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authorEric Anholt <[email protected]>2011-05-25 13:43:02 -0700
committerEric Anholt <[email protected]>2011-05-26 08:54:29 -0700
commitf73ff463a2175039c5a54a9a15d65a9a2d1fae25 (patch)
tree82e0643d4e6c1e751371e39e72c35b0ace429917 /src
parent179a88d52c00970a450c98bc7bc6179c32432a08 (diff)
mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.
glDrawBuffers pointing at an unattached buffer is supposed to be incomplete without ARB_ES2_compatibility. The testcase to catch the bug of not implementing that bit of the spec was tricked by this missing piece of state update. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/buffers.c36
1 files changed, 26 insertions, 10 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 96ee1ace728..ef6ca9f96e7 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -340,6 +340,26 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
}
+/**
+ * Performs necessary state updates when _mesa_drawbuffers makes an
+ * actual change.
+ */
+static void
+updated_drawbuffers(struct gl_context *ctx)
+{
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+#if FEATURE_GL
+ if (ctx->API == API_OPENGL) {
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ /* Flag the FBO as requiring validation. */
+ if (fb->Name != 0) {
+ fb->_Status = 0;
+ }
+ }
+#endif
+}
/**
* Helper function to set the GL_DRAW_BUFFER state in the context and
@@ -361,7 +381,6 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
- GLboolean newState = GL_FALSE;
if (!destMask) {
/* compute destMask values now */
@@ -385,7 +404,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
GLint bufIndex = _mesa_ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
fb->_ColorDrawBufferIndexes[count] = bufIndex;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
count++;
destMask0 &= ~(1 << bufIndex);
@@ -393,7 +412,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
fb->ColorDrawBuffer[0] = buffers[0];
if (fb->_NumColorDrawBuffers != count) {
fb->_NumColorDrawBuffers = count;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
else {
@@ -405,14 +424,14 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
ASSERT(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
count = buf + 1;
}
else {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
fb->_ColorDrawBufferIndexes[buf] = -1;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
fb->ColorDrawBuffer[buf] = buffers[buf];
@@ -421,7 +440,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
while (buf < ctx->Const.MaxDrawBuffers) {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
fb->_ColorDrawBufferIndexes[buf] = -1;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
fb->ColorDrawBuffer[buf] = GL_NONE;
buf++;
@@ -435,13 +454,10 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
}
-
- if (newState)
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
}