diff options
author | Axel Davy <[email protected]> | 2015-01-02 13:42:11 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2015-01-22 23:43:26 +0000 |
commit | 9a0647ba7f0cca79c1dc94c8fff53f7d6f48cdeb (patch) | |
tree | 6b338251267e655f8d8ccfd1fdd489de7894e9dc /src | |
parent | 669c5d6d4483b501b7b7aacc4c141261a40a9d7a (diff) |
st/nine: Convert integer constants to floats before storing them when cards don't support integers
The shader code is already behaving as if they are floats when the the card doesn't support integers
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
Cc: "10.4" <[email protected]>
(cherry picked from commit d08c7b0b880a4d5afdeac4dd5b26e2ad1c10e9da)
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 65 |
1 files changed, 52 insertions, 13 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index ab6146da3a9..7fe1d14594c 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -2933,6 +2933,7 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { struct nine_state *state = This->update; + int i; DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", This, StartRegister, pConstantData, Vector4iCount); @@ -2941,9 +2942,18 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->vs_const_i[StartRegister][0], - pConstantData, - Vector4iCount * sizeof(state->vs_const_i[0])); + if (This->driver_caps.vs_integer) { + memcpy(&state->vs_const_i[StartRegister][0], + pConstantData, + Vector4iCount * sizeof(state->vs_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + state->vs_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); + state->vs_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); + state->vs_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); + state->vs_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); + } + } state->changed.vs_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_VS_CONST; @@ -2958,14 +2968,24 @@ NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->vs_const_i[StartRegister][0], - Vector4iCount * sizeof(state->vs_const_i[0])); + if (This->driver_caps.vs_integer) { + memcpy(pConstantData, + &state->vs_const_i[StartRegister][0], + Vector4iCount * sizeof(state->vs_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + pConstantData[4*i] = (int32_t) uif(state->vs_const_i[StartRegister+i][0]); + pConstantData[4*i+1] = (int32_t) uif(state->vs_const_i[StartRegister+i][1]); + pConstantData[4*i+2] = (int32_t) uif(state->vs_const_i[StartRegister+i][2]); + pConstantData[4*i+3] = (int32_t) uif(state->vs_const_i[StartRegister+i][3]); + } + } return D3D_OK; } @@ -3239,6 +3259,7 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { struct nine_state *state = This->update; + int i; DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", This, StartRegister, pConstantData, Vector4iCount); @@ -3247,10 +3268,18 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->ps_const_i[StartRegister][0], - pConstantData, - Vector4iCount * sizeof(state->ps_const_i[0])); - + if (This->driver_caps.ps_integer) { + memcpy(&state->ps_const_i[StartRegister][0], + pConstantData, + Vector4iCount * sizeof(state->ps_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + state->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); + state->ps_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); + state->ps_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); + state->ps_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); + } + } state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_PS_CONST; @@ -3264,14 +3293,24 @@ NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->ps_const_i[StartRegister][0], - Vector4iCount * sizeof(state->ps_const_i[0])); + if (This->driver_caps.ps_integer) { + memcpy(pConstantData, + &state->ps_const_i[StartRegister][0], + Vector4iCount * sizeof(state->ps_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + pConstantData[4*i] = (int32_t) uif(state->ps_const_i[StartRegister+i][0]); + pConstantData[4*i+1] = (int32_t) uif(state->ps_const_i[StartRegister+i][1]); + pConstantData[4*i+2] = (int32_t) uif(state->ps_const_i[StartRegister+i][2]); + pConstantData[4*i+3] = (int32_t) uif(state->ps_const_i[StartRegister+i][3]); + } + } return D3D_OK; } |