diff options
author | Chia-I Wu <olv@lunarg.com> | 2011-10-23 18:29:17 +0800 |
---|---|---|
committer | Chia-I Wu <olvaffe@gmail.com> | 2011-11-03 15:09:44 +0800 |
commit | 1ab1b15e9d0da1c5215a20770735b5477f5313df (patch) | |
tree | 0965de0f946151245341d434924f3bafa844284f /src | |
parent | 833d707db13afd2c4940be65a0e18d4e98cb8ec3 (diff) |
mesa, i965: prepare for more than 8 texture targets
3-bit fields are used store texture target in several places. That will fail
when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is
added. Make them 4-bit fields.
Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 2 | ||||
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 2 | ||||
-rw-r--r-- | src/mesa/program/prog_instruction.h | 2 | ||||
-rw-r--r-- | src/mesa/program/program.c | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 76cf4533b56..056934a274b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -156,7 +156,7 @@ struct brw_wm_instruction { GLuint saturate:1; GLuint writemask:4; GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */ - GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */ + GLuint tex_idx:4; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */ GLuint tex_shadow:1; /* do shadow comparison? */ GLuint eot:1; /* End of thread indicator for FB_WRITE*/ GLuint target:10; /* target binding table index for FB_WRITE*/ diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index b5500714b57..f612325192d 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -108,7 +108,7 @@ struct state_key { /* NOTE: This array of structs must be last! (see "keySize" below) */ struct { GLuint enabled:1; - GLuint source_index:3; /**< TEXTURE_x_INDEX */ + GLuint source_index:4; /**< TEXTURE_x_INDEX */ GLuint shadow:1; GLuint ScaleShiftRGB:2; GLuint ScaleShiftA:2; diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h index db2b594e753..09659ce9c7c 100644 --- a/src/mesa/program/prog_instruction.h +++ b/src/mesa/program/prog_instruction.h @@ -392,7 +392,7 @@ struct prog_instruction GLuint TexSrcUnit:5; /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */ - GLuint TexSrcTarget:3; + GLuint TexSrcTarget:4; /** True if tex instruction should do shadow comparison */ GLuint TexShadow:1; diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 7366525294a..582cbccf8fa 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -78,7 +78,7 @@ _mesa_init_program(struct gl_context *ctx) ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); /* If this fails, increase prog_instruction::TexSrcTarget size */ - ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3)); + ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); ctx->Program.ErrorPos = -1; ctx->Program.ErrorString = _mesa_strdup(""); |