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authorKristian Høgsberg <[email protected]>2012-07-16 10:54:30 -0400
committerKristian Høgsberg <[email protected]>2012-07-16 11:00:16 -0400
commit636646a481ef6ce29e74e4604125a42def3ed1e5 (patch)
tree87232e77e17dea6b1a2fb373db4d4285e5a06705 /src
parent81de0431d6f52084e01874163657e141e6beffdf (diff)
intel: Don't call _mesa_get_format_bytes for MESA_FORMAT_NONE
When we don't intend to texture from or render to a __DRIimage we use __DRI_IMAGE_FORMAT_NONE. In that case, we just create the __DRIimage to reference the underlying buffer, and will create usable __DRIimages from it using createSubImage later. If we try to use _mesa_get_format_bytes() on MESA_FORMAT_NONE in a debug build, we hit an assertion, so let's not do that.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 3638d0d13cb..bcd85e93dc4 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -233,7 +233,10 @@ intel_create_image_from_name(__DRIscreen *screen,
int cpp;
image = intel_allocate_image(format, loaderPrivate);
- cpp = _mesa_get_format_bytes(image->format);
+ if (image->format == MESA_FORMAT_NONE)
+ cpp = 0;
+ else
+ cpp = _mesa_get_format_bytes(image->format);
image->region = intel_region_alloc_for_handle(intelScreen,
cpp, width, height,
pitch, name, "image");