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authorEric Anholt <[email protected]>2011-07-22 15:48:53 -0700
committerEric Anholt <[email protected]>2011-07-29 12:17:03 -0700
commit652ef8569c923cf8e1e254dddc160c7995d258aa (patch)
treec9ccbd8ecfe658006eec24c4fddb5697e35ebc12 /src
parent44ffb4ae207e48f78fae55925601b8708ed09c1d (diff)
Revert "i965: Don't compute brw->wm.input_size_masks when it's unused."
This reverts commit 3412069e23b7fa5656262f3dd1aa86f66980594d. We're about to start using it in fragment shaders to handle avoiding projection for fixed function.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 9fdfebe9f76..47cc0a7da7a 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -194,19 +194,11 @@ static void calc_wm_input_sizes( struct brw_context *brw )
/* BRW_NEW_VERTEX_PROGRAM */
const struct brw_vertex_program *vp =
brw_vertex_program_const(brw->vertex_program);
- /* BRW_NEW_FRAGMENT_PROGRAM */
- struct gl_shader_program *prog = ctx->Shader.CurrentFragmentProgram;
/* BRW_NEW_INPUT_DIMENSIONS */
struct tracker t;
GLuint insn;
GLuint i;
- /* If we're going to go through brw_fs.cpp, we don't end up using
- * brw->wm.input_size_masks.
- */
- if (prog && prog->_LinkedShaders[MESA_SHADER_FRAGMENT])
- return;
-
memset(&t, 0, sizeof(t));
/* _NEW_LIGHT */
@@ -246,9 +238,7 @@ static void calc_wm_input_sizes( struct brw_context *brw )
const struct brw_tracked_state brw_wm_input_sizes = {
.dirty = {
.mesa = _NEW_LIGHT,
- .brw = (BRW_NEW_FRAGMENT_PROGRAM |
- BRW_NEW_VERTEX_PROGRAM |
- BRW_NEW_INPUT_DIMENSIONS),
+ .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_INPUT_DIMENSIONS,
.cache = 0
},
.prepare = calc_wm_input_sizes