diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-02-17 23:24:39 +0000 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-02-21 07:08:59 +0000 |
commit | 779e140b1aeeb4592c6e8c573d344ba3dcbd6872 (patch) | |
tree | 1d39faa8c3be47595b5c3ef4d491ab484fa3d40a /src | |
parent | 5abb7b559e9c81b354a4417b910032e70d075f7b (diff) |
panfrost: Dynamically set discard branch targets
discard and discard_if are both implemented with the branching pipeline
on Midgard; essentially, we branch to the end of the fragment shader in
a special "discard" mode, setting the condition as necessary.
Previously, we hardcoded the form of this instruction, which worked for
very simple shaders but was incorrect for anything remotely interesting.
This patch instead emits logical branches in the IR, which are flattened
to real discard ops the same way other branches are, allowing targets to
be computed correctly.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/midgard_compile.c | 66 |
1 files changed, 46 insertions, 20 deletions
diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c index 7b990fe709a..a7da54c00f9 100644 --- a/src/gallium/drivers/panfrost/midgard/midgard_compile.c +++ b/src/gallium/drivers/panfrost/midgard/midgard_compile.c @@ -64,11 +64,13 @@ typedef struct { struct midgard_block; /* Target types. Defaults to TARGET_GOTO (the type corresponding directly to - * the hardware), hence why that must be zero */ + * the hardware), hence why that must be zero. TARGET_DISCARD signals this + * instruction is actually a discard op. */ #define TARGET_GOTO 0 #define TARGET_BREAK 1 #define TARGET_CONTINUE 2 +#define TARGET_DISCARD 3 typedef struct midgard_branch { /* If conditional, the condition is specified in r31.w */ @@ -323,7 +325,7 @@ midgard_create_branch_extended( midgard_condition cond, (cond << 0); midgard_branch_extended branch = { - .op = midgard_jmp_writeout_op_branch_cond, + .op = op, .dest_tag = dest_tag, .offset = quadword_offset, .cond = duplicated_cond @@ -1151,10 +1153,11 @@ emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr) /* fallthrough */ case nir_intrinsic_discard: { - midgard_condition cond = instr->intrinsic == nir_intrinsic_discard_if ? - midgard_condition_true : midgard_condition_always; + bool conditional = instr->intrinsic == nir_intrinsic_discard_if; + struct midgard_instruction discard = v_branch(conditional, false); + discard.branch.target_type = TARGET_DISCARD; + emit_mir_instruction(ctx, discard); - EMIT(alu_br_compact_cond, midgard_jmp_writeout_op_discard, 0, 2, cond); ctx->can_discard = true; break; } @@ -3522,19 +3525,40 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl if (ins->prepacked_branch) continue; + /* Parse some basic branch info */ + bool is_compact = ins->unit == ALU_ENAB_BR_COMPACT; + bool is_conditional = ins->branch.conditional; + bool is_inverted = ins->branch.invert_conditional; + bool is_discard = ins->branch.target_type == TARGET_DISCARD; + /* Determine the block we're jumping to */ int target_number = ins->branch.target_block; - midgard_block *target = mir_get_block(ctx, target_number); - assert(target); - - /* Report the destination tag. */ - int dest_tag = midgard_get_first_tag_from_block(ctx, target_number); + /* Report the destination tag. Discards don't need this */ + int dest_tag = is_discard ? 0 : midgard_get_first_tag_from_block(ctx, target_number); /* Count up the number of quadwords we're jumping over. That is, the number of quadwords in each of the blocks between (br_block_idx, target_number) */ int quadword_offset = 0; - if (target_number > br_block_idx) { + if (is_discard) { + /* Jump to the end of the shader. We + * need to include not only the + * following blocks, but also the + * contents of our current block (since + * discard can come in the middle of + * the block) */ + + midgard_block *blk = mir_get_block(ctx, br_block_idx + 1); + + for (midgard_bundle *bun = bundle + 1; bun < (midgard_bundle *)((char*) block->bundles.data + block->bundles.size); ++bun) { + quadword_offset += quadword_size(bun->tag); + } + + mir_foreach_block_from(ctx, blk, b) { + quadword_offset += b->quadword_count; + } + + } else if (target_number > br_block_idx) { /* Jump forward */ for (int idx = br_block_idx + 1; idx < target_number; ++idx) { @@ -3554,10 +3578,6 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl } } - bool is_compact = ins->unit == ALU_ENAB_BR_COMPACT; - bool is_conditional = ins->branch.conditional; - bool is_inverted = ins->branch.invert_conditional; - /* Unconditional extended branches (far jumps) * have issues, so we always use a conditional * branch, setting the condition to always for @@ -3570,18 +3590,22 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl is_inverted ? midgard_condition_false : midgard_condition_true; + midgard_jmp_writeout_op op = + is_discard ? midgard_jmp_writeout_op_discard : + (is_compact && !is_conditional) ? midgard_jmp_writeout_op_branch_uncond : + midgard_jmp_writeout_op_branch_cond; + if (!is_compact) { midgard_branch_extended branch = midgard_create_branch_extended( - cond, - midgard_jmp_writeout_op_branch_cond, + cond, op, dest_tag, quadword_offset); memcpy(&ins->branch_extended, &branch, sizeof(branch)); - } else if (is_conditional) { + } else if (is_conditional || is_discard) { midgard_branch_cond branch = { - .op = midgard_jmp_writeout_op_branch_cond, + .op = op, .dest_tag = dest_tag, .offset = quadword_offset, .cond = cond @@ -3591,8 +3615,10 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl memcpy(&ins->br_compact, &branch, sizeof(branch)); } else { + assert(op == midgard_jmp_writeout_op_branch_uncond); + midgard_branch_uncond branch = { - .op = midgard_jmp_writeout_op_branch_uncond, + .op = op, .dest_tag = dest_tag, .offset = quadword_offset, .unknown = 1 |