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authorVinson Lee <[email protected]>2012-04-11 23:05:44 -0700
committerVinson Lee <[email protected]>2012-04-12 22:43:23 -0700
commit10ec14865aa7d0110ae202011be36d6e4a7ba154 (patch)
tree3f90d915b6a082773baf6ff5713e0c835a526178 /src
parent4f2eafe4dcea26d7275b121360c4f4e0b28455f5 (diff)
ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
Fix uninitialized scalar field defect reported by Coverity. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 6f4a095dd0a..840648e0449 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2358,7 +2358,7 @@ class add_uniform_to_shader : public uniform_field_visitor {
public:
add_uniform_to_shader(struct gl_shader_program *shader_program,
struct gl_program_parameter_list *params)
- : shader_program(shader_program), params(params)
+ : shader_program(shader_program), params(params), idx(-1)
{
/* empty */
}