diff options
author | Christian König <[email protected]> | 2011-01-12 19:02:03 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2011-01-12 19:17:49 +0100 |
commit | 052b9e8fab2e7deddf7f287d63c45aa938e5ec67 (patch) | |
tree | db712d246b618c9b462db7c86a944efb8923a879 /src | |
parent | 95a2b265facfb8c6e50895326c90f7fd75d5c1d6 (diff) |
r600g: make dumping of shaders an option
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 2bf116c90bc..9248eb33573 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -228,11 +228,19 @@ int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader); int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens) { + static int dump_shaders = -1; struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; int r; -//fprintf(stderr, "--------------------------------------------------------------\n"); -//tgsi_dump(tokens, 0); + /* Would like some magic "get_bool_option_once" routine. + */ + if (dump_shaders == -1) + dump_shaders = debug_get_bool_option("R600_DUMP_SHADERS", FALSE); + + if (dump_shaders) { + fprintf(stderr, "--------------------------------------------------------------\n"); + tgsi_dump(tokens, 0); + } shader->shader.family = r600_get_family(rctx->radeon); r = r600_shader_from_tgsi(tokens, &shader->shader); if (r) { @@ -244,8 +252,10 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s R600_ERR("building bytecode failed !\n"); return r; } -//r600_bc_dump(&shader->shader.bc); -//fprintf(stderr, "______________________________________________________________\n"); + if (dump_shaders) { + r600_bc_dump(&shader->shader.bc); + fprintf(stderr, "______________________________________________________________\n"); + } return r600_pipe_shader(ctx, shader); } |