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authorFrancisco Jerez <[email protected]>2013-11-22 16:09:42 -0800
committerFrancisco Jerez <[email protected]>2013-11-26 19:34:02 -0800
commit32f69ad86ca484d2e02ed89e55c3b57ce298d5a9 (patch)
treee50bd5ae90f126e57a2923851fdf2d5405fb0a1c /src
parentd7fa9eb003bf0d2016ca1f7cb14e59ad22e89b93 (diff)
i965: Bump number of supported atomic counter buffers.
Now that we have dynamic binding tables there's no good reason anymore to expose so few atomic counter buffers. Increase it to 16. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 63f06876402..97f890652da 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -660,7 +660,7 @@ struct brw_gs_prog_data
#define BRW_MAX_DRAW_BUFFERS 8
/** Max number of atomic counter buffer objects in a shader */
-#define BRW_MAX_ABO 4
+#define BRW_MAX_ABO 16
/**
* Max number of binding table entries used for stream output.