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authorBrian Paul <[email protected]>2009-02-12 10:14:36 -0700
committerBrian Paul <[email protected]>2009-02-12 10:14:36 -0700
commitf1a59a6dd7b7b0523db191d82b3af1a841c6475d (patch)
tree847aceec1a61e00d19bd7ac24f2eb0fc4a1e6c2a /src
parent1a2f4dd8768703fbc1b2a0d5be342345644805b4 (diff)
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c2
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c4
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c4
-rw-r--r--src/mesa/state_tracker/st_cb_program.c4
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c2
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c2
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c4
-rw-r--r--src/mesa/state_tracker/st_context.c2
-rw-r--r--src/mesa/state_tracker/st_context.h4
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c2
12 files changed, 19 insertions, 15 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 5653933e123..bed3ff4ae5b 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st,
/* No? Allocate translated vp object now */
if (!xvp) {
- xvp = CALLOC_STRUCT(translated_vertex_program);
+ xvp = ST_CALLOC_STRUCT(translated_vertex_program);
xvp->frag_inputs = fragInputsRead;
xvp->master = stvp;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index fff348de59e..da0ea645580 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -798,7 +798,7 @@ st_init_bitmap(struct st_context *st)
}
/* alloc bitmap cache object */
- st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
+ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
reset_cache(st);
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index e601ec46f8f..aba1cda9323 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -55,7 +55,7 @@
static struct gl_buffer_object *
st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
{
- struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object);
+ struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
if (!st_obj)
return NULL;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index fd85a7a3050..611d78df0c4 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -232,7 +232,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name)
static struct gl_renderbuffer *
st_new_renderbuffer(GLcontext *ctx, GLuint name)
{
- struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
+ struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (strb) {
_mesa_init_renderbuffer(&strb->Base, name);
strb->Base.Delete = st_renderbuffer_delete;
@@ -254,7 +254,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
{
struct st_renderbuffer *strb;
- strb = CALLOC_STRUCT(st_renderbuffer);
+ strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (!strb) {
_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
return NULL;
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index c7e8aa7cc56..86d35422622 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
@@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glselect_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 44f47865f80..4398ab28392 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
- struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program);
+ struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
prog->serialNo = SerialNo++;
@@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
- struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program);
+ struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
prog->serialNo = SerialNo++;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index bd2716a45f5..dcf4c38eb61 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q)
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
- struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
+ struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index f4057778bda..7dd23527399 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
static struct rastpos_stage *
new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
+ struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
GLuint i;
rs->stage.draw = draw;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9279a768c82..3dd1f1d737d 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -114,7 +114,7 @@ st_NewTextureImage(GLcontext * ctx)
{
DBG("%s\n", __FUNCTION__);
(void) ctx;
- return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
+ return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image);
}
@@ -122,7 +122,7 @@ st_NewTextureImage(GLcontext * ctx)
static struct gl_texture_object *
st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
{
- struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
+ struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object);
DBG("%s\n", __FUNCTION__);
_mesa_initialize_texture_object(&obj->base, name, target);
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 34f76d44625..6d6c9f43329 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -105,7 +105,7 @@ static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
uint i;
- struct st_context *st = CALLOC_STRUCT( st_context );
+ struct st_context *st = ST_CALLOC_STRUCT( st_context );
ctx->st = st;
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 695ac4a96f4..3547925ad7f 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -242,6 +242,10 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
+/** clear-alloc a struct-sized object, with casting */
+#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T))
+
+
extern int
st_get_msaa(void);
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 0d9c7b97e3d..0d4474a8b3a 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
uint width, uint height,
void *private)
{
- struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
+ struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer);
if (stfb) {
int samples = st_get_msaa();