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authorBrian Paul <[email protected]>2015-09-21 09:03:45 -0600
committerBrian Paul <[email protected]>2015-09-22 10:15:32 -0600
commit4a03066e5a23058d8cf5a3c34b889ec484c36034 (patch)
treecdb0b2070203ea9ab20ec3e8a04160b2bdc8e592 /src
parentb590ffd0f95bfe5ff7d44412e4916bba40630be9 (diff)
st/mesa: remove st_bind_framebuffer()
The function was a no-op and if the ctx->Driver.BindFramebuffer pointer is null, Mesa won't try to use it. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 57075904450..9d06a232bfa 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -388,17 +388,6 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
/**
- * Called via ctx->Driver.BindFramebufferEXT().
- */
-static void
-st_bind_framebuffer(struct gl_context *ctx, GLenum target,
- struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
-{
- /* no-op */
-}
-
-
-/**
* Create or update the pipe_surface of a FBO renderbuffer.
* This is usually called after st_finalize_texture.
*/
@@ -839,7 +828,6 @@ void st_init_fbo_functions(struct dd_function_table *functions)
{
functions->NewFramebuffer = st_new_framebuffer;
functions->NewRenderbuffer = st_new_renderbuffer;
- functions->BindFramebuffer = st_bind_framebuffer;
functions->FramebufferRenderbuffer = _mesa_FramebufferRenderbuffer_sw;
functions->RenderTexture = st_render_texture;
functions->FinishRenderTexture = st_finish_render_texture;