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authorEduardo Lima Mitev <[email protected]>2015-07-29 16:01:23 +0200
committerEduardo Lima Mitev <[email protected]>2015-08-05 08:20:16 +0200
commitb38a50f1e3edae6079c91f73a8d9c63a2dbf512a (patch)
tree718c7952dd9f5191883fd6b613127842d1604963 /src
parent784bea5a38c219a5ab587ff1ddce8879d4f7dce1 (diff)
mesa: Fix errors values returned by glShaderBinary()
Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and page 88 of the OpenGL 4.5 specs state: "An INVALID_VALUE error is generated if count or length is negative. An INVALID_ENUM error is generated if binaryformat is not a supported format returned in SHADER_BINARY_FORMATS." Currently, an INVALID_OPERATION error is returned for all cases. Fixes 1 dEQP test: * dEQP-GLES3.functional.negative_api.shader.shader_binary Reviewed-by: Ian Romanick <[email protected]> Cc: 10.6 <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/shaderapi.c17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index b702dcde47a..5b28a2caf3c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1793,12 +1793,23 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
const void* binary, GLint length)
{
GET_CURRENT_CONTEXT(ctx);
- (void) n;
(void) shaders;
(void) binaryformat;
(void) binary;
- (void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
+
+ /* Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and
+ * page 88 of the OpenGL 4.5 specs state:
+ *
+ * "An INVALID_VALUE error is generated if count or length is negative.
+ * An INVALID_ENUM error is generated if binaryformat is not a supported
+ * format returned in SHADER_BINARY_FORMATS."
+ */
+ if (n < 0 || length < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glShaderBinary(count or length < 0)");
+ return;
+ }
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glShaderBinary(format)");
}