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authorKenneth Graunke <[email protected]>2014-01-18 14:48:11 -0800
committerKenneth Graunke <[email protected]>2014-01-22 17:18:56 -0800
commit5a51a268044ab191262e6f73f135ca95aa59f5df (patch)
treec8dfc98f3a02e6480438d0419338fbca26f19df1 /src
parent50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e (diff)
i965/fs: Switch from BRW_MAX_TEX_UNIT to the actual limit.
BRW_MAX_TEX_UNIT is about to grow, but only Gen7+ will be able to support the new larger value. On older platforms, we don't want to allocate the extra space - it would just be a waste. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index a6b558fd6a2..b7afcf28b1e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -153,6 +153,7 @@ bool do_wm_prog(struct brw_context *brw,
struct brw_fragment_program *fp,
struct brw_wm_prog_key *key)
{
+ struct gl_context *ctx = &brw->ctx;
struct brw_wm_compile *c;
const GLuint *program;
struct gl_shader *fs = NULL;
@@ -174,7 +175,7 @@ bool do_wm_prog(struct brw_context *brw,
param_count = fp->program.Base.Parameters->NumParameters * 4;
}
/* The backend also sometimes adds params for texture size. */
- param_count += 2 * BRW_MAX_TEX_UNIT;
+ param_count += 2 * ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
c->prog_data.param = rzalloc_array(NULL, const float *, param_count);
c->prog_data.pull_param = rzalloc_array(NULL, const float *, param_count);