diff options
author | Brian Paul <[email protected]> | 2008-02-29 16:16:16 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-02-29 16:16:16 -0700 |
commit | 07d6347e8a51fc7bbd5c586a5739f17c68c5eafd (patch) | |
tree | ec2ba34d12827a1ea5078c35aea59c4148f34aff /src | |
parent | c8bca8d8a94b7bce532b40fd5c422063632b26c4 (diff) |
gallium: change st->state.sampler_texture[] to store pipe_texture pointers
This is a better fix for the previous check-in.
Fixes texadd.c conform test, and probably other bugs.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 14 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 3 |
4 files changed, 9 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 0e1c396aeb2..697d2cdfb44 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -55,6 +55,7 @@ update_textures(struct st_context *st) const GLuint su = fprog->Base.SamplerUnits[unit]; struct gl_texture_object *texObj = st->ctx->Texture.Unit[su]._Current; struct st_texture_object *stObj = st_texture_object(texObj); + struct pipe_texture *pt; if (texObj) { GLboolean flush, retval; @@ -67,18 +68,15 @@ update_textures(struct st_context *st) * this table before being deleted, otherwise the pointer * comparison below could fail. */ - if (st->state.sampler_texture[unit] != stObj || - (stObj && stObj->dirtyData)) { - /* should really test if the bound 'pt' is changing */ - struct pipe_texture *pt = st_get_stobj_texture(stObj); - st->state.sampler_texture[unit] = stObj; + + pt = st_get_stobj_texture(stObj); + + if (st->state.sampler_texture[unit] != pt) { + st->state.sampler_texture[unit] = pt; st->pipe->set_sampler_texture(st->pipe, unit, pt); } - stObj = st->state.sampler_texture[unit]; - if (stObj && stObj->dirtyData) { - struct pipe_texture *pt = st_get_stobj_texture(stObj); st->pipe->texture_update(st->pipe, pt); stObj->dirtyData = GL_FALSE; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index de99882ab78..65c9fda9cb6 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -727,8 +727,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, pipe->bind_rasterizer_state(pipe, ctx->st->state.rasterizer->data); pipe->bind_fs_state(pipe, ctx->st->state.fs->data); pipe->bind_vs_state(pipe, ctx->st->state.vs->cso->data); - pipe->set_sampler_texture(pipe, unit, - st_get_stobj_texture(ctx->st->state.sampler_texture[unit])); + pipe->set_sampler_texture(pipe, unit, ctx->st->state.sampler_texture[unit]); pipe->bind_sampler_state(pipe, unit, ctx->st->state.sampler[unit]->data); pipe->set_viewport_state(pipe, &ctx->st->state.viewport); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 5be4769be43..1fbf9721e79 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -86,7 +86,7 @@ struct st_context struct pipe_clip_state clip; struct pipe_constant_buffer constants[2]; struct pipe_framebuffer_state framebuffer; - struct st_texture_object *sampler_texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS]; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_viewport_state viewport; diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 243dc0b1d08..841d77abbc7 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -312,8 +312,7 @@ st_render_mipmap(struct st_context *st, pipe->bind_vs_state(pipe, st->state.vs->cso->data); if (st->state.sampler[0]) pipe->bind_sampler_state(pipe, 0, st->state.sampler[0]->data); - pipe->set_sampler_texture(pipe, 0, - st_get_stobj_texture(st->state.sampler_texture[0])); + pipe->set_sampler_texture(pipe, 0, st->state.sampler_texture[0]); pipe->set_viewport_state(pipe, &st->state.viewport); return TRUE; |