diff options
author | Eric Anholt <[email protected]> | 2011-04-15 11:37:23 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-04-18 11:19:53 -0700 |
commit | 155200c15431f8364114d9a37ec527af81c773a5 (patch) | |
tree | cf0a8a877ee4bc313efad7803f7895843a6d9eb6 /src | |
parent | 348ea34d0310cc862ad3c078d8703c6c1f0b602f (diff) |
mesa: Add a gl_renderbuffer.RowStride field like textures have.
This will allow some drivers to reuse the core renderbuffer.c get/put
row functions in place of using the spantmp.h macros. Note that
unlike textures, we use a signed integer here to allow for handling
FBO orientation.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/depthstencil.c | 3 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/main/renderbuffer.c | 115 |
3 files changed, 66 insertions, 53 deletions
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index c5466dc9fcc..ab62c97fe5a 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -91,6 +91,7 @@ alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, if (retVal) { rb->Width = width; rb->Height = height; + rb->RowStride = dsrb->RowStride; } return retVal; } @@ -371,6 +372,7 @@ _mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, z24rb->RefCount = 0; z24rb->Width = dsrb->Width; z24rb->Height = dsrb->Height; + z24rb->RowStride = dsrb->RowStride; z24rb->InternalFormat = GL_DEPTH_COMPONENT24; z24rb->Format = MESA_FORMAT_X8_Z24; z24rb->_BaseFormat = GL_DEPTH_COMPONENT; @@ -657,6 +659,7 @@ _mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer s8rb->RefCount = 0; s8rb->Width = dsrb->Width; s8rb->Height = dsrb->Height; + s8rb->RowStride = dsrb->RowStride; s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; s8rb->Format = MESA_FORMAT_S8; s8rb->_BaseFormat = GL_STENCIL_INDEX; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 39fde0a38dd..5a25d649a13 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2411,6 +2411,7 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLint RowStride; /**< Padded width in units of pixels */ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 84c5f275f98..281f07ccfa1 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -51,8 +51,6 @@ /* * Routines for get/put values in common buffer formats follow. - * Someday add support for arbitrary row stride to make them more - * flexible. */ /********************************************************************** @@ -70,7 +68,7 @@ get_pointer_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, /* Can't assert rb->Format since these funcs may be used for serveral * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc). */ - return (GLubyte *) rb->Data + y * rb->Width + x; + return (GLubyte *) rb->Data + y * rb->RowStride + x; } @@ -78,7 +76,7 @@ static void get_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) { - const GLubyte *src = (const GLubyte *) rb->Data + y * rb->Width + x; + const GLubyte *src = (const GLubyte *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); memcpy(values, src, count * sizeof(GLubyte)); } @@ -92,7 +90,7 @@ get_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { - const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -103,7 +101,7 @@ put_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x; + GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (mask) { GLuint i; @@ -124,7 +122,7 @@ put_mono_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co GLint x, GLint y, const void *value, const GLubyte *mask) { const GLubyte val = *((const GLubyte *) value); - GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x; + GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (mask) { GLuint i; @@ -153,7 +151,7 @@ put_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -170,7 +168,7 @@ put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i]; + GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -190,7 +188,7 @@ get_pointer_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, return NULL; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); ASSERT(rb->Width > 0); - return (GLushort *) rb->Data + y * rb->Width + x; + return (GLushort *) rb->Data + y * rb->RowStride + x; } @@ -212,7 +210,7 @@ get_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (i = 0; i < count; i++) { - const GLushort *src = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + const GLushort *src = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -223,7 +221,7 @@ put_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x; + GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); if (mask) { GLuint i; @@ -244,7 +242,7 @@ put_mono_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c GLint x, GLint y, const void *value, const GLubyte *mask) { const GLushort val = *((const GLushort *) value); - GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x; + GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_SHORT); if (mask) { GLuint i; @@ -273,7 +271,7 @@ put_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -291,7 +289,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint i; for (i = 0; i < count; i++) { if (mask[i]) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -299,7 +297,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, else { GLuint i; for (i = 0; i < count; i++) { - GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i]; + GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -319,7 +317,7 @@ get_pointer_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, return NULL; ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - return (GLuint *) rb->Data + y * rb->Width + x; + return (GLuint *) rb->Data + y * rb->RowStride + x; } @@ -343,7 +341,7 @@ get_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { - const GLuint *src = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + const GLuint *src = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; dst[i] = *src; } } @@ -354,7 +352,7 @@ put_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { const GLuint *src = (const GLuint *) values; - GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x; + GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (mask) { @@ -376,7 +374,7 @@ put_mono_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou GLint x, GLint y, const void *value, const GLubyte *mask) { const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x; + GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x; ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (mask) { @@ -407,7 +405,7 @@ put_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = src[i]; } } @@ -425,7 +423,7 @@ put_mono_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint rb->DataType == GL_UNSIGNED_INT_24_8_EXT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i]; + GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i]; *dst = val; } } @@ -455,7 +453,8 @@ static void get_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) { - const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x); + const GLubyte *src = (const GLubyte *) (rb->Data + + 3 * (y * rb->RowStride + x)); GLubyte *dst = (GLubyte *) values; GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); @@ -479,7 +478,7 @@ get_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { const GLubyte *src - = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]); dst[i * 4 + 0] = src[0]; dst[i * 4 + 1] = src[1]; dst[i * 4 + 2] = src[2]; @@ -494,7 +493,7 @@ put_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, { /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -514,7 +513,7 @@ put_row_rgb_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co { /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -536,7 +535,7 @@ put_mono_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c const GLubyte val0 = ((const GLubyte *) value)[0]; const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x); ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { @@ -568,7 +567,7 @@ put_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]); dst[0] = src[i * 4 + 0]; dst[1] = src[i * 4 + 1]; dst[2] = src[i * 4 + 2]; @@ -591,7 +590,8 @@ put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]); + GLubyte *dst = (GLubyte *) (rb->Data + + 3 * (y[i] * rb->RowStride + x[i])); dst[0] = val0; dst[1] = val1; dst[2] = val2; @@ -613,7 +613,7 @@ get_pointer_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); - return (GLubyte *) rb->Data + 4 * (y * rb->Width + x); + return (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x); } @@ -621,7 +621,8 @@ static void get_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) { - const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); + const GLubyte *src = (const GLubyte *) (rb->Data + + 4 * (y * rb->RowStride + x)); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); memcpy(values, src, 4 * count * sizeof(GLubyte)); @@ -638,7 +639,7 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { - const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); dst[i] = *src; } } @@ -650,7 +651,7 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, { /* treat 4*GLubyte as 1*GLuint */ const GLuint *src = (const GLuint *) values; - GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); + GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (mask) { @@ -673,7 +674,7 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co { /* Store RGB values in RGBA buffer */ const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x); + GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); @@ -694,7 +695,7 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c { /* treat 4*GLubyte as 1*GLuint */ const GLuint val = *((const GLuint *) value); - GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); + GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { @@ -733,7 +734,7 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); *dst = src[i]; } } @@ -752,7 +753,7 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); + GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]); *dst = val; } } @@ -771,7 +772,7 @@ get_pointer_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - return (GLushort *) rb->Data + 4 * (y * rb->Width + x); + return (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); } @@ -779,7 +780,8 @@ static void get_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values) { - const GLshort *src = (const GLshort *) rb->Data + 4 * (y * rb->Width + x); + const GLshort *src = (const GLshort *) (rb->Data + + 4 * (y * rb->RowStride + x)); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); memcpy(values, src, 4 * count * sizeof(GLshort)); } @@ -794,7 +796,7 @@ get_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { const GLushort *src - = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + = (GLushort *) rb->Data + 4 * (y[i] * rb->RowStride + x[i]); dst[i] = *src; } } @@ -805,7 +807,7 @@ put_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count GLint x, GLint y, const void *values, const GLubyte *mask) { const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (mask) { GLuint i; @@ -830,7 +832,7 @@ put_row_rgb_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c { /* Put RGB values in RGBA buffer */ const GLushort *src = (const GLushort *) values; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (mask) { GLuint i; @@ -857,7 +859,7 @@ put_mono_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint const GLushort val1 = ((const GLushort *) value)[1]; const GLushort val2 = ((const GLushort *) value)[2]; const GLushort val3 = ((const GLushort *) value)[3]; - GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x); + GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) { /* common case for clearing accum buffer */ @@ -887,7 +889,8 @@ put_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + GLushort *dst = (GLushort *) (rb->Data + 4 * + (y[i] * rb->RowStride + x[i])); dst[0] = src[i * 4 + 0]; dst[1] = src[i * 4 + 1]; dst[2] = src[i * 4 + 2]; @@ -910,7 +913,8 @@ put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]); + GLushort *dst = (GLushort *) (rb->Data + + 4 * (y[i] * rb->RowStride + x[i])); dst[0] = val0; dst[1] = val1; dst[2] = val2; @@ -1105,6 +1109,8 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer * rb->Data = NULL; } + rb->RowStride = width; + if (width > 0 && height > 0) { /* allocate new buffer storage */ rb->Data = malloc(width * height * pixelSize); @@ -1112,6 +1118,7 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer * if (rb->Data == NULL) { rb->Width = 0; rb->Height = 0; + rb->RowStride = 0; _mesa_error(ctx, GL_OUT_OF_MEMORY, "software renderbuffer allocation (%d x %d x %d)", width, height, pixelSize); @@ -1185,6 +1192,7 @@ alloc_storage_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, arb->Width = width; arb->Height = height; + arb->RowStride = width; return GL_TRUE; } @@ -1220,7 +1228,7 @@ get_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count GLint x, GLint y, void *values) { /* NOTE: 'values' is RGBA format! */ - const GLubyte *src = (const GLubyte *) arb->Data + y * arb->Width + x; + const GLubyte *src = (const GLubyte *) arb->Data + y * arb->RowStride + x; GLubyte *dst = (GLubyte *) values; GLuint i; ASSERT(arb != arb->Wrapped); @@ -1246,7 +1254,7 @@ get_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co arb->Wrapped->GetValues(ctx, arb->Wrapped, count, x, y, values); /* second, fill in alpha values from this buffer! */ for (i = 0; i < count; i++) { - const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; dst[i * 4 + 3] = *src; } } @@ -1257,7 +1265,7 @@ put_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; GLuint i; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); @@ -1277,7 +1285,7 @@ put_row_rgb_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint c GLint x, GLint y, const void *values, const GLubyte *mask) { const GLubyte *src = (const GLubyte *) values; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; GLuint i; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); @@ -1297,7 +1305,7 @@ put_mono_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint GLint x, GLint y, const void *value, const GLubyte *mask) { const GLubyte val = ((const GLubyte *) value)[3]; - GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x; + GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x; ASSERT(arb != arb->Wrapped); ASSERT(arb->DataType == GL_UNSIGNED_BYTE); /* first, pass the call to the wrapped RGB buffer */ @@ -1331,7 +1339,7 @@ put_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co /* second, store alpha in our buffer */ for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; *dst = src[i * 4 + 3]; } } @@ -1352,7 +1360,7 @@ put_mono_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, /* second, store alpha in our buffer */ for (i = 0; i < count; i++) { if (!mask || mask[i]) { - GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i]; + GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i]; *dst = val; } } @@ -1366,8 +1374,9 @@ copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) ASSERT(src->Format == MESA_FORMAT_A8); ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); + ASSERT(dst->RowStride == src->RowStride); - memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); + memcpy(dst->Data, src->Data, dst->RowStride * dst->Height * sizeof(GLubyte)); } |