diff options
author | Brian Paul <[email protected]> | 2010-01-27 09:21:57 -0700 |
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committer | Brian Paul <[email protected]> | 2010-01-27 09:26:39 -0700 |
commit | b8656c4825b9e054f05258773ba012e41d4fcdee (patch) | |
tree | 50eec493ff1894e9275a6b994b0a718b930217cc /src | |
parent | 1ecf505087136c1120f440c265c57418b14d0442 (diff) |
cell: remove commas from structs wrapped in PIPE_ALIGN_TYPE macro
This avoids the need to make PIPE_ALIGN_TYPE a variadic macro.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index b18f4c22ef1..a9d72f84d56 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -100,8 +100,10 @@ struct spu_framebuffer void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; enum pipe_format depth_format; - uint width, height; /**< size in pixels */ - uint width_tiles, height_tiles; /**< width and height in tiles */ + uint width; /**< width in pixels */ + uint height; /**< height in pixels */ + uint width_tiles; /**< width in tiles */ + uint height_tiles; /**< width in tiles */ uint color_clear_value; uint depth_clear_value; @@ -116,15 +118,23 @@ PIPE_ALIGN_TYPE(16, struct spu_texture_level { void *start; - ushort width, height, depth; + ushort width; + ushort height; + ushort depth; ushort tiles_per_row; uint bytes_per_image; /** texcoord scale factors */ - vector float scale_s, scale_t, scale_r; + vector float scale_s; + vector float scale_t; + vector float scale_r; /** texcoord masks (if REPEAT then size-1, else ~0) */ - vector signed int mask_s, mask_t, mask_r; + vector signed int mask_s; + vector signed int mask_t; + vector signed int mask_r; /** texcoord clamp limits */ - vector signed int max_s, max_t, max_r; + vector signed int max_s; + vector signed int max_t; + vector signed int max_r; }); @@ -166,7 +176,8 @@ struct spu_global boolean read_depth_stencil; /** Current tiles' status */ - ubyte cur_ctile_status, cur_ztile_status; + ubyte cur_ctile_status; + ubyte cur_ztile_status; /** Status of all tiles in framebuffer */ PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; |