diff options
author | Brian <[email protected]> | 2007-08-09 13:17:49 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-08-09 14:29:48 -0600 |
commit | 3e930c3f1fe1deebd0cb976070155f5c55d55b6f (patch) | |
tree | 4a4567be16f787663c15b645b6bc3014c73a814f /src | |
parent | a4517215ca98066c70155432ebfc578e6412d6de (diff) |
minor clean-ups
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel_winsys/intel_screen.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_screen.c b/src/mesa/drivers/dri/intel_winsys/intel_screen.c index b765c2b4b2c..4c99f2ed5fd 100644 --- a/src/mesa/drivers/dri/intel_winsys/intel_screen.c +++ b/src/mesa/drivers/dri/intel_winsys/intel_screen.c @@ -290,7 +290,6 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); - if (!intel_fb) return GL_FALSE; @@ -300,14 +299,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, /* fake frontbuffer */ /* XXX allocation should only happen in the unusual case it's actually needed */ - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(rgbFormat); + struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, rb); } if (mesaVis->doubleBufferMode) { - struct gl_renderbuffer *rb - = st_new_renderbuffer_fb(rgbFormat); + struct gl_renderbuffer *rb = st_new_renderbuffer_fb(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, rb); } @@ -316,10 +313,8 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct gl_renderbuffer *depthStencilRb = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - depthStencilRb); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - depthStencilRb); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, depthStencilRb); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,depthStencilRb); } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ |