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authorKenneth Graunke <[email protected]>2016-08-11 11:40:25 -0700
committerKenneth Graunke <[email protected]>2016-08-11 23:56:40 -0700
commitdffa371665fc45481f6b6686e586f9be2b36a915 (patch)
treedf295132752f2776c61936db66a45d1337e80467 /src
parent17f1c49b9ad05af4f6482f6fa950e5dcc1a779d1 (diff)
glsl: Fix inout qualifier handling in GLSL 4.40.
inout variables have q.in and q.out set. We were trying to set xfb_buffer = 1 for shader output variables (and inadvertantly setting it on inout parameters, too). But input_layout_mask doesn't have xfb_buffer set, so it was seen as in invalid input qualifier. This meant that all 'inout' parameters were broken. Caught by running a WebGL conformance test in Chromium: https://www.khronos.org/registry/webgl/sdk/tests/deqp/data/gles3/shaders/qualification_order.html?webglVersion=2 Fixes Piglit's tests/spec/glsl-4.40/compiler/inout-parameter-qualifier. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ast_type.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index ef573e70598..248b64721f7 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -242,7 +242,8 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
if (q.flags.q.xfb_buffer) {
this->flags.q.xfb_buffer = 1;
this->xfb_buffer = q.xfb_buffer;
- } else if (!this->flags.q.xfb_buffer && this->flags.q.out) {
+ } else if (!this->flags.q.xfb_buffer && this->flags.q.out &&
+ !this->flags.q.in) {
/* Assign global xfb_buffer value */
this->flags.q.xfb_buffer = 1;
this->xfb_buffer = state->out_qualifier->xfb_buffer;