diff options
author | Keith Whitwell <[email protected]> | 2001-01-13 07:13:28 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2001-01-13 07:13:28 +0000 |
commit | 8415686ea22bc9165720590261581ff997f2eb7a (patch) | |
tree | 368d9172e26b2c36d67008628f5aa7f35e1a7d5d /src | |
parent | 321f67c4729adeebd7aa9ef9e22c95e709952851 (diff) |
Use correct pv in swrast lines routines
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/swrast/s_context.c | 14 | ||||
-rw-r--r-- | src/mesa/swrast/s_lines.c | 18 | ||||
-rw-r--r-- | src/mesa/swrast/swrast.h | 7 |
3 files changed, 16 insertions, 23 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index a1e30f5ccce..d02ef224423 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.9 2000/12/27 19:57:37 keithw Exp $ */ +/* $Id: s_context.c,v 1.10 2001/01/13 07:13:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -350,6 +350,11 @@ _swrast_Quad( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2, const SWvertex *v3 ) { +/* fprintf(stderr, "%s\n", __FUNCTION__); */ +/* _swrast_print_vertex( ctx, v0 ); */ +/* _swrast_print_vertex( ctx, v1 ); */ +/* _swrast_print_vertex( ctx, v2 ); */ +/* _swrast_print_vertex( ctx, v3 ); */ SWRAST_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } @@ -387,13 +392,6 @@ _swrast_InvalidateState( GLcontext *ctx, GLuint new_state ) SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state ); } - -GLuint * -_swrast_get_stipple_counter_ref( GLcontext *ctx ) -{ - return &SWRAST_CONTEXT(ctx)->StippleCounter; -} - void _swrast_ResetLineStipple( GLcontext *ctx ) { diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index bec818c2494..da8b2db180e 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -1,4 +1,4 @@ -/* $Id: s_lines.c,v 1.8 2000/11/22 08:42:15 joukj Exp $ */ +/* $Id: s_lines.c,v 1.9 2001/01/13 07:13:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -95,7 +95,7 @@ static void flat_rgba_line( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) { - const GLchan *color = vert0->color; + const GLchan *color = vert1->color; struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB; PB_SET_COLOR( PB, color[0], color[1], color[2], color[3] ); @@ -114,7 +114,7 @@ static void flat_rgba_z_line( GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1 ) { - const GLchan *color = vert0->color; + const GLchan *color = vert1->color; struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB; PB_SET_COLOR( PB, color[0], color[1], color[2], color[3] ); @@ -534,7 +534,7 @@ static void general_flat_rgba_line( GLcontext *ctx, const SWvertex *vert1 ) { struct pixel_buffer *PB = SWRAST_CONTEXT(ctx)->PB; - const GLchan *color = vert0->color; + const GLchan *color = vert1->color; PB_SET_COLOR( PB, color[0], color[1], color[2], color[3] ); if (ctx->Line.StippleFlag) { @@ -586,7 +586,7 @@ static void flat_textured_line( GLcontext *ctx, GLfloat *pbs = PB->s[0]; GLfloat *pbt = PB->t[0]; GLfloat *pbu = PB->u[0]; - GLchan *color = (GLchan*) vert0->color; + GLchan *color = (GLchan*) vert1->color; PB_SET_COLOR( PB, color[0], color[1], color[2], color[3] ); count = PB->count; @@ -827,10 +827,10 @@ static void flat_multitextured_line( GLcontext *ctx, GLfixed *pbfog = PB->fog; GLchan (*pbrgba)[4] = PB->rgba; GLchan (*pbspec)[3] = PB->spec; - GLchan *color = (GLchan*) vert0->color; - GLchan sRed = vert0->specular[0]; - GLchan sGreen = vert0->specular[1]; - GLchan sBlue = vert0->specular[2]; + GLchan *color = (GLchan*) vert1->color; + GLchan sRed = vert1->specular[0]; + GLchan sGreen = vert1->specular[1]; + GLchan sBlue = vert1->specular[2]; PB->mono = GL_FALSE; diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 056435ee702..94b564d78e8 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -119,12 +119,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLint width, GLint height ); -/* Get a pointer to the stipple counter. - */ -extern GLuint * -_swrast_get_stipple_counter_ref( GLcontext *ctx ); - -/* Reset the stipple pointer via a function call +/* Reset the stipple counter */ extern void _swrast_ResetLineStipple( GLcontext *ctx ); |