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authorBrian Paul <[email protected]>2011-04-10 12:47:00 -0600
committerBrian Paul <[email protected]>2011-04-10 13:12:49 -0600
commit6bb4d807f7e80eaf899fd5c34c2c9ff0474eb80e (patch)
treeb2053efeedfcecbd61de506a84705dccdbb516c0 /src
parent0308beebc2ac27a51ea5ec7d6d0d748f8e9f8b4d (diff)
mesa: alloc/free shared sampler objects
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/shared.c27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 6604ed07d53..e470d873f70 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -40,6 +40,9 @@
#include "shared.h"
#include "program/program.h"
#include "dlist.h"
+#if FEATURE_ARB_sampler_objects
+#include "samplerobj.h"
+#endif
#include "shaderobj.h"
#include "syncobj.h"
@@ -91,6 +94,11 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
+#if FEATURE_ARB_sampler_objects
+ /* GL_ARB_sampler_objects */
+ shared->SamplerObjects = _mesa_NewHashTable();
+#endif
+
/* Allocate the default buffer object */
shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
@@ -270,6 +278,20 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData)
}
+#if FEATURE_ARB_sampler_objects
+/**
+ * Callback for deleting a sampler object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_sampler_object_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_context *ctx = (struct gl_context *) userData;
+ struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data;
+ _mesa_reference_sampler_object(ctx, &sampObj, NULL);
+}
+#endif
+
+
/**
* Deallocate a shared state object and all children structures.
*
@@ -345,6 +367,11 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
}
}
+#if FEATURE_ARB_sampler_objects
+ _mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx);
+ _mesa_DeleteHashTable(shared->SamplerObjects);
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).