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authorBrian <[email protected]>2006-12-18 08:28:06 -0700
committerBrian <[email protected]>2006-12-18 08:28:06 -0700
commitad2519ac6bd4f0464530c5d868045675392ff880 (patch)
tree05ae3d8c7a67c10e6cc34e09f03eb81992032abe /src
parent962a9f2f9d0326408c9b400d765a6aa14c5a5f57 (diff)
Use _mesa_free_linked_program_data()
Diffstat (limited to 'src')
-rw-r--r--src/mesa/shader/slang/slang_link2.c46
1 files changed, 6 insertions, 40 deletions
diff --git a/src/mesa/shader/slang/slang_link2.c b/src/mesa/shader/slang/slang_link2.c
index 50e62d89de0..6a276d69ac0 100644
--- a/src/mesa/shader/slang/slang_link2.c
+++ b/src/mesa/shader/slang/slang_link2.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.6
+ * Version: 6.5.3
*
* Copyright (C) 2006 Brian Paul All Rights Reserved.
*
@@ -23,9 +23,9 @@
*/
/**
- * \file slang_link.c
- * slang linker
- * \author Michal Krol
+ * \file slang_link2.c
+ * GLSL linker
+ * \author Brian Paul
*/
#include "imports.h"
@@ -36,7 +36,7 @@
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
-#include "shaderobjects.h"
+#include "shader_api.h"
#include "slang_link.h"
@@ -229,40 +229,6 @@ link_uniform_vars(struct gl_linked_program *linked, struct gl_program *prog)
}
-static void
-free_linked_program_data(GLcontext *ctx, struct gl_linked_program *linked)
-{
- if (linked->VertexProgram) {
- if (linked->VertexProgram->Base.Parameters == linked->Uniforms) {
- /* to prevent a double-free in the next call */
- linked->VertexProgram->Base.Parameters = NULL;
- }
- _mesa_delete_program(ctx, &linked->VertexProgram->Base);
- linked->VertexProgram = NULL;
- }
-
- if (linked->FragmentProgram) {
- if (linked->FragmentProgram->Base.Parameters == linked->Uniforms) {
- /* to prevent a double-free in the next call */
- linked->FragmentProgram->Base.Parameters = NULL;
- }
- _mesa_delete_program(ctx, &linked->FragmentProgram->Base);
- linked->FragmentProgram = NULL;
- }
-
-
- if (linked->Uniforms) {
- _mesa_free_parameter_list(linked->Uniforms);
- linked->Uniforms = NULL;
- }
-
- if (linked->Varying) {
- _mesa_free_parameter_list(linked->Varying);
- linked->Varying = NULL;
- }
-}
-
-
/**
* Shader linker. Currently:
*
@@ -286,7 +252,7 @@ _slang_link2(GLcontext *ctx,
struct gl_fragment_program *fragProg;
GLuint i;
- free_linked_program_data(ctx, linked);
+ _mesa_free_linked_program_data(ctx, linked);
linked->Uniforms = _mesa_new_parameter_list();
linked->Varying = _mesa_new_parameter_list();