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authorDave Airlie <[email protected]>2010-08-31 14:52:52 +1000
committerDave Airlie <[email protected]>2010-08-31 14:55:32 +1000
commit5d66a8606d68caf0fb4754c144c5fb7d87fbf7df (patch)
treeda51cf866bfab71f051bcdba8bde183db3c840f2 /src
parent4e61f085d04c5d182989c6cb388c375b007e6b76 (diff)
r600g: fix position input to fragment shader.
this fixes a few if the fs shader tests, 10 more piglits
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index b760ee70eaa..5675e395422 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -166,6 +166,7 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
struct r600_context *rctx = r600_context(ctx);
struct radeon_state *state;
unsigned i, tmp, exports_ps, num_cout;
+ boolean have_pos = FALSE;
rasterizer = &rctx->rasterizer->state.rasterizer;
rpshader->rstate = radeon_state_decref(rpshader->rstate);
@@ -175,6 +176,8 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
for (i = 0; i < rshader->ninput; i++) {
tmp = S_028644_SEMANTIC(i);
tmp |= S_028644_SEL_CENTROID(1);
+ if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
+ have_pos = TRUE;
if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
rshader->input[i].name == TGSI_SEMANTIC_BCOLOR) {
tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
@@ -201,6 +204,10 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
}
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = S_0286CC_NUM_INTERP(rshader->ninput) |
S_0286CC_PERSP_GRADIENT_ENA(1);
+ if (have_pos) {
+ state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] |= S_0286CC_POSITION_ENA(1);
+ S_0286CC_BARYC_SAMPLE_CNTL(1);
+ }
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_1] = 0x00000000;
state->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = S_028868_NUM_GPRS(rshader->bc.ngpr) |
S_028868_STACK_SIZE(rshader->bc.nstack);