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authorFrancisco Jerez <[email protected]>2015-05-02 16:58:24 +0300
committerFrancisco Jerez <[email protected]>2015-08-11 15:07:38 +0300
commit3144844f5ca89cd5743bc9b0ac142ccf862af557 (patch)
tree1a0dddf35eb0fa5153820c745f760e7a1da068dd /src
parent2cdb24a7c2238843d23b468275d479553f537e7e (diff)
i965: Implement surface state set-up for shader images.
v2: Add SKL support. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_surface_formats.c109
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c77
3 files changed, 188 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index cd43ac5114e..3aff9246db8 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1743,6 +1743,8 @@ void brw_upload_abo_surfaces(struct brw_context *brw,
bool brw_render_target_supported(struct brw_context *brw,
struct gl_renderbuffer *rb);
uint32_t brw_depth_format(struct brw_context *brw, mesa_format format);
+mesa_format brw_lower_mesa_image_format(const struct brw_device_info *devinfo,
+ mesa_format format);
/* brw_performance_monitor.c */
void brw_init_performance_monitors(struct brw_context *brw);
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index 05016067bba..a33fd88a026 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -813,3 +813,112 @@ brw_depth_format(struct brw_context *brw, mesa_format format)
unreachable("Unexpected depth format.");
}
}
+
+mesa_format
+brw_lower_mesa_image_format(const struct brw_device_info *devinfo,
+ mesa_format format)
+{
+ switch (format) {
+ /* These are never lowered. Up to BDW we'll have to fall back to untyped
+ * surface access for 128bpp formats.
+ */
+ case MESA_FORMAT_RGBA_UINT32:
+ case MESA_FORMAT_RGBA_SINT32:
+ case MESA_FORMAT_RGBA_FLOAT32:
+ case MESA_FORMAT_R_UINT32:
+ case MESA_FORMAT_R_SINT32:
+ case MESA_FORMAT_R_FLOAT32:
+ return format;
+
+ /* From HSW to BDW the only 64bpp format supported for typed access is
+ * RGBA_UINT16. IVB falls back to untyped.
+ */
+ case MESA_FORMAT_RGBA_UINT16:
+ case MESA_FORMAT_RGBA_SINT16:
+ case MESA_FORMAT_RGBA_FLOAT16:
+ case MESA_FORMAT_RG_UINT32:
+ case MESA_FORMAT_RG_SINT32:
+ case MESA_FORMAT_RG_FLOAT32:
+ return (devinfo->gen >= 9 ? format :
+ devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RGBA_UINT16 : MESA_FORMAT_RG_UINT32);
+
+ /* Up to BDW no SINT or FLOAT formats of less than 32 bits per component
+ * are supported. IVB doesn't support formats with more than one component
+ * for typed access. For 8 and 16 bpp formats IVB relies on the
+ * undocumented behavior that typed reads from R_UINT8 and R_UINT16
+ * surfaces actually do a 32-bit misaligned read. The alternative would be
+ * to use two surface state entries with different formats for each image,
+ * one for reading (using R_UINT32) and another one for writing (using
+ * R_UINT8 or R_UINT16), but that would complicate the shaders we generate
+ * even more.
+ */
+ case MESA_FORMAT_RGBA_UINT8:
+ case MESA_FORMAT_RGBA_SINT8:
+ return (devinfo->gen >= 9 ? format :
+ devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RGBA_UINT8 : MESA_FORMAT_R_UINT32);
+
+ case MESA_FORMAT_RG_UINT16:
+ case MESA_FORMAT_RG_SINT16:
+ case MESA_FORMAT_RG_FLOAT16:
+ return (devinfo->gen >= 9 ? format :
+ devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RG_UINT16 : MESA_FORMAT_R_UINT32);
+
+ case MESA_FORMAT_RG_UINT8:
+ case MESA_FORMAT_RG_SINT8:
+ return (devinfo->gen >= 9 ? format :
+ devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RG_UINT8 : MESA_FORMAT_R_UINT16);
+
+ case MESA_FORMAT_R_UINT16:
+ case MESA_FORMAT_R_FLOAT16:
+ case MESA_FORMAT_R_SINT16:
+ return (devinfo->gen >= 9 ? format : MESA_FORMAT_R_UINT16);
+
+ case MESA_FORMAT_R_UINT8:
+ case MESA_FORMAT_R_SINT8:
+ return (devinfo->gen >= 9 ? format : MESA_FORMAT_R_UINT8);
+
+ /* Neither the 2/10/10/10 nor the 11/11/10 packed formats are supported
+ * by the hardware.
