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authorJordan Justen <[email protected]>2014-05-10 14:48:47 -0700
committerJordan Justen <[email protected]>2014-05-13 14:25:57 -0700
commitb875f39e2967fa383e2c896bc354429fe10cd7a5 (patch)
treef4fe6dd787006efa00124327179d14e58d63e2ac /src
parent521ee86db7cb58dbd592107a1b37388d95b8c61c (diff)
i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
If blorp is disabled for color clears, then piglit's 'gl-3.2-layered-rendering-clear-color-all-types 3d mipmapped' will fail. Currently, gen8 fails similarly on this test because gen8 does not use blorp. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 5e3d23ea543..b31f491ae65 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -489,7 +489,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
depth *= 6;
break;
case GL_TEXTURE_3D:
- depth = MAX2(rb->Depth, 1);
+ depth = MAX2(irb->mt->logical_depth0, 1);
/* fallthrough */
default:
surftype = translate_tex_target(gl_target);