diff options
author | Keith Whitwell <[email protected]> | 2005-05-23 09:37:32 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2005-05-23 09:37:32 +0000 |
commit | 2dea6df80b51ad8c5e2e88c2eb214b55889821c6 (patch) | |
tree | e867dc8fe9c1d209b0e607a22c39e22a808434c3 /src | |
parent | 6fe176a64859798db17fbaed6858cccc646aae38 (diff) |
Support ARB_texture_env_crossbar. Changes the way programs are
generated somewhat, with all TEX instructions now emitted at the head
of the program.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/texenvprogram.c | 160 |
1 files changed, 119 insertions, 41 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 7f921b75502..6676d3cfa9e 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -90,15 +90,20 @@ struct texenv_fragment_program { GLboolean error; - struct ureg src_texture; /* Reg containing sampled texture color, - * else undef. - */ + struct ureg src_texture[MAX_TEXTURE_UNITS]; + /* Reg containing each texture unit's sampled texture color, + * else undef. + */ struct ureg src_previous; /* Reg containing color from previous * stage. May need to be decl'd. */ GLuint last_tex_stage; /* Number of last enabled texture unit */ + + struct ureg half; + struct ureg one; + struct ureg zero; }; @@ -195,10 +200,13 @@ static void release_temps( struct texenv_fragment_program *p ) { GLuint max_temp = p->ctx->Const.MaxFragmentProgramTemps; + /* KW: To support tex_env_crossbar, don't release the registers in + * temps_output. + */ if (max_temp >= sizeof(int) * 8) - p->temp_in_use = 0; + p->temp_in_use = p->temps_output; else - p->temp_in_use = ~((1<<max_temp)-1); + p->temp_in_use = ~((1<<max_temp)-1) | p->temps_output; } @@ -346,8 +354,9 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, (dest.file == PROGRAM_TEMPORARY && (p->alu_temps & (1<<dest.idx)))) { p->program->NumTexIndirections++; - p->temps_output = 0; + p->temps_output = 1<<coord.idx; p->alu_temps = 0; + assert(0); /* KW: texture env crossbar */ } return dest; @@ -378,6 +387,27 @@ static struct ureg register_const4f( struct texenv_fragment_program *p, +static struct ureg get_one( struct texenv_fragment_program *p ) +{ + if (is_undef(p->one)) + p->one = register_scalar_const(p, 1.0); + return p->one; +} + +static struct ureg get_half( struct texenv_fragment_program *p ) +{ + if (is_undef(p->half)) + p->one = register_scalar_const(p, 0.5); + return p->half; +} + +static struct ureg get_zero( struct texenv_fragment_program *p ) +{ + if (is_undef(p->zero)) + p->one = register_scalar_const(p, 0.0); + return p->zero; +} + @@ -408,22 +438,9 @@ static struct ureg get_source( struct texenv_fragment_program *p, { switch (src) { case GL_TEXTURE: - if (is_undef(p->src_texture)) { - - GLuint dim = translate_tex_src_bit( p, p->ctx->Texture.Unit[unit]._ReallyEnabled); - struct ureg texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit); - struct ureg tmp = get_tex_temp( p ); - - /* TODO: Use D0_MASK_XY where possible. - */ - p->src_texture = emit_texld( p, FP_OPCODE_TXP, - tmp, WRITEMASK_XYZW, - unit, dim, texcoord ); - } + assert(!is_undef(p->src_texture[unit])); + return p->src_texture[unit]; - return p->src_texture; - - /* Crossbar: */ case GL_TEXTURE0: case GL_TEXTURE1: case GL_TEXTURE2: @@ -431,14 +448,16 @@ static struct ureg get_source( struct texenv_fragment_program *p, case GL_TEXTURE4: case GL_TEXTURE5: case GL_TEXTURE6: - case GL_TEXTURE7: { - return undef; - } + case GL_TEXTURE7: + assert(!is_undef(p->src_texture[src - GL_TEXTURE0])); + return p->src_texture[src - GL_TEXTURE0]; case GL_CONSTANT: return register_param2(p, STATE_TEXENV_COLOR, unit); + case GL_PRIMARY_COLOR: return register_input(p, FRAG_ATTRIB_COL0); + case GL_PREVIOUS: default: if (is_undef(p->src_previous)) @@ -447,7 +466,7 @@ static struct ureg get_source( struct texenv_fragment_program *p, return p->src_previous; } } - + static struct ureg emit_combine_source( struct texenv_fragment_program *p, GLuint mask, @@ -465,7 +484,7 @@ static struct ureg emit_combine_source( struct texenv_fragment_program *p, * Emit tmp = 1.0 - arg.xyzw */ arg = get_temp( p ); - one = register_scalar_const(p, 1.0); + one = get_one( p ); return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0, one, src, undef); case GL_SRC_ALPHA: @@ -477,14 +496,14 @@ static struct ureg emit_combine_source( struct texenv_fragment_program *p, /* Get