_EQ(NULL, block_3->successors[1]); + EXPECT_EQ(0, block_0->predecessors->entries); + EXPECT_EQ(2, block_1->predecessors->entries); + EXPECT_EQ(1, block_2->predecessors->entries); + EXPECT_EQ(1, block_3->predecessors->entries); + EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0)); + EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_1)); + EXPECT_TRUE(_mesa_set_search(block_2->predecessors, block_1)); + EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2)); + + nir_metadata_require(impl, nir_metadata_dominance); +} |