diff options
author | Eric Anholt <[email protected]> | 2012-01-24 14:48:56 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-01-27 12:01:11 -0800 |
commit | dadbec1e90415f0744eb91e684bf9d7496f474c0 (patch) | |
tree | beb08c1c1fb588fdee7dbb1ff32a79f402505381 /src | |
parent | 8b97bb02fb1a55a6b0fe558ea1eb97bb4dae0347 (diff) |
mesa: When unpacking signed integer pixel data, don't clamp to 0.
In the core, we always treat spans of int/uint data as uint, so this
extract function was truncating storage of integer pixel data to a n
int texture to (0, max_int) instead of (min_int, max_int). There is
probably missing code for handling truncation on conversion between
pixel formats, still, but this does improve things.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/pack.c | 45 |
1 files changed, 12 insertions, 33 deletions
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index cacd7355054..e86c7a4ebb1 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -3008,27 +3008,6 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], static inline GLuint -clamp_byte_to_uint(GLbyte b) -{ - return b < 0 ? 0 : b; -} - - -static inline GLuint -clamp_short_to_uint(GLshort s) -{ - return s < 0 ? 0 : s; -} - - -static inline GLuint -clamp_int_to_uint(GLint i) -{ - return i < 0 ? 0 : i; -} - - -static inline GLuint clamp_float_to_uint(GLfloat f) { return f < 0.0F ? 0 : IROUND(f); @@ -3150,10 +3129,10 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint)); break; case GL_BYTE: - PROCESS(rSrc, RCOMP, 0, GLbyte, clamp_byte_to_uint); - PROCESS(gSrc, GCOMP, 0, GLbyte, clamp_byte_to_uint); - PROCESS(bSrc, BCOMP, 0, GLbyte, clamp_byte_to_uint); - PROCESS(aSrc, ACOMP, 1, GLbyte, clamp_byte_to_uint); + PROCESS(rSrc, RCOMP, 0, GLbyte, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLbyte, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLbyte, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLbyte, (GLuint)); break; case GL_UNSIGNED_SHORT: PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint)); @@ -3162,10 +3141,10 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint)); break; case GL_SHORT: - PROCESS(rSrc, RCOMP, 0, GLshort, clamp_short_to_uint); - PROCESS(gSrc, GCOMP, 0, GLshort, clamp_short_to_uint); - PROCESS(bSrc, BCOMP, 0, GLshort, clamp_short_to_uint); - PROCESS(aSrc, ACOMP, 1, GLshort, clamp_short_to_uint); + PROCESS(rSrc, RCOMP, 0, GLshort, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLshort, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLshort, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLshort, (GLuint)); break; case GL_UNSIGNED_INT: PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint)); @@ -3174,10 +3153,10 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4], PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint)); break; case GL_INT: - PROCESS(rSrc, RCOMP, 0, GLint, clamp_int_to_uint); - PROCESS(gSrc, GCOMP, 0, GLint, clamp_int_to_uint); - PROCESS(bSrc, BCOMP, 0, GLint, clamp_int_to_uint); - PROCESS(aSrc, ACOMP, 1, GLint, clamp_int_to_uint); + PROCESS(rSrc, RCOMP, 0, GLint, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLint, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLint, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLint, (GLuint)); break; case GL_FLOAT: PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint); |