diff options
author | Francisco Jerez <[email protected]> | 2015-08-17 01:27:43 +0300 |
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committer | Francisco Jerez <[email protected]> | 2015-08-20 12:28:27 +0300 |
commit | ee7bf349d865b18ca2827508fb947b7e549c7fc6 (patch) | |
tree | 75e33ea0822064ad1b128765eacea9168d03e38d /src | |
parent | 527ae5d4286e76fc2ec3d70f4b6cea3798539372 (diff) |
glsl: Implement GLSL ES restriction on images being either readonly or writeonly.
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 4d279f6e946..ff57ec3a97d 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2469,6 +2469,24 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, var->data.image_format = GL_NONE; } + + /* From page 70 of the GLSL ES 3.1 specification: + * + * "Except for image variables qualified with the format qualifiers + * r32f, r32i, and r32ui, image variables must specify either memory + * qualifier readonly or the memory qualifier writeonly." + */ + if (state->es_shader && + var->data.image_format != GL_R32F && + var->data.image_format != GL_R32I && + var->data.image_format != GL_R32UI && + !var->data.image_read_only && + !var->data.image_write_only) { + _mesa_glsl_error(loc, state, "image variables of format other than " + "r32f, r32i or r32ui must be qualified `readonly' or " + "`writeonly'"); + } + } else if (qual->flags.q.read_only || qual->flags.q.write_only || qual->flags.q.coherent || |