diff options
author | Kenneth Graunke <[email protected]> | 2016-02-24 21:40:37 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-02-26 15:55:59 -0800 |
commit | 51f87979934100af8c40cfa17f670bc38417ddc0 (patch) | |
tree | c78590a446b1bbb0d9bb394c69ccf6beda7f1793 /src | |
parent | dcd4a841e9096b988ea3ca2779e7c8b1ca5e5747 (diff) |
i965: Move optimizations from brw_nir_lower_io to brw_postprocess_nir.
This simplifies things. Every caller of brw_nir_lower_io() immediately
calls brw_postprocess_nir(). The only real change this will have is
that we get an extra brw_nir_optimize() call when compiling compute
shaders, but that seems fine.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index efa4c48de43..6996630f318 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -518,7 +518,7 @@ brw_nir_lower_io(nir_shader *nir, OPT_V(brw_nir_lower_outputs, devinfo, is_scalar); OPT_V(nir_lower_io, nir_var_all, is_scalar ? type_size_scalar : type_size_vec4); - return nir_optimize(nir, is_scalar); + return nir; } /* Prepare the given shader for codegen @@ -539,6 +539,8 @@ brw_postprocess_nir(nir_shader *nir, bool progress; /* Written by OPT and OPT_V */ (void)progress; + nir = nir_optimize(nir, is_scalar); + if (devinfo->gen >= 6) { /* Try and fuse multiply-adds */ OPT(brw_nir_opt_peephole_ffma); |