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authorDave Airlie <[email protected]>2017-03-30 08:15:43 +0100
committerDave Airlie <[email protected]>2017-04-01 07:16:14 +1000
commit823b55a8a90ad1cb9a3f9652cf46789f5e0b79f5 (patch)
treec622332a094faf5250dd4905983303eb3012de32 /src
parentf239f597784806dcf7dfe80cc787f83251a1820b (diff)
radv: add tessellation support to variant code.
This just fills out the rsrc registers for tess shaders. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_pipeline.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 44ae2928fc8..dbae47b9736 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -378,21 +378,24 @@ static void radv_fill_shader_variant(struct radv_device *device,
radv_finishme("shader scratch support only available with LLVM 4.0");
variant->code_size = binary->code_size;
+ variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
+ S_00B12C_SCRATCH_EN(scratch_enabled);
switch (stage) {
+ case MESA_SHADER_TESS_EVAL:
+ vgpr_comp_cnt = 3;
+ /* fallthrough */
+ case MESA_SHADER_TESS_CTRL:
+ variant->rsrc2 |= S_00B42C_OC_LDS_EN(1);
+ break;
case MESA_SHADER_VERTEX:
case MESA_SHADER_GEOMETRY:
- variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
- S_00B12C_SCRATCH_EN(scratch_enabled);
vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
break;
case MESA_SHADER_FRAGMENT:
- variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
- S_00B12C_SCRATCH_EN(scratch_enabled);
break;
case MESA_SHADER_COMPUTE:
- variant->rsrc2 = S_00B84C_USER_SGPR(variant->info.num_user_sgprs) |
- S_00B84C_SCRATCH_EN(scratch_enabled) |
+ variant->rsrc2 |=
S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
S_00B84C_TG_SIZE_EN(1) |