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authorIan Romanick <[email protected]>2011-08-18 15:08:51 -0700
committerIan Romanick <[email protected]>2011-10-04 13:17:47 -0700
commita339ee8d852c08ce7af51a518e0b18b9f0ab324c (patch)
treea308b09787da75a2d847d769b4a5b6958fa05af4 /src
parent84d71a07bb06fe5fe231b8983558fbd3608ec6f0 (diff)
mesa: Remove unused gl_shader_program::Attributes
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/shader_query.cpp9
-rw-r--r--src/mesa/main/shaderobj.c6
3 files changed, 2 insertions, 14 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d68a589ab4a..bd9de8a3691 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2155,7 +2155,6 @@ struct gl_shader_program
*
* \sa gl_program::Attributes
*/
- struct gl_program_parameter_list *Attributes;
struct string_to_uint_map *AttributeBindings;
/** Transform feedback varyings */
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 3a40a243ffb..636ab0f8d0b 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -68,16 +68,11 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index,
return;
}
- /* this will replace the current value if it's already in the list */
- /* Add VERT_ATTRIB_GENERIC0 because that's how the linker differentiates
+ /* Replace the current value if it's already in the list. Add
+ * VERT_ATTRIB_GENERIC0 because that's how the linker differentiates
* between built-in attributes and user-defined attributes.
*/
shProg->AttributeBindings->put(index + VERT_ATTRIB_GENERIC0, name);
- i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index);
- if (i < 0) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation");
- return;
- }
/*
* Note that this attribute binding won't go into effect until
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 322f4290656..1eba75697f7 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -239,7 +239,6 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog
{
prog->Type = GL_SHADER_PROGRAM_MESA;
prog->RefCount = 1;
- prog->Attributes = _mesa_new_parameter_list();
prog->AttributeBindings = string_to_uint_map_ctor();
@@ -311,11 +310,6 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
_mesa_clear_shader_program_data(ctx, shProg);
- if (shProg->Attributes) {
- _mesa_free_parameter_list(shProg->Attributes);
- shProg->Attributes = NULL;
- }
-
if (shProg->AttributeBindings) {
string_to_uint_map_dtor(shProg->AttributeBindings);
shProg->AttributeBindings = NULL;