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authorTimothy Arceri <[email protected]>2013-08-26 17:05:42 +1000
committerBrian Paul <[email protected]>2013-09-04 07:47:48 -0600
commit97f9f11ec48383a781d2e1671df9a55d39482fcd (patch)
tree8d023d06ed726d845dde37365c37a3a713ede17f /src
parent797b9dc3ffdba54724127bbfe6ef52e248bdfaf5 (diff)
mesa: make _mesa_lookup_arrayobj() non-static
Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/arrayobj.c10
-rw-r--r--src/mesa/main/arrayobj.h3
2 files changed, 8 insertions, 5 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 922605034cc..006a2eaa051 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -60,8 +60,8 @@
* non-existent.
*/
-static inline struct gl_array_object *
-lookup_arrayobj(struct gl_context *ctx, GLuint id)
+struct gl_array_object *
+_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
{
if (id == 0)
return NULL;
@@ -353,7 +353,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
else {
/* non-default array object */
- newObj = lookup_arrayobj(ctx, id);
+ newObj = _mesa_lookup_arrayobj(ctx, id);
if (!newObj) {
if (genRequired) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(non-gen name)");
@@ -439,7 +439,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
}
for (i = 0; i < n; i++) {
- struct gl_array_object *obj = lookup_arrayobj(ctx, ids[i]);
+ struct gl_array_object *obj = _mesa_lookup_arrayobj(ctx, ids[i]);
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
@@ -545,7 +545,7 @@ _mesa_IsVertexArray( GLuint id )
if (id == 0)
return GL_FALSE;
- obj = lookup_arrayobj(ctx, id);
+ obj = _mesa_lookup_arrayobj(ctx, id);
if (obj == NULL)
return GL_FALSE;
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 6dee1af697c..492ef350161 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -46,6 +46,9 @@ struct gl_context;
*/
extern struct gl_array_object *
+_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id);
+
+extern struct gl_array_object *
_mesa_new_array_object( struct gl_context *ctx, GLuint name );
extern void