+ */
+ case MESA_FORMAT_R10G10B10A2_UINT:
+ case MESA_FORMAT_R10G10B10A2_UNORM:
+ case MESA_FORMAT_R11G11B10_FLOAT:
+ return MESA_FORMAT_R_UINT32;
+
+ /* No normalized fixed-point formats are supported by the hardware. */
+ case MESA_FORMAT_RGBA_UNORM16:
+ case MESA_FORMAT_RGBA_SNORM16:
+ return (devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RGBA_UINT16 : MESA_FORMAT_RG_UINT32);
+
+ case MESA_FORMAT_R8G8B8A8_UNORM:
+ case MESA_FORMAT_R8G8B8A8_SNORM:
+ return (devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RGBA_UINT8 : MESA_FORMAT_R_UINT32);
+
+ case MESA_FORMAT_R16G16_UNORM:
+ case MESA_FORMAT_R16G16_SNORM:
+ return (devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RG_UINT16 : MESA_FORMAT_R_UINT32);
+
+ case MESA_FORMAT_R8G8_UNORM:
+ case MESA_FORMAT_R8G8_SNORM:
+ return (devinfo->gen >= 8 || devinfo->is_haswell ?
+ MESA_FORMAT_RG_UINT8 : MESA_FORMAT_R_UINT16);
+
+ case MESA_FORMAT_R_UNORM16:
+ case MESA_FORMAT_R_SNORM16:
+ return MESA_FORMAT_R_UINT16;
+
+ case MESA_FORMAT_R_UNORM8:
+ case MESA_FORMAT_R_SNORM8:
+ return MESA_FORMAT_R_UINT8;
+
+ default:
+ unreachable("Unknown image format");
+ }
+}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 72aad96bb6a..33e045f2099 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -1024,6 +1024,83 @@ const struct brw_tracked_state brw_cs_abo_surfaces = {
.emit = brw_upload_cs_abo_surfaces,
};
+static uint32_t
+get_image_format(struct brw_context *brw, mesa_format format, GLenum access)
+{
+ if (access == GL_WRITE_ONLY) {
+ return brw_format_for_mesa_format(format);
+ } else {
+ /* Typed surface reads support a very limited subset of the shader
+ * image formats. Translate it into the closest format the
+ * hardware supports.
+ */
+ if ((_mesa_get_format_bytes(format) >= 16 && brw->gen <= 8) ||
+ (_mesa_get_format_bytes(format) >= 8 &&
+ (brw->gen == 7 && !brw->is_haswell)))
+ return BRW_SURFACEFORMAT_RAW;
+ else
+ return brw_format_for_mesa_format(
+ brw_lower_mesa_image_format(brw->intelScreen->devinfo, format));
+ }
+}
+
+static void
+update_image_surface(struct brw_context *brw,
+ struct gl_image_unit *u,
+ GLenum access,
+ unsigned surface_idx,
+ uint32_t *surf_offset,
+ struct brw_image_param *param)
+{
+ if (u->_Valid) {
+ struct gl_texture_object *obj = u->TexObj;
+ const unsigned format = get_image_format(brw, u->_ActualFormat, access);
+
+ if (obj->Target == GL_TEXTURE_BUFFER) {
+ struct intel_buffer_object *intel_obj =
+ intel_buffer_object(obj->BufferObject);
+ const unsigned texel_size = (format == BRW_SURFACEFORMAT_RAW ? 1 :
+ _mesa_get_format_bytes(u->_ActualFormat));
+
+ brw->vtbl.emit_buffer_surface_state(
+ brw, surf_offset, intel_obj->buffer, obj->BufferOffset,
+ format, intel_obj->Base.Size / texel_size, texel_size,
+ access != GL_READ_ONLY);
+
+ } else {
+ struct intel_texture_object *intel_obj = intel_texture_object(obj);
+ struct intel_mipmap_tree *mt = intel_obj->mt;
+
+ if (format == BRW_SURFACEFORMAT_RAW) {
+ brw->vtbl.emit_buffer_surface_state(
+ brw, surf_offset, mt->bo, mt->offset,
+ format, mt->bo->size - mt->offset, 1 /* pitch */,
+ access != GL_READ_ONLY);
+
+ } else {
+ const unsigned min_layer = obj->MinLayer + u->Layer;
+ const unsigned min_level = obj->MinLevel + u->Level;
+ const unsigned num_layers = (!u->Layered ? 1 :
+ obj->Target == GL_TEXTURE_CUBE_MAP ? 6 :
+ mt->logical_depth0);
+ const GLenum target = (obj->Target == GL_TEXTURE_CUBE_MAP ||
+ obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY ?
+ GL_TEXTURE_2D_ARRAY : obj->Target);
+
+ brw->vtbl.emit_texture_surface_state(
+ brw, mt, target,
+ min_layer, min_layer + num_layers,
+ min_level, min_level + 1,
+ format, SWIZZLE_XYZW,
+ surf_offset, access != GL_READ_ONLY, false);
+ }
+ }
+
+ } else {
+ brw->vtbl.emit_null_surface_state(brw, 1, 1, 1, surf_offset);
+ }
+}
+
void
gen4_init_vtable_surface_functions(struct brw_context *brw)
{