unused tmp, * Emit tmp = 1.0 - arg.wwww */ - arg = get_temp( p ); - one = register_scalar_const(p, 1.0); - return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0, - one, swizzle1(src, W), undef); + arg = get_temp(p); + one = get_one(p); + return emit_arith(p, FP_OPCODE_SUB, arg, mask, 0, + one, swizzle1(src, W), undef); case GL_ZERO: - return register_scalar_const(p, 0.0); + return get_zero(p); case GL_ONE: - return register_scalar_const(p, 1.0); + return get_one(p); case GL_SRC_COLOR: default: return src; @@ -583,7 +602,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, /* tmp = arg0 + arg1 * result = tmp - .5 */ - half = register_scalar_const(p, .5); + half = get_half(p); emit_arith( p, FP_OPCODE_ADD, tmp, mask, 0, src[0], src[1], undef ); emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, tmp, half, undef ); return dest; @@ -627,7 +646,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, case GL_MODULATE_SIGNED_ADD_ATI: { /* Arg0 * Arg2 + Arg1 - 0.5 */ struct ureg tmp0 = get_temp(p); - half = register_scalar_const(p, .5); + half = get_half(p); emit_arith( p, FP_OPCODE_MAD, tmp0, mask, 0, src[0], src[2], src[1] ); emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, tmp0, half, undef ); return dest; @@ -642,7 +661,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, } - static struct ureg emit_texenv( struct texenv_fragment_program *p, int unit ) { struct gl_texture_unit *texUnit = &p->ctx->Texture.Unit[unit]; @@ -724,8 +742,11 @@ static struct ureg emit_texenv( struct texenv_fragment_program *p, int unit ) shift = register_scalar_const(p, 1<<rgb_shift); } else { - shift = register_const2f(p, 1<<rgb_shift, 1<<alpha_shift); - shift = swizzle(shift,X,X,X,Y); + shift = register_const4f(p, + 1<<rgb_shift, + 1<<rgb_shift, + 1<<rgb_shift, + 1<<alpha_shift); } return emit_arith( p, FP_OPCODE_MUL, dest, WRITEMASK_XYZW, saturate, out, shift, undef ); @@ -734,6 +755,57 @@ static struct ureg emit_texenv( struct texenv_fragment_program *p, int unit ) return out; } + + +static void load_texture( struct texenv_fragment_program *p, GLuint unit ) +{ + if (is_undef(p->src_texture[unit])) { + GLuint dim = translate_tex_src_bit( p, p->ctx->Texture.Unit[unit]._ReallyEnabled); + struct ureg texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit); + struct ureg tmp = get_tex_temp( p ); + + /* TODO: Use D0_MASK_XY where possible. + */ + p->src_texture[unit] = emit_texld( p, FP_OPCODE_TXP, + tmp, WRITEMASK_XYZW, + unit, dim, texcoord ); + } +} + +static void load_texenv_source( struct texenv_fragment_program *p, + GLenum src, GLuint unit ) +{ + switch (src) { + case GL_TEXTURE: + load_texture(p, unit); + break; + + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: + load_texture(p, src - GL_TEXTURE0); + break; + + default: + break; + } +} + +static void load_texunit_sources( struct texenv_fragment_program *p, int unit ) +{ + struct gl_texture_unit *texUnit = &p->ctx->Texture.Unit[unit]; + int i, nr = nr_args(texUnit->_CurrentCombine->ModeRGB); + for (i = 0; i < nr; i++) { + load_texenv_source( p, texUnit->_CurrentCombine->SourceRGB[i], unit); + load_texenv_source( p, texUnit->_CurrentCombine->SourceA[i], unit ); + } +} + void _mesa_UpdateTexEnvProgram( GLcontext *ctx ) { struct texenv_fragment_program p; @@ -782,24 +854,30 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx ) p.program->InputsRead = 0; p.program->OutputsWritten = 1 << FRAG_OUTPUT_COLR; - p.src_texture = undef; + for (unit = 0; unit < MAX_TEXTURE_UNITS; unit++) + p.src_texture[unit] = undef; + p.src_previous = undef; p.last_tex_stage = 0; release_temps(&p); if (ctx->Texture._EnabledUnits) { + /* First pass - to support texture_env_crossbar, first identify + * all referenced texture sources and emit texld instructions + * for each: + */ for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) if (ctx->Texture.Unit[unit]._ReallyEnabled) { + load_texunit_sources( &p, unit ); p.last_tex_stage = unit; } + /* Second pass - emit combine instructions to build final color: + */ for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) if (ctx->Texture.Unit[unit]._ReallyEnabled) { p.src_previous = emit_texenv( &p, unit ); - p.src_texture = undef; release_temps(&p); /* release all temps */ - if (p.src_previous.file == PROGRAM_TEMPORARY) - p.temp_in_use |= 1 << p.src_previous.idx; /* except for this one */ } } |