diff options
author | Ian Romanick <[email protected]> | 2005-05-26 16:34:58 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2005-05-26 16:34:58 +0000 |
commit | 497dd3e920bef8f72cd6a85b2551cd309fb7b631 (patch) | |
tree | 44d307ea2a5d83c6f08767aa65d356648e801e39 /src | |
parent | 249db89b009e64812d4bcec80d0c5a64f1d65aeb (diff) |
Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that it
generates the correct script name in the generated output.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 2 | ||||
-rw-r--r-- | src/mesa/glapi/gl_table.py | 4 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 4 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 4 |
4 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 5ce816693c8..19f204c3172 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -11508,7 +11508,7 @@ <param name="textarget" type="GLenum"/> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> - <param name="zoffsetl" type="GLint"/> + <param name="zoffset" type="GLint"/> </function> <function name="FramebufferRenderbufferEXT" offset="810"> diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 3b8f1ca411a..7585efa947c 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -30,11 +30,11 @@ import license import sys, getopt class PrintGlTable(gl_XML.FilterGLAPISpecBase): - file_name = "gl_gen_table.xml (from Mesa)" - def __init__(self): gl_XML.FilterGLAPISpecBase.__init__(self) + self.header_tag = '_GLAPI_TABLE_H_' + self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2003 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 8401d416345..452527a442c 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -1,4 +1,4 @@ -/* DO NOT EDIT - This file generated automatically by a script */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ /* * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. @@ -844,7 +844,7 @@ struct _glapi_table GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 806 */ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl); /* 809 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 810 */ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 340fc66e676..fd68cb8a554 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4115,9 +4115,9 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attac DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); } -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl) +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffsetl), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffsetl)); + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); } KